==================================PREV=================================== [INFO:2024-8-18 20:51:47]PJG Start [INFO:2024-8-18 20:51:47]AoUnityStarter Start [INFO:2024-8-18 20:51:47]Start App [INFO:2024-8-18 20:51:47]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2024-8-18 20:51:47]ResourceCache.Instance.isLuaBundle=True [INFO:2024-8-18 20:51:47]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2024-8-18 20:51:47]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2024-8-18 20:51:47]AoUnityStarter StartLua [INFO:2024-8-18 20:51:47]ver20100 jit: false fold cse dce fwd dse narrow loop abc sink fuse [INFO:2024-8-18 20:51:47]os: Linux, arch: arm64 [INFO:2024-8-18 20:51:47][@bootstrap/BootstrapHelper.lua:0]:{closure}=======================百田渠道包======================= [INFO:2024-8-18 20:51:51][@bootstrap/BootstrapLauncherBase.lua:0]:{start}BootstrapLauncherBase start [INFO:2024-8-18 20:51:51][@bootstrap/BootstrapLauncherBase.lua:0]:{start}BootstrapLauncherBase startHotUpdate [INFO:2024-8-18 20:51:51][@bootstrap/BootstrapLauncher.lua:0]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件! [INFO:2024-8-18 20:51:51][@bootstrap/BootstrapLauncherBase.lua:0]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2024-8-18 20:51:51][@bootstrap/BootstrapLauncherBase.lua:0]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2024-8-18 20:51:51][@bootstrap/BootstrapLauncher.lua:0]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2024-8-18 20:51:51][@bootstrap/BootstrapHandlerBaitian.lua:0]:{onHotupdateDone}热更新流程完毕 [INFO:2024-8-18 20:51:51][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2024-8-18 20:51:51][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2024-8-18 20:51:51][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2024-8-18 20:51:52][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2024-8-18 20:51:52][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2024-8-18 20:51:52][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2024-8-18 20:51:52][@bootstrap/BootstrapLauncher.lua:0]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2024-8-18 20:51:52][@bootstrap/BootstrapLauncherBase.lua:0]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2024-8-18 20:51:53][@framework/LogicLauncherBase.lua:0]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2024-8-18 20:51:54][@framework/LogicLauncherBase.lua:0]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2024-8-18 20:51:55][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}默认高端机 [INFO:2024-8-18 20:51:55][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}缓冲区路径 = /storage/emulated/0/Android/data/com.baitian.pjg.swy.bt/files/UnityCache/Shared [INFO:2024-8-18 20:51:55][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2024-8-18 20:51:55][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -164 163 [INFO:2024-8-18 20:51:55][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2024-8-18 20:51:55][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 860 163 [INFO:2024-8-18 20:51:55][@bootstrap/BootstrapHelper.lua:0]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2024-8-18 20:51:55][@logic/common/GameUtils.lua:0]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:0: GameStateMgr:_getNotifyLocalStateType sysVersion31 [INFO:2024-8-18 20:51:55][@logic/common/GameUtils.lua:0]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:0: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2024-8-18 20:51:59][@logic/extensions/noticeweb/controller/NoticeWebController.lua:0]:{openNoticeView}NoticeWebController:openNoticeView x = 879 y = 240 width = 1323 height= 840 count = 1 [INFO:2024-8-18 20:52:0][@logic/common/GameUtils.lua:0]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:0: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView: in function 'handler' framework/notify/NotifyDispatcher: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView: in function [INFO:2024-8-18 20:52:0][@logic/common/GameUtils.lua:0]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:0: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView: in function 'handler' framework/notify/NotifyDispatcher: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView: in function [INFO:2024-8-18 20:52:0][@logic/common/GameUtils.lua:0]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:0: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView: in function 'handler' framework/notify/NotifyDispatcher: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView: in function [INFO:2024-8-18 20:52:0][@logic/extensions/noticeweb/controller/NoticeWebController.lua:0]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0 [INFO:2024-8-18 20:52:1][@logic/common/GameUtils.lua:0]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:0: [SDK登录]==<==返回; 0; 1584d75b4f25407b97494093fb34a65c; 2 stack traceback: logic/common/GameUtils: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView: in function '' logic/common/sdk/OneSDKManagerImpl: in function 'func' framework/native/NativeBridge: in function [INFO:2024-8-18 20:52:1][@logic/extensions/login/view/LoginView.lua:0]:{_onesdkLoginListener}OneSDK login success [INFO:2024-8-18 20:52:1][@logic/common/GameUtils.lua:0]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:0: Log info, currentBranchName:release/month-1, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil, pfKey:nil [INFO:2024-8-18 20:52:1][@bootstrap/config/BootstrapPjgGameConfigMgr.lua:0]:{getHttpLoginUrl}needSwitchToBackupLoginUrl false [INFO:2024-8-18 20:52:1][@logic/extensions/login/agent/LoginAgent.lua:0]:{sendHttpWebLoginRequest}http-web登陆url===== https://pjg-cn-www.172tt.com/login.jsp?btSessionId=1584d75b4f25407b97494093fb34a65c&clientVersion=2.0.12&sysType=0 [INFO:2024-8-18 20:52:2][@logic/extensions/login/agent/LoginAgent.lua:0]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"4cf853e7-0d0d-4744-a216-7dd5c1b3334d","userName":"2_15555615","zoneInfo":{"id":1,"name":"美馔迎归","prefix":"","state":1}} [INFO:2024-8-18 20:52:3][@logic/extensions/login/view/LoginView.lua:0]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 2.0.12 2.0.12 [INFO:2024-8-18 20:52:3][@logic/extensions/login/controller/LoginController.lua:0]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2024-8-18 20:52:3][@logic/extensions/login/controller/LoginController.lua:0]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1723985523 [INFO:2024-8-18 20:52:3][@logic/extensions/login/controller/LoginController.lua:0]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2024-8-18 20:52:3][@logic/common/GameUtils.lua:0]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:0: Log info, currentBranchName:release/month-1, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil, pfKey:nil [INFO:2024-8-18 20:52:3][@bootstrap/config/BootstrapPjgGameConfigMgr.lua:0]:{getHttpLoginUrl}needSwitchToBackupLoginUrl false [INFO:2024-8-18 20:52:3][@logic/extensions/login/agent/LoginAgent.lua:0]:{sendWebStartRequest}http-进入游戏url===== https://pjg-cn-www.172tt.com/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/pjg-cn-www.172tt.com\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":1,"sessionId":"4cf853e7-0d0d-4744-a216-7dd5c1b3334d","openKey":""}} [INFO:2024-8-18 20:52:3][@logic/common/sdk/SDKManager.lua:0]:{requestWithForm}============send http:==========https://pjg-cn-www.172tt.com/startgame.jsp?pfKey=&pf=&zoneId=1&sessionId=4cf853e7-0d0d-4744-a216-7dd5c1b3334d&openKey= [INFO:2024-8-18 20:52:3][@logic/extensions/login/agent/LoginAgent.lua:0]:{closure}http-进入游戏返回数据========= {"ip":"49.235.135.234","isAdmin":false,"pid":1026,"port":7025,"resultCode":0,"state":1} [INFO:2024-8-18 20:52:4][@logic/common/GameUtils.lua:0]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:0: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr: in function 'enter' logic/extensions/main/controller/MainController: in function 'enterMainScene' logic/logicLauncher/LogicLauncher: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher: in function 'handler' framework/notify/NotifyDispatcher: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController: in function 'handler' framework/notify/NotifyDispatcher: in function 'dispatch' logic/extensions/constructionstorage/agent/ConstructionStoreAgent: in function frameworkext/lmvc/ExtensionMgr: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr: in function framework/network/NetConnMgr: in function [INFO:2024-8-18 20:52:4][@logic/scene/SceneMgr.lua:0]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-8-18 20:52:4][@logic/scene/SceneMgr.lua:0]:{handler}开始进入一个新的场景,类型=9,id=205 [INFO:2024-8-18 20:52:4][@logic/scene/SceneMgr.lua:0]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-8-18 20:52:4][@logic/common/GameUtils.lua:0]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:0: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr: in function '_enterFinishedHandler' frameworkext/scene/SceneBase: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage: in function 'handler' framework/notify/NotifyDispatcher: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr: in function '_loadedCallback' frameworkext/scene/zone/SceneZone: in function [ERROR:2024-8-18 20:52:5]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [ERROR:2024-8-18 20:52:5]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast()