[INFO:2024-7-4 20:20:19]PJG Start [INFO:2024-7-4 20:20:19]AoUnityStarter Start [INFO:2024-7-4 20:20:19]Start App [INFO:2024-7-4 20:20:19]BundleResourceLoader type:BundleResourceLoader [INFO:2024-7-4 20:20:19]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2024-7-4 20:20:19]ResourceCache.Instance.isLuaBundle=True [INFO:2024-7-4 20:20:19]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:19]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2024-7-4 20:20:19]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:19]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2024-7-4 20:20:19]AoUnityStarter StartLua [INFO:2024-7-4 20:20:19]ver20100 jit: false [INFO:2024-7-4 20:20:19]os: OSX, arch: arm64 [INFO:2024-7-4 20:20:19][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.main:75]:{closure}=======================百田渠道包======================= [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [WARN:2024-7-4 20:20:19][@bootstrap/BootstrapLauncher.lua:181]:{start}非腾讯渠道 初始化 Bugly [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:19]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:19]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/check/CheckMgr.lua:276]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: cc2dhotupdate.100bt.com swydl 1 10 1 com.baitian.pjg.swy [INFO:2024-7-4 20:20:19]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.2 [INFO:2024-7-4 20:20:19]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.1 [INFO:2024-7-4 20:20:19]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.2 [INFO:2024-7-4 20:20:19]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 001a60ed09098419dde85e9ecf7c5329936f8535 stack traceback: bootstrap/BootstrapResPreLoad:70: in function [INFO:2024-7-4 20:20:19]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.2 [INFO:2024-7-4 20:20:19][@bootstrap/check/CheckMgr.lua:288]:{closure}CheckMgr:onRequestRemoteVersionSuccess review false [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHandlerBaitian.lua:35]:{startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: cc2dhotupdate.100bt.com swydl 1 10 1 com.baitian.pjg.swy [INFO:2024-7-4 20:20:19]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.2 [INFO:2024-7-4 20:20:19]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.1 [INFO:2024-7-4 20:20:19]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.2 [INFO:2024-7-4 20:20:19]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.2 [INFO:2024-7-4 20:20:19]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.1 [INFO:2024-7-4 20:20:19]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.2 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 1.0.2 [INFO:2024-7-4 20:20:19]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 1.0.2 [INFO:2024-7-4 20:20:19]GameUpdateMgr::CheckUpdate() - 已经是最新版本,不需要更新. [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapLauncher.lua:352]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件! [INFO:2024-7-4 20:20:19]CopyFileFromObbProcessor 不是obb的包,不用处理! [INFO:2024-7-4 20:20:19]DestroyUnusedResources:2,2,time=,paths: [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapLauncher.lua:360]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapHandlerBaitian.lua:322]:{onHotupdateDone}热更新流程完毕 [INFO:2024-7-4 20:20:19]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2024-7-4 20:20:19]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2024-7-4 20:20:19]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:19][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2024-7-4 20:20:20]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:20][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2024-7-4 20:20:20]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:20][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2024-7-4 20:20:20]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:20][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2024-7-4 20:20:20][@bootstrap/BootstrapLauncher.lua:374]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2024-7-4 20:20:20][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2024-7-4 20:20:20][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2024-7-4 20:20:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:21][@logic/logicLauncher/LogicLauncher.lua:10]:{closure}is img preload:true [INFO:2024-7-4 20:20:21][@logic/common/ArtUpgrade/QualitySet.lua:96]:{_setPixelLightCount}qualitySet pixelLight:2 [INFO:2024-7-4 20:20:21][@logic/common/ArtUpgrade/QualitySet.lua:69]:{init}device quality:1 [INFO:2024-7-4 20:20:21][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:21][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-7-4 20:20:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-7-4 20:20:21]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-7-4 20:20:21][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2024-7-4 20:20:22][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:22][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:22][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:22][@logic/common/performance/Gfx.lua:118]:{_getGPULevel}[gfx] current device Name is: Apple A15 GPU Apple A 15 [INFO:2024-7-4 20:20:22][@logic/common/performance/Gfx.lua:140]:{_getGPULevelByMatchName}[gfx] search name is: a15 [INFO:2024-7-4 20:20:22][@logic/common/performance/Gfx.lua:124]:{_getGPULevel}[gfx] gup level by match: 0 [INFO:2024-7-4 20:20:22][@logic/common/performance/Gfx.lua:181]:{_getGPUStandards}[gfx]standards key is apple_a [INFO:2024-7-4 20:20:22][@logic/common/performance/Gfx.lua:128]:{_getGPULevel}[gfx] gup level by compare: 3 [INFO:2024-7-4 20:20:22][@logic/common/performance/Gfx.lua:93]:{_judgeForIOS}[gfx]judge level is: 3 [WARN:2024-7-4 20:20:22][@logic/common/performance/PerformanceMgr.lua:32]:{getDeviceLevel}获得当前设备档次!! 1 3 [INFO:2024-7-4 20:20:22][@logic/common/performance/PerformanceMgr.lua:116]:{setResourcesMode}默认高端机 [INFO:2024-7-4 20:20:22][@logic/common/performance/PerformanceMgr.lua:171]:{setResourcesMode}缓冲区路径 = /var/mobile/Containers/Data/Application/696433D6-88D1-4DDC-BEC7-B23A5799D1C5/Library/UnityCache/Shared [INFO:2024-7-4 20:20:22][@logic/common/performance/PerformanceMgr.lua:172]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2024-7-4 20:20:22][@logic/common/performance/PerformanceMgr.lua:176]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -165 164 [INFO:2024-7-4 20:20:22][@logic/common/performance/PerformanceMgr.lua:184]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2024-7-4 20:20:22][@logic/common/performance/PerformanceMgr.lua:188]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 859 164 [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:21 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_monopoly isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/commonbondcardadd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_battle_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo4_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo5_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo6_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo7_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo8_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo9_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210076.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-7-4 20:20:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-7-4 20:20:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-7-4 20:20:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_zh.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-7-4 20:20:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-7-4 20:20:22][@logic/common/logic/CheckRebootMgr.lua:15]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID 001a60ed09098419dde85e9ecf7c5329936f8535 stack traceback: logic/common/logic/CheckRebootMgr:15: in function 'setPostHotupdateBootstrapCommitID' logic/common/logic/ResPreLoadMgr:106: in function [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23][@bootstrap/BootstrapHelper.lua:340]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2024-7-4 20:20:23][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:23][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:23][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:76: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -151809624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -151723224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -129468024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -129381624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -129295224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -125839224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -125752824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -125666424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -126012024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -125925624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -122815224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -122728824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -122642424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -122556024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -122469624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -122383224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -122296824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -122210424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -122124024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -122037624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -121951224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -121864824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -121778424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -121692024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -121605624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -121519224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -121432824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -121346424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -121260024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -121173624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -121087224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -121000824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -120914424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -120828024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -120741624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -120655224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -120568824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -120482424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -120396024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -120309624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -120655224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -120568824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -120482424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -119791224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -119704824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -119618424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -119532024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -119445624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -119359224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -119272824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -119186424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -119100024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -119013624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -118927224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -118840824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -118754424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -118668024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -118581624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -118495224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -118408824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -118322424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -118236024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -118149624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -118063224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -117976824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -118149624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -118063224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -116940024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -116853624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -116767224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -113916024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -112188024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -112101624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -111324024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -111237624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -109768824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -108472824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -105967224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -105276024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -103807224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -103720824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -103634424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -103548024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -102856824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -101215224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -101128824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -100437624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -98709624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -97586424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -97500024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -95858424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -95772024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -95080824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -94994424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -94908024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -93439224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -93352824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -93266424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -92575224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -91020024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -90933624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -90847224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -90156024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -90069624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -89983224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -89896824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -89810424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -89724024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -89637624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -89551224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -89464824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -89378424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -89292024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -89205624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -89119224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -89032824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -88946424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -88860024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -88773624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -88687224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -88600824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -88514424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -88428024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -88341624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -88255224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -88428024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -88341624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -88255224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -87736824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -86181624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -86095224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -86008824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -84712824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -83157624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -83071224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -82984824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -82293624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -80738424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -80652024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -80565624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -79874424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -78319224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -78232824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -78146424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -77023224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -74690424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -74604024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -74517624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -73826424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -72271224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -72184824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -72098424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -71407224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -69852024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -69765624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -69679224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -68988024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -67432824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -67346424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -67260024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -66568824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -67692024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -67605624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -67519224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -67432824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -67346424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -67260024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -67173624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -67087224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -67000824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -66914424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -66828024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -66741624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -66655224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -66568824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -66482424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -66396024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -66309624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -66223224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -66136824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -66050424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -65964024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -65877624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -65791224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -65704824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -65618424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -65532024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -65445624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -65359224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -65272824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -65186424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -65100024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -65013624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -64927224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -64840824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -64149624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -62594424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -62508024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -62421624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -61730424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -60175224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -60088824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -60002424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -59311224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -57756024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -57669624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -57583224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -56892024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -55336824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -55250424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -55164024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -53868024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = -52312824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = -52226424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = -52140024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117111 时间:2022-11-17 09:00:00 interval = -51448824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117211 时间:2022-12-05 09:00:00 interval = -49893624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117221 时间:2022-12-06 09:00:00 interval = -49807224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117231 时间:2022-12-07 09:00:00 interval = -49720824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117611 时间:2022-12-15 09:00:00 interval = -49029624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117711 时间:2023-01-02 09:00:00 interval = -47474424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117721 时间:2023-01-03 09:00:00 interval = -47388024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117731 时间:2023-01-04 09:00:00 interval = -47301624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118111 时间:2023-01-12 09:00:00 interval = -46610424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118211 时间:2023-02-06 09:00:00 interval = -44450424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118221 时间:2023-02-07 09:00:00 interval = -44364024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118231 时间:2023-02-08 09:00:00 interval = -44277624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118611 时间:2023-02-23 09:00:00 interval = -42981624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118711 时间:2023-03-13 09:00:00 interval = -41426424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118721 时间:2023-03-14 09:00:00 interval = -41340024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118731 时间:2023-03-15 09:00:00 interval = -41253624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119111 时间:2023-03-23 09:00:00 interval = -40562424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119211 时间:2023-04-10 09:00:00 interval = -39007224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119221 时间:2023-04-11 09:00:00 interval = -38920824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119231 时间:2023-04-12 09:00:00 interval = -38834424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119611 时间:2023-04-27 09:00:00 interval = -37538424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119711 时间:2023-05-15 09:00:00 interval = -35983224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119721 时间:2023-05-16 09:00:00 interval = -35896824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119731 时间:2023-05-17 09:00:00 interval = -35810424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120111 时间:2023-06-01 09:00:00 interval = -34514424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120211 时间:2023-06-19 09:00:00 interval = -32959224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120221 时间:2023-06-20 09:00:00 interval = -32872824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120231 时间:2023-06-21 09:00:00 interval = -32786424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120611 时间:2023-07-06 09:00:00 interval = -31490424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120711 时间:2023-07-24 09:00:00 interval = -29935224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120721 时间:2023-07-25 09:00:00 interval = -29848824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120731 时间:2023-07-26 09:00:00 interval = -29762424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121611 时间:2023-08-10 09:00:00 interval = -28466424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121711 时间:2023-09-04 09:00:00 interval = -26306424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121721 时间:2023-09-05 09:00:00 interval = -26220024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121731 时间:2023-09-06 09:00:00 interval = -26133624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122111 时间:2023-09-21 09:00:00 interval = -24837624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122211 时间:2023-10-09 09:00:00 interval = -23282424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122221 时间:2023-10-10 09:00:00 interval = -23196024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122231 时间:2023-10-11 09:00:00 interval = -23109624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122611 时间:2023-11-02 09:00:00 interval = -21208824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122711 时间:2023-11-20 09:00:00 interval = -19653624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122721 时间:2023-11-21 09:00:00 interval = -19567224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122731 时间:2023-11-22 09:00:00 interval = -19480824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123111 时间:2023-12-14 09:00:00 interval = -17580024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123211 时间:2024-01-01 09:00:00 interval = -16024824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123221 时间:2024-01-02 09:00:00 interval = -15938424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123231 时间:2024-01-03 09:00:00 interval = -15852024 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123611 时间:2024-01-25 09:00:00 interval = -13951224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123711 时间:2024-02-19 09:00:00 interval = -11791224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123721 时间:2024-02-20 09:00:00 interval = -11704824 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123731 时间:2024-02-21 09:00:00 interval = -11618424 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 124111 时间:2024-03-19 09:00:00 interval = -9285624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 124211 时间:2024-04-08 09:00:00 interval = -7557624 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 124221 时间:2024-04-09 09:00:00 interval = -7471224 [INFO:2024-7-4 20:20:23][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 124231 时间:2024-04-10 09:00:00 interval = -7384824 [INFO:2024-7-4 20:20:23][@logic/common/logic/CheckRebootMgr.lua:20]:{checkIsNeedReboot}热更后重启检查: 001a60ed09098419dde85e9ecf7c5329936f8535 001a60ed09098419dde85e9ecf7c5329936f8535 [INFO:2024-7-4 20:20:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-4 20:20:23]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/local/build_info_asset_bundle.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-7-4 20:20:23][@logic/extensions/gm/controller/GMBuildInfoController.lua:89]:{callback}[BuildInfo] [AB]: deviceName:baioo?Mac mini (4) dateTime:7/4/2024 11:52:22 AM commitID:8676d2ec0768781b22d0c1be23584a40cacfa2a1 CIPipelineID:1108919 [pkg]: deviceName:baioo?Mac mini (4) dateTime:7/4/2024 12:18:59 PM commitID:8676d2ec0768781b22d0c1be23584a40cacfa2a1 CIPipelineID:1108919 [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:23][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:23][@logic/extensions/noticeweb/controller/NoticeWebController.lua:66]:{requestNoticeInfo}请求公告板数据 appCode = swydl isOutSide = 1 channelId = 10 packageVersion = -1 version = -1 [INFO:2024-7-4 20:20:23][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100062_zty_p_skill1_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_80011.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_sxtgy_mask_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_80011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80035.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_80005.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_80006.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_bzwj053.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23][@logic/extensions/noticeweb/controller/NoticeWebController.lua:95]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {} [INFO:2024-7-4 20:20:23][@logic/extensions/noticeweb/controller/NoticeWebController.lua:172]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x015eebd6b0 [INFO:2024-7-4 20:20:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:20:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2024-7-4 20:20:23][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found! [INFO:2024-7-4 20:20:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-4 20:21:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:21:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:21:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:21:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:21:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:21:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:21:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-4 20:21:20]GameDevice isFront = False [INFO:2024-7-5 9:9:19]GameDevice isFront = True [INFO:2024-7-5 9:9:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:21][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:585: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:585: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:672: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2024-7-5 9:9:21][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:595: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:595: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:672: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2024-7-5 9:9:21][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:607: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:607: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:672: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2024-7-5 9:9:22][@logic/extensions/noticeweb/controller/NoticeWebController.lua:139]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1 [INFO:2024-7-5 9:9:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:22][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:601: [SDK登录]==<==返回; 0; 3606abc7836b4663b2997c1dcf5ca1c4; 10 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:601: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:231: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2024-7-5 9:9:22][@logic/extensions/login/view/LoginView.lua:464]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 10 3606abc7836b4663b2997c1dcf5ca1c4 [INFO:2024-7-5 9:9:22][@logic/extensions/login/view/LoginView.lua:465]:{_onesdkLoginListener}OneSDK login success [INFO:2024-7-5 9:9:22][@logic/extensions/login/view/LoginView.lua:466]:{_onesdkLoginListener}sessionId: 3606abc7836b4663b2997c1dcf5ca1c4 [INFO:2024-7-5 9:9:22][@logic/extensions/login/view/LoginView.lua:467]:{_onesdkLoginListener}platformId: 10 [INFO:2024-7-5 9:9:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:22][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 9:9:22][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:release/month-1, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil, pfKey:nil [INFO:2024-7-5 9:9:22][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 9:9:22][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 9:9:22][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== https://pjg-cn-www.100bt.com/login.jsp?btSessionId=3606abc7836b4663b2997c1dcf5ca1c4&clientVersion=1.0.2&sysType=1 [INFO:2024-7-5 9:9:22][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 9:9:22][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:9:23][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"ddc28bc4-7ac4-401c-92af-6ddb65d820fe","userName":"2_16281345","zoneInfo":{"id":1,"name":"","prefix":"","state":1}} [INFO:2024-7-5 9:9:23][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:9:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:24]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.2 [INFO:2024-7-5 9:9:24][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 9:9:24][@logic/extensions/login/view/LoginView.lua:900]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 1.0.2 1.0.2 [INFO:2024-7-5 9:9:24][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 9:9:24][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2024-7-5 9:9:24][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1720141764 [INFO:2024-7-5 9:9:24][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2024-7-5 9:9:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:24][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:release/month-1, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil, pfKey:nil [INFO:2024-7-5 9:9:24][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 9:9:24][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== https://pjg-cn-www.100bt.com/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/pjg-cn-www.100bt.com\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":1,"sessionId":"ddc28bc4-7ac4-401c-92af-6ddb65d820fe","openKey":""}} [INFO:2024-7-5 9:9:24][@logic/common/sdk/SDKManager.lua:235]:{requestWithForm}============send http:==========https://pjg-cn-www.100bt.com/startgame.jsp?pfKey=&pf=&zoneId=1&sessionId=ddc28bc4-7ac4-401c-92af-6ddb65d820fe&openKey= [INFO:2024-7-5 9:9:24][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"101.43.68.18","isAdmin":false,"pid":1002,"port":7001,"resultCode":0,"state":1} [INFO:2024-7-5 9:9:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:24][@logic/extensions/login/view/LoginView.lua:1169]:{_realonClickLogin}click login btn,ip=101.43.68.18,port=7001 [INFO:2024-7-5 9:9:24][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 101.43.68.18 7001 [INFO:2024-7-5 9:9:24][@logic/common/sdk/OneSDKManagerImpl.lua:57]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 101.43.68.18 [INFO:2024-7-5 9:9:24][@logic/common/sdk/SDKManager.lua:550]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 101.43.68.18 [INFO:2024-7-5 9:9:24][@logic/common/sdk/SDKManager.lua:563]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 101.43.68.18 [INFO:2024-7-5 9:9:24]==============link network is ipv4============ [INFO:2024-7-5 9:9:24]1 status:Connecting [INFO:2024-7-5 9:9:24]1 Connect,ip=101.43.68.18,port=7001,verson=0 [INFO:2024-7-5 9:9:24][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2024-7-5 9:9:24][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2024-7-5 9:9:24]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2024-7-5 9:9:24]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2024-7-5 9:9:24]1 Same version,socket.Connected=True [INFO:2024-7-5 9:9:24]1 Do EndConnect [INFO:2024-7-5 9:9:24]1 Do EndConnect Done [INFO:2024-7-5 9:9:24]1 status:Connected [INFO:2024-7-5 9:9:24]1 ConnectSucc True [INFO:2024-7-5 9:9:24][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2024-7-5 9:9:24]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=60 [INFO:2024-7-5 9:9:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:9:24]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2024-7-5 9:9:24]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=81 [INFO:2024-7-5 9:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 623 infos { id: 10770 value: 0 time: 0 } infos { id: 10456 value: 0 time: 0 } infos { id: 10684 value: 0 time: 0 } infos { id: 10717 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10409 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:9:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:9:24][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1 [INFO:2024-7-5 9:9:25]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2024-7-5 9:9:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:9:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:9:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 1 1 [INFO:2024-7-5 9:9:25]<== Receiver Message, socketClient version=1,extId=32,cmd=4,status=0,size=126 [INFO:2024-7-5 9:9:25]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=36 [INFO:2024-7-5 9:9:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 110001 mailId: 174 params: attachment: 1#11190024#10|2#1#1000|2#2#3000000|1#11190004#5|1#11060006#100|2#6#10000|2#9#500|2#27#1000 state: 0 createTime: 1720141765054 isCollection: false isLock: false isGet: false } [INFO:2024-7-5 9:9:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <--- [INFO:2024-7-5 9:9:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 2 1 [INFO:2024-7-5 9:9:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:9:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:9:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 3 1 [INFO:2024-7-5 9:9:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2024-7-5 9:9:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2024-7-5 9:9:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:9:25]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2024-7-5 9:9:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:9:25]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2024-7-5 9:9:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: false [INFO:2024-7-5 9:9:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2024-7-5 9:9:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.066692166030407 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 5 1 [INFO:2024-7-5 9:9:25][@logic/extensions/main/controller/MainController.lua:242]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2024-7-5 9:9:25][@logic/extensions/main/controller/MainController.lua:236]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2024-7-5 9:9:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/createroleview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/createrole/createroleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:25][@logic/extensions/createrole/view/CreateRoleView.lua:99]:{onEnter}创角界面准备好==============加入玩家信息事件 [INFO:2024-7-5 9:9:25][@logic/extensions/createrole/view/CreateRoleView.lua:101]:{onEnter}创角界面准备好==============发送请求玩家信息事件==================== [INFO:2024-7-5 9:9:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/creatroleview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/commonbg/creatroleview_bg_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:25]bigbg/imagecharacter/110001.png instance: @65ms [INFO:2024-7-5 9:9:25]bigbg/commonbg/creatroleview_bg.jpg instance: @65ms [INFO:2024-7-5 9:9:25]language/zh/bigbg/commonbg/creatroleview_bg_1.png instance: @64ms [INFO:2024-7-5 9:9:26][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110101.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:26]bigbg/imagecharacter/110101.png instance: @64ms [INFO:2024-7-5 9:9:27][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:9:28][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊谷开 [INFO:2024-7-5 9:9:28][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊谷开 [INFO:2024-7-5 9:9:30][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊谷 [INFO:2024-7-5 9:9:30][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊谷 [INFO:2024-7-5 9:9:30][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊 [INFO:2024-7-5 9:9:30][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊 [INFO:2024-7-5 9:9:35][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊l [INFO:2024-7-5 9:9:35][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊l [INFO:2024-7-5 9:9:35][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊l l [INFO:2024-7-5 9:9:35][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊l l [INFO:2024-7-5 9:9:36][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊乐乐 [INFO:2024-7-5 9:9:36][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊乐乐 [INFO:2024-7-5 9:9:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/msgboxview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/msgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:9:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 1 当前队列数量= 1 [INFO:2024-7-5 9:9:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CreatePlayerRequest [INFO:2024-7-5 9:9:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}name: 伊乐乐 gender: 2 [INFO:2024-7-5 9:9:43]==> Sender Auto Serialize Message,extId=20,cmd=1,size=22 [INFO:2024-7-5 9:9:43]||||| Sender socketClient version=1 [INFO:2024-7-5 9:9:43]<== Receiver Message, socketClient version=1,extId=20,cmd=1,status=-4,size=8 [INFO:2024-7-5 9:9:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:9:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CreatePlayerReply <--- [INFO:2024-7-5 9:9:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 1 所需时间单位秒 = 0.13338249921799 移走了序号= 1 的消息,当前队列数量= 0 || -4 CreatePlayerReply 6 1 [INFO:2024-7-5 9:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:9:52][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊乐 [INFO:2024-7-5 9:9:52][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊乐 [INFO:2024-7-5 9:9:52][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊 [INFO:2024-7-5 9:9:52][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊 [INFO:2024-7-5 9:9:53][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊k [INFO:2024-7-5 9:9:53][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊k [INFO:2024-7-5 9:9:53][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊k k [INFO:2024-7-5 9:9:53][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊k k [INFO:2024-7-5 9:9:55][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊k ka [INFO:2024-7-5 9:9:55][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊k ka [INFO:2024-7-5 9:9:55][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊k k a [INFO:2024-7-5 9:9:55][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊k k a [INFO:2024-7-5 9:9:55][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊k k an [INFO:2024-7-5 9:9:55][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊k k an [INFO:2024-7-5 9:9:55][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊k kan [INFO:2024-7-5 9:9:55][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊k kan [INFO:2024-7-5 9:9:56][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊k kang [INFO:2024-7-5 9:9:56][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊k kang [INFO:2024-7-5 9:9:56][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊k kang g [INFO:2024-7-5 9:9:56][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊k kang g [INFO:2024-7-5 9:9:56][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊kkang g [INFO:2024-7-5 9:9:56][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊kkang g [INFO:2024-7-5 9:9:57][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊k kang [INFO:2024-7-5 9:9:57][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊k kang [INFO:2024-7-5 9:9:58][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊康康 [INFO:2024-7-5 9:9:58][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊康康 [INFO:2024-7-5 9:10:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 1 当前队列数量= 1 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CreatePlayerRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}name: 伊康康 gender: 1 [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=20,cmd=1,size=22 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=15 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 1 } [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 7 1 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=20,cmd=1,status=0,size=139 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 52301 name: 伊康康 gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 0 heroRate: 0 dungeonCount: 0 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1720141808 lastLogoutTime: 1720141808 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CreatePlayerReply <--- [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 1 所需时间单位秒 = 0.16683125495911 移走了序号= 1 的消息,当前队列数量= 0 || 0 CreatePlayerReply 8 1 [INFO:2024-7-5 9:10:8][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-07-05 09:09:26","roleExp":0,"serverId":"1","registerTime":1720141808,"lastLogoutTime":"2024-07-05 09:10:08","roleId":"52301","roleCTime":1720141808,"type":1,"roleName":"伊康康","serverName":"","roleLevel":1} [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 78 4 当前队列数量= 11 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllConstructionInfoRequest [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8]==> Sender Auto Serialize Message,extId=78,cmd=4,size=11 [INFO:2024-7-5 9:10:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=8 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.16662191227078 移走了序号= 1 的消息,当前队列数量= 10 || 0 HeroInfoListReply 9 1 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1880 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=931 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=8 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 52301 name: 伊康康 gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 0 heroRate: 0 dungeonCount: 0 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1720141808 lastLogoutTime: 1720141808 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 50000 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1720141618591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 1720213200000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 1720213200000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1720138618591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 39 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 42 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 43 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 45 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 46 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 47 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 49 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 1 } openInfo { id: 1 isOpen: false } openInfo { id: 2 isOpen: false } openInfo { id: 3 isOpen: false } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: false } openInfo { id: 10 isOpen: false } openInfo { id: 11 isOpen: false } openInfo { id: 12 isOpen: false } openInfo { id: 13 isOpen: false } openInfo { id: 14 isOpen: false } openInfo { id: 15 isOpen: false } openInfo { id: 16 isOpen: false } openInfo { id: 17 isOpen: false } openInfo { id: 18 isOpen: false } openInfo { id: 19 isOpen: false } openInfo { id: 20 isOpen: false } openInfo { id: 21 isOpen: false } openInfo { id: 22 isOpen: false } openInfo { id: 23 isOpen: false } openInfo { id: 24 isOpen: false } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: false } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 34 isOpen: false } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: false } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: false } openInfo { id: 40 isOpen: false } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: false } openInfo { id: 47 isOpen: false } openInfo { id: 48 isOpen: false } openInfo { id: 49 isOpen: false } openInfo { id: 50 isOpen: false } openInfo { id: 51 isOpen: false } openInfo { id: 307 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: false } openInfo { id: 56 isOpen: false } openInfo { id: 57 isOpen: false } openInfo { id: 58 isOpen: false } openInfo { id: 59 isOpen: false } openInfo { id: 60 isOpen: false } openInfo { id: 61 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97 isOpen: false } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 105 isOpen: false } openInfo { id: 106 isOpen: false } openInfo { id: 107 isOpen: false } openInfo { id: 110 isOpen: false } openInfo { id: 111 isOpen: false } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: false } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: false } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: false } openInfo { id: 127 isOpen: false } openInfo { id: 128 isOpen: false } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: false } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: false } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: false } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: false } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: false } openInfo { id: 146 isOpen: false } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: false } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: false } openInfo { id: 158 isOpen: false } openInfo { id: 159 isOpen: true } openInfo { id: 161 isOpen: false } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: false } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: false } openInfo { id: 166 isOpen: false } openInfo { id: 167 isOpen: false } openInfo { id: 168 isOpen: false } openInfo { id: 169 isOpen: false } openInfo { id: 170 isOpen: false } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: false } openInfo { id: 173 isOpen: false } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: false } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: false } openInfo { id: 179 isOpen: false } openInfo { id: 181 isOpen: false } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: false } openInfo { id: 185 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } openInfo { id: 189 isOpen: true } openInfo { id: 190 isOpen: false } openInfo { id: 191 isOpen: false } openInfo { id: 193 isOpen: true } [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.23331870138645 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetPlayerInfoReply 10 1 [INFO:2024-7-5 9:10:8][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-07-05 09:09:26","roleExp":0,"serverId":"1","registerTime":1720141808,"lastLogoutTime":"2024-07-05 09:10:08","roleId":"52301","roleCTime":1720141808,"type":2,"roleName":"伊康康","serverName":"","roleLevel":1} [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=8 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=28 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=275 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=14 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=78,cmd=4,status=0,size=10 [INFO:2024-7-5 9:10:8]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 39 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 42 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 45 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 46 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 47 [INFO:2024-7-5 9:10:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 49 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 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9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 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9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 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9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 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9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:10:8][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0145550990 { } 0 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:10:8][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014ea87f78 { } 0 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:10:8][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 state: 1 name: 一 typeId: 1 seq: 1 } formationInfoList { formationId: 2 state: 2 name: 二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 state: 2 name: 三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 state: 2 name: 四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 state: 2 name: 五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 state: 2 name: 六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 state: 2 name: 七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 state: 2 name: 八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 state: 2 name: 九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 state: 2 name: 十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 state: 2 name: 十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 2 name: 十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 2 name: 十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 2 name: 十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 2 name: 十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 2 name: 十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 2 name: 十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 2 name: 十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 2 name: 十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 2 name: 二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 2 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 2 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 2 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 2 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 2 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 2 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 2 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 2 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 2 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 2 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 31 state: 2 name: 三十一 typeId: 1 seq: 31 } formationInfoList { formationId: 32 state: 2 name: 三十二 typeId: 1 seq: 32 } formationInfoList { formationId: 33 state: 2 name: 三十三 typeId: 1 seq: 33 } formationInfoList { formationId: 20001 state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } formationInfoList { formationId: 34 state: 2 name: 三十四 typeId: 1 seq: 34 } formationInfoList { formationId: 35 state: 2 name: 三十五 typeId: 1 seq: 35 } formationInfoList { formationId: 30004 state: 1 name: 队伍一 typeId: 3 seq: 30004 } formationInfoList { formationId: 30005 state: 1 name: 队伍二 typeId: 3 seq: 30005 } formationInfoList { formationId: 30006 state: 1 name: 队伍三 typeId: 3 seq: 30006 } formationInfoList { formationId: 30007 state: 1 name: 队伍一 typeId: 3 seq: 30007 } formationInfoList { formationId: 30008 state: 1 name: 队伍二 typeId: 3 seq: 30008 } formationInfoList { formationId: 30009 state: 1 name: 队伍三 typeId: 3 seq: 30009 } formationInfoList { formationId: 30010 state: 1 name: 队伍一 typeId: 3 seq: 30010 } formationInfoList { formationId: 30011 state: 1 name: 队伍二 typeId: 3 seq: 30011 } formationInfoList { formationId: 30012 state: 1 name: 队伍三 typeId: 3 seq: 30012 } [INFO:2024-7-5 9:10:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2024-7-5 9:10:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.23331870138645 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroFormationListReply 11 1 [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-7-5 9:10:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.33802999556065 移走了序号= 1 的消息,当前队列数量= 7 || 0 HeroCharacterInfoListReply 12 1 [INFO:2024-7-5 9:10:9][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:10:9][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:10:9][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:10:9][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2024-7-5 9:10:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.33802999556065 移走了序号= 1 的消息,当前队列数量= 6 || 0 EquipInfoResponse 13 1 [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 1 lastUseTime: 1688559418676 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2024-7-5 9:10:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.33802999556065 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetItemListReply 14 1 [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2024-7-5 9:10:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.36678074486554 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMainDungeonReply 15 1 [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2024-7-5 9:10:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.36678074486554 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetSvrFunctionBanReply 16 1 [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2024-7-5 9:10:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.36678074486554 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSceneInfoReply 17 1 [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 0 totalPayCount: 0 } [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2024-7-5 9:10:9][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 18 1 [INFO:2024-7-5 9:10:9][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2024-7-5 9:10:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.40011691115797 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMidasCurrencyInfoAysnReply 19 1 [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllConstructionInfoReply <--- [INFO:2024-7-5 9:10:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 78 4 所需时间单位秒 = 0.40011691115797 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllConstructionInfoReply 20 1 [INFO:2024-7-5 9:10:9][@logic/extensions/createrole/view/CreateRoleView.lua:119]:{onExit}创角界面关闭==============移除玩家信息事件 [INFO:2024-7-5 9:10:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 1 [INFO:2024-7-5 9:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2024-7-5 9:10:9][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 21 1 [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270013.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:9]bigbg/commonbg/herotasktraceview_bg.jpg instance: @65ms [INFO:2024-7-5 9:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100007_hb.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:10]bigbg/story_headicon/100007_hb.png instance: @64ms [INFO:2024-7-5 9:10:10][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:10:11][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000000 [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}arm64e [INFO:2024-7-5 9:10:15][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Apple A15 GPU [INFO:2024-7-5 9:10:15][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Metal [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 2 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: iPhone14,5 sdkVersion: 3.3.0 sdkType: 1 imsi: 8FE7C8A4440A49E7BFDA6C87165CF775 imei: 8FE7C8A4440A49E7BFDA6C87165CF775 gameVersionName: 1.0.1 gameVersionCode: 1 gamepackageName: com.baitian.pjg.swy densityDpi: 3 displayScreenWidth: 844 displayScreenHeight: 390 networkInfo: WIFI sysVersion: 15.4.1 othersdkVersion: channelId: 1 pushRegisterId: cpuHardware: arm64e memory: 0 gLRender: Apple A15 GPU gLVersion: Metal startFromGameCenter: false } [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=46,cmd=1,size=202 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 3 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 4 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5 [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 9 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 10 [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@logic/extensions/main/controller/MainController.lua:90]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 11 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 12 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_1_0 [INFO:2024-7-5 9:10:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 0 [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.10023441538215 移走了序号= 1 的消息,当前队列数量= 13 || 0 SkipStoryLogReply 22 1 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.13350995630026 移走了序号= 1 的消息,当前队列数量= 12 || 0 SubmitClientDataReply 23 1 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=10 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=8 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.16685916483402 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetFoodReply 24 1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}canUseLuwuHelpCount: 10 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.16685916483402 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetKitchenReply 25 1 [INFO:2024-7-5 9:10:15][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.16685916483402 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetPopUpMessageReply 26 1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.20021129027009 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroTaskInfosReply 27 1 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=790 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 769 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 replaceAll: false } redDotInfos { defineId: 11 replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 781 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 790 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1720213200 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 808 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1720195200 } infos { id: 10011 value: 0 time: 1720150200 } infos { id: 10780 value: 1 time: 1720195200 } replaceAll: false } redDotInfos { defineId: 824 replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 635 replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 636 replaceAll: false } redDotInfos { defineId: 126 replaceAll: false } redDotInfos { defineId: 640 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 647 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 144 replaceAll: false } redDotInfos { defineId: 145 replaceAll: false } redDotInfos { defineId: 657 replaceAll: false } redDotInfos { defineId: 148 replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 664 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 2 time: 1720150200 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1720195200 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 684 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 724 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 732 replaceAll: false } redDotInfos { defineId: 734 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 738 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 743 replaceAll: false } redDotInfos { defineId: 744 replaceAll: false } redDotInfos { defineId: 233 replaceAll: false } redDotInfos { defineId: 745 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 755 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1720213202 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.23357053846121 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetRedDotInfosReply 28 1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.23357053846121 移走了序号= 1 的消息,当前队列数量= 6 || 0 LoadFriendInfosReply 29 1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.23357053846121 移走了序号= 1 的消息,当前队列数量= 5 || 0 HeroCharacterSkinReply 30 1 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=283 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=20,cmd=62,status=0,size=8 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.26698249578476 移走了序号= 1 的消息,当前队列数量= 4 || 0 LoadingBgGetReply 31 1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11601 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.26698249578476 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetGiftBagInfoReply 32 1 [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 4 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 0.26698249578476 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetClientRecordReply 33 1 [WARN:2024-7-5 9:10:15][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:10:15][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [WARN:2024-7-5 9:10:15][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:10:15][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1210 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 1 stepId: 0 } [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 35 1 [INFO:2024-7-5 9:10:15][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_1_0 [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10501 [INFO:2024-7-5 9:10:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10501 GuideActionEnterFb [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 4 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 5 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.30036624521017 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 36 1 [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066744208335876 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetStoreFreeGiftBagInfoReply 37 1 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066652458161116 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 38 1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.066652458161116 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReconnectBattleInfoReply 39 1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.066652458161116 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReconnectBattleReply 40 1 [INFO:2024-7-5 9:10:15][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2024-7-5 9:10:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 40001 barrierId: 40000011 formationId: 0 [INFO:2024-7-5 9:10:15]==> Sender Auto Serialize Message,extId=31,cmd=2,size=20 [INFO:2024-7-5 9:10:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:15]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=30 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10000000 battleId: 10000001 triggerId: 132 triggerId: 134 triggerId: 135 triggerId: 136 [INFO:2024-7-5 9:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-7-5 9:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.13343737646937 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 41 1 [INFO:2024-7-5 9:10:15][@logic/extensions/fb/core/core/util/FbUtil.lua:159]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001 [INFO:2024-7-5 9:10:15][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:15][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2024-7-5 9:10:15][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2024-7-5 9:10:15][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=2,id=220010 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbSelectController:240: in function '_onEnterBarrierScene' logic/extensions/fb/controller/FbSelectController:182: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-7-5 9:10:15][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:10:15][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:10:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:10:16][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:10:16][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:10:16]DestroyUnusedResources:66,3,time=,paths: [INFO:2024-7-5 9:10:16][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=2,id=220010 [INFO:2024-7-5 9:10:16][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil 场景:g-s45_xsks_p 是旧场景 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:113: in function 'onEnter' logic/scene/SceneMgr:278: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=3_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10000000_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10000000_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:10:16][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-7-5 9:10:16][@logic/extensions/fb/core/core/util/FbUtil.lua:159]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001 [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shitou02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_148.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_004.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab instance: @33ms [INFO:2024-7-5 9:10:16][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220010 [INFO:2024-7-5 9:10:16][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-7-5 9:10:16]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab instance: @133ms [INFO:2024-7-5 9:10:16][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22001001个地图区域]加载完毕! [INFO:2024-7-5 9:10:16][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 3_1 ====== MyRole_3_1 英雄的模型 [INFO:2024-7-5 9:10:16][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 3_1 ====== MyRole_3_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab"] [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 3_1 ====== MyRole_3_1 英雄的头顶ui [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的模型 [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的模型 [INFO:2024-7-5 9:10:16][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"] [INFO:2024-7-5 9:10:16][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"] [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的头顶ui [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的头顶ui [INFO:2024-7-5 9:10:16][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-7-5 9:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.1600s [INFO:2024-7-5 9:10:16][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-7-5 9:10:16][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=2,id=220010,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:10:16][@logic/extensions/fb/controller/FbSelectController.lua:257]:{func}进入副本系统, barrierId: 40000011 [INFO:2024-7-5 9:10:16][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil [INFO:2024-7-5 9:10:16][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 132 找到: true [INFO:2024-7-5 9:10:16][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 134 找到: true [INFO:2024-7-5 9:10:16][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 135 找到: true [INFO:2024-7-5 9:10:16][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 136 找到: true [INFO:2024-7-5 9:10:16][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:16][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10000000_999_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/core/component/FbUnitCommonder:94: in function 'onInit' logic/extensions/battle/ecs/BattleComponentBase:63: in function 'initInternal' logic/extensions/battle/ecs/BattleContextBase:142: in function 'initialize' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:367: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:10:16][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:16][@logic/extensions/fb/core/core/util/FbUtil.lua:159]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001 [INFO:2024-7-5 9:10:16][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:49]:{playStory}playStory storyId: 1000001 [INFO:2024-7-5 9:10:16][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:255: 【BattleSystem】 开始玩法 -》 ; 1; 4; 40000011 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:255: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:259: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:367: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:10:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:10:16][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-7-5 9:10:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10501 GuideActionEnterFb [INFO:2024-7-5 9:10:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:10:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:10:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10501 skip: 0 [INFO:2024-7-5 9:10:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:10:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:10:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10502 [INFO:2024-7-5 9:10:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:10:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:10:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:10:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:16]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:10:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:10:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.30033490434289 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 42 1 [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270009.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 132 go: SceneTrigger_132_4 [INFO:2024-7-5 9:10:16][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 136 go: SceneTrigger_136_4 [INFO:2024-7-5 9:10:16][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 135 go: SceneTrigger_135_4 [INFO:2024-7-5 9:10:16][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 134 go: SceneTrigger_134_4 [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210002.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:10:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.36713202670217 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 43 1 [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:16]bigbg/story_bigbg/210002.jpg instance: @47ms [INFO:2024-7-5 9:10:16]bigbg/commonbg/herotasktraceview_bg.jpg instance: @47ms [INFO:2024-7-5 9:10:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpingpiaoye.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:17][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:10:20][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000001 [INFO:2024-7-5 9:10:20]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:10:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:20]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:10:20][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 2 [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:20]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-7-5 9:10:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:20][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:64]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2024-7-5 9:10:20][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3 [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000001 barrierId: 40000011 [INFO:2024-7-5 9:10:20]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-7-5 9:10:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 BattleGuideActionPlayBgm [INFO:2024-7-5 9:10:20]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2024-7-5 9:10:20]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-7-5 9:10:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:10:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 BattleGuideActionPlayBgm [INFO:2024-7-5 9:10:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10502 skip: 0 [INFO:2024-7-5 9:10:20]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:10:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10503 [INFO:2024-7-5 9:10:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionPlayAudio [INFO:2024-7-5 9:10:20]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:10:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionOpenInstruction [INFO:2024-7-5 9:10:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionForwardWalking [INFO:2024-7-5 9:10:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:10:20][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.034064751118422 移走了序号= 1 的消息,当前队列数量= 4 || 0 SkipStoryLogReply 44 1 [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-7-5 9:10:20][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.034064751118422 移走了序号= 1 的消息,当前队列数量= 3 || 0 ManualBattleLogReply 45 1 [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-7-5 9:10:20][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.034064751118422 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 46 1 [INFO:2024-7-5 9:10:20]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:10:20]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:10:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.40021065995097 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 47 1 [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:10:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.40021065995097 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 48 1 [INFO:2024-7-5 9:10:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideinstructionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_forward_walking_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideforwardwalkingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:20]bigbg/guide/guide_instruction1.png instance: @65ms [INFO:2024-7-5 9:10:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:24][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 1 0 -18.42186164856 -0.56278395652771 -0.30000001192093 -19.8 0 0 1.3781383514404 [INFO:2024-7-5 9:10:24][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 1 [INFO:2024-7-5 9:10:24][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:24][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:24][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:10:24][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:24][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:24][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:24][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:24][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:24][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10000000_4_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:10:24][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:10:24][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:24][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:24][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:24][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:24]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:10:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:24]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:10:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066742166876793 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 49 1 [INFO:2024-7-5 9:10:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionPlayAudio [INFO:2024-7-5 9:10:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionOpenInstruction [INFO:2024-7-5 9:10:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionForwardWalking [INFO:2024-7-5 9:10:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:10:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10503 skip: 0 [INFO:2024-7-5 9:10:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:10:24]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10504 [INFO:2024-7-5 9:10:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 BattleGuideActionWaitBattleBegin [INFO:2024-7-5 9:10:24]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:10:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:10:24]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:24]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:10:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:10:24]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 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9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:10:24][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0157b67018 { } 0 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:10:24][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0149642260 { } 0 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:10:24][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:10:24]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=236 [INFO:2024-7-5 9:10:24]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:10:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.13342759013176 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 50 1 [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:10:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13342759013176 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 51 1 [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 3 skinId: 100020 position: 1 baseAttributes { hp: 4295 thp: 4295 atk: 1635 def: 525 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40200011 position: 1 CD: 0 } skillInfo { skillId: 40200012 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 40200013 position: 3 CD: 2 maxCD: 6 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 2 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 1800 thp: 1800 atk: 138 def: 130 critic: 110 critic_dmg: 510 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:10:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.13342759013176 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 52 1 [INFO:2024-7-5 9:10:24][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":3, "skinId":100020, "position":1, "baseAttributes": { "hp":4295, "thp":4295, "atk":1635, "def":525, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40200011, "position":1, "CD":0 }, { "skillId":40200012, "position":2, "CD":0, "maxCD":4 }, { "skillId":40200013, "position":3, "CD":2, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":2, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":1800, "thp":1800, "atk":138, "def":130, "critic":110, "critic_dmg":510, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:10:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:10:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.16679075732827 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 53 1 [INFO:2024-7-5 9:10:25][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:10:25][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:10:25][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [INFO:2024-7-5 9:10:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:10:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2024-7-5 9:10:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:10:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:10:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015cb9b2c8 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:10:25][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:10:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:10:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015cb9b2c8 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:10:25][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:10:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:10:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:10:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:25]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:10:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100022_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidemaskview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:25]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:10:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:10:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:10:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.06683074682951 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 54 1 [INFO:2024-7-5 9:10:25][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:10:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:10:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:10:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:25]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:10:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:25]bigbg/headicon_battle/100022_head_battle.png instance: @64ms [INFO:2024-7-5 9:10:25]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:10:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2024-7-5 9:10:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:10:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.033280417323112 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 55 1 [INFO:2024-7-5 9:10:25][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:10:25][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:10:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:10:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:10:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0158701c58 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:10:25][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:10:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 BattleGuideActionWaitBattleBegin [INFO:2024-7-5 9:10:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:10:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:10:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:10:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10504 skip: 0 [INFO:2024-7-5 9:10:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:10:26]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:10:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:10:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10505 [INFO:2024-7-5 9:10:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionFindGO [INFO:2024-7-5 9:10:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:10:26]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionPlayAudio [INFO:2024-7-5 9:10:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenMask [INFO:2024-7-5 9:10:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenArrow [INFO:2024-7-5 9:10:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenInstruction [INFO:2024-7-5 9:10:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 WaitGuideActionClickMask [INFO:2024-7-5 9:10:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_arrow_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidearrowview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:26]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:10:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:10:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.06669183447957 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 56 1 [INFO:2024-7-5 9:10:26]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:10:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:10:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10006312653422 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 57 1 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2024-7-5 9:10:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2024-7-5 9:10:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionFindGO [INFO:2024-7-5 9:10:27]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2024-7-5 9:10:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionPlayAudio [INFO:2024-7-5 9:10:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenMask [INFO:2024-7-5 9:10:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenArrow [INFO:2024-7-5 9:10:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenInstruction [INFO:2024-7-5 9:10:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 WaitGuideActionClickMask [INFO:2024-7-5 9:10:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10505 skip: 0 [INFO:2024-7-5 9:10:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10506 [INFO:2024-7-5 9:10:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10506 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:10:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:10:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:10:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:27]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=165 [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 1170 additional: 630 additional2: 1170 additional3: 1170 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 3 } } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 3 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 42222042 actEffect { targetId: 1 effectType: 2 effectNum: 113 additional: 4182 additional2: 113 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 4 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 4 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 4 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:10:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20004341378808 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 59 1 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1170, "additional":630, "additional2":1170, "additional3":1170 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":3 } } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":3 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":42222042, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":113, "additional":4182, "additional2":113, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":4 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":4, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":4 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0158701c58 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":630, "targetId":2, "multipleEffectNumReal":0, "additional3":1170, "effectNum":1170, "multipleEffectNum":0, "effectType":2, "additional2":1170 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":3, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":1, "actorId":42222042, "actEffect": [ { "additional":4182, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":113, "multipleEffectNum":0, "effectType":2, "additional2":113 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":4, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":4, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":630, "targetId":2, "multipleEffectNumReal":0, "additional3":1170, "effectNum":1170, "multipleEffectNum":0, "effectType":2, "additional2":1170 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":3, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下 [INFO:2024-7-5 9:10:27][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill1 in action 10002207 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-7-5 9:10:27][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:10:27][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:10:27]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:10:27]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:10:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.19911003857851 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 60 1 [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:10:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.19911003857851 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 61 1 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1800/1800 原来有盾: 0 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:1170/1170 本段飘:1170 本段扣血:1170 本段扣盾:0 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 630/1800 剩余盾: 0 [WARN:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200011 ,令到 2[Monster_2_4_10000000][4] 增加了一个 buff [301015] [INFO:2024-7-5 9:10:27][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:10:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:27]bigbg/bufficon/def_less.png instance: @64ms [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:10:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:10:28][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:10:28][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:10:28][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:3 buffId:301015 [INFO:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222042, "actEffect": [ { "additional":4182, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":113, "multipleEffectNum":0, "effectType":2, "additional2":113 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":4, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:10:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_4_10000000][4] 用 42222042[13000608] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-7-5 9:10:28][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_skill2 in action 13000608 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:10:28][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:10:28][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 32 [INFO:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 4295/4295 原来有盾: 0 [INFO:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:113/113 本段飘:113 本段扣血:113 本段扣盾:0 [INFO:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 4182/4295 剩余盾: 0 [WARN:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_4_10000000][4] 用 42222042 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015] [INFO:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[Monster_2_4_10000000][4] 使用技能 42222042 ,令到 2[Monster_2_4_10000000][4] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 37 [INFO:2024-7-5 9:10:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:10:30][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:10:30][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:10:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:10:30][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:10:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-7-5 9:10:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-7-5 9:10:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:10:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:4 buffId:301015 持续时间:1 [INFO:2024-7-5 9:10:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-7-5 9:10:30][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:10:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:10:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:10:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:30]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:10:30]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:30]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:10:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:10:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:10:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066733166575432 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 62 1 [INFO:2024-7-5 9:10:30][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:10:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:10:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:10:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:30]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:10:30]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:30]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:10:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-7-5 9:10:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:10:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066706497222185 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 63 1 [INFO:2024-7-5 9:10:30][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:10:30][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:10:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:10:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:10:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015e82e4e8 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:10:30][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:10:33][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2024-7-5 9:10:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:10:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:10:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2024-7-5 9:10:33]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2024-7-5 9:10:33]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:33]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=84 [INFO:2024-7-5 9:10:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 1200 additional: 0 additional2: 1200 additional3: 1200 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 4 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 4 } targetId: 0 } isFinish: true round: 2 extraRoundTeamType: 0 } [INFO:2024-7-5 9:10:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:10:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10005587339401 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 64 1 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1200, "additional":0, "additional2":1200, "additional3":1200 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":4, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":4 } ], "targetId":0 } ], "isFinish":true, "round":2, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015e82e4e8 { _roundId = 2, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":1200, "effectNum":1200, "multipleEffectNum":0, "effectType":2, "additional2":1200 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":4, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":1200, "effectNum":1200, "multipleEffectNum":0, "effectType":2, "additional2":1200 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下 [INFO:2024-7-5 9:10:34][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill1 in action 10002207 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-7-5 9:10:34][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:10:34][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 630/1800 原来有盾: 0 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:1200/1200 本段飘:1200 本段扣血:1200 本段扣盾:0 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 0/1800 剩余盾: 0 [WARN:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:10:34][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:10:34][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:10:34][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:10:34][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:4 buffId:301015 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2024-7-5 9:10:34][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:10:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:10:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:10:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:34]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:10:34]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:34]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:10:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:10:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:10:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.10006970912218 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 65 1 [INFO:2024-7-5 9:10:34][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:10:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:10:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:10:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:34]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:10:34]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:35]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:10:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-7-5 9:10:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:10:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066767748445272 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 66 1 [INFO:2024-7-5 9:10:35][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:10:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:10:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:10:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:35]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:10:35]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:35]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:10:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:10:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066835917532444 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 67 1 [INFO:2024-7-5 9:10:35][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:10:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_2_4_10000000 [INFO:2024-7-5 9:10:37][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:10:37][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:10:37][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:37][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22200 isShaping:false skinId:130007 otherSkillId:nil skills:[42222001,42222002,42222003] otherSkills:null allSkillActions:[13000709,13000708,13000707] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:37][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22227 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022] otherSkills:null allSkillActions:[16000107] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10000001_4_22200,加载的特效[总数=]5,路径=["effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的头顶ui [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的模型 [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10000001_999_22227,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:10:37][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的头顶ui [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的模型 [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100062_zty_p_skill1_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_072.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_098.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_122.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dinghushangsu_skill3_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_047.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_058.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_ray_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_165.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:37][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taotie_skill2.prefab effect obj pool create effect/prefabs/show_taotie_skill1.prefab effect obj pool create effect/prefabs/show_taotie_skill3.prefab effect obj pool [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab"] [INFO:2024-7-5 9:10:37][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:37][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0785s [INFO:2024-7-5 9:10:37][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-7-5 9:10:37][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:10:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10506 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:10:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:10:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:10:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10506 skip: 0 [INFO:2024-7-5 9:10:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:10:37]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:10:37]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:10:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10507 [INFO:2024-7-5 9:10:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionPlayAudio [INFO:2024-7-5 9:10:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionOpenInstruction [INFO:2024-7-5 9:10:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:10:37]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionForwardWalking [INFO:2024-7-5 9:10:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:10:37][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:37][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-7-5 9:10:37]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:10:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:10:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066693041473627 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 69 1 [INFO:2024-7-5 9:10:37]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:10:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:10:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10012646019459 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 70 1 [INFO:2024-7-5 9:10:40][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2024-7-5 9:10:42][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2024-7-5 9:10:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionPlayAudio [INFO:2024-7-5 9:10:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionOpenInstruction [INFO:2024-7-5 9:10:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionForwardWalking [INFO:2024-7-5 9:10:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:10:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:10:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:10:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10507 skip: 0 [INFO:2024-7-5 9:10:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:10:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:10:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10508 [INFO:2024-7-5 9:10:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:10:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10508 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:10:44]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:10:44]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:44]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:10:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:10:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1003178358078 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 71 1 [INFO:2024-7-5 9:10:44]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:10:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:10:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13366800174117 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 72 1 [INFO:2024-7-5 9:10:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10508 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:10:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:10:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:10:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10508 skip: 0 [INFO:2024-7-5 9:10:52]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:10:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:10:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:10:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10509 [INFO:2024-7-5 9:10:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionPlayAudio [INFO:2024-7-5 9:10:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionOpenInstruction [INFO:2024-7-5 9:10:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionForwardWalking [INFO:2024-7-5 9:10:52]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:10:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:10:52]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:10:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:10:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066741917282343 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 74 1 [INFO:2024-7-5 9:10:52]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:10:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:10:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10009058564901 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 75 1 [INFO:2024-7-5 9:10:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:57][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 2 1 -79.356063842773 11.937216758728 -0.30000001192093 -80.7 12.5 0 1.3439361572266 [INFO:2024-7-5 9:10:57][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 2 [INFO:2024-7-5 9:10:57][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:57][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:10:57][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:10:57][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:10:58][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:58][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:58][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:58][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:58][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:58][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:58][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:58][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:10:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:58]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:10:58]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbosscoming.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbbosscoming.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:58]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:10:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066725749522448 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 76 1 [INFO:2024-7-5 9:10:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionPlayAudio [INFO:2024-7-5 9:10:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionOpenInstruction [INFO:2024-7-5 9:10:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionForwardWalking [INFO:2024-7-5 9:10:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:10:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10509 skip: 0 [INFO:2024-7-5 9:10:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:10:58]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:10:58]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10510 [INFO:2024-7-5 9:10:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 BattleGuideActionWaitBattleBegin [INFO:2024-7-5 9:10:58]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:10:58]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:10:58]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:10:58]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:58]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:10:58]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:10:58]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:10:58][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015ddb0f58 { } 0 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:10:58][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015ddba790 { } 0 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:10:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:10:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.068824082612991 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 77 1 [INFO:2024-7-5 9:10:58]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:10:58]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=249 [INFO:2024-7-5 9:10:58]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:10:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.1001562923193 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 78 1 [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 3 skinId: 100020 position: 1 baseAttributes { hp: 4182 thp: 4295 atk: 1635 def: 525 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40200011 position: 1 CD: 0 } skillInfo { skillId: 40200012 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 40200013 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 2 modelId: 22200 skinId: 130007 position: 4 baseAttributes { hp: 15000 thp: 15000 atk: 1000 def: 500 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222001 position: 1 CD: 0 } skillInfo { skillId: 42222002 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 42222003 position: 3 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:10:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.1001562923193 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 79 1 [INFO:2024-7-5 9:10:58][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":3, "skinId":100020, "position":1, "baseAttributes": { "hp":4182, "thp":4295, "atk":1635, "def":525, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40200011, "position":1, "CD":0 }, { "skillId":40200012, "position":2, "CD":0, "maxCD":4 }, { "skillId":40200013, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":2, "modelId":22200, "skinId":130007, "position":4, "baseAttributes": { "hp":15000, "thp":15000, "atk":1000, "def":500, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222001, "position":1, "CD":0 }, { "skillId":42222002, "position":2, "CD":0, "maxCD":3 }, { "skillId":42222003, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:10:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:10:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.1001562923193 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 80 1 [INFO:2024-7-5 9:10:58][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:10:58][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:10:59][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [INFO:2024-7-5 9:10:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 WaitGuideActionOpenMaskAndWait [WARN:2024-7-5 9:10:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:10:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:10:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01566ab708 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:10:59][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:10:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:10:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01566ab708 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:10:59][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:10:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:10:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:10:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:59]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:10:59]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130007_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:10:59]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:10:59]bigbg/headicon_small/130007_head_small.png instance: @64ms [INFO:2024-7-5 9:10:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:10:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:10:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.099735748022795 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 81 1 [INFO:2024-7-5 9:10:59][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:10:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:10:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:10:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:10:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:10:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:10:59]||||| Sender socketClient version=1 [INFO:2024-7-5 9:10:59]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:10:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2024-7-5 9:10:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:10:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066945999860764 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 82 1 [INFO:2024-7-5 9:10:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:10:59][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:10:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:10:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:10:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015697a530 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:10:59][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:11:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 BattleGuideActionWaitBattleBegin [INFO:2024-7-5 9:11:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:11:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:11:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:11:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10510 skip: 0 [INFO:2024-7-5 9:11:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:11:0]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:11:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:11:0]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10511 [INFO:2024-7-5 9:11:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionFindGO [INFO:2024-7-5 9:11:0]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:11:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionPlayAudio [INFO:2024-7-5 9:11:0]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenMask [INFO:2024-7-5 9:11:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenArrow [INFO:2024-7-5 9:11:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenInstruction [INFO:2024-7-5 9:11:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 WaitGuideActionClickMask [INFO:2024-7-5 9:11:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:0]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:11:0]bigbg/skill_icon/13000708.png instance: @26ms [INFO:2024-7-5 9:11:0]bigbg/skill_icon/13000707.png instance: @26ms [INFO:2024-7-5 9:11:0]bigbg/skill_icon/13000709.png instance: @26ms [INFO:2024-7-5 9:11:0]bigbg/guide/guide_instruction2.png instance: @25ms [INFO:2024-7-5 9:11:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:11:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066648084670305 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 84 1 [INFO:2024-7-5 9:11:0]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:11:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:11:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099989708513021 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 85 1 [INFO:2024-7-5 9:11:1][@logic/extensions/battle/view/BattleSelectHeroView.lua:369]:{func}点击头像 -》 heroId:1, skillId:40200011 cellPos:[-333.79998779297,50.600006103516], targetIds:table: 0x01569d73d8 [INFO:2024-7-5 9:11:1][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2024-7-5 9:11:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionFindGO [INFO:2024-7-5 9:11:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionPlayAudio [INFO:2024-7-5 9:11:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenMask [INFO:2024-7-5 9:11:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenArrow [INFO:2024-7-5 9:11:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenInstruction [INFO:2024-7-5 9:11:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 WaitGuideActionClickMask [INFO:2024-7-5 9:11:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:11:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:11:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10511 skip: 0 [INFO:2024-7-5 9:11:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:11:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:11:1]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:11:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10512 [INFO:2024-7-5 9:11:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionFindGO [INFO:2024-7-5 9:11:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:11:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:11:1]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002207.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002208.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002209.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:1]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:11:1]bigbg/skill_icon/10002207.png instance: @29ms [INFO:2024-7-5 9:11:1]bigbg/skill_icon/10002208.png instance: @29ms [INFO:2024-7-5 9:11:1]bigbg/skill_icon/10002209.png instance: @28ms [INFO:2024-7-5 9:11:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:11:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.065996252000332 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 86 1 [INFO:2024-7-5 9:11:1]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:11:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:11:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099345084279776 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 87 1 [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionPlayAudio [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenMask [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenArrow [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenInstruction [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 WaitGuideActionClickMask [INFO:2024-7-5 9:11:2][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionFindGO [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionPlayAudio [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenMask [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenArrow [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenInstruction [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 WaitGuideActionClickMask [INFO:2024-7-5 9:11:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:11:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:11:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10512 skip: 0 [INFO:2024-7-5 9:11:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:11:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:11:2]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:11:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10513 [INFO:2024-7-5 9:11:2]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionFindGO [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionPlayAudio [INFO:2024-7-5 9:11:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:11:2]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenMask [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenArrow [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenInstruction [INFO:2024-7-5 9:11:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 WaitGuideActionClickMask [INFO:2024-7-5 9:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:2]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.06671491637826 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 88 1 [INFO:2024-7-5 9:11:3]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10005095601082 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 89 1 [INFO:2024-7-5 9:11:3][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200013, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2024-7-5 9:11:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200013 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2024-7-5 9:11:3]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2024-7-5 9:11:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionFindGO [INFO:2024-7-5 9:11:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionPlayAudio [INFO:2024-7-5 9:11:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenMask [INFO:2024-7-5 9:11:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenArrow [INFO:2024-7-5 9:11:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenInstruction [INFO:2024-7-5 9:11:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 WaitGuideActionClickMask [INFO:2024-7-5 9:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10513 skip: 0 [INFO:2024-7-5 9:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:11:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10514 [INFO:2024-7-5 9:11:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionOpenView [INFO:2024-7-5 9:11:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:11:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:3]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=103 [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200013 actEffect { targetId: 2 effectType: 2 effectNum: 3158 additional: 11842 additional2: 3158 additional3: 3158 } actEffect { targetId: 1 effectType: 8 effectNum: 6 additional: 40200013 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 42222002 actEffect { targetId: 1 effectType: 2 effectNum: 3000 additional: 1182 additional2: 3000 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 42222002 } targetId: 1 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10004733130336 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 90 1 [INFO:2024-7-5 9:11:3][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200013, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":3158, "additional":11842, "additional2":3158, "additional3":3158 }, { "targetId":1, "effectType":8, "effectNum":6, "additional":40200013 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":42222002, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":3000, "additional":1182, "additional2":3000, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":3, "additional":42222002 } ], "targetId":1 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:11:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:11:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015697a530 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200013, "actEffect": [ { "additional":11842, "targetId":2, "multipleEffectNumReal":0, "additional3":3158, "effectNum":3158, "multipleEffectNum":0, "effectType":2, "additional2":3158 }, { "additional":40200013, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":1, "actorId":42222002, "actEffect": [ { "additional":1182, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3000, "multipleEffectNum":0, "effectType":2, "additional2":3000 }, { "additional":42222002, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:11:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2024-7-5 9:11:3]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:11:3]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099529039114714 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 91 1 [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099529039114714 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 92 1 [INFO:2024-7-5 9:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100022_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:3][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bjky/bjky6 [INFO:2024-7-5 9:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200013, "actEffect": [ { "additional":11842, "targetId":2, "multipleEffectNumReal":0, "additional3":3158, "effectNum":3158, "multipleEffectNum":0, "effectType":2, "additional2":3158 }, { "additional":40200013, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:11:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:11:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:11:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:11:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200013 , 大招:true 结束方式:闪光帧 [INFO:2024-7-5 9:11:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 40200013[10002209] 是aoe 干了 对面一堆人 [INFO:2024-7-5 9:11:5][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 北京烤鸭(100020):beginReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:11:5][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill3 in action 10002209 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-7-5 9:11:5][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:11:5][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 51 [INFO:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 15000/15000 原来有盾: 0 [INFO:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:0.2) -》 多段已飘:631/3158 本段飘:631 本段扣血:631 本段扣盾:0 [INFO:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 14369/15000 剩余盾: 0 [INFO:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 62 [INFO:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 14369/15000 原来有盾: 0 [INFO:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:0.3) -》 多段已飘:1578/3158 本段飘:947 本段扣血:947 本段扣盾:0 [INFO:2024-7-5 9:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 13422/15000 剩余盾: 0 [INFO:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 113 [INFO:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 13422/15000 原来有盾: 0 [INFO:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:3158/3158 本段飘:1580 本段扣血:1580 本段扣盾:0 [INFO:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 11842/15000 剩余盾: 0 [WARN:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 40200013 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 118 [INFO:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 1 2 1 [INFO:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 120 [INFO:2024-7-5 9:11:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:11:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 180 [INFO:2024-7-5 9:11:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}【开大】 干完了一个 [INFO:2024-7-5 9:11:11][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 北京烤鸭(100020):endReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:443: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:293: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [WARN:2024-7-5 9:11:11][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:11:12][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3158 [INFO:2024-7-5 9:11:12][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:11:12][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:11:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:11:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2024-7-5 9:11:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2024-7-5 9:11:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222002, "actEffect": [ { "additional":1182, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3000, "multipleEffectNum":0, "effectType":2, "additional2":3000 }, { "additional":42222002, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:11:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:11:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:11:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:11:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222002 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:11:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222002[13000707] 是aoe 干了 对面一堆人 [INFO:2024-7-5 9:11:13][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000001 show commingEffect show_taotie_skill1 in action 13000707 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage:66: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-7-5 9:11:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:11:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 43 [INFO:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 4182/4295 原来有盾: 0 [INFO:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:3000/3000 本段飘:3000 本段扣血:3000 本段扣盾:0 [INFO:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1182/4295 剩余盾: 0 [WARN:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[Monster_2_4_10000001][4] 使用技能 42222002 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 44 [INFO:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:11:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.5 0.5 1 [WARN:2024-7-5 9:11:16][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:11:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:11:16][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:11:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2024-7-5 9:11:16][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:11:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:11:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:11:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:11:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:16]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:11:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:16]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:11:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:11:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:11:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066781789064407 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 94 1 [INFO:2024-7-5 9:11:16][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:11:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:11:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:11:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:11:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:16]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:11:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:16]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:11:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-7-5 9:11:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:11:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066675499081612 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 95 1 [INFO:2024-7-5 9:11:16][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:11:16][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:11:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:11:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:11:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015b5f26a8 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:11:16][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:11:47][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2024-7-5 9:11:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:11:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:11:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:11:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2024-7-5 9:11:47]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2024-7-5 9:11:47]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:47]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=148 [INFO:2024-7-5 9:11:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 994 additional: 10848 additional2: 994 additional3: 994 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 3 } } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 3 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 42222003 actEffect { targetId: 1 effectType: 2 effectNum: 25226 additional: 0 additional2: 25226 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 42222003 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } [INFO:2024-7-5 9:11:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:11:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10010662674904 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 99 1 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":994, "additional":10848, "additional2":994, "additional3":994 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":3 } } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":3 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":42222003, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":25226, "additional":0, "additional2":25226, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":42222003 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015b5f26a8 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":10848, "targetId":2, "multipleEffectNumReal":0, "additional3":994, "effectNum":994, "multipleEffectNum":0, "effectType":2, "additional2":994 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":3, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":1, "actorId":42222003, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":25226, "multipleEffectNum":0, "effectType":2, "additional2":25226 }, { "additional":42222003, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":10848, "targetId":2, "multipleEffectNumReal":0, "additional3":994, "effectNum":994, "multipleEffectNum":0, "effectType":2, "additional2":994 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":3, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000001][4] 一下 [INFO:2024-7-5 9:11:47][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill1 in action 10002207 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-7-5 9:11:47][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:11:47][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 11842/15000 原来有盾: 0 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:994/994 本段飘:994 本段扣血:994 本段扣盾:0 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 10848/15000 剩余盾: 0 [WARN:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200011 ,令到 2[Monster_2_4_10000001][4] 增加了一个 buff [301015] [INFO:2024-7-5 9:11:47][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:11:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:11:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:11:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:3 buffId:301015 [INFO:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222003, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":25226, "multipleEffectNum":0, "effectType":2, "additional2":25226 }, { "additional":42222003, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222003 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:11:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222003[13000709] 是aoe 干了 对面一堆人 [INFO:2024-7-5 9:11:48][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000001 show commingEffect show_taotie_skill3 in action 13000709 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:11:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:11:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 49 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.8 1 1 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 50 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1182/4295 原来有盾: 0 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.05) -》 多段已飘:1261/25226 本段飘:1261 本段扣血:1261 本段扣盾:0 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 55 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.05) -》 多段已飘:2522/25226 本段飘:1261 本段扣血:1261 本段扣盾:0 [INFO:2024-7-5 9:11:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 60 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:5044/25226 本段飘:2522 本段扣血:2522 本段扣盾:0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 65 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:7566/25226 本段飘:2522 本段扣血:2522 本段扣盾:0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 70 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:10088/25226 本段飘:2522 本段扣血:2522 本段扣盾:0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 75 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:12610/25226 本段飘:2522 本段扣血:2522 本段扣盾:0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 85 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:15132/25226 本段飘:2522 本段扣血:2522 本段扣盾:0 [INFO:2024-7-5 9:11:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 95 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:17654/25226 本段飘:2522 本段扣血:2522 本段扣盾:0 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 105 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:20176/25226 本段飘:2522 本段扣血:2522 本段扣盾:0 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 115 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:22698/25226 本段飘:2522 本段扣血:2522 本段扣盾:0 [INFO:2024-7-5 9:11:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 125 [INFO:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:25226/25226 本段飘:2528 本段扣血:2528 本段扣盾:0 [INFO:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [WARN:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[Monster_2_4_10000001][4] 使用技能 42222003 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 140 [INFO:2024-7-5 9:11:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:11:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 157 [INFO:2024-7-5 9:11:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:316]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [WARN:2024-7-5 9:11:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:11:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:11:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:11:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-7-5 9:11:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-7-5 9:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:11:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:11:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:11:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_1_1 [INFO:2024-7-5 9:11:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-7-5 9:11:55][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:11:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:11:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:55]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:11:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:55]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:11:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066689666360617 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 101 1 [INFO:2024-7-5 9:11:55][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:11:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:11:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:55]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:11:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:55]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:11:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066702377051115 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 102 1 [INFO:2024-7-5 9:11:55][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:11:55][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [INFO:2024-7-5 9:11:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:11:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:55]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:11:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:11:55]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=47 [INFO:2024-7-5 9:11:55]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: -1 allDamage: 8892 teamDamage { teamTypeId: 1 teamDamage: 8892 teamGetDamage: 28452 unitDamages { position: 1 damage: 8892 getDamage: 28452 unqiueId: 0 } } [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-7-5 9:11:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 103 1 [INFO:2024-7-5 9:11:55][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"8892", "teamGetDamage":"28452", "unitDamages": [ { "position":1, "damage":"8892", "getDamage":"28452", "unqiueId":"0" } ] } [INFO:2024-7-5 9:11:55][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:11:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:11:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066710252314806 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 104 1 [INFO:2024-7-5 9:11:55][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:11:57][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:11:57][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:11:57][@logic/extensions/fb/core/core/util/FbUtil.lua:159]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000002 [INFO:2024-7-5 9:11:57][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000002 [INFO:2024-7-5 9:11:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:11:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:12:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000002 [INFO:2024-7-5 9:12:3]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:12:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:3][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2024-7-5 9:12:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000002 barrierId: 40000011 [INFO:2024-7-5 9:12:3][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:12:3][@logic/extensions/fb/core/core/component/FbEndHandler.lua:142]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> newbie fb [INFO:2024-7-5 9:12:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionOpenView [INFO:2024-7-5 9:12:3]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-7-5 9:12:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:12:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10514 skip: 0 [INFO:2024-7-5 9:12:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10515 [INFO:2024-7-5 9:12:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10515 WaitGuideActionPlayMovie [INFO:2024-7-5 9:12:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:3]VideoMgr url = file:///var/mobile/Containers/Data/Application/696433D6-88D1-4DDC-BEC7-B23A5799D1C5/Documents/StreamingAssets/IOS/movie/guide1.mp4 [INFO:2024-7-5 9:12:3]VideoMgr 没有preload,play之前需要prepare下 [INFO:2024-7-5 9:12:3]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:12:3][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.033294085413218 移走了序号= 1 的消息,当前队列数量= 3 || 0 SkipStoryLogReply 105 1 [INFO:2024-7-5 9:12:3]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-7-5 9:12:3]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:3]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-7-5 9:12:3][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.13319675251842 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 106 1 [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.13319675251842 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 107 1 [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13319675251842 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 108 1 [INFO:2024-7-5 9:12:3]VideoMgr play开始 [INFO:2024-7-5 9:12:3]视频已经开始播放啦 [INFO:2024-7-5 9:12:13]VideoMgr stop [INFO:2024-7-5 9:12:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10515 WaitGuideActionPlayMovie [INFO:2024-7-5 9:12:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:12:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10515 skip: 0 [INFO:2024-7-5 9:12:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:12:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10516 [INFO:2024-7-5 9:12:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 GuideActionPlayStory [INFO:2024-7-5 9:12:13]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:13]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:12:13]VideoMgr play完毕 [INFO:2024-7-5 9:12:13]VideoMgr stop [INFO:2024-7-5 9:12:13]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066682666540146 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 110 1 [INFO:2024-7-5 9:12:13]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10003495961428 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 111 1 [INFO:2024-7-5 9:12:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_hb.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:14]bigbg/story_headicon/100001_hb.png instance: @64ms [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000003 [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 GuideActionPlayStory [INFO:2024-7-5 9:12:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10516 skip: 0 [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 [INFO:2024-7-5 9:12:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 BattleGuideActionPlayBgm [INFO:2024-7-5 9:12:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 GuideActionExitFb [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_1_10517 [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 [INFO:2024-7-5 9:12:16][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:224: 【BattleSystem】 结束玩法 -》 ; 1; 4; 40000011 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:224: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:212: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:285: in function 'exitFbSceneAndGoToMainScene' logic/extensions/guide/core/action/GuideActionExitFb:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/WaitGuideActionFinishPlayStory:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:206: in function 'trulyFinish' logic/extensions/story/controller/StoryController:195: in function 'finish' logic/extensions/story/core/STree:271: in function 'skip' logic/extensions/story/controller/StoryController:247: in function 'skip' logic/extensions/story/view/StoryDialogView:1427: in function [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [WARN:2024-7-5 9:12:16][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:12:16][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/extensions/fb/controller/FbController:291: in function 'exitFbSceneAndGoToMainScene' logic/extensions/guide/core/action/GuideActionExitFb:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionPlayBgm:25: in function 'onStart' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/WaitGuideActionFinishPlayStory:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:206: in function 'trulyFinish' logic/extensions/story/controller/StoryController:195: in function 'finish' logic/extensions/story/core/STree:271: in function 'skip' logic/extensions/story/controller/StoryController:247: in function 'skip' logic/extensions/story/view/StoryDialogView:1427: in function [INFO:2024-7-5 9:12:16][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-7-5 9:12:16][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=2,id=220010 [INFO:2024-7-5 9:12:16][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:12:16][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.099913418292999 移走了序号= 1 的消息,当前队列数量= 3 || 0 SkipStoryLogReply 112 1 [INFO:2024-7-5 9:12:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:16][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:12:16][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:16]DestroyUnusedResources:207,3,time=,paths: [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=22,cmd=24,status=0,size=11 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=244 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=139 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=53 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=145 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=145 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.13324966654181 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 113 1 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13324966654181 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 114 1 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 115 1 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710001 isInFormation: false masterPlayerID: 52301 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141936113 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 116 1 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 117 1 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 52301 name: 伊康康 gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.6 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1720141808 lastLogoutTime: 1720141808 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 118 1 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 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9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015cc1f8c8 { } 0 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015ccb7080 { } 0 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:16][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2000 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2000 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 119 1 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 52301 name: 伊康康 gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.6 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1720141808 lastLogoutTime: 1720141808 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1720141936 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 120 1 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0155f5ce58 { } 0 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015c36d3b0 { } 0 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 52301 name: 伊康康 gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.6 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1720141808 lastLogoutTime: 1720141808 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1720141936 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 121 1 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 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9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0150c09fb8 { } 0 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0150be63d0 { } 0 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @15ms [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 122 1 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 123 1 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 1 stepId: -1 } [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 124 1 [INFO:2024-7-5 9:12:16][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_1_-1 [INFO:2024-7-5 9:12:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 BattleGuideActionPlayBgm [INFO:2024-7-5 9:12:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 GuideActionExitFb [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 skip: 0 [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10518 [INFO:2024-7-5 9:12:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView [INFO:2024-7-5 9:12:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms [INFO:2024-7-5 9:12:16][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-7-5 9:12:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:16][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-7-5 9:12:16][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-7-5 9:12:16][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.59996654093266 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 125 1 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.033407751470804 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 127 1 [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.1706034578383 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 0 1 [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2024-7-5 9:12:16][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 3 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2024-7-5 9:12:16][@logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 7 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 8 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 9 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 10 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 11 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100002_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_190.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_190.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_31.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_32.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:16]language/zh/bigbg/fb_icon/huodong.png instance: @48ms [INFO:2024-7-5 9:12:16][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.16329558566213 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 1 1 [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.16329558566213 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetWeeklyCardInfoReply 2 1 [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2024-7-5 9:12:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.16329558566213 移走了序号= 1 的消息,当前队列数量= 9 || 0 MentorAllInfoReply 3 1 [INFO:2024-7-5 9:12:16]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-7-5 9:12:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=-2,size=8 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=283 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=8 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=216 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:16]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=25 [ERROR:2024-7-5 9:12:16]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [ERROR:2024-7-5 9:12:16]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [INFO:2024-7-5 9:12:17]bigbg/headicon_q/11100002_head_q.png instance: @180ms [INFO:2024-7-5 9:12:17]bigbg/user_headoutline/11110001_user_headoutline.png instance: @180ms [INFO:2024-7-5 9:12:17]bigbg/main_icon/icon_190.png instance: @180ms [INFO:2024-7-5 9:12:17]language/zh/bigbg/main_icon/wordicon_190.png instance: @180ms [INFO:2024-7-5 9:12:17]bigbg/main_icon/icon_31.png instance: @180ms [INFO:2024-7-5 9:12:17]language/zh/bigbg/main_icon/wordicon_32.png instance: @180ms [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2024-7-5 9:12:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.29673450067639 移走了序号= 1 的消息,当前队列数量= 8 || -2 GetTopupInfoReply 4 1 [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11601 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-7-5 9:12:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.29673450067639 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetGiftBagInfoReply 5 1 [INFO:2024-7-5 9:12:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 8 [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:17]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-7-5 9:12:17]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-7-5 9:12:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.29673450067639 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 6 1 [INFO:2024-7-5 9:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:17][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:12:17][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2024-7-5 9:12:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.33004129305482 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCustomizedGiftBagInfoReply 7 1 [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 17 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 10000 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 157 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 158 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 159 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 160 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 161 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 162 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 163 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 164 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-7-5 9:12:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.33004129305482 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 8 1 [INFO:2024-7-5 9:12:17]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-7-5 9:12:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.33004129305482 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 9 1 [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:12:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.36339320987463 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 10 1 [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-7-5 9:12:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.36339320987463 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 11 1 [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1720141918591 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-7-5 9:12:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.2000976242125 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 12 1 [INFO:2024-7-5 9:12:17][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:17]bigbg/main_icon/yiweishixin.png instance: @29ms [INFO:2024-7-5 9:12:17]language/zh/bigbg/banner/banner1054.png instance: @28ms [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-7-5 9:12:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-7-5 9:12:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.09997921064496 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 13 1 [INFO:2024-7-5 9:12:17][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:18][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2024-7-5 9:12:19][@logic/extensions/callhero/view/CallHeroGetView.lua:444]:{closure}CallHeroGetView:AddListener [INFO:2024-7-5 9:12:19][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2024-7-5 9:12:19][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:401: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/callhero/view/CallHeroGetView:481: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2024-7-5 9:12:19][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:401: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/callhero/view/CallHeroGetView:481: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2024-7-5 9:12:20][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2024-7-5 9:12:20][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2024-7-5 9:12:20][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-7-5 9:12:20][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2024-7-5 9:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:20][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1000.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:20]language/zh/bigbg/banner/banner1000.png instance: @62ms [INFO:2024-7-5 9:12:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10518 skip: 0 [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10601 [INFO:2024-7-5 9:12:24]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10601 GuideActionTriggerNextGuide [INFO:2024-7-5 9:12:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10601 GuideActionTriggerNextGuide [INFO:2024-7-5 9:12:24]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:24][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10601 skip: 0 [INFO:2024-7-5 9:12:24]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:12:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:24]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:24][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2024-7-5 9:12:24]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:24][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_2_0 [INFO:2024-7-5 9:12:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 0 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:24]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:12:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1000642478466 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 14 1 [INFO:2024-7-5 9:12:24]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:24]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:12:24]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:24]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13340658321977 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 15 1 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 16 1 [INFO:2024-7-5 9:12:24][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_0 [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 9:12:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-7-5 9:12:24]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 9:12:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2024-7-5 9:12:24][@logic/extensions/guide/controller/GuideController.lua:103]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2024-7-5 9:12:24]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:24][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:105: One key finish guide 49 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:105: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:260: in function 'execNextStep' logic/extensions/guide/agent/GuideAgent:68: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-7-5 9:12:24][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 9:12:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-7-5 9:12:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 9:12:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 9:12:24]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:12:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.13340658321977 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 17 1 [INFO:2024-7-5 9:12:24]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:12:24]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16677341610193 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 18 1 [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 2 stepId: 0 } [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 19 1 [INFO:2024-7-5 9:12:25][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_2_0 [INFO:2024-7-5 9:12:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10701 [INFO:2024-7-5 9:12:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionPlayAudio [INFO:2024-7-5 9:12:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionOpenInstruction [INFO:2024-7-5 9:12:25]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 WaitGuideActionClickInstruction [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:12:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066709168255329 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 20 1 [INFO:2024-7-5 9:12:25]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:25]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:25]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:12:25]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066685542464256 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 21 1 [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066685542464256 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 22 1 [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 23 1 [INFO:2024-7-5 9:12:25][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_-1 [INFO:2024-7-5 9:12:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:25]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:12:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.10001800209284 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 24 1 [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066651169210672 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 25 1 [INFO:2024-7-5 9:12:25]bigbg/guide/guide_instruction1.png instance: @62ms [INFO:2024-7-5 9:12:25][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2024-7-5 9:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionPlayAudio [INFO:2024-7-5 9:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionOpenInstruction [INFO:2024-7-5 9:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 WaitGuideActionClickInstruction [INFO:2024-7-5 9:12:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:12:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10701 skip: 0 [INFO:2024-7-5 9:12:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:12:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10702 [INFO:2024-7-5 9:12:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionFindGO [INFO:2024-7-5 9:12:26]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionPlayAudio [INFO:2024-7-5 9:12:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:26]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenMask [INFO:2024-7-5 9:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenArrow [INFO:2024-7-5 9:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenInstruction [INFO:2024-7-5 9:12:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 WaitGuideActionClickMask [INFO:2024-7-5 9:12:26]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066605541855097 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 26 1 [INFO:2024-7-5 9:12:26]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099925417453051 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 27 1 [INFO:2024-7-5 9:12:26][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:27][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:27][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=4,id=103 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/callhero/facade/CallHeroFacade:18: in function 'enterScene' logic/extensions/main/view/MainView:332: in function [INFO:2024-7-5 9:12:27][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-7-5 9:12:27][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:12:27][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionFindGO [INFO:2024-7-5 9:12:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionPlayAudio [INFO:2024-7-5 9:12:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenMask [INFO:2024-7-5 9:12:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenArrow [INFO:2024-7-5 9:12:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenInstruction [INFO:2024-7-5 9:12:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 WaitGuideActionClickMask [INFO:2024-7-5 9:12:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:12:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10702 skip: 0 [INFO:2024-7-5 9:12:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:12:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10703 [INFO:2024-7-5 9:12:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2024-7-5 9:12:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:27]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:27][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:27][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:12:27][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:27]DestroyUnusedResources:81,3,time=,paths: [INFO:2024-7-5 9:12:27]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066686168313026 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 29 1 [INFO:2024-7-5 9:12:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066686168313026 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 30 1 [INFO:2024-7-5 9:12:28][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=4,id=103 [INFO:2024-7-5 9:12:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 1 [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-7-5 9:12:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 2 [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-7-5 9:12:28]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-7-5 9:12:28]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:28]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-7-5 9:12:28]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_obj_dx.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_ground.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=216 [INFO:2024-7-5 9:12:28]language/zh/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab instance: @33ms [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 17 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 10000 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 157 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 158 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 159 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 160 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 161 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 162 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 163 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 164 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-7-5 9:12:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.066861502826214 移走了序号= 1 的消息,当前队列数量= 1 || 0 SummonPoolReply 31 1 [INFO:2024-7-5 9:12:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:28]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=283 [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11601 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-7-5 9:12:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.10020050406456 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetGiftBagInfoReply 32 1 [INFO:2024-7-5 9:12:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 1 [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:28]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-7-5 9:12:28]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_open.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/callhero/callheroenterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/callhero/callherolistcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callheobtndetail.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/callheroenterview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/bigbg_01.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/herodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherorebatebtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocelebrationbtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]language/zh/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab instance: @64ms [INFO:2024-7-5 9:12:28][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=4,id=103 [INFO:2024-7-5 9:12:28]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2024-7-5 9:12:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-7-5 9:12:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-7-5 9:12:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.033295959234238 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 33 1 [INFO:2024-7-5 9:12:28][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2024-7-5 9:12:28][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2024-7-5 9:12:28][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2024-7-5 9:12:28][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xingkong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hunxinlibao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/summonbg/summonbg_70.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_kachi_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]bigbg/itemicon/1000100.png instance: @30ms [INFO:2024-7-5 9:12:28]language/zh/bigbg/summonbg/summonbg_70.png instance: @30ms [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/summonbg/summonbg_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]language/zh/bigbg/summonbg/summonbg_1.png instance: @63ms [INFO:2024-7-5 9:12:28][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=4,id=103,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/callhero/stage/CallHeroSceneStage:128: in function '_onResLoaded' logic/scene/callhero/stage/CallHeroSceneStage:123: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/callhero/view/CallHeroCell:290: in function [C]: in function 'SetImage' logic/common/icon/ImageDynIconOptimize:67: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:12:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionOpenView [INFO:2024-7-5 9:12:28][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionPlayStory [INFO:2024-7-5 9:12:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionStoryViewStartShow [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_115.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_btnpre.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2024-7-5 9:12:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionCloseViews [INFO:2024-7-5 9:12:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:12:28][@logic/extensions/callhero/view/CallHeroEnterView.lua:67]:{onExit}CallHeroEnterView:onExit stack traceback: logic/extensions/callhero/view/CallHeroEnterView:67: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/extensions/guide/core/action/GuideActionCloseViews:20: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenOrCloseLoading:24: in function 'onStart' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/view/StoryView:41: in function 'onEnterFinished' frameworkext/lmvc/view/ViewPresentor:163: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:344: in function '_org_onEnterAnimationDone' logic/common/logic/FrameworkReLogicMgr:155: in function '_onEnterAnimationDone' logic/common/logic/FrameworkReLogicMgr:343: in function 'playEnterAnimation' frameworkext/lmvc/view/ViewPresentor:234: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:12:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210027.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:28]bigbg/story_bigbg/210027.jpg instance: @66ms [INFO:2024-7-5 9:12:28]bigbg/commonbg/herotasktraceview_bg.jpg instance: @66ms [INFO:2024-7-5 9:12:29][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:29][@logic/extensions/callhero/view/CallHeroEnterView.lua:87]:{destroyUI}CallHeroEnterView:destroyUI stack traceback: logic/extensions/callhero/view/CallHeroEnterView:87: in function 'destroyUI' logic/common/logic/FrameworkReLogicMgr:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/view/ViewMgr:97: in function 'destroy' frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:12:29][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:30][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1100000 [INFO:2024-7-5 9:12:31]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:12:31]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenViews [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionOpenView [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionPlayStory [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionStoryViewStartShow [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionCloseViews [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenViews [INFO:2024-7-5 9:12:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10703 skip: 0 [INFO:2024-7-5 9:12:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:31]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10704 [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 GuideActionPlayAudio [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 GuideActionOpenInstruction [INFO:2024-7-5 9:12:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:31]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 WaitGuideActionOpenView [INFO:2024-7-5 9:12:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:31][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2024-7-5 9:12:31][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2024-7-5 9:12:31][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2024-7-5 9:12:31][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2024-7-5 9:12:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:31]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:12:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.100072292611 移走了序号= 1 的消息,当前队列数量= 2 || 0 SkipStoryLogReply 34 1 [INFO:2024-7-5 9:12:31]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:31]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:31]bigbg/guide/guide_instruction1.png instance: @50ms [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1333508361131 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 35 1 [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.1333508361131 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 36 1 [INFO:2024-7-5 9:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 SpecialGuideActionSelectCallHeroPool [INFO:2024-7-5 9:12:32][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:32][@logic/extensions/callhero/view/CallHeroEnterView.lua:187]:{func}不是免费!!!!!! [INFO:2024-7-5 9:12:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 GuideActionPlayAudio [INFO:2024-7-5 9:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 GuideActionOpenInstruction [INFO:2024-7-5 9:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 WaitGuideActionOpenView [INFO:2024-7-5 9:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 SpecialGuideActionSelectCallHeroPool [INFO:2024-7-5 9:12:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:12:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10704 skip: 0 [INFO:2024-7-5 9:12:32]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:32]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:12:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10705 [INFO:2024-7-5 9:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionFindGO [INFO:2024-7-5 9:12:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:32]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:32]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:32]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066672667860985 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 37 1 [INFO:2024-7-5 9:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionOpenMask [INFO:2024-7-5 9:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionOpenArrow [INFO:2024-7-5 9:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 WaitGuideActionClickMask [INFO:2024-7-5 9:12:32]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13347270712256 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 38 1 [INFO:2024-7-5 9:12:33][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionSetGuideFlag [INFO:2024-7-5 9:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionFindGO [INFO:2024-7-5 9:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionOpenMask [INFO:2024-7-5 9:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionOpenArrow [INFO:2024-7-5 9:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 WaitGuideActionClickMask [INFO:2024-7-5 9:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionSetGuideFlag [INFO:2024-7-5 9:12:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:12:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10705 skip: 0 [INFO:2024-7-5 9:12:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:12:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10706 [INFO:2024-7-5 9:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10706 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:12:33]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:33]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:33]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dengyingniurou_skill3_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_ray_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_039.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_113.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_059.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_smoke_09.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/build-prefab/g-s07_hmi_summon-soul_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:33]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:33]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.083199292421341 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 39 1 [INFO:2024-7-5 9:12:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.083199292421341 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 40 1 [INFO:2024-7-5 9:12:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imghand1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocallview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:35][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator enterFinish [INFO:2024-7-5 9:12:36][@logic/extensions/guide/controller/GuideController.lua:277]:{func}指引_2_10706, 附加协议_22-22 [INFO:2024-7-5 9:12:36][@logic/extensions/guide/controller/GuideController.lua:278]:{func}目标步骤_10706 [INFO:2024-7-5 9:12:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 22 当前队列数量= 1 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonRequest [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonId: 1 seq: 0 guideId: 2 stepId: 10706 costType: 1 [INFO:2024-7-5 9:12:36]==> Sender Auto Serialize Message,extId=22,cmd=22,size=20 [INFO:2024-7-5 9:12:36]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 0 lastUseTime: 1688559418676 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 41 1 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=22,cmd=24,status=0,size=11 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=233 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=145 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=53 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 42 1 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710002 isInFormation: false masterPlayerID: 52301 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141956264 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 43 1 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 44 1 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=1384 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=22,cmd=22,status=0,size=21 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 52301 name: 伊康康 gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 2 heroRate: 1.3 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1720141808 lastLogoutTime: 1720141808 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1720141936 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 45 1 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:12:36][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0157f7ae00 { } 0 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:12:36][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0151bb63a0 { } 0 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2012 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2012 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2012 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 46 1 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 47 1 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 48 1 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 126 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } infos { id: 5 value: 0 time: 0 } infos { id: 6 value: 0 time: 0 } infos { id: 7 value: 0 time: 0 } infos { id: 8 value: 0 time: 0 } infos { id: 9 value: 0 time: 0 } infos { id: 10 value: 0 time: 0 } infos { id: 11 value: 0 time: 0 } infos { id: 12 value: 0 time: 0 } infos { id: 13 value: 0 time: 0 } infos { id: 9997 value: 0 time: 0 } infos { id: 14 value: 0 time: 0 } infos { id: 9998 value: 0 time: 0 } infos { id: 15 value: 0 time: 0 } infos { id: 9999 value: 0 time: 0 } infos { id: 16 value: 0 time: 0 } infos { id: 10000 value: 0 time: 0 } infos { id: 17 value: 0 time: 0 } infos { id: 18 value: 0 time: 0 } infos { id: 19 value: 0 time: 0 } infos { id: 20 value: 0 time: 0 } infos { id: 21 value: 0 time: 0 } infos { id: 24 value: 0 time: 0 } infos { id: 25 value: 0 time: 0 } infos { id: 26 value: 0 time: 0 } infos { id: 27 value: 0 time: 0 } infos { id: 28 value: 0 time: 0 } infos { id: 29 value: 0 time: 0 } infos { id: 30 value: 0 time: 0 } infos { id: 31 value: 0 time: 0 } infos { id: 32 value: 0 time: 0 } infos { id: 33 value: 0 time: 0 } infos { id: 34 value: 0 time: 0 } infos { id: 35 value: 0 time: 0 } infos { id: 36 value: 0 time: 0 } infos { id: 37 value: 0 time: 0 } infos { id: 38 value: 0 time: 0 } infos { id: 39 value: 0 time: 0 } infos { id: 40 value: 0 time: 0 } infos { id: 41 value: 0 time: 0 } infos { id: 42 value: 0 time: 0 } infos { id: 43 value: 0 time: 0 } infos { id: 44 value: 0 time: 0 } infos { id: 45 value: 0 time: 0 } infos { id: 46 value: 0 time: 0 } infos { id: 47 value: 0 time: 0 } infos { id: 48 value: 0 time: 0 } infos { id: 49 value: 0 time: 0 } infos { id: 50 value: 0 time: 0 } infos { id: 51 value: 0 time: 0 } infos { id: 52 value: 0 time: 0 } infos { id: 53 value: 0 time: 0 } infos { id: 54 value: 0 time: 0 } infos { id: 55 value: 0 time: 0 } infos { id: 56 value: 0 time: 0 } infos { id: 57 value: 0 time: 0 } infos { id: 58 value: 0 time: 0 } infos { id: 59 value: 0 time: 0 } infos { id: 60 value: 0 time: 0 } infos { id: 61 value: 0 time: 0 } infos { id: 62 value: 0 time: 0 } infos { id: 63 value: 0 time: 0 } infos { id: 64 value: 0 time: 0 } infos { id: 65 value: 0 time: 0 } infos { id: 66 value: 0 time: 0 } infos { id: 67 value: 0 time: 0 } infos { id: 68 value: 0 time: 0 } infos { id: 69 value: 0 time: 0 } infos { id: 70 value: 0 time: 0 } infos { id: 71 value: 0 time: 0 } infos { id: 72 value: 0 time: 0 } infos { id: 73 value: 0 time: 0 } infos { id: 74 value: 0 time: 0 } infos { id: 75 value: 0 time: 0 } infos { id: 76 value: 0 time: 0 } infos { id: 77 value: 0 time: 0 } infos { id: 78 value: 0 time: 0 } infos { id: 79 value: 0 time: 0 } infos { id: 80 value: 0 time: 0 } infos { id: 81 value: 0 time: 0 } infos { id: 82 value: 0 time: 0 } infos { id: 83 value: 0 time: 0 } infos { id: 84 value: 0 time: 0 } infos { id: 85 value: 0 time: 0 } infos { id: 86 value: 0 time: 0 } infos { id: 87 value: 0 time: 0 } infos { id: 88 value: 0 time: 0 } infos { id: 89 value: 0 time: 0 } infos { id: 90 value: 0 time: 0 } infos { id: 91 value: 0 time: 0 } infos { id: 92 value: 0 time: 0 } infos { id: 93 value: 0 time: 0 } infos { id: 94 value: 0 time: 0 } infos { id: 95 value: 0 time: 0 } infos { id: 96 value: 0 time: 0 } infos { id: 97 value: 0 time: 0 } infos { id: 98 value: 0 time: 0 } infos { id: 99 value: 0 time: 0 } infos { id: 100 value: 0 time: 0 } infos { id: 101 value: 0 time: 0 } infos { id: 102 value: 0 time: 0 } infos { id: 103 value: 0 time: 0 } infos { id: 104 value: 0 time: 0 } infos { id: 105 value: 0 time: 0 } infos { id: 106 value: 0 time: 0 } infos { id: 107 value: 0 time: 0 } infos { id: 108 value: 0 time: 0 } infos { id: 109 value: 0 time: 0 } infos { id: 110 value: 0 time: 0 } infos { id: 111 value: 0 time: 0 } infos { id: 112 value: 0 time: 0 } infos { id: 113 value: 0 time: 0 } infos { id: 114 value: 0 time: 0 } infos { id: 115 value: 0 time: 0 } infos { id: 116 value: 0 time: 0 } infos { id: 117 value: 0 time: 0 } infos { id: 118 value: 0 time: 0 } infos { id: 119 value: 0 time: 0 } infos { id: 120 value: 0 time: 0 } infos { id: 121 value: 0 time: 0 } infos { id: 122 value: 0 time: 0 } infos { id: 123 value: 0 time: 0 } infos { id: 124 value: 0 time: 0 } infos { id: 125 value: 0 time: 0 } infos { id: 126 value: 0 time: 0 } infos { id: 127 value: 0 time: 0 } infos { id: 128 value: 0 time: 0 } infos { id: 129 value: 0 time: 0 } infos { id: 130 value: 0 time: 0 } infos { id: 131 value: 0 time: 0 } infos { id: 132 value: 0 time: 0 } infos { id: 133 value: 0 time: 0 } infos { id: 134 value: 0 time: 0 } infos { id: 135 value: 0 time: 0 } infos { id: 136 value: 0 time: 0 } infos { id: 137 value: 0 time: 0 } infos { id: 138 value: 0 time: 0 } infos { id: 139 value: 0 time: 0 } infos { id: 140 value: 0 time: 0 } infos { id: 141 value: 0 time: 0 } infos { id: 142 value: 0 time: 0 } infos { id: 143 value: 0 time: 0 } infos { id: 144 value: 0 time: 0 } infos { id: 145 value: 0 time: 0 } infos { id: 146 value: 0 time: 0 } infos { id: 147 value: 0 time: 0 } infos { id: 148 value: 0 time: 0 } infos { id: 149 value: 0 time: 0 } infos { id: 150 value: 0 time: 0 } infos { id: 151 value: 0 time: 0 } infos { id: 152 value: 0 time: 0 } infos { id: 153 value: 0 time: 0 } infos { id: 154 value: 0 time: 0 } infos { id: 155 value: 0 time: 0 } infos { id: 156 value: 0 time: 0 } infos { id: 157 value: 0 time: 0 } infos { id: 158 value: 0 time: 0 } infos { id: 159 value: 0 time: 0 } infos { id: 160 value: 0 time: 0 } infos { id: 161 value: 0 time: 0 } infos { id: 162 value: 0 time: 0 } infos { id: 163 value: 0 time: 0 } infos { id: 164 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 49 1 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 2 stepId: -1 } [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 50 1 [INFO:2024-7-5 9:12:36][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_2_-1 [INFO:2024-7-5 9:12:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10706 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10706 skip: 0 [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10707 [INFO:2024-7-5 9:12:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:12:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:36]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:36]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result { heroId: 3710002 seq: 0 isFull: false } actGainCount: 0 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonReply <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 22 所需时间单位秒 = 0.29982095770538 移走了序号= 1 的消息,当前队列数量= 2 || 0 SummonReply 51 1 [INFO:2024-7-5 9:12:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:36][@logic/extensions/callhero/controller/CallHeroController.lua:138]:{onSummonSucc}heroId: 3710002 seq: 0 isFull: false [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 3 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 1 [INFO:2024-7-5 9:12:36]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-7-5 9:12:36]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.062581082805991 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 52 1 [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_green.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_white.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_purple.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_orange.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_sp.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:36]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=26 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.095847500488162 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 53 1 [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2024-7-5 9:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-7-5 9:12:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.066705375909805 移走了序号= 1 的消息,当前队列数量= 0 || 0 SummonPoolReply 54 1 [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:37][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator02 layDown [INFO:2024-7-5 9:12:37][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:117]:{func}CallHeroUnitFactory:_onShowSummonEffect [INFO:2024-7-5 9:12:37][@logic/extensions/callhero/model/CallHeroModel.lua:88]:{setRandomNeedCatEffectAndGetSceneEffectIndex}本次的random 2 0.27118491488023 [INFO:2024-7-5 9:12:37][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator03b activedenglong [INFO:2024-7-5 9:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:12:39][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_event effEnd [INFO:2024-7-5 9:12:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/herogetbg/bgf_purple_2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_3.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_4.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_5.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_6.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:39]bigbg/herogetbg/bgf_purple_1.png instance: @58ms [INFO:2024-7-5 9:12:39]language/zh/bigbg/herogetbg/bgf_purple_2.png instance: @58ms [INFO:2024-7-5 9:12:39]bigbg/herogetbg/bgf_purple_3.png instance: @58ms [INFO:2024-7-5 9:12:39]bigbg/herogetbg/bgf_purple_4.png instance: @57ms [INFO:2024-7-5 9:12:39]bigbg/herogetbg/bgf_purple_5.png instance: @56ms [INFO:2024-7-5 9:12:39]bigbg/herogetbg/bgf_purple_6.png instance: @56ms [INFO:2024-7-5 9:12:41][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2024-7-5 9:12:42][@logic/extensions/callhero/view/CallHeroGetView.lua:444]:{closure}CallHeroGetView:AddListener [INFO:2024-7-5 9:12:43][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2024-7-5 9:12:43][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-7-5 9:12:43][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2024-7-5 9:12:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/guobaorou_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/100025_guobaorou_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:43][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 9:12:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:43][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:12:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:43][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:12:45][@logic/extensions/callhero/controller/CallHeroController.lua:268]:{_onAllGetViewClosed}_onAllGetViewClosed 1 [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionCloseViews [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionEnterMainScene [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionSetGuideFlag [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionCloseViews [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionEnterMainScene [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionSetGuideFlag [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10707 skip: 0 [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10708 [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10708 GuideActionTriggerNextGuide [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10708 GuideActionTriggerNextGuide [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:45][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10708 skip: 0 [INFO:2024-7-5 9:12:45][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionCloseViews:17: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/callhero/view/CallHeroGetView:549: in function '_closeAndDispatchEvent' logic/extensions/callhero/view/CallHeroGetView:522: in function [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:45][@logic/scene/callhero/interaction/CallHeroSceneInteraction.lua:45]:{onExitScene}CallHeroSceneInteraction:onExitScene [INFO:2024-7-5 9:12:45][@logic/extensions/callhero/view/CallHeroEnterView.lua:67]:{onExit}CallHeroEnterView:onExit stack traceback: logic/extensions/callhero/view/CallHeroEnterView:67: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/scene/callhero/interaction/CallHeroSceneInteraction:57: in function 'onExitScene' frameworkext/scene/SceneBase:126: in function 'onExit' logic/scene/SceneMgr:240: in function '_realEnter' logic/scene/SceneMgr:232: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/callhero/view/CallHeroGetView:549: in function '_closeAndDispatchEvent' logic/extensions/callhero/view/CallHeroGetView:522: in function [INFO:2024-7-5 9:12:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:45][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=4,id=103 [INFO:2024-7-5 9:12:45][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:12:45][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:45][@logic/extensions/callhero/view/CallHeroEnterView.lua:87]:{destroyUI}CallHeroEnterView:destroyUI stack traceback: logic/extensions/callhero/view/CallHeroEnterView:87: in function 'destroyUI' logic/common/logic/FrameworkReLogicMgr:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/view/ViewMgr:97: in function 'destroy' frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'onTick' logic/scene/SceneMgr:249: in function '_realEnter' logic/scene/SceneMgr:232: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/callhero/view/CallHeroGetView:549: in function '_closeAndDispatchEvent' logic/extensions/callhero/view/CallHeroGetView:522: in function [INFO:2024-7-5 9:12:45][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:45][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_3_0 [INFO:2024-7-5 9:12:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 0 [INFO:2024-7-5 9:12:45][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:45][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:12:45][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45]DestroyUnusedResources:125,3,time=,paths: [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10010758414865 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 56 1 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10010758414865 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 57 1 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 58 1 [INFO:2024-7-5 9:12:45][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-7-5 9:12:45][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_0 [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.25045533850789 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 59 1 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.25045533850789 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 60 1 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: 0 } [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 61 1 [INFO:2024-7-5 9:12:45][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_3_0 [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10801 [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionFindGO [INFO:2024-7-5 9:12:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.20013946294785 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 62 1 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.20013946294785 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 63 1 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.083158500492573 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 64 1 [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @33ms [INFO:2024-7-5 9:12:45]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms [INFO:2024-7-5 9:12:45][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-7-5 9:12:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:45][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-7-5 9:12:45][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-7-5 9:12:45][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-7-5 9:12:45][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [WARN:2024-7-5 9:12:45][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:12:45][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:45][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:12:45][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:12:45][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:45][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:12:45][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:12:45][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:45][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 24 time: 18000 [INFO:2024-7-5 9:12:45][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-7-5 9:12:45][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2024-7-5 9:12:45][@logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270013.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 11 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2024-7-5 9:12:45][@logic/extensions/guide/controller/GuideController.lua:103]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2024-7-5 9:12:45][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:105: One key finish guide 49 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:105: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionFindGO:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:12:45][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-7-5 9:12:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 12 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionPlayAudio [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenMask [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenArrow [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenInstruction [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-7-5 9:12:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 WaitGuideActionClickMask [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100002_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_190.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_190.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_31.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_32.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:45]language/zh/bigbg/fb_icon/huodong.png instance: @28ms [INFO:2024-7-5 9:12:45][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.12573225237429 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetMonthCardInfoReply 65 1 [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 12 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=-2,size=8 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=283 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=216 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:45]bigbg/headicon_q/11100002_head_q.png instance: @61ms [INFO:2024-7-5 9:12:45]bigbg/user_headoutline/11110001_user_headoutline.png instance: @61ms [INFO:2024-7-5 9:12:45]bigbg/main_icon/icon_190.png instance: @61ms [INFO:2024-7-5 9:12:45]language/zh/bigbg/main_icon/wordicon_190.png instance: @61ms [INFO:2024-7-5 9:12:45]bigbg/main_icon/icon_31.png instance: @60ms [INFO:2024-7-5 9:12:45]language/zh/bigbg/main_icon/wordicon_32.png instance: @60ms [INFO:2024-7-5 9:12:45]bigbg/main_icon/yiweishixin.png instance: @60ms [INFO:2024-7-5 9:12:45]bigbg/guide/guide_instruction1.png instance: @26ms [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.15916412882507 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetWeeklyCardInfoReply 66 1 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.15916412882507 移走了序号= 1 的消息,当前队列数量= 10 || 0 SystemEnterLogReply 67 1 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.15916412882507 移走了序号= 1 的消息,当前队列数量= 9 || -2 GetTopupInfoReply 68 1 [INFO:2024-7-5 9:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:45][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:45]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=25 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11601 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.19251600466669 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetGiftBagInfoReply 69 1 [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 9 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:45]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-7-5 9:12:45]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.19251600466669 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetJinyumantangInfoReply 70 1 [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 10000 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 157 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 158 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 159 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 160 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 161 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 162 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 163 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 164 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2024-7-5 9:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-7-5 9:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.19251600466669 移走了序号= 1 的消息,当前队列数量= 7 || 0 SummonPoolReply 71 1 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-7-5 9:12:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.22586588002741 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 72 1 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:12:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.22586588002741 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMysteryStoreInfoReply 73 1 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-7-5 9:12:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.22586588002741 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get137InfosReply 74 1 [INFO:2024-7-5 9:12:46]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16442204453051 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 75 1 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 76 1 [INFO:2024-7-5 9:12:46][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_-1 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:12:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.16442204453051 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 77 1 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1720141918591 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-7-5 9:12:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.16686383634806 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 78 1 [INFO:2024-7-5 9:12:46][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-7-5 9:12:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.10008008405566 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 79 1 [INFO:2024-7-5 9:12:46][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-7-5 9:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:46]language/zh/bigbg/banner/banner1054.png instance: @65ms [INFO:2024-7-5 9:12:46][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:46][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 15 [INFO:2024-7-5 9:12:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionFindGO [INFO:2024-7-5 9:12:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionPlayAudio [INFO:2024-7-5 9:12:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenMask [INFO:2024-7-5 9:12:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenArrow [INFO:2024-7-5 9:12:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenInstruction [INFO:2024-7-5 9:12:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 WaitGuideActionClickMask [INFO:2024-7-5 9:12:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10801 skip: 0 [INFO:2024-7-5 9:12:46]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2024-7-5 9:12:46]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10802 [INFO:2024-7-5 9:12:46]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionFindGO [INFO:2024-7-5 9:12:46]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:46]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:46]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_kitchen isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/teamview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/teamview_new.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/team/teamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/team/teamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:46]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 4 [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:12:47]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-7-5 9:12:47]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-7-5 9:12:47][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.1000495441258 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 80 1 [INFO:2024-7-5 9:12:47]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:47]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099768001586199 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 81 1 [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099768001586199 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 82 1 [INFO:2024-7-5 9:12:47]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=23 [INFO:2024-7-5 9:12:47]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2024-7-5 9:12:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionPlayAudio [INFO:2024-7-5 9:12:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenMask [INFO:2024-7-5 9:12:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenArrow [INFO:2024-7-5 9:12:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenInstruction [INFO:2024-7-5 9:12:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 WaitGuideActionClickMask [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-7-5 9:12:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 83 1 [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:12:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-7-5 9:12:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.10004112496972 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 84 1 [INFO:2024-7-5 9:12:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:47]bigbg/guide/guide_instruction2.png instance: @65ms [INFO:2024-7-5 9:12:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionFindGO [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionPlayAudio [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenMask [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenArrow [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenInstruction [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 WaitGuideActionClickMask [INFO:2024-7-5 9:12:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10802 skip: 0 [INFO:2024-7-5 9:12:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:49]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10803 [INFO:2024-7-5 9:12:49]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionFindGO [INFO:2024-7-5 9:12:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:49]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:49]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3 [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:49]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-7-5 9:12:49]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:49]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:49][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2024-7-5 9:12:49]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:12:49]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066668748855591 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 85 1 [INFO:2024-7-5 9:12:49]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:49]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=118 [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionPlayAudio [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenMask [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenArrow [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenInstruction [INFO:2024-7-5 9:12:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 WaitGuideActionClickMask [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10001670569181 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 86 1 [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-7-5 9:12:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.066667914390564 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 87 1 [INFO:2024-7-5 9:12:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100025_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100001_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:49]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:12:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10002270713449 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 88 1 [INFO:2024-7-5 9:12:49]bigbg/headicon_square/100025_head_square.png instance: @51ms [INFO:2024-7-5 9:12:49]bigbg/headicon_square/100001_head_square.png instance: @51ms [INFO:2024-7-5 9:12:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionFindGO [INFO:2024-7-5 9:12:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionPlayAudio [INFO:2024-7-5 9:12:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenMask [INFO:2024-7-5 9:12:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenArrow [INFO:2024-7-5 9:12:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenInstruction [INFO:2024-7-5 9:12:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 WaitGuideActionClickMask [INFO:2024-7-5 9:12:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:12:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10803 skip: 0 [INFO:2024-7-5 9:12:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:12:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10804 [INFO:2024-7-5 9:12:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionFindGO [INFO:2024-7-5 9:12:50]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:50]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionOpenMask [INFO:2024-7-5 9:12:50]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:50]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionOpenArrow [INFO:2024-7-5 9:12:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 WaitGuideActionClickMask [INFO:2024-7-5 9:12:50]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066400293260813 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 90 1 [INFO:2024-7-5 9:12:50]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099798999726772 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 91 1 [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 2000 [INFO:2024-7-5 9:12:51]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:12:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:51][@logic/extensions/guide/controller/GuideController.lua:277]:{func}指引_3_10804, 附加协议_8-2 [INFO:2024-7-5 9:12:51][@logic/extensions/guide/controller/GuideController.lua:278]:{func}目标步骤_10804 [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 3710002 formationId: 1 index: 0 guideId: 3 stepId: 10804 typeId: 1 [INFO:2024-7-5 9:12:51]==> Sender Auto Serialize Message,extId=8,cmd=2,size=25 [INFO:2024-7-5 9:12:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:51]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10012712702155 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 92 1 [INFO:2024-7-5 9:12:51]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=34 [INFO:2024-7-5 9:12:51]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=234 [INFO:2024-7-5 9:12:51]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=26 [INFO:2024-7-5 9:12:51]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=15 [INFO:2024-7-5 9:12:51]<== Receiver Message, socketClient version=1,extId=8,cmd=2,status=0,size=8 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 3710002 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 93 1 [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014004 [INFO:2024-7-5 9:12:51]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:12:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710002 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141956264 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 94 1 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 744 infos { id: 3710002 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 95 1 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: 10804 } [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 96 1 [INFO:2024-7-5 9:12:51][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_3_10804 [INFO:2024-7-5 9:12:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionFindGO [INFO:2024-7-5 9:12:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionOpenMask [INFO:2024-7-5 9:12:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionOpenArrow [INFO:2024-7-5 9:12:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 WaitGuideActionClickMask [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10804 skip: 0 [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10805 [INFO:2024-7-5 9:12:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionFindGO [INFO:2024-7-5 9:12:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionPlayAudio [INFO:2024-7-5 9:12:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenMask [INFO:2024-7-5 9:12:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenArrow [INFO:2024-7-5 9:12:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenInstruction [INFO:2024-7-5 9:12:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 WaitGuideActionClickMask [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.1667529605329 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 97 1 [WARN:2024-7-5 9:12:51][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2024-7-5 9:12:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:51]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=67 [INFO:2024-7-5 9:12:51]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 98 1 [INFO:2024-7-5 9:12:51][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:51][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:51][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:51][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.066554836928844 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 99 1 [INFO:2024-7-5 9:12:51]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:51]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066706709563732 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 100 1 [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066706709563732 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 101 1 [INFO:2024-7-5 9:12:52][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1 [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:52]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-7-5 9:12:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:52][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2024-7-5 9:12:52]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:12:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionFindGO [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionPlayAudio [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenMask [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenArrow [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenInstruction [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 WaitGuideActionClickMask [INFO:2024-7-5 9:12:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10805 skip: 0 [INFO:2024-7-5 9:12:52]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10806 [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionFindGO [INFO:2024-7-5 9:12:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:52]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:52]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=122 [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-7-5 9:12:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.10008116438985 移走了序号= 1 的消息,当前队列数量= 3 || 0 HeroCharacterInfoListReply 102 1 [INFO:2024-7-5 9:12:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:52]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:12:52]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:52]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:12:52][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13338558003306 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 103 1 [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.098170913755894 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 104 1 [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.098170913755894 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 105 1 [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionPlayAudio [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenMask [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenArrow [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenInstruction [INFO:2024-7-5 9:12:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 WaitGuideActionClickMask [INFO:2024-7-5 9:12:53][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionFindGO [INFO:2024-7-5 9:12:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionPlayAudio [INFO:2024-7-5 9:12:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenMask [INFO:2024-7-5 9:12:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenArrow [INFO:2024-7-5 9:12:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenInstruction [INFO:2024-7-5 9:12:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 WaitGuideActionClickMask [INFO:2024-7-5 9:12:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:12:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10806 skip: 0 [INFO:2024-7-5 9:12:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:12:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10807 [INFO:2024-7-5 9:12:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionFindGO [INFO:2024-7-5 9:12:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionOpenMask [INFO:2024-7-5 9:12:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionOpenArrow [INFO:2024-7-5 9:12:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 WaitGuideActionClickMask [INFO:2024-7-5 9:12:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:53]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:53]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:53]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:53]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066649541258812 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 106 1 [INFO:2024-7-5 9:12:53]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.100037291646 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 107 1 [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 2000 [INFO:2024-7-5 9:12:54]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:12:54]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:54][@logic/extensions/guide/controller/GuideController.lua:277]:{func}指引_3_10807, 附加协议_8-2 [INFO:2024-7-5 9:12:54][@logic/extensions/guide/controller/GuideController.lua:278]:{func}目标步骤_10807 [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 3710001 formationId: 1 index: 1 guideId: 3 stepId: 10807 typeId: 1 [INFO:2024-7-5 9:12:54]==> Sender Auto Serialize Message,extId=8,cmd=2,size=25 [INFO:2024-7-5 9:12:54]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:54]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.1000603325665 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 108 1 [INFO:2024-7-5 9:12:54]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=45 [INFO:2024-7-5 9:12:54]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=245 [INFO:2024-7-5 9:12:54]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=26 [INFO:2024-7-5 9:12:54]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:12:54]<== Receiver Message, socketClient version=1,extId=8,cmd=2,status=0,size=8 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 3710002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3710001 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 109 1 [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000004 [INFO:2024-7-5 9:12:54]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:12:54]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710001 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141936113 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 110 1 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 744 infos { id: 3710001 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 111 1 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: -1 } [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 112 1 [INFO:2024-7-5 9:12:54][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_3_-1 [INFO:2024-7-5 9:12:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionFindGO [INFO:2024-7-5 9:12:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionOpenMask [INFO:2024-7-5 9:12:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionOpenArrow [INFO:2024-7-5 9:12:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 WaitGuideActionClickMask [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10807 skip: 0 [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10808 [INFO:2024-7-5 9:12:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionFindGO [INFO:2024-7-5 9:12:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionOpenMask [INFO:2024-7-5 9:12:54]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:54]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:54]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:54]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionOpenArrow [INFO:2024-7-5 9:12:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 WaitGuideActionClickMask [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.16651208326221 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 113 1 [WARN:2024-7-5 9:12:54][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2024-7-5 9:12:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:54]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=67 [INFO:2024-7-5 9:12:54]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 114 1 [INFO:2024-7-5 9:12:54][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:12:54][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:12:54][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:12:54][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.066711373627186 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 115 1 [INFO:2024-7-5 9:12:54]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:54]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066725499927998 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 116 1 [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066725499927998 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 117 1 [INFO:2024-7-5 9:12:55][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 3 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [WARN:2024-7-5 9:12:55][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:12:55][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:55][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:12:55][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:12:55][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:55][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:12:55][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:12:55][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:12:55][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2024-7-5 9:12:55]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:12:55][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-7-5 9:12:55][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2024-7-5 9:12:55][@logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-7-5 9:12:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionFindGO [INFO:2024-7-5 9:12:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionOpenMask [INFO:2024-7-5 9:12:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionOpenArrow [INFO:2024-7-5 9:12:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 WaitGuideActionClickMask [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 11 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10808 skip: 0 [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 12 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10809 [INFO:2024-7-5 9:12:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10809 GuideActionTriggerNextGuide [INFO:2024-7-5 9:12:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10809 GuideActionTriggerNextGuide [INFO:2024-7-5 9:12:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:55][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 13 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 14 [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10809 skip: 0 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.033282041549683 移走了序号= 1 的消息,当前队列数量= 13 || 0 SystemEnterLogReply 118 1 [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:55]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:55]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.13319333270192 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 119 1 [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-7-5 9:12:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.13319333270192 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetWeeklyCardInfoReply 120 1 [INFO:2024-7-5 9:12:55]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-7-5 9:12:55]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=-2,size=8 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=283 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=216 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_4_0 [INFO:2024-7-5 9:12:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 13 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 0 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.16657595708966 移走了序号= 1 的消息,当前队列数量= 12 || -2 GetTopupInfoReply 121 1 [INFO:2024-7-5 9:12:56]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:12:56]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11601 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.16657595708966 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetGiftBagInfoReply 122 1 [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 12 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-7-5 9:12:56]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.16657595708966 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 123 1 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=25 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 10000 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 157 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 158 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 159 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 160 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 161 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 162 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 163 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 164 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.19991491362453 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 124 1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.19991491362453 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 125 1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.19991491362453 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 126 1 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.23332883045077 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 127 1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.20004678890109 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 0 1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.20004678890109 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideStartReply 1 1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 2 1 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_0 [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 9:12:56]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:56]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/controller/GuideController.lua:103]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2024-7-5 9:12:56][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:105: One key finish guide 49 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:105: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:260: in function 'execNextStep' logic/extensions/guide/agent/GuideAgent:68: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-7-5 9:12:56]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:12:56]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 8 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.23336937278509 移走了序号= 1 的消息,当前队列数量= 7 || 0 FinishGuideReply 3 1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:56]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-7-5 9:12:56]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23336937278509 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 4 1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1720141918591 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.16680112481117 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 5 1 [INFO:2024-7-5 9:12:56][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 4 stepId: 0 } [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 6 1 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_4_0 [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10901 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionFindGO [INFO:2024-7-5 9:12:56]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:12:56]||||| Sender socketClient version=1 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionPlayAudio [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenMask [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenArrow [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenInstruction [INFO:2024-7-5 9:12:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 WaitGuideActionClickMask [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.13341850042343 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 7 1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.16678804159164 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 8 1 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066712584346533 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 9 1 [INFO:2024-7-5 9:12:56]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10009450092912 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 10 1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 11 1 [INFO:2024-7-5 9:12:56][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_-1 [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.10009450092912 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 12 1 [INFO:2024-7-5 9:12:56][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10009104013443 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 13 1 [INFO:2024-7-5 9:12:56][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:12:57][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:12:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1000.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:12:59]language/zh/bigbg/banner/banner1000.png instance: @63ms [INFO:2024-7-5 9:13:0][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/main/view/MainView:321: in function [INFO:2024-7-5 9:13:0][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-7-5 9:13:0][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:13:0][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:13:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionFindGO [INFO:2024-7-5 9:13:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionPlayAudio [INFO:2024-7-5 9:13:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenMask [INFO:2024-7-5 9:13:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenArrow [INFO:2024-7-5 9:13:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenInstruction [INFO:2024-7-5 9:13:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 WaitGuideActionClickMask [INFO:2024-7-5 9:13:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10901 skip: 0 [INFO:2024-7-5 9:13:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10902 [INFO:2024-7-5 9:13:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionFindGO [INFO:2024-7-5 9:13:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:0]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:0]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:0]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:0]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:0]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:0][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:13:0][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:13:0][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:13:0]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:0]DestroyUnusedResources:68,3,time=,paths: [INFO:2024-7-5 9:13:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10010499879718 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 15 1 [INFO:2024-7-5 9:13:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10010499879718 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 16 1 [INFO:2024-7-5 9:13:1][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2024-7-5 9:13:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @33ms [INFO:2024-7-5 9:13:1]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @203ms [WARN:2024-7-5 9:13:1][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:624: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-7-5 9:13:1][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-7-5 9:13:1][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:13:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-7-5 9:13:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:13:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:1]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:13:1]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:1]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:13:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionPlayAudio [INFO:2024-7-5 9:13:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenMask [INFO:2024-7-5 9:13:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenArrow [INFO:2024-7-5 9:13:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenInstruction [INFO:2024-7-5 9:13:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 WaitGuideActionClickMask [INFO:2024-7-5 9:13:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:13:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:13:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.26695879548788 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 17 1 [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270011.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:1]bigbg/guide/guide_instruction2.png instance: @66ms [INFO:2024-7-5 9:13:2][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:13:2][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:55]:{closure}TCL1 1 1 10001 [WARN:2024-7-5 9:13:2][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:61]:{closure}TCL2 1 true table: 0x0150ffb0b0 { 1 = 10001, 2 = "榕城春愿聚", 3 = 1, 4 = 1, 5 = "1.5#0", 6 = 0, 7 = "", 8 = "main_10001", 9 = "", 10 = 1, 11 = 1100001, 12 = "第1章", 13 = 1, 14 = 1, 15 = 0, 16 = 1, 17 = 0, 18 = 0, 19 = 0, 20 = "", __index = function: 0x0150ff2668, } [WARN:2024-7-5 9:13:2][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:68]:{closure}TCL3 10001 true [INFO:2024-7-5 9:13:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 16 当前队列数量= 1 [INFO:2024-7-5 9:13:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MarkFirstInDungeonRequest [INFO:2024-7-5 9:13:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 [INFO:2024-7-5 9:13:2]==> Sender Auto Serialize Message,extId=31,cmd=16,size=12 [INFO:2024-7-5 9:13:2]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chapterbegineffect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chapter/chapterbegineffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:2]<== Receiver Message, socketClient version=1,extId=31,cmd=16,status=0,size=8 [INFO:2024-7-5 9:13:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MarkFirstInDungeonReply <--- [INFO:2024-7-5 9:13:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 16 所需时间单位秒 = 0.10004904121161 移走了序号= 1 的消息,当前队列数量= 0 || 0 MarkFirstInDungeonReply 18 1 [INFO:2024-7-5 9:13:3]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @68ms [INFO:2024-7-5 9:13:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/chapteropeneffectbigbg/title_10001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/chapteropeneffectbigbg/content_10001_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/chapteropeneffectbigbg/content_10001_2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/hero_10001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/chapteropeneffectbigbg/chapter_tit_01.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:3]bigbg/chapteropeneffectbigbg/bg.jpg instance: @65ms [INFO:2024-7-5 9:13:3]language/zh/bigbg/chapteropeneffectbigbg/title_10001.png instance: @65ms [INFO:2024-7-5 9:13:3]language/zh/bigbg/chapteropeneffectbigbg/content_10001_1.png instance: @65ms [INFO:2024-7-5 9:13:3]language/zh/bigbg/chapteropeneffectbigbg/content_10001_2.png instance: @65ms [INFO:2024-7-5 9:13:3]bigbg/chapteropeneffectbigbg/hero_10001.png instance: @64ms [INFO:2024-7-5 9:13:3]language/zh/bigbg/chapteropeneffectbigbg/chapter_tit_01.png instance: @64ms [INFO:2024-7-5 9:13:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionFindGO [INFO:2024-7-5 9:13:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionPlayAudio [INFO:2024-7-5 9:13:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenMask [INFO:2024-7-5 9:13:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenArrow [INFO:2024-7-5 9:13:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenInstruction [INFO:2024-7-5 9:13:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 WaitGuideActionClickMask [INFO:2024-7-5 9:13:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10902 skip: 0 [INFO:2024-7-5 9:13:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10903 [INFO:2024-7-5 9:13:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10903 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:13:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:3]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066631622612476 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 19 1 [INFO:2024-7-5 9:13:3]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099988665431738 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 20 1 [INFO:2024-7-5 9:13:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10903 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:13:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-7-5 9:13:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:13:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:8]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:13:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:8]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:13:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:13:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:13:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.066701501607895 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 21 1 [INFO:2024-7-5 9:13:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10903 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:13:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10903 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:13:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10903 skip: 0 [INFO:2024-7-5 9:13:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:9]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:9]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10904 [INFO:2024-7-5 9:13:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionFindGO [INFO:2024-7-5 9:13:9]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:9]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionPlayAudio [INFO:2024-7-5 9:13:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenMask [INFO:2024-7-5 9:13:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenArrow [INFO:2024-7-5 9:13:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenInstruction [INFO:2024-7-5 9:13:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 WaitGuideActionClickMask [INFO:2024-7-5 9:13:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:9]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066747084259987 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 22 1 [INFO:2024-7-5 9:13:9]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:9]bigbg/guide/guide_instruction1.png instance: @65ms [INFO:2024-7-5 9:13:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10016087442636 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 23 1 [INFO:2024-7-5 9:13:9][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:13:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionFindGO [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionPlayAudio [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenMask [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenArrow [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenInstruction [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 WaitGuideActionClickMask [INFO:2024-7-5 9:13:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10904 skip: 0 [INFO:2024-7-5 9:13:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:10]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10905 [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionFindGO [INFO:2024-7-5 9:13:10]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 70 1 当前队列数量= 3 [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetConsumeItemRequest [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:10]==> Sender Auto Serialize Message,extId=70,cmd=1,size=9 [INFO:2024-7-5 9:13:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.071661207824945 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 24 1 [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:10]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:10]bigbg/itemicon/1000340.png instance: @26ms [INFO:2024-7-5 9:13:10]bigbg/itemicon/1000001.png instance: @26ms [INFO:2024-7-5 9:13:10]bigbg/headicon_small/130014_head_small.png instance: @26ms [INFO:2024-7-5 9:13:10][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:13:10]<== Receiver Message, socketClient version=1,extId=70,cmd=1,status=0,size=8 [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionPlayAudio [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenMask [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenArrow [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenInstruction [INFO:2024-7-5 9:13:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 WaitGuideActionClickMask [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10001833364367 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 25 1 [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetConsumeItemReply <--- [INFO:2024-7-5 9:13:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 70 1 所需时间单位秒 = 0.066801875829697 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetConsumeItemReply 26 1 [INFO:2024-7-5 9:13:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2024-7-5 9:13:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2024-7-5 9:13:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001011 [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionFindGO [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionPlayAudio [INFO:2024-7-5 9:13:11]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenMask [INFO:2024-7-5 9:13:11]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenArrow [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenInstruction [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 WaitGuideActionClickMask [INFO:2024-7-5 9:13:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:13:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10905 skip: 0 [INFO:2024-7-5 9:13:11]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:11]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:13:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10906 [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionFindGO [INFO:2024-7-5 9:13:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:11]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:11]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 4 [INFO:2024-7-5 9:13:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-7-5 9:13:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:13:11]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-7-5 9:13:11]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:11]bigbg/itemicon/1000305.png instance: @15ms [INFO:2024-7-5 9:13:11]bigbg/itemicon/10000242.png instance: @15ms [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionPlayAudio [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenMask [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenArrow [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenInstruction [INFO:2024-7-5 9:13:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 WaitGuideActionClickMask [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:12]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=774 [INFO:2024-7-5 9:13:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -1 name: 鹄羹 level: 1 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 30786 name: npt20test751 level: 1 type: 2 logoutTime: 1720083920681 cd: 0 hero { heroId: 401917 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 25548 name: npt18test1173 level: 1 type: 2 logoutTime: 1720083915849 cd: 0 hero { heroId: 239601 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 29020 name: npt3test871 level: 1 type: 2 logoutTime: 1720083918659 cd: 0 hero { heroId: 410760 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 34216 name: npt8test777 level: 1 type: 2 logoutTime: 1720083916542 cd: 0 hero { heroId: 392964 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 20726 name: npt7test1260 level: 1 type: 2 logoutTime: 1720083918655 cd: 0 hero { heroId: 247489 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 19620 name: npt10test1111 level: 1 type: 2 logoutTime: 1720083917890 cd: 0 hero { heroId: 247049 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 31504 name: npt3test776 level: 1 type: 2 logoutTime: 1720083921103 cd: 0 hero { heroId: 391805 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 23440 name: npt7test1136 level: 1 type: 2 logoutTime: 1720083919844 cd: 0 hero { heroId: 308865 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2024-7-5 9:13:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2024-7-5 9:13:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.26679612696171 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetAidInfoListReply 28 1 [INFO:2024-7-5 9:13:12]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:12]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:12]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=45 [INFO:2024-7-5 9:13:12]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2024-7-5 9:13:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.2668304592371 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 29 1 [INFO:2024-7-5 9:13:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.2668304592371 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 30 1 [INFO:2024-7-5 9:13:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 3710002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3710001 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-7-5 9:13:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-7-5 9:13:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 31 1 [INFO:2024-7-5 9:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:13:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-7-5 9:13:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.26684637740254 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 32 1 [INFO:2024-7-5 9:13:12]bigbg/headicon_small/100001_head_small.png instance: @60ms [INFO:2024-7-5 9:13:12][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:13:13][@logic/extensions/guide/controller/GuideController.lua:277]:{func}指引_4_10906, 附加协议_31-2 [INFO:2024-7-5 9:13:13][@logic/extensions/guide/controller/GuideController.lua:278]:{func}目标步骤_10926 [INFO:2024-7-5 9:13:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001011 formationId: 1 guideIdE: 4 stepIdE: 10926 [INFO:2024-7-5 9:13:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionFindGO [INFO:2024-7-5 9:13:13]==> Sender Auto Serialize Message,extId=31,cmd=2,size=24 [INFO:2024-7-5 9:13:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionPlayAudio [INFO:2024-7-5 9:13:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenMask [INFO:2024-7-5 9:13:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenArrow [INFO:2024-7-5 9:13:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenInstruction [INFO:2024-7-5 9:13:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 WaitGuideActionClickMask [INFO:2024-7-5 9:13:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10906 skip: 0 [INFO:2024-7-5 9:13:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10907 [INFO:2024-7-5 9:13:13]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10907 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:13:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:13]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:13]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=28 [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010112 battleId: 10010113 triggerId: 113 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-7-5 9:13:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.13353891298175 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 33 1 [INFO:2024-7-5 9:13:13]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:13]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:13][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2024-7-5 9:13:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:13]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:13:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4 [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:13]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:13:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:13][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2024-7-5 9:13:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:13][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=2,id=220008 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbSelectController:240: in function '_onEnterBarrierScene' logic/extensions/fb/controller/FbSelectController:182: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-7-5 9:13:13][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2024-7-5 9:13:13][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:13:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:13:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:13:13]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.15130433067679 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 34 1 [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.15130433067679 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 35 1 [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:13:13][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.051323626190424 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 36 1 [INFO:2024-7-5 9:13:13]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:13:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:13:13][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:13:13][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:13:13]DestroyUnusedResources:70,3,time=,paths: [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:13:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:13:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.10004174988717 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 37 1 [INFO:2024-7-5 9:13:13][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2024-7-5 9:13:13][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil 场景:g-s32_brsl_p 是旧场景 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:113: in function 'onEnter' logic/scene/SceneMgr:278: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010112_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010112_2_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010112_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-7-5 9:13:13][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_plant.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_plant_top.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_ty_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_ty_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/s32_ground_rgb.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/sk.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_hugen_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @34ms [INFO:2024-7-5 9:13:13][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2024-7-5 9:13:13][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-7-5 9:13:13]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @65ms [INFO:2024-7-5 9:13:13][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2024-7-5 9:13:13][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2024-7-5 9:13:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2024-7-5 9:13:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的模型 [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的模型 [INFO:2024-7-5 9:13:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-7-5 9:13:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的头顶ui [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的头顶ui [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的头顶ui [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的模型 [INFO:2024-7-5 9:13:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:13:13][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-7-5 9:13:13][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.1513s [INFO:2024-7-5 9:13:13][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-7-5 9:13:13][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:13:13][@logic/extensions/fb/controller/FbSelectController.lua:257]:{func}进入副本系统, barrierId: 10001011 [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 5 zoneId: nil [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 113 找到: true [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 113 挂点: zdcj_hua_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-7-5 9:13:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:13][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2024-7-5 9:13:13][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:49]:{playStory}playStory storyId: 1000100 [INFO:2024-7-5 9:13:13][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:255: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:255: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:259: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:367: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:13:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:13:13][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/volume/volume_bloom.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 113 go: SceneTrigger_113_4 [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]bigbg/story_bigbg/210006.jpg instance: @16ms [INFO:2024-7-5 9:13:13]bigbg/commonbg/herotasktraceview_bg.jpg instance: @16ms [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:14][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:13:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100 [INFO:2024-7-5 9:13:15]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:13:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 2 [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:15]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-7-5 9:13:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:15][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:64]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2024-7-5 9:13:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3 [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100 barrierId: 10001011 [INFO:2024-7-5 9:13:15]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-7-5 9:13:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10907 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:13:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10907 skip: 0 [INFO:2024-7-5 9:13:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10908 [INFO:2024-7-5 9:13:15]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10908 BattleGuideActionForwardWalking [INFO:2024-7-5 9:13:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:15]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10908 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:13:15]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:13:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.08783808350563 移走了序号= 1 的消息,当前队列数量= 4 || 0 SkipStoryLogReply 38 1 [INFO:2024-7-5 9:13:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:15]bigbg/skill_icon/13000708.png instance: @10ms [INFO:2024-7-5 9:13:15]bigbg/skill_icon/13000707.png instance: @10ms [INFO:2024-7-5 9:13:15]bigbg/skill_icon/13000709.png instance: @10ms [INFO:2024-7-5 9:13:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:15]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2024-7-5 9:13:15]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-7-5 9:13:15]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:15]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-7-5 9:13:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.13347891811281 移走了序号= 1 的消息,当前队列数量= 3 || 0 ManualBattleLogReply 39 1 [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-7-5 9:13:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.13347891811281 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 40 1 [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.13347891811281 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 41 1 [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.16684754285961 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 42 1 [INFO:2024-7-5 9:13:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:18][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 1 0 -14.080714654922 0 -0.3 -15.5 0 0 1.4192853450775 [INFO:2024-7-5 9:13:18][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 1 [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:13:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:18][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:13:18][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:13:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:13:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:13:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:18]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:13:18]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:19]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.06673975288868 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 43 1 [INFO:2024-7-5 9:13:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10908 BattleGuideActionForwardWalking [INFO:2024-7-5 9:13:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10908 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10908 skip: 0 [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10909 [INFO:2024-7-5 9:13:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10909 BattleGuideActionWaitBattleBegin [INFO:2024-7-5 9:13:19]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:19]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:19]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:19]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:13:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:19]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:13:19]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:13:19]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:13:19]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:13:19][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015820bbc8 { } 0 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:13:19][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01582273b0 { } 0 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:13:19][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:13:19]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:19]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=421 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.074765332043171 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 44 1 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.074765332043171 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 45 1 [INFO:2024-7-5 9:13:19]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1160 thp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1162 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 3 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 203 thp: 203 atk: 114 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12209 skinId: 130020 position: 2 baseAttributes { hp: 88 thp: 88 atk: 62 def: 94 critic: 100 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.074765332043171 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 46 1 [INFO:2024-7-5 9:13:19][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1160, "thp":1160, "atk":122, "def":125, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1162, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":3, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":203, "thp":203, "atk":114, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":12209, "skinId":130020, "position":2, "baseAttributes": { "hp":88, "thp":88, "atk":62, "def":94, "critic":100, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10025779157877 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 47 1 [INFO:2024-7-5 9:13:19][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:13:19][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:13:19][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [INFO:2024-7-5 9:13:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10909 BattleGuideActionWaitBattleBegin [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10909 skip: 0 [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:19]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:19]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10910 [INFO:2024-7-5 9:13:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionFindGO [INFO:2024-7-5 9:13:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionOpenMask [INFO:2024-7-5 9:13:19]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionOpenArrow [INFO:2024-7-5 9:13:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 WaitGuideActionClickMask [WARN:2024-7-5 9:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0158816868 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:13:19][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0158816868 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:13:19][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:13:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 3 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:19]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:13:19]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:19]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:19]bigbg/headicon_battle/100025_head_battle.png instance: @31ms [INFO:2024-7-5 9:13:19]bigbg/headicon_battle/100001_head_battle.png instance: @31ms [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066318832337856 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 48 1 [INFO:2024-7-5 9:13:19]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:19]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099680956453085 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 49 1 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.099680956453085 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 50 1 [INFO:2024-7-5 9:13:19][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:13:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:19]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:13:19]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:19]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2024-7-5 9:13:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:13:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066812168806791 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 51 1 [INFO:2024-7-5 9:13:19][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:13:19][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015ea19d20 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:13:19][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:13:20][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-7-5 9:13:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-7-5 9:13:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionFindGO [INFO:2024-7-5 9:13:20]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-7-5 9:13:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionOpenMask [INFO:2024-7-5 9:13:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionOpenArrow [INFO:2024-7-5 9:13:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 WaitGuideActionClickMask [INFO:2024-7-5 9:13:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10910 skip: 0 [INFO:2024-7-5 9:13:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:20]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10911 [INFO:2024-7-5 9:13:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10911 BattleGuideActionWaitBattleTurnBegin [INFO:2024-7-5 9:13:20]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:20]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=147 [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 3 effectNum: 94 additional: 109 additional2: 94 additional3: 94 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 54 additional: 55 additional2: 54 additional3: 54 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 42122212 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 1162 additional2: 0 } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 2 } battleStep { actorType: 1 castorId: 4 actorId: 42122092 actEffect { targetId: 3 effectType: 4 effectNum: 101 additional: 156 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122092 } targetId: 3 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:13:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10009216889739 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 52 1 [INFO:2024-7-5 9:13:20][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":94, "additional":109, "additional2":94, "additional3":94 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":54, "additional":55, "additional2":54, "additional3":54 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":42122212, "actEffect": [ { "targetId":2, "effectType":1, "effectNum":0, "additional":1162, "additional2":0 }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":2 }, { "actorType":1, "castorId":4, "actorId":42122092, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":101, "additional":156 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122092 } ], "targetId":3 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015ea19d20 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":109, "targetId":3, "multipleEffectNumReal":0, "additional3":94, "effectNum":94, "multipleEffectNum":0, "effectType":3, "additional2":94 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":55, "targetId":3, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":2, "actorId":42122212, "actEffect": [ { "additional":1162, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":42122212, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":3, "actorId":42122092, "actEffect": [ { "additional":156, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":101, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122092, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":109, "targetId":3, "multipleEffectNumReal":0, "additional3":94, "effectNum":94, "multipleEffectNum":0, "effectType":3, "additional2":94 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [WARN:2024-7-5 9:13:20][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:13:20][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:20]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:20]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10000258311629 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 53 1 [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10000258311629 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 54 1 [INFO:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 203/203 原来有盾: 0 [INFO:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:94/94 本段飘:94 本段扣血:94 本段扣盾:0 [INFO:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 109/203 剩余盾: 0 [WARN:2024-7-5 9:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:13:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:13:21][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:13:21][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-7-5 9:13:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-7-5 9:13:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":55, "targetId":3, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:13:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:13:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:13:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:13:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [WARN:2024-7-5 9:13:21][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:13:21][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 109/203 原来有盾: 0 [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0 [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 55/203 剩余盾: 0 [WARN:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:13:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:13:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122212, "actEffect": [ { "additional":1162, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":42122212, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:13:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122212[13002908] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-7-5 9:13:22][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_1_10010112 show commingEffect show_lajiaochoudoufu_skill2 in action 13002908 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:13:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:13:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 25 [INFO:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:366]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:366]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 35 [INFO:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:366]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[Monster_3_1_10010112][1] 使用技能 42122212 ,令到 3[Monster_3_1_10010112][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 50 [INFO:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:13:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:13:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122092, "actEffect": [ { "additional":156, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":101, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122092, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_2_10010112][2] 用 42122092[13002008] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2024-7-5 9:13:24][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_4_2_10010112 show commingEffect show_bailuoboguai_skill2 in action 13002008 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:13:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:13:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:339]:{func}blood 来了,美术资源对了 [INFO:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 35 [INFO:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:330]:{func}3 原来有 55 血 [INFO:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 被补了 101 血 [INFO:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:335]:{func}3 剩余 156 血 [WARN:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}4[Monster_4_2_10010112][2] 使用技能 42122092 ,令到 4[Monster_4_2_10010112][2] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2024-7-5 9:13:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:13:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-7-5 9:13:26][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:13:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:26]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:13:26]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:26]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:13:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066728081554174 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 56 1 [INFO:2024-7-5 9:13:26][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:13:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:26]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:13:26]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:26]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:13:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066709250211716 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 57 1 [INFO:2024-7-5 9:13:26][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:13:26][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-7-5 9:13:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10911 BattleGuideActionWaitBattleTurnBegin [INFO:2024-7-5 9:13:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10911 skip: 0 [INFO:2024-7-5 9:13:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10912 [INFO:2024-7-5 9:13:26]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionFindGO [INFO:2024-7-5 9:13:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:26]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionPlayAudio [INFO:2024-7-5 9:13:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenMask [INFO:2024-7-5 9:13:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenArrow [INFO:2024-7-5 9:13:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenInstruction [INFO:2024-7-5 9:13:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 WaitGuideActionClickMask [WARN:2024-7-5 9:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01560f2c50 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:13:26][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:13:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:26]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066745292395353 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 58 1 [INFO:2024-7-5 9:13:26]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:26]bigbg/guide/guide_instruction2.png instance: @62ms [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10013804212213 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 59 1 [INFO:2024-7-5 9:13:27][@logic/extensions/battle/view/BattleSelectHeroView.lua:369]:{func}点击头像 -》 heroId:1, skillId:41201200 cellPos:[-333.79998779297,50.600006103516], targetIds:table: 0x015c5bf680 [INFO:2024-7-5 9:13:27][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2024-7-5 9:13:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014005 [INFO:2024-7-5 9:13:27]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:13:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionFindGO [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionPlayAudio [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenMask [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenArrow [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenInstruction [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 WaitGuideActionClickMask [INFO:2024-7-5 9:13:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10912 skip: 0 [INFO:2024-7-5 9:13:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10913 [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionFindGO [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionPlayAudio [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionOpenMask [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionOpenInstruction [INFO:2024-7-5 9:13:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 WaitGuideActionClickMask [INFO:2024-7-5 9:13:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002507.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002508.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002509.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:27]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2024-7-5 9:13:27]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:13:27]bigbg/skill_icon/10002507.png instance: @30ms [INFO:2024-7-5 9:13:27]bigbg/skill_icon/10002508.png instance: @30ms [INFO:2024-7-5 9:13:27]bigbg/skill_icon/10002509.png instance: @30ms [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:13:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 60 1 [INFO:2024-7-5 9:13:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:13:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:13:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:13:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:13:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.099913876503706 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 61 1 [INFO:2024-7-5 9:13:27]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:27]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099912706762552 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 62 1 [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099912706762552 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 63 1 [INFO:2024-7-5 9:13:27][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionFindGO [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionPlayAudio [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionOpenMask [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionOpenInstruction [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 WaitGuideActionClickMask [INFO:2024-7-5 9:13:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10913 skip: 0 [INFO:2024-7-5 9:13:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10914 [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionFindGO [INFO:2024-7-5 9:13:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionPlayAudio [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenMask [INFO:2024-7-5 9:13:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenArrow [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenInstruction [INFO:2024-7-5 9:13:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 WaitGuideActionClickMask [INFO:2024-7-5 9:13:27]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.06609133258462 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 64 1 [INFO:2024-7-5 9:13:27]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099563166499138 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 65 1 [INFO:2024-7-5 9:13:29][@logic/extensions/battle/view/BattleSelectHeroView.lua:369]:{func}点击头像 -》 heroId:2, skillId:41200000 cellPos:[-113,50.600009918213], targetIds:table: 0x015c78d2e0 [INFO:2024-7-5 9:13:29][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2024-7-5 9:13:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000005 [INFO:2024-7-5 9:13:29]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:13:29]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionFindGO [INFO:2024-7-5 9:13:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionPlayAudio [INFO:2024-7-5 9:13:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenMask [INFO:2024-7-5 9:13:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenArrow [INFO:2024-7-5 9:13:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenInstruction [INFO:2024-7-5 9:13:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 WaitGuideActionClickMask [INFO:2024-7-5 9:13:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10914 skip: 0 [INFO:2024-7-5 9:13:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10915 [INFO:2024-7-5 9:13:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 GuideActionFindGO [INFO:2024-7-5 9:13:29]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 GuideActionOpenMask [INFO:2024-7-5 9:13:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:29]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 WaitGuideActionClickMask [INFO:2024-7-5 9:13:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000107.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000108.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000109.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:29]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2024-7-5 9:13:29]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:13:29]bigbg/skill_icon/10000107.png instance: @31ms [INFO:2024-7-5 9:13:29]bigbg/skill_icon/10000108.png instance: @31ms [INFO:2024-7-5 9:13:29]bigbg/skill_icon/10000109.png instance: @31ms [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:13:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 66 1 [INFO:2024-7-5 9:13:29][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:13:29][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:13:29][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:13:29][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:13:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.10007020831108 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 67 1 [INFO:2024-7-5 9:13:29]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:29]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099995914846659 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 68 1 [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099995914846659 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 69 1 [INFO:2024-7-5 9:13:30][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2024-7-5 9:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 GuideActionFindGO [INFO:2024-7-5 9:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 GuideActionOpenMask [INFO:2024-7-5 9:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 WaitGuideActionClickMask [INFO:2024-7-5 9:13:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10915 skip: 0 [INFO:2024-7-5 9:13:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10916 [INFO:2024-7-5 9:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionFindGO [INFO:2024-7-5 9:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionPlayAudio [INFO:2024-7-5 9:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenMask [INFO:2024-7-5 9:13:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:30]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenArrow [INFO:2024-7-5 9:13:30]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenInstruction [INFO:2024-7-5 9:13:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 WaitGuideActionClickMask [INFO:2024-7-5 9:13:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:30]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066685415804386 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 70 1 [INFO:2024-7-5 9:13:30]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:30]bigbg/guide/guide_instruction1.png instance: @64ms [INFO:2024-7-5 9:13:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10000237450004 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 71 1 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":4, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":4, "targetId2":0 } ] } [INFO:2024-7-5 9:13:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 4 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 4 targetId2: 0 } [INFO:2024-7-5 9:13:31]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-7-5 9:13:31]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionFindGO [INFO:2024-7-5 9:13:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionPlayAudio [INFO:2024-7-5 9:13:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenMask [INFO:2024-7-5 9:13:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenArrow [INFO:2024-7-5 9:13:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenInstruction [INFO:2024-7-5 9:13:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 WaitGuideActionClickMask [INFO:2024-7-5 9:13:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10916 skip: 0 [INFO:2024-7-5 9:13:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10917 [INFO:2024-7-5 9:13:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10917 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:13:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:31]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:31]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:31]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=145 [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 66 additional: 22 additional2: 66 additional3: 66 } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 5 } } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 58 additional: 0 additional2: 58 additional3: 58 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 5 } actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 1 effectType: 2 effectNum: 80 additional: 1080 additional2: 80 additional3: 0 } targetId: 1 } isFinish: false round: 2 extraRoundTeamType: 0 } [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:13:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10006966814399 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 72 1 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":66, "additional":22, "additional2":66, "additional3":66 }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":5 } } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":58, "additional":0, "additional2":58, "additional3":58 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":1, "additional":5 }, { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":80, "additional":1080, "additional2":80, "additional3":0 } ], "targetId":1 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01560f2c50 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":22, "targetId":4, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":58, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":5, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":1080, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":80, "multipleEffectNum":0, "effectType":2, "additional2":80 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":22, "targetId":4, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [WARN:2024-7-5 9:13:31][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:13:31][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:31]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:31]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10007237643003 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 73 1 [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10007237643003 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 74 1 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 88/88 原来有盾: 0 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 22/88 剩余盾: 0 [WARN:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 4[Monster_4_2_10010112][2] 增加了一个 buff [301023] [INFO:2024-7-5 9:13:31][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:13:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/lock.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:31]bigbg/bufficon/lock.png instance: @63ms [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:13:32][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:13:32][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":58, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [WARN:2024-7-5 9:13:32][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:13:32][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 22/88 原来有盾: 0 [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:58/58 本段飘:58 本段扣血:58 本段扣盾:0 [INFO:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/88 剩余盾: 0 [WARN:2024-7-5 9:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:13:33][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:13:33][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":5, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[Monster_4_2_10010112][2] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [WARN:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:13:33][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":1080, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":80, "multipleEffectNum":0, "effectType":2, "additional2":80 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下 [WARN:2024-7-5 9:13:33][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:13:33][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 13 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1160/1160 原来有盾: 0 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:80/80 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1080/1160 剩余盾: 0 [WARN:2024-7-5 9:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:13:34][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:13:34][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-7-5 9:13:34][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:13:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:13:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:13:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_2_10010112 [INFO:2024-7-5 9:13:34]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:13:34]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:34]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:13:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:13:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:13:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066758539527655 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 76 1 [INFO:2024-7-5 9:13:34][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:13:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:13:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:13:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:34]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:13:34]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:34]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:13:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2024-7-5 9:13:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:13:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066645998507738 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 77 1 [INFO:2024-7-5 9:13:34][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:13:34][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:13:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:13:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:13:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015c15ad00 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:13:34][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:13:35][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-7-5 9:13:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:13:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:13:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-7-5 9:13:35]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-7-5 9:13:35]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:35]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=98 [INFO:2024-7-5 9:13:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 57 additional: 99 additional2: 57 additional3: 57 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 50 additional: 49 additional2: 50 additional3: 50 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 1 effectType: 2 effectNum: 77 additional: 1003 additional2: 77 additional3: 0 } targetId: 1 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2024-7-5 9:13:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:13:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.099823586642742 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 78 1 [INFO:2024-7-5 9:13:35][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":57, "additional":99, "additional2":57, "additional3":57 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":50, "additional":49, "additional2":50, "additional3":50 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":77, "additional":1003, "additional2":77, "additional3":0 } ], "targetId":1 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:13:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:13:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015c15ad00 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":99, "targetId":3, "multipleEffectNumReal":0, "additional3":57, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":49, "targetId":3, "multipleEffectNumReal":0, "additional3":50, "effectNum":50, "multipleEffectNum":0, "effectType":2, "additional2":50 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":1003, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:13:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2024-7-5 9:13:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":99, "targetId":3, "multipleEffectNumReal":0, "additional3":57, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:13:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:13:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:13:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:13:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [WARN:2024-7-5 9:13:35][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:13:35][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 156/203 原来有盾: 0 [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:57/57 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 99/203 剩余盾: 0 [WARN:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:13:36][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:13:36][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":49, "targetId":3, "multipleEffectNumReal":0, "additional3":50, "effectNum":50, "multipleEffectNum":0, "effectType":2, "additional2":50 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:13:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [WARN:2024-7-5 9:13:36][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:13:36][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 99/203 原来有盾: 0 [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:50/50 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 49/203 剩余盾: 0 [WARN:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:13:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:13:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":1003, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:13:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下 [WARN:2024-7-5 9:13:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:13:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 13 [INFO:2024-7-5 9:13:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1080/1160 原来有盾: 0 [INFO:2024-7-5 9:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:77/77 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2024-7-5 9:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1003/1160 剩余盾: 0 [WARN:2024-7-5 9:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:13:39][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:13:39][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2024-7-5 9:13:39][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:13:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:39]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:13:39]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:39]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:13:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066824417561293 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 79 1 [INFO:2024-7-5 9:13:39][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:13:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:39]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:13:39]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:39]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:13:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066564626991749 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 80 1 [INFO:2024-7-5 9:13:39][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:13:39][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0148f9b508 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:13:39][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:13:39][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-7-5 9:13:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-7-5 9:13:39]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-7-5 9:13:39]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:39]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=61 [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 61 additional: 0 additional2: 61 additional3: 61 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 4 extraRoundTeamType: 0 } [INFO:2024-7-5 9:13:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:13:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10006925091147 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 81 1 [INFO:2024-7-5 9:13:39][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":61, "additional":0, "additional2":61, "additional3":61 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":4, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0148f9b508 { _roundId = 4, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":61, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":61, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:13:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [WARN:2024-7-5 9:13:39][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:13:39][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 49/203 原来有盾: 0 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:61/61 本段飘:61 本段扣血:61 本段扣盾:0 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 0/203 剩余盾: 0 [WARN:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:13:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:13:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:13:40][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2024-7-5 9:13:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:13:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:13:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:13:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:40]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:13:40]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:40]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:13:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:13:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:13:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.06668958440423 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 82 1 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:13:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:13:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:13:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:40]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:13:40]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:40]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:13:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-7-5 9:13:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:13:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066709335893393 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 83 1 [INFO:2024-7-5 9:13:40][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:13:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:13:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:13:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:40]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:13:40]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:40]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:13:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066709831357002 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 84 1 [INFO:2024-7-5 9:13:41][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:13:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_1_10010112 [INFO:2024-7-5 9:13:43][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:13:43][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:13:43][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:13:43][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:43][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:43][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] buffChangeSkinId:nil [INFO:2024-7-5 9:13:43][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] buffChangeSkinId:nil [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010113_4_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的头顶ui [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010113_999_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的头顶ui [INFO:2024-7-5 9:13:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的模型 [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的模型 [INFO:2024-7-5 9:13:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_012.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan2_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_boss_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:43][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2024-7-5 9:13:43][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2024-7-5 9:13:43][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:43][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:43][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010113_999_22203 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:224: in function '_monsterLoadedAndWinActionPlayed' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:200: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/factory/BattleUnitFactory:419: in function '_allUnitLoaded' logic/scene/battle/factory/BattleUnitFactory:374: in function '_oneMonsterLoaded' logic/scene/battle/factory/BattleUnitFactory:394: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:13:43][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0499s [INFO:2024-7-5 9:13:43][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-7-5 9:13:43][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:13:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10917 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:13:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10917 skip: 0 [INFO:2024-7-5 9:13:43]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:43]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10918 [INFO:2024-7-5 9:13:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10918 BattleGuideActionForwardWalking [INFO:2024-7-5 9:13:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10918 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:13:43]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:43]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:43][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:43][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:43][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-7-5 9:13:43]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066694125533104 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 85 1 [INFO:2024-7-5 9:13:43]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10003962367773 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 86 1 [INFO:2024-7-5 9:13:49][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 2 1 -50.100201320648 0 -0.3 -51.5 0 0 1.3997986793518 [INFO:2024-7-5 9:13:49][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 2 [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:13:49][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:13:49][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010113_4_22203 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:13:49][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:13:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:49]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:13:49]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:49]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:13:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066607125103474 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 88 1 [INFO:2024-7-5 9:13:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10918 BattleGuideActionForwardWalking [INFO:2024-7-5 9:13:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10918 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:13:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10918 skip: 0 [INFO:2024-7-5 9:13:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10919 [INFO:2024-7-5 9:13:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10919 BattleGuideActionWaitBattleBegin [INFO:2024-7-5 9:13:49]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:49]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:49]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:13:49]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:13:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:49]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:13:49]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:49]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:13:49]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:13:49]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 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9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 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9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 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9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:13:49][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015991a078 { } 0 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:13:49][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0159913448 { } 0 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:13:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:13:50]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.07053766399622 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 89 1 [INFO:2024-7-5 9:13:50]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=375 [INFO:2024-7-5 9:13:50]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099828414618969 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 90 1 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1003 thp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1162 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 3 modelId: 22203 skinId: 130014 position: 4 baseAttributes { hp: 383 thp: 383 atk: 98 def: 105 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222031 position: 1 CD: 0 } skillInfo { skillId: 42222032 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 42222134 position: 3 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301026 duration: 1 id: 4 } } targetId: 0 } isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.099828414618969 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 91 1 [INFO:2024-7-5 9:13:50][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1003, "thp":1160, "atk":122, "def":125, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1162, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":3, "modelId":22203, "skinId":130014, "position":4, "baseAttributes": { "hp":383, "thp":383, "atk":98, "def":105, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222031, "position":1, "CD":0 }, { "skillId":42222032, "position":2, "CD":0, "maxCD":3 }, { "skillId":42222134, "position":3, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.099828414618969 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 92 1 [INFO:2024-7-5 9:13:50][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:13:50][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:13:50][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [INFO:2024-7-5 9:13:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10919 BattleGuideActionWaitBattleBegin [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10919 skip: 0 [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:13:50]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:13:50]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10926 [INFO:2024-7-5 9:13:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10926 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:13:50]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [WARN:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2024-7-5 9:13:50]||||| Sender socketClient version=1 [WARN:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015d6c2fa8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:13:50][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015d6c2fa8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_4_10010113][4] 增加了一个 buff [301026] [INFO:2024-7-5 9:13:50][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2024-7-5 9:13:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune_pur_0.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:13:50]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066647335886955 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 93 1 [INFO:2024-7-5 9:13:50]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:13:50]bigbg/bufficon/immune_pur_0.png instance: @63ms [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10003696009517 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 94 1 [WARN:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2024-7-5 9:13:50][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:13:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:50]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:13:50]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:50]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066647708415985 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 95 1 [INFO:2024-7-5 9:13:50][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:13:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:13:50]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:13:50]||||| Sender socketClient version=1 [INFO:2024-7-5 9:13:50]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2024-7-5 9:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:13:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066681332886219 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 96 1 [INFO:2024-7-5 9:13:50][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:13:50][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:13:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015d2305f8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:13:50][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:14:9][@logic/extensions/battle/view/BattleSelectHeroView.lua:369]:{func}点击头像 -》 heroId:1, skillId:41201200 cellPos:[-333.79998779297,50.600006103516], targetIds:table: 0x015da72a80 [INFO:2024-7-5 9:14:9][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2024-7-5 9:14:10][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2024-7-5 9:14:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:10][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201202, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-7-5 9:14:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:14:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:14:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201202 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-7-5 9:14:10]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-7-5 9:14:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:10]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=224 [INFO:2024-7-5 9:14:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 3 effectType: 2 effectNum: 153 additional: 230 additional2: 153 additional3: 153 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 5 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 79 additional: 151 additional2: 79 additional3: 79 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 5 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 5 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222032 actEffect { targetId: 2 effectType: 2 effectNum: 125 additional: 1037 additional2: 125 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 6 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 7 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42222032 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } [INFO:2024-7-5 9:14:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:14:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10002216696739 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 99 1 [INFO:2024-7-5 9:14:10][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":153, "additional":230, "additional2":153, "additional3":153 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":5 } }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":79, "additional":151, "additional2":79, "additional3":79 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":5, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":5 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222032, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":125, "additional":1037, "additional2":125, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":6 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":7 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42222032 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:14:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:14:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015d2305f8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":230, "targetId":3, "multipleEffectNumReal":0, "additional3":153, "effectNum":153, "multipleEffectNum":0, "effectType":2, "additional2":153 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":5, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":151, "targetId":3, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":2, "actorId":42222032, "actEffect": [ { "additional":1037, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":125, "multipleEffectNum":0, "effectType":2, "additional2":125 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:14:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-7-5 9:14:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-7-5 9:14:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:14:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014006 [INFO:2024-7-5 9:14:10][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2024-7-5 9:14:10]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:14:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:10]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-7-5 9:14:10]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:14:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:14:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:14:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 100 1 [INFO:2024-7-5 9:14:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:14:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:14:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:14:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:14:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:14:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.066541831940413 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 101 1 [INFO:2024-7-5 9:14:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":230, "targetId":3, "multipleEffectNumReal":0, "additional3":153, "effectNum":153, "multipleEffectNum":0, "effectType":2, "additional2":153 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":5, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:14:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:14:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:14:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-7-5 9:14:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2024-7-5 9:14:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2024-7-5 9:14:12][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):beginReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:14:12][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill3 in action 10002509 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-7-5 9:14:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:14:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 205 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 383/383 原来有盾: 0 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:15/153 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 368/383 剩余盾: 0 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 206 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 215 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 368/383 原来有盾: 0 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:30/153 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 353/383 剩余盾: 0 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 216 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:14:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 225 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 353/383 原来有盾: 0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:45/153 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 338/383 剩余盾: 0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 226 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 235 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 338/383 原来有盾: 0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:60/153 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 323/383 剩余盾: 0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 236 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 243 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 323/383 原来有盾: 0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:75/153 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 308/383 剩余盾: 0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 244 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.3 1 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 250 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 308/383 原来有盾: 0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:90/153 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 293/383 剩余盾: 0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 251 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.5 0.3 1 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 255 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 293/383 原来有盾: 0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:153/153 本段飘:63 本段扣血:63 本段扣盾:0 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 230/383 剩余盾: 0 [WARN:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301015] [INFO:2024-7-5 9:14:18][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:14:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 256 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:14:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.8 0.5 1 [INFO:2024-7-5 9:14:19]bigbg/bufficon/def_less.png instance: @64ms [INFO:2024-7-5 9:14:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 260 [INFO:2024-7-5 9:14:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:14:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 268 [INFO:2024-7-5 9:14:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}【开大】 干完了一个 [INFO:2024-7-5 9:14:19][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:279: in function 'execCurIdleMotion' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:283: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2024-7-5 9:14:19][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):endReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:443: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:293: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [WARN:2024-7-5 9:14:19][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:20][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 153 [INFO:2024-7-5 9:14:20][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:14:20][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-7-5 9:14:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-7-5 9:14:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":151, "targetId":3, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:14:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:14:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:14:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:14:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [WARN:2024-7-5 9:14:21][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:14:21][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 230/383 原来有盾: 0 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 151/383 剩余盾: 0 [WARN:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:22][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:14:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:14:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:5 buffId:301015 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42222032, "actEffect": [ { "additional":1037, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":125, "multipleEffectNum":0, "effectType":2, "additional2":125 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222032 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:14:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222032[13001408] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-7-5 9:14:22][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_skill2 in action 13001408 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:14:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:14:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 32 [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1162/1162 原来有盾: 0 [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:0.5) -》 多段已飘:62/125 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1100/1162 剩余盾: 0 [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 35 [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1100/1162 原来有盾: 0 [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:125/125 本段飘:63 本段扣血:63 本段扣盾:0 [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1037/1162 剩余盾: 0 [WARN:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301015] [INFO:2024-7-5 9:14:23][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [INFO:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[Monster_3_4_10010113][4] 使用技能 42222032 ,令到 3[Monster_3_4_10010113][4] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:14:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-7-5 9:14:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_defend.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:23]bigbg/bufficon/critic_defend.png instance: @63ms [INFO:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 49 [INFO:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [INFO:2024-7-5 9:14:24][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:14:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:14:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:6 buffId:301015 持续时间:1 [INFO:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-7-5 9:14:24][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:14:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:14:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:14:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:24]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:14:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:24]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:14:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:14:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:14:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066745582967997 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 103 1 [INFO:2024-7-5 9:14:24][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:14:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:14:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:14:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:24]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:14:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:24]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:14:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 extraRoundTeamType: 0 [INFO:2024-7-5 9:14:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:14:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066729206591845 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 104 1 [INFO:2024-7-5 9:14:24][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:14:24][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:14:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0156c3e150 { _roundId = 6, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:14:24][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:14:37][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-7-5 9:14:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:14:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:14:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-7-5 9:14:37]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-7-5 9:14:37]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:37]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=258 [INFO:2024-7-5 9:14:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 65 additional: 86 additional2: 65 additional3: 65 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 8 } } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 59 additional: 27 additional2: 59 additional3: 59 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 7 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 8 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222031 actEffect { targetId: 2 effectType: 2 effectNum: 87 additional: 950 additional2: 87 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 9 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 10 } } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 6 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 9 actEffect { targetId: 2 effectType: 2 effectNum: 58 additional: 892 additional2: 58 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 9 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 9 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } [INFO:2024-7-5 9:14:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:14:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10011337324977 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 106 1 [INFO:2024-7-5 9:14:37][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":65, "additional":86, "additional2":65, "additional3":65 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":8 } } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":59, "additional":27, "additional2":59, "additional3":59 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":7, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":8, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222031, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":87, "additional":950, "additional2":87, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":9 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":10 } } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":6 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":9, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":58, "additional":892, "additional2":58, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":9, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":9 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:14:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:14:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0156c3e150 { _roundId = 6, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":86, "targetId":3, "multipleEffectNumReal":0, "additional3":65, "effectNum":65, "multipleEffectNum":0, "effectType":2, "additional2":65 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":27, "targetId":3, "multipleEffectNumReal":0, "additional3":59, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":2, "actorId":42222031, "actEffect": [ { "additional":950, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":87, "multipleEffectNum":0, "effectType":2, "additional2":87 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":9, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":892, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":9, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:14:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-7-5 9:14:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":86, "targetId":3, "multipleEffectNumReal":0, "additional3":65, "effectNum":65, "multipleEffectNum":0, "effectType":2, "additional2":65 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:14:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:14:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:14:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:14:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:14:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [WARN:2024-7-5 9:14:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:14:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 151/383 原来有盾: 0 [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:65/65 本段飘:65 本段扣血:65 本段扣盾:0 [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 86/383 剩余盾: 0 [WARN:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301023] [WARN:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:14:38][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:14:38][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:14:38][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":27, "targetId":3, "multipleEffectNumReal":0, "additional3":59, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:14:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [WARN:2024-7-5 9:14:38][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:14:38][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 86/383 原来有盾: 0 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:59/59 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 27/383 剩余盾: 0 [WARN:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:39][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:14:39][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:14:39][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:7 buffId:301004 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:8 buffId:301023 持续时间:1 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42222031, "actEffect": [ { "additional":950, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":87, "multipleEffectNum":0, "effectType":2, "additional2":87 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":9, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222031 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:14:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222031[13001407] 不是aoe 干了 2[MyRole_2_2][2] 一下 [WARN:2024-7-5 9:14:39][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:14:39][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 12 [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1037/1162 原来有盾: 0 [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:87/87 本段飘:87 本段扣血:87 本段扣盾:0 [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 950/1162 剩余盾: 0 [WARN:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [WARN:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:40]bigbg/bufficon/poison.png instance: @63ms [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 17 [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:14:40][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:14:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:14:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":892, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":9, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:14:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:6 buffId:301015 [INFO:2024-7-5 9:14:40][@logic/extensions/battle/handler/BattleUnitCommonder.lua:530]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 950 原有盾: 0 扣血量: 58 扣盾量: 0 [INFO:2024-7-5 9:14:40][@logic/extensions/battle/handler/BattleUnitCommonder.lua:536]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 892 现有盾: 0 [INFO:2024-7-5 9:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:40][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-7-5 9:14:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:9 buffId:301019 持续时间:1 [INFO:2024-7-5 9:14:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-7-5 9:14:41][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:14:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:14:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:14:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:41]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:14:41]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:41]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:14:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:14:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:14:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066754750907421 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 108 1 [INFO:2024-7-5 9:14:41][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:14:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:14:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:14:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:41]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:14:41]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:41]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:14:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 extraRoundTeamType: 0 [INFO:2024-7-5 9:14:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:14:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066780626773834 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 109 1 [INFO:2024-7-5 9:14:41][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:14:41][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:14:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:14:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:14:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015cc97468 { _roundId = 7, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:14:41][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:14:49][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-7-5 9:14:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:14:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:14:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-7-5 9:14:49]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-7-5 9:14:49]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:49]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=91 [INFO:2024-7-5 9:14:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 68 additional: 0 additional2: 68 additional3: 68 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 4 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 8 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 10 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 7 extraRoundTeamType: 0 } [INFO:2024-7-5 9:14:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:14:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10011870786548 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 110 1 [INFO:2024-7-5 9:14:49][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":68, "additional":0, "additional2":68, "additional3":68 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":4 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":8 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":10 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":7, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015cc97468 { _roundId = 7, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [WARN:2024-7-5 9:14:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:14:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 27/383 原来有盾: 0 [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 0/383 剩余盾: 0 [WARN:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:14:49][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:14:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:14:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:14:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [WARN:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4 [WARN:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301026],不提示id不需要播放效果 [INFO:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [INFO:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301004],不提示id不需要播放效果 [WARN:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [WARN:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4 [WARN:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4 [INFO:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:14:50][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:14:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2024-7-5 9:14:50][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:14:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 2 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:50]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:14:50]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066662583500147 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 112 1 [INFO:2024-7-5 9:14:50][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:14:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:50]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:14:50]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 7 extraRoundTeamType: 0 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066822458058596 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 113 1 [INFO:2024-7-5 9:14:50][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:14:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:50]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:14:50]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=16 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=140,cmd=3,status=0,size=23 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=66 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=16 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=10 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 114 } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 114 1 [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 2 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:378]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2024-7-5 9:14:50]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-7-5 9:14:50]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 6 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 115 1 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 623 infos { id: 10770 value: 0 time: 0 } infos { id: 10456 value: 0 time: 0 } infos { id: 10684 value: 0 time: 0 } infos { id: 10717 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10364 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 116 1 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 20 count: 20 } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 117 1 [INFO:2024-7-5 9:14:50][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 1 lastUseTime: 1688606090735 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 118 1 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 60 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 119 1 [INFO:2024-7-5 9:14:50][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-07-05 09:09:26","roleExp":60,"serverId":"1","registerTime":1720141808,"lastLogoutTime":"2024-07-05 09:10:08","roleId":"52301","roleCTime":1720141808,"type":3,"roleName":"伊康康","serverName":"","roleLevel":2} [INFO:2024-7-5 9:14:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:50]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:14:50]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:378]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 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9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:14:50][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014ea23218 { } 0 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:14:50][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01560de4b0 { } 0 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:378]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:14:50][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015e34ee00 { } 0 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:14:50][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015e34caf0 { } 0 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=14 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10018 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 120 1 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 110 isOpen: true } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 121 1 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=27 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=475 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 134 } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 122 1 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 210 count: 50210 } dataList { currencyId: 27 change: 6 count: 6 } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 123 1 [INFO:2024-7-5 9:14:50][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-7-5 9:14:50][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 1 lastUseTime: 1688606090912 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 124 1 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=32 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=207 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=161 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2024-7-5 9:14:50]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710002 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2012 baseAttr { hp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141956264 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 3710001 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2000 baseAttr { hp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141936113 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 125 1 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 126 1 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:14:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:14:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 127 1 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:14:50][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 4 stepId: -1 } [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 0 1 [INFO:2024-7-5 9:14:51][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_4_-1 [INFO:2024-7-5 9:14:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10926 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10926 skip: 0 [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10927 [INFO:2024-7-5 9:14:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10927 BattleGuideActionWaitUserCloseResultView [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 10 isOpen: true } openInfos { id: 11 isOpen: true } openInfos { id: 40 isOpen: true } openInfos { id: 58 isOpen: true } [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2024-7-5 9:14:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 1 1 [INFO:2024-7-5 9:14:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:14:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 183 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 184 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } infos { id: 5 value: 0 time: 0 } infos { id: 6 value: 0 time: 0 } infos { id: 7 value: 0 time: 0 } infos { id: 8 value: 0 time: 0 } infos { id: 9 value: 0 time: 0 } infos { id: 10 value: 0 time: 0 } infos { id: 11 value: 0 time: 0 } infos { id: 12 value: 0 time: 0 } infos { id: 13 value: 0 time: 0 } infos { id: 14 value: 0 time: 0 } infos { id: 15 value: 0 time: 0 } infos { id: 16 value: 0 time: 0 } infos { id: 17 value: 0 time: 0 } infos { id: 18 value: 0 time: 0 } infos { id: 19 value: 0 time: 0 } infos { id: 20 value: 0 time: 0 } infos { id: 21 value: 0 time: 0 } infos { id: 22 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 2 1 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 159 heroExp: 159 firstBonus { materilType: 2 materilId: 1 change: 20 } firstBonus { materilType: 1 materilId: 10000024 change: 1 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 210 } dropBonus { materilType: 2 materilId: 27 change: 6 } newBarrier { dungeonId: 10001 barrierId: 10001021 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 318 hasGetBonus: allDamage: 1304 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1304 teamGetDamage: 584 unitDamages { position: 1 damage: 842 getDamage: 314 unqiueId: 3710002 } unitDamages { position: 2 damage: 462 getDamage: 270 unqiueId: 3710001 } } [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 3 1 [INFO:2024-7-5 9:14:51][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1304", "teamGetDamage":"584", "unitDamages": [ { "position":1, "damage":"842", "getDamage":"314", "unqiueId":"3710002" }, { "position":2, "damage":"462", "getDamage":"270", "unqiueId":"3710001" } ] } [INFO:2024-7-5 9:14:51][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-7-5 9:14:51]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:14:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:51][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_23_0 [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 0 [INFO:2024-7-5 9:14:51][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_24_0 [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 7 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 0 [INFO:2024-7-5 9:14:51]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:14:51][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_26_0 [INFO:2024-7-5 9:14:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:51]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 8 [INFO:2024-7-5 9:14:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 0 [INFO:2024-7-5 9:14:51]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.3668305054307 移走了序号= 1 的消息,当前队列数量= 7 || 0 BattleResultReply 4 1 [INFO:2024-7-5 9:14:51][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 134 lastRecoverTime: 1720141918591 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.30013750493526 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 5 1 [INFO:2024-7-5 9:14:51][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.30012054741383 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetActivityInfosReply 6 1 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066659335047007 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 7 1 [INFO:2024-7-5 9:14:51]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10003641620278 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 8 1 [INFO:2024-7-5 9:14:51]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:14:51]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:14:51]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:14:51]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:14:51]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:14:51]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: 0 } [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 9 1 [INFO:2024-7-5 9:14:51][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_23_0 [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 [INFO:2024-7-5 9:14:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.10004753991961 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 10 1 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 24 stepId: 0 } [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:14:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:14:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 11 1 [INFO:2024-7-5 9:14:51][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_24_0 [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 13201 [INFO:2024-7-5 9:14:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist [INFO:2024-7-5 9:14:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:14:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.13349399715662 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 12 1 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 26 stepId: 0 } [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 13 1 [INFO:2024-7-5 9:14:51][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_26_0 [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 13401 [INFO:2024-7-5 9:14:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.13349399715662 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 14 1 [INFO:2024-7-5 9:14:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:14:51]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:51]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066768165677786 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 15 1 [INFO:2024-7-5 9:14:51]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:14:51]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10019554197788 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 16 1 [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:14:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066749084740877 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 17 1 [INFO:2024-7-5 9:14:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_4_10010113 [INFO:2024-7-5 9:14:52][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_5_0 [INFO:2024-7-5 9:14:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-7-5 9:14:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:14:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 0 [INFO:2024-7-5 9:14:52]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:14:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:52]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:14:52]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:14:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: 0 } [INFO:2024-7-5 9:14:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:14:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 18 1 [INFO:2024-7-5 9:14:52][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_5_0 [INFO:2024-7-5 9:14:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:14:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066801372915506 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 19 1 [INFO:2024-7-5 9:14:53][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:14:53][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:14:53][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000101 [INFO:2024-7-5 9:14:53][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000101 [INFO:2024-7-5 9:14:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:14:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:14:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101 [INFO:2024-7-5 9:14:56]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:14:56]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:56][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2024-7-5 9:14:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2024-7-5 9:14:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-7-5 9:14:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101 barrierId: 10001011 [INFO:2024-7-5 9:14:56]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-7-5 9:14:56][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:14:56]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:56]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:14:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:14:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.083317834883928 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 20 1 [INFO:2024-7-5 9:14:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:56][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-7-5 9:14:56][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-7-5 9:14:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:56]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-7-5 9:14:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-7-5 9:14:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.13342354260385 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 21 1 [INFO:2024-7-5 9:14:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-7-5 9:14:57][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-7-5 9:14:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-7-5 9:14:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:14:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000009 [INFO:2024-7-5 9:14:57]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:14:57]||||| Sender socketClient version=1 [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:57]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-7-5 9:14:57]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:14:57]bigbg/headicon_q/100001_head_q.png instance: @30ms [INFO:2024-7-5 9:14:57]bigbg/itemicon/1000001.png instance: @31ms [INFO:2024-7-5 9:14:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:14:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:14:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 22 1 [INFO:2024-7-5 9:14:57][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:14:57][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:14:57][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:14:57][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:14:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:14:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:14:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.10009725019336 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 23 1 [INFO:2024-7-5 9:14:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:14:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-7-5 9:15:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:15:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:15:2]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:15:2]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 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9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:15:2][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015c360230 { } 0 [INFO:2024-7-5 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9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:15:2][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:15:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:15:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:15:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.081637747585773 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 25 1 [INFO:2024-7-5 9:15:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:5][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:224: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:224: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:212: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [WARN:2024-7-5 9:15:5][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:5][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/config/FbExitConfig:251: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:201: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-7-5 9:15:5][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-7-5 9:15:5][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2024-7-5 9:15:5][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:15:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10927 BattleGuideActionWaitUserCloseResultView [INFO:2024-7-5 9:15:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:15:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10927 skip: 0 [INFO:2024-7-5 9:15:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:15:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:15:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 11001 [INFO:2024-7-5 9:15:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_11001 GuideActionTriggerNextGuide [INFO:2024-7-5 9:15:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_11001 GuideActionTriggerNextGuide [INFO:2024-7-5 9:15:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:15:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:15:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 [INFO:2024-7-5 9:15:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionOpenView [INFO:2024-7-5 9:15:5]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:15:5]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:5]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:15:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 11001 skip: 0 [INFO:2024-7-5 9:15:5]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:5]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:15:5]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:5]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:5]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:5][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:15:5][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:15:5]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:5][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:5][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:15:5][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:15:5]DestroyUnusedResources:275,3,time=,paths: [INFO:2024-7-5 9:15:5]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:5]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:5]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10002399981022 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 26 1 [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:15:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10002399981022 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 27 1 [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:15:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10002399981022 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 28 1 [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.24999316036701 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 29 1 [INFO:2024-7-5 9:15:6][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2024-7-5 9:15:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @32ms [INFO:2024-7-5 9:15:6]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @69ms [INFO:2024-7-5 9:15:6]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @202ms [INFO:2024-7-5 9:15:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:6]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:15:6]||||| Sender socketClient version=1 [WARN:2024-7-5 9:15:6][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:624: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:15:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:6][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-7-5 9:15:6][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-7-5 9:15:6][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:15:6][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:6]bigbg/itemicon/1000340.png instance: @30ms [INFO:2024-7-5 9:15:6]bigbg/itemicon/1000001.png instance: @30ms [INFO:2024-7-5 9:15:6]bigbg/headicon_small/130014_head_small.png instance: @30ms [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:15:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:15:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13342979177833 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 30 1 [INFO:2024-7-5 9:15:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2024-7-5 9:15:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionOpenView [INFO:2024-7-5 9:15:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2024-7-5 9:15:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:15:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 skip: 0 [INFO:2024-7-5 9:15:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:15:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:15:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 [INFO:2024-7-5 9:15:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:15:7]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:7]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:15:7][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:15:7]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:7]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:7]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 31 1 [INFO:2024-7-5 9:15:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:15:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 32 1 [INFO:2024-7-5 9:15:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:8][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:8][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:9]bigbg/headicon_small/100002_head_small.png instance: @26ms [INFO:2024-7-5 9:15:9]bigbg/headicon_small/100015_head_small.png instance: @25ms [INFO:2024-7-5 9:15:9][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:15:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:15:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:15:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 skip: 0 [INFO:2024-7-5 9:15:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:15:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:15:10]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 [INFO:2024-7-5 9:15:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionFindGO [INFO:2024-7-5 9:15:10]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:15:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenMask [INFO:2024-7-5 9:15:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenArrow [INFO:2024-7-5 9:15:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 WaitGuideActionClickMask [INFO:2024-7-5 9:15:10]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066697582602501 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 33 1 [INFO:2024-7-5 9:15:10]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:10][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:15:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10008653998375 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 34 1 [INFO:2024-7-5 9:15:11][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:15:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001021 [INFO:2024-7-5 9:15:12]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2024-7-5 9:15:12]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionFindGO [INFO:2024-7-5 9:15:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenMask [INFO:2024-7-5 9:15:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenArrow [INFO:2024-7-5 9:15:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 WaitGuideActionClickMask [INFO:2024-7-5 9:15:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 skip: 0 [INFO:2024-7-5 9:15:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 [INFO:2024-7-5 9:15:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionFindGO [INFO:2024-7-5 9:15:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:12]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:12]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:15:12]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 4 [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:15:12]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-7-5 9:15:12]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:12]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=771 [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -2 name: 鹄羹 level: 2 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 2 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 22348 name: npt10test975 level: 2 type: 2 logoutTime: 1720083919211 cd: 0 hero { heroId: 308485 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15895 name: npt22test1600 level: 2 type: 2 logoutTime: 1720083921682 cd: 0 hero { heroId: 285762 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 43115 name: npt1test208 level: 2 type: 2 logoutTime: 1720083916333 cd: 0 hero { heroId: 336979 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 33300 name: npt2test637 level: 2 type: 2 logoutTime: 1720083915065 cd: 0 hero { heroId: 333182 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 44890 name: npt15test212 level: 2 type: 2 logoutTime: 1720083917621 cd: 0 hero { heroId: 377929 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 32884 name: npt2test654 level: 2 type: 2 logoutTime: 1720083914998 cd: 0 hero { heroId: 412624 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 12428 name: npt7test1591 level: 2 type: 2 logoutTime: 1720083918998 cd: 0 hero { heroId: 234167 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 33347 name: npt23test998 level: 2 type: 2 logoutTime: 1720083915440 cd: 0 hero { heroId: 392770 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2024-7-5 9:15:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.10879712551832 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetAidInfoListReply 35 1 [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:12]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:12]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=45 [INFO:2024-7-5 9:15:12]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2024-7-5 9:15:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenMask [INFO:2024-7-5 9:15:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenArrow [INFO:2024-7-5 9:15:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 WaitGuideActionClickMask [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10266762599349 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 36 1 [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:15:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10266762599349 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 37 1 [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 3710002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3710001 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-7-5 9:15:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 38 1 [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:12]bigbg/itemicon/1000305.png instance: @34ms [INFO:2024-7-5 9:15:12]bigbg/itemicon/10000242.png instance: @33ms [INFO:2024-7-5 9:15:12]bigbg/headicon_small/100001_head_small.png instance: @28ms [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:15:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-7-5 9:15:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.099978789687157 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 39 1 [INFO:2024-7-5 9:15:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:13][@logic/extensions/guide/controller/GuideController.lua:277]:{func}指引_5_11105, 附加协议_31-2 [INFO:2024-7-5 9:15:13][@logic/extensions/guide/controller/GuideController.lua:278]:{func}目标步骤_11106 [INFO:2024-7-5 9:15:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001021 formationId: 1 guideIdE: 5 stepIdE: 11106 [INFO:2024-7-5 9:15:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionFindGO [INFO:2024-7-5 9:15:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenMask [INFO:2024-7-5 9:15:13]==> Sender Auto Serialize Message,extId=31,cmd=2,size=24 [INFO:2024-7-5 9:15:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenArrow [INFO:2024-7-5 9:15:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 WaitGuideActionClickMask [INFO:2024-7-5 9:15:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 skip: 0 [INFO:2024-7-5 9:15:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:15:13]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 [INFO:2024-7-5 9:15:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:15:13]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:15:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:13]<== Receiver Message, socketClient version=1,extId=20,cmd=24,status=0,size=14 [INFO:2024-7-5 9:15:13]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=30 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 2 id: 7 showImmediately: false [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IllustrationsUnlockPush <--- [INFO:2024-7-5 9:15:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 24 || 0 IllustrationsUnlockPush 41 1 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010212 battleId: 10010213 triggerId: 113 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 triggerId: 74 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-7-5 9:15:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.10002462565899 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 42 1 [INFO:2024-7-5 9:15:13][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2024-7-5 9:15:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:13]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:15:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:13]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:15:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:13][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2024-7-5 9:15:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:13][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:13][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=2,id=220008 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbSelectController:240: in function '_onEnterBarrierScene' logic/extensions/fb/controller/FbSelectController:182: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-7-5 9:15:13]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:13]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:13][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2024-7-5 9:15:13][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:15:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.11472641676664 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 43 1 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:15:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.11472641676664 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 44 1 [INFO:2024-7-5 9:15:13]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:15:13]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:15:13][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.066656751558185 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 45 1 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:15:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:15:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.066656751558185 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 46 1 [INFO:2024-7-5 9:15:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:13][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:15:13][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:15:13]DestroyUnusedResources:71,3,time=,paths: [INFO:2024-7-5 9:15:14][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2024-7-5 9:15:14][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil 场景:g-s32_brsl_p 是旧场景 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:113: in function 'onEnter' logic/scene/SceneMgr:278: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010212_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010212_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010212_999_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-7-5 9:15:14][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_plant.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_plant_top.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_ty_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_ty_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/s32_ground_rgb.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/sk.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_hugen_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @32ms [INFO:2024-7-5 9:15:14][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2024-7-5 9:15:14][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-7-5 9:15:14]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @48ms [INFO:2024-7-5 9:15:14][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2024-7-5 9:15:14][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2024-7-5 9:15:14][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2024-7-5 9:15:14][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的模型 [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的模型 [INFO:2024-7-5 9:15:14][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2024-7-5 9:15:14][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的头顶ui [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的头顶ui [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的头顶ui [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的模型 [INFO:2024-7-5 9:15:14][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2024-7-5 9:15:14][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-7-5 9:15:14][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.1350s [INFO:2024-7-5 9:15:14][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-7-5 9:15:14][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:15:14][@logic/extensions/fb/controller/FbSelectController.lua:257]:{func}进入副本系统, barrierId: 10001021 [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 6 zoneId: nil [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 113 找到: true [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 74 找到: true [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 113 挂点: zdcj_hua_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-7-5 9:15:14][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:14][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:14][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:14][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:14][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2024-7-5 9:15:14][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:49]:{playStory}playStory storyId: 1000102 [INFO:2024-7-5 9:15:14][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:255: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:255: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:259: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:367: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:15:14][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:14][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/volume/volume_bloom.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tiangongshi_wupin/zdcj_tiangongshi_wupin.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tiangongshi_wupin/zdcj_tiangongshi_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 74 go: SceneTrigger_74_4 [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 113 go: SceneTrigger_113_4 [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:14]bigbg/story_bigbg/210006.jpg instance: @40ms [INFO:2024-7-5 9:15:14]bigbg/commonbg/herotasktraceview_bg.jpg instance: @40ms [INFO:2024-7-5 9:15:14][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1100: in function '_playExp' logic/extensions/story/view/StoryDialogView:1075: in function 'playMotion' logic/extensions/story/view/StoryDialogView:268: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:15:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:15][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 9:15:15][@logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-7-5 9:15:15][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:15][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:15:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:15][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 [INFO:2024-7-5 9:15:16]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:15:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 2 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:16]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-7-5 9:15:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:16][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:64]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 barrierId: 10001021 [INFO:2024-7-5 9:15:16]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-7-5 9:15:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 skip: 0 [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2024-7-5 9:15:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionFindGO [INFO:2024-7-5 9:15:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionPlayAudio [INFO:2024-7-5 9:15:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:15:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenMask [INFO:2024-7-5 9:15:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenInstruction [INFO:2024-7-5 9:15:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 WaitGuideActionClickMask [INFO:2024-7-5 9:15:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 6 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 skip: 0 [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 [INFO:2024-7-5 9:15:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionForwardWalking [INFO:2024-7-5 9:15:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:15:16]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:15:16][@logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-7-5 9:15:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:15:16]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.083821378648281 移走了序号= 1 的消息,当前队列数量= 6 || 0 SkipStoryLogReply 47 1 [INFO:2024-7-5 9:15:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:16]bigbg/skill_icon/13000708.png instance: @14ms [INFO:2024-7-5 9:15:16]bigbg/skill_icon/13000707.png instance: @14ms [INFO:2024-7-5 9:15:16]bigbg/skill_icon/13000709.png instance: @14ms [INFO:2024-7-5 9:15:16]bigbg/guide/guide_instruction2.png instance: @13ms [INFO:2024-7-5 9:15:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:16]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2024-7-5 9:15:16]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-7-5 9:15:16]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:16]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:16]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:16]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.13348167017102 移走了序号= 1 的消息,当前队列数量= 5 || 0 ManualBattleLogReply 48 1 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.13348167017102 移走了序号= 1 的消息,当前队列数量= 4 || 0 MainStoryPlayEndLogReply 49 1 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.13348167017102 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 50 1 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.16686125472188 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 51 1 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16686125472188 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 52 1 [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:15:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.16686125472188 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 53 1 [INFO:2024-7-5 9:15:17][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:15:18][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_23_13103 [INFO:2024-7-5 9:15:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-7-5 9:15:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:15:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2024-7-5 9:15:18]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-7-5 9:15:18]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:18]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:15:18]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:15:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: -1 } [INFO:2024-7-5 9:15:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:15:18][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 54 1 [INFO:2024-7-5 9:15:18][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_23_-1 [INFO:2024-7-5 9:15:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionFindGO [INFO:2024-7-5 9:15:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionPlayAudio [INFO:2024-7-5 9:15:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenMask [INFO:2024-7-5 9:15:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenInstruction [INFO:2024-7-5 9:15:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 WaitGuideActionClickMask [INFO:2024-7-5 9:15:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:15:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 skip: 0 [INFO:2024-7-5 9:15:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:15:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:18]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066601872444153 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 55 1 [INFO:2024-7-5 9:15:18]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066760499030352 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 56 1 [INFO:2024-7-5 9:15:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:19][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 1 0 -14.073719662428 0 -0.3 -15.5 0 0 1.4262803375721 [INFO:2024-7-5 9:15:19][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 1 [INFO:2024-7-5 9:15:19][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:19][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:19][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:15:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:19][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:15:19][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:15:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2024-7-5 9:15:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2024-7-5 9:15:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2024-7-5 9:15:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:19]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2024-7-5 9:15:19]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/autofightconfirmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:19]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21 [INFO:2024-7-5 9:15:19]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=554 [INFO:2024-7-5 9:15:19]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21 [INFO:2024-7-5 9:15:19]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2024-7-5 9:15:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000101 progress: 0 hasFinished: false donCount: 0 } [INFO:2024-7-5 9:15:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-7-5 9:15:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 57 1 [INFO:2024-7-5 9:15:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000415 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000414 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000606 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000413 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000412 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000411 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000410 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000602 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000601 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000408 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000214 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000213 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000401 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000206 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000205 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000204 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000203 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000201 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000515 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000514 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000513 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000512 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000315 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000503 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000502 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000308 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000115 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000114 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000306 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000111 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000109 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000301 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000108 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000106 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000104 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000103 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000102 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000614 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000613 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000612 progress: 1 hasFinished: false donCount: 1 } taskInfos { id: 65000611 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000610 progress: 0 hasFinished: false donCount: 0 } [INFO:2024-7-5 9:15:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-7-5 9:15:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 58 1 [INFO:2024-7-5 9:15:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } [INFO:2024-7-5 9:15:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-7-5 9:15:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 59 1 [INFO:2024-7-5 9:15:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/battle/battle_autofight.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2024-7-5 9:15:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.13343407958746 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 60 1 [INFO:2024-7-5 9:15:19]language/zh/bigbg/battle/battle_autofight.png instance: @59ms [INFO:2024-7-5 9:15:19][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:19][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:19][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:20]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:15:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:20]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066734958440065 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 61 1 [INFO:2024-7-5 9:15:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionForwardWalking [INFO:2024-7-5 9:15:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 skip: 0 [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 [INFO:2024-7-5 9:15:20]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:15:20]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:15:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:15:20]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:15:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:20]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:15:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:15:20]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:15:20][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0158803350 { } 0 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:15:20][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015880e8f0 { } 0 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:15:20][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:15:20]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:20]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=425 [INFO:2024-7-5 9:15:20]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.071985334157944 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 62 1 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.071985334157944 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 63 1 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1270 thp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1272 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 3 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 139 thp: 139 atk: 75 def: 99 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 147 thp: 147 atk: 71 def: 110 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.071985334157944 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 64 1 [INFO:2024-7-5 9:15:20][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1270, "thp":1270, "atk":134, "def":137, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1272, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":3, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":139, "thp":139, "atk":75, "def":99, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":147, "thp":147, "atk":71, "def":110, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10006308369339 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 65 1 [INFO:2024-7-5 9:15:20][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:15:20][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:15:20][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-7-5 9:15:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:15:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:15:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0158496318 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:15:20][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:15:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:15:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0158496318 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:15:20][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:15:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:20]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:15:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:20]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:15:20]bigbg/headicon_battle/100025_head_battle.png instance: @31ms [INFO:2024-7-5 9:15:20]bigbg/headicon_battle/100001_head_battle.png instance: @31ms [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066737499088049 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 66 1 [INFO:2024-7-5 9:15:20][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:15:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:20]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:15:20]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:20]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2024-7-5 9:15:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:15:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066676288843155 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 67 1 [INFO:2024-7-5 9:15:20][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:15:20][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:15:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:15:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:15:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015a0b3f00 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:15:20][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:15:22][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:15:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:15:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:15:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:15:22]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:15:22]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:22]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=141 [INFO:2024-7-5 9:15:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 3 effectType: 2 effectNum: 166 additional: 0 additional2: 166 additional3: 166 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 61 additional: 86 additional2: 61 additional3: 61 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 42122182 actEffect { targetId: 4 effectType: 4 effectNum: 22 additional: 108 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122182 } targetId: 4 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2024-7-5 9:15:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:15:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066755082458258 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 68 1 [INFO:2024-7-5 9:15:22][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":166, "additional":0, "additional2":166, "additional3":166 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":61, "additional":86, "additional2":61, "additional3":61 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":42122182, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":22, "additional":108 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122182 } ], "targetId":4 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015a0b3f00 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":166, "effectNum":166, "multipleEffectNum":0, "effectType":2, "additional2":166 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":86, "targetId":4, "multipleEffectNumReal":0, "additional3":61, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":4, "actorId":42122182, "actEffect": [ { "additional":108, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":166, "effectNum":166, "multipleEffectNum":0, "effectType":2, "additional2":166 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下 [INFO:2024-7-5 9:15:22][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-7-5 9:15:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:15:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 139/139 原来有盾: 0 [INFO:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.5) -》 多段已飘:83/166 本段飘:83 本段扣血:83 本段扣盾:0 [INFO:2024-7-5 9:15:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 56/139 剩余盾: 0 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 56/139 原来有盾: 0 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:166/166 本段飘:83 本段扣血:83 本段扣盾:0 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 0/139 剩余盾: 0 [WARN:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:15:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:15:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:15:23][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":86, "targetId":4, "multipleEffectNumReal":0, "additional3":61, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:15:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [WARN:2024-7-5 9:15:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:15:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 147/147 原来有盾: 0 [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:61/61 本段飘:61 本段扣血:61 本段扣盾:0 [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 86/147 剩余盾: 0 [WARN:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:15:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:15:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122182, "actEffect": [ { "additional":108, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:15:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_2_10010212][2] 用 42122182[13002608] 是aoe 干了 对面一堆人 [INFO:2024-7-5 9:15:24][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_4_2_10010212 show commingEffect show_donsunji_skill2 in action 13002608 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:15:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:15:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_1_10010212 [INFO:2024-7-5 9:15:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 25 [INFO:2024-7-5 9:15:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:15:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2024-7-5 9:15:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:330]:{func}4 原来有 86 血 [INFO:2024-7-5 9:15:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 被补了 22 血 [INFO:2024-7-5 9:15:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:335]:{func}4 剩余 108 血 [WARN:2024-7-5 9:15:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2024-7-5 9:15:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:15:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}4[Monster_4_2_10010212][2] 使用技能 42122182 ,令到 4[Monster_4_2_10010212][2] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:15:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 36 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:339]:{func}blood 来了,美术资源对了 [WARN:2024-7-5 9:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-7-5 9:15:26][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:15:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:26]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:15:26]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:26]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:15:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066735249012709 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 70 1 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:15:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:26]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:15:26]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:26]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:15:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066717252135277 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 71 1 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:15:26][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015edd1c88 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:15:26][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:15:26][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:15:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:15:26]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:15:26]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:26]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=88 [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 72 additional: 36 additional2: 72 additional3: 72 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 63 additional: 0 additional2: 63 additional3: 63 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 2 extraRoundTeamType: 0 } [INFO:2024-7-5 9:15:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:15:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066780500113964 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 72 1 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":72, "additional":36, "additional2":72, "additional3":72 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":63, "additional":0, "additional2":63, "additional3":63 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":2, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015edd1c88 { _roundId = 2, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":36, "targetId":4, "multipleEffectNumReal":0, "additional3":72, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":63, "effectNum":63, "multipleEffectNum":0, "effectType":2, "additional2":63 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":36, "targetId":4, "multipleEffectNumReal":0, "additional3":72, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [WARN:2024-7-5 9:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 108/147 原来有盾: 0 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 36/147 剩余盾: 0 [WARN:2024-7-5 9:15:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:15:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:15:27][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:15:27][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:15:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2024-7-5 9:15:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2024-7-5 9:15:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":63, "effectNum":63, "multipleEffectNum":0, "effectType":2, "additional2":63 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:15:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:15:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:15:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:15:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [WARN:2024-7-5 9:15:27][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:15:27][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 36/147 原来有盾: 0 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:63/63 本段飘:63 本段扣血:63 本段扣盾:0 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/147 剩余盾: 0 [WARN:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:15:28][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:15:28][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:15:28][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2024-7-5 9:15:28][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:15:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:28]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:15:28]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:28]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:15:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066704664379358 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 73 1 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:15:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:28]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:15:28]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:28]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:15:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066729541867971 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 74 1 [INFO:2024-7-5 9:15:28][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:15:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:28]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:15:28]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:28]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:15:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066730041056871 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 75 1 [INFO:2024-7-5 9:15:28][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:15:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_2_10010212 [INFO:2024-7-5 9:15:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:15:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:15:30][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:15:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:1 isShaping:false skinId:100015 otherSkillId:nil skills:[41202104,40200017,40200018] otherSkills:null allSkillActions:[10001500,10001507,10001509] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:2021 isShaping:false skinId:100015 otherSkillId:nil skills:[41202107,41202108,41202109] otherSkills:null allSkillActions:[10001509,10001507,10001508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010213_4_1,加载的特效[总数=]5,路径=["effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的头顶ui [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010213_999_2021,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的头顶ui [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的模型 [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的模型 [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jironjinsisun_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_jironjinsisun_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2024-7-5 9:15:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:30][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0780s [INFO:2024-7-5 9:15:31][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-7-5 9:15:31][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:15:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:15:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 skip: 0 [INFO:2024-7-5 9:15:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:15:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:15:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 [INFO:2024-7-5 9:15:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionForwardWalking [INFO:2024-7-5 9:15:31]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:15:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:15:31]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:31][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-7-5 9:15:31]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066730082035065 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 76 1 [INFO:2024-7-5 9:15:31]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:15:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10013654083014 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 77 1 [INFO:2024-7-5 9:15:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2024-7-5 9:15:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2024-7-5 9:15:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 74 [INFO:2024-7-5 9:15:34]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11 [INFO:2024-7-5 9:15:34]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_tiangongshi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:34]<== Receiver Message, socketClient version=1,extId=31,cmd=12,status=0,size=10 [INFO:2024-7-5 9:15:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 74 [INFO:2024-7-5 9:15:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2024-7-5 9:15:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.1000221259892 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 79 1 [INFO:2024-7-5 9:15:35][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 2 1 -50.103178215027 0 -0.3 -51.5 0 0 1.3968217849731 [INFO:2024-7-5 9:15:35][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 2 [INFO:2024-7-5 9:15:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:35][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:15:35][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:15:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:36]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:15:36]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:36]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066709581762552 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 80 1 [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:36]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2024-7-5 9:15:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionForwardWalking [INFO:2024-7-5 9:15:36]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 skip: 0 [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:15:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2024-7-5 9:15:36]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:15:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:15:36]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 4 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 5 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:15:36]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:15:36]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:15:36]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:15:36]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:15:36][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015d6cc7f8 { } 0 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:15:36][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015d6dda50 { } 0 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:15:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:15:36]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.10008116438985 移走了序号= 1 的消息,当前队列数量= 4 || 0 BossBattleManualLogReply 81 1 [INFO:2024-7-5 9:15:36]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:15:36]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:15:36]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=349 [INFO:2024-7-5 9:15:36]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.13343212381005 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 82 1 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13343212381005 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 83 1 [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1270 thp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1272 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 3 modelId: 1 skinId: 100015 position: 4 baseAttributes { hp: 722 thp: 722 atk: 110 def: 100 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202104 position: 1 CD: 0 } skillInfo { skillId: 40200017 position: 2 CD: 0 maxCD: 9 } skillInfo { skillId: 40200018 position: 3 CD: 0 maxCD: 6 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.13343212381005 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 84 1 [INFO:2024-7-5 9:15:36][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1270, "thp":1270, "atk":134, "def":137, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1272, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":3, "modelId":1, "skinId":100015, "position":4, "baseAttributes": { "hp":722, "thp":722, "atk":110, "def":100, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202104, "position":1, "CD":0 }, { "skillId":40200017, "position":2, "CD":0, "maxCD":9 }, { "skillId":40200018, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:15:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:15:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.16681974753737 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 85 1 [INFO:2024-7-5 9:15:36][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:15:36][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:15:37][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01596fead0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:15:37][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01596fead0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:15:37][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:15:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:37]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:15:37]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:37]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:15:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.10011579468846 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 86 1 [INFO:2024-7-5 9:15:37][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:15:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:15:37]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:15:37]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:37]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:15:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066666167229414 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 87 1 [INFO:2024-7-5 9:15:37][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:15:37][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0148a7b190 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:15:37][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:15:37][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-7-5 9:15:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:15:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-7-5 9:15:37]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:15:37]||||| Sender socketClient version=1 [INFO:2024-7-5 9:15:37]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=214 [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 3 actorId: 40200017 actEffect { targetId: 3 effectType: 8 effectNum: 9 additional: 40200017 } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301008 duration: 3 id: 4 } } targetId: 3 } battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 3 effectType: 2 effectNum: 178 additional: 544 additional2: 178 additional3: 178 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 66 additional: 478 additional2: 66 additional3: 66 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 40200018 actEffect { targetId: 1 effectType: 2 effectNum: 235 additional: 1035 additional2: 235 additional3: 0 } actEffect { targetId: 3 effectType: 8 effectNum: 6 additional: 40200018 } targetId: 1 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2024-7-5 9:15:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:15:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066793292760849 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 88 1 [INFO:2024-7-5 9:15:37][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":3, "actorId":40200017, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":9, "additional":40200017 }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301008, "duration":3, "id":4 } } ], "targetId":3 }, { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":178, "additional":544, "additional2":178, "additional3":178 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":66, "additional":478, "additional2":66, "additional3":66 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":40200018, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":235, "additional":1035, "additional2":235, "additional3":0 }, { "targetId":3, "effectType":8, "effectNum":6, "additional":40200018 } ], "targetId":1 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0148a7b190 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":40200017, "actEffect": [ { "additional":40200017, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":4, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":544, "targetId":3, "multipleEffectNumReal":0, "additional3":178, "effectNum":178, "multipleEffectNum":0, "effectType":2, "additional2":178 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":478, "targetId":3, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":1, "actorId":40200018, "actEffect": [ { "additional":1035, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":235, "multipleEffectNum":0, "effectType":2, "additional2":235 }, { "additional":40200018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":40200017, "actEffect": [ { "additional":40200017, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":4, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200017 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200017[10001500] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-7-5 9:15:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:15:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 12 [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[Monster_3_4_10010213][4] 使用技能 40200017 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [INFO:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010213][4] 用 40200017 ,令到 3[Monster_3_4_10010213][4] 增加了一个 buff [301008] [INFO:2024-7-5 9:15:37][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-7-5 9:15:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2024-7-5 9:15:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:37]bigbg/bufficon/immune.png instance: @64ms [WARN:2024-7-5 9:15:38][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:15:38][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:15:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-7-5 9:15:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-7-5 9:15:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:38][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2024-7-5 9:15:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":544, "targetId":3, "multipleEffectNumReal":0, "additional3":178, "effectNum":178, "multipleEffectNum":0, "effectType":2, "additional2":178 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:15:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-7-5 9:15:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:15:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-7-5 9:15:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2024-7-5 9:15:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2024-7-5 9:15:40][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):beginReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:15:40][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill3 in action 10002509 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-7-5 9:15:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:15:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 205 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 722/722 原来有盾: 0 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:17/178 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 705/722 剩余盾: 0 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 206 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 215 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 705/722 原来有盾: 0 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:34/178 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 688/722 剩余盾: 0 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 216 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 225 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 688/722 原来有盾: 0 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:51/178 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 671/722 剩余盾: 0 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 226 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:15:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 235 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 671/722 原来有盾: 0 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:68/178 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 654/722 剩余盾: 0 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 236 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 243 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 654/722 原来有盾: 0 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:85/178 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 637/722 剩余盾: 0 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 244 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.3 1 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 250 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 637/722 原来有盾: 0 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:102/178 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 620/722 剩余盾: 0 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 251 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.5 0.3 1 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 255 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 620/722 原来有盾: 0 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:178/178 本段飘:76 本段扣血:76 本段扣盾:0 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 544/722 剩余盾: 0 [WARN:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:113]:{func}1[MyRole_1_1][1] 使用技能 41201202 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] 免疫 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 256 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.8 0.5 1 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 260 [INFO:2024-7-5 9:15:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:15:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 268 [INFO:2024-7-5 9:15:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}【开大】 干完了一个 [INFO:2024-7-5 9:15:47][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):endReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:443: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:293: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [WARN:2024-7-5 9:15:47][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:48][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 178 [INFO:2024-7-5 9:15:48][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:15:48][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:15:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":478, "targetId":3, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-7-5 9:15:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:15:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 544/722 原来有盾: 0 [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0 [INFO:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 478/722 剩余盾: 0 [WARN:2024-7-5 9:15:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:15:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:15:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:15:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-7-5 9:15:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-7-5 9:15:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:15:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:2 [INFO:2024-7-5 9:15:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:15:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-7-5 9:15:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-7-5 9:15:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100015_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:15:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":40200018, "actEffect": [ { "additional":1035, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":235, "multipleEffectNum":0, "effectType":2, "additional2":235 }, { "additional":40200018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:15:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:15:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:15:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:15:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200018 , 大招:true 结束方式:闪光帧 [INFO:2024-7-5 9:15:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200018[10001509] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-7-5 9:15:51][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 鸡茸金丝笋(100015):beginReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:15:51][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010213 show commingEffect show_jironjinsisun_skill3 in action 10001509 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-7-5 9:15:51][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:15:51][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 165 [INFO:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1270/1270 原来有盾: 0 [INFO:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.2) -》 多段已飘:47/235 本段飘:47 本段扣血:47 本段扣盾:0 [INFO:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1223/1270 剩余盾: 0 [INFO:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 175 [INFO:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1223/1270 原来有盾: 0 [INFO:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.2) -》 多段已飘:94/235 本段飘:47 本段扣血:47 本段扣盾:0 [INFO:2024-7-5 9:15:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1176/1270 剩余盾: 0 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 185 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1176/1270 原来有盾: 0 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.2) -》 多段已飘:141/235 本段飘:47 本段扣血:47 本段扣盾:0 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1129/1270 剩余盾: 0 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 195 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1129/1270 原来有盾: 0 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.2) -》 多段已飘:187/235 本段飘:46 本段扣血:46 本段扣盾:0 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1083/1270 剩余盾: 0 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 205 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1083/1270 原来有盾: 0 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:235/235 本段飘:48 本段扣血:48 本段扣盾:0 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1035/1270 剩余盾: 0 [WARN:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[Monster_3_4_10010213][4] 使用技能 40200018 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:15:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:16:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 245 [INFO:2024-7-5 9:16:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}【开大】 干完了一个 [INFO:2024-7-5 9:16:0][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 鸡茸金丝笋(100015):endReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:443: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:293: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [WARN:2024-7-5 9:16:0][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:1][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 235 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-7-5 9:16:2][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:16:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:2]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:16:2]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:2]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:16:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066770169883966 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 91 1 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:16:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:2]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:16:2]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:2]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:16:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066768832504749 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 92 1 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:16:2][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0159953370 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:16:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:16:2][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-7-5 9:16:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-7-5 9:16:2]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:16:2]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:2]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=120 [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 72 additional: 406 additional2: 72 additional3: 72 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 67 additional: 339 additional2: 67 additional3: 67 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 1 effectType: 3 effectNum: 72 additional: 963 additional2: 72 additional3: 0 } targetId: 1 } isFinish: false round: 4 extraRoundTeamType: 0 } [INFO:2024-7-5 9:16:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:16:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10003912448883 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 93 1 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":72, "additional":406, "additional2":72, "additional3":72 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":67, "additional":339, "additional2":67, "additional3":67 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":72, "additional":963, "additional2":72, "additional3":0 } ], "targetId":1 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0159953370 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":406, "targetId":3, "multipleEffectNumReal":0, "additional3":72, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":339, "targetId":3, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":1, "actorId":41202104, "actEffect": [ { "additional":963, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":72, "multipleEffectNum":0, "effectType":3, "additional2":72 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":406, "targetId":3, "multipleEffectNumReal":0, "additional3":72, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-7-5 9:16:2][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:16:2][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 478/722 原来有盾: 0 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 406/722 剩余盾: 0 [WARN:2024-7-5 9:16:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:16:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:16:3][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:16:3][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:16:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-7-5 9:16:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-7-5 9:16:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":339, "targetId":3, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:16:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:16:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:16:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:16:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-7-5 9:16:3][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:16:3][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 406/722 原来有盾: 0 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 339/722 剩余盾: 0 [WARN:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:16:4][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:16:4][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:1 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202104, "actEffect": [ { "additional":963, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":72, "multipleEffectNum":0, "effectType":3, "additional2":72 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-7-5 9:16:4][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010213 show commingEffect show_jironjinsisun_skill1 in action 10001507 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:16:4][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:16:4][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1035/1270 原来有盾: 0 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 963/1270 剩余盾: 0 [WARN:2024-7-5 9:16:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 24 [INFO:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:16:5][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:16:5][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-7-5 9:16:5][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:16:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:5]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:16:5]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:5]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:16:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066729251295328 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 94 1 [INFO:2024-7-5 9:16:5][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:16:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:5]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:16:5]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:5]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:16:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066708832979202 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 95 1 [INFO:2024-7-5 9:16:5][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:16:5][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01510fd5f8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:16:5][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:16:5][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-7-5 9:16:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-7-5 9:16:5]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:16:5]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:5]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=171 [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 3 effectType: 3 effectNum: 254 additional: 85 additional2: 254 additional3: 254 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 68 additional: 17 additional2: 68 additional3: 68 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 1 effectType: 2 effectNum: 51 additional: 912 additional2: 51 additional3: 0 } targetId: 1 } isFinish: false round: 5 extraRoundTeamType: 0 } [INFO:2024-7-5 9:16:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:16:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066702459007502 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 96 1 [INFO:2024-7-5 9:16:5][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":254, "additional":85, "additional2":254, "additional3":254 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":68, "additional":17, "additional2":68, "additional3":68 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":51, "additional":912, "additional2":51, "additional3":0 } ], "targetId":1 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01510fd5f8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":85, "targetId":3, "multipleEffectNumReal":0, "additional3":254, "effectNum":254, "multipleEffectNum":0, "effectType":3, "additional2":254 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":17, "targetId":3, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":1, "actorId":41202104, "actEffect": [ { "additional":912, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":51, "multipleEffectNum":0, "effectType":2, "additional2":51 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":85, "targetId":3, "multipleEffectNumReal":0, "additional3":254, "effectNum":254, "multipleEffectNum":0, "effectType":3, "additional2":254 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6 [INFO:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:16:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2024-7-5 9:16:5][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-7-5 9:16:5][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:16:5][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 339/722 原来有盾: 0 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.5) -》 多段已飘:127/254 本段飘:127 本段扣血:127 本段扣盾:0 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 212/722 剩余盾: 0 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 212/722 原来有盾: 0 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:254/254 本段飘:127 本段扣血:127 本段扣盾:0 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 85/722 剩余盾: 0 [WARN:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:113]:{func}1[MyRole_1_1][1] 使用技能 41201201 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] 免疫 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:113]:{func}1[MyRole_1_1][1] 使用技能 41201201 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] 免疫 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:16:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6 [INFO:2024-7-5 9:16:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-7-5 9:16:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:16:7][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:16:7][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:7][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:16:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-7-5 9:16:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-7-5 9:16:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":17, "targetId":3, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:16:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:16:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:16:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:16:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-7-5 9:16:7][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:16:7][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 85/722 原来有盾: 0 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 17/722 剩余盾: 0 [WARN:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:16:8][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:16:8][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:4 buffId:301008 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202104, "actEffect": [ { "additional":912, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":51, "multipleEffectNum":0, "effectType":2, "additional2":51 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-7-5 9:16:8][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010213 show commingEffect show_jironjinsisun_skill1 in action 10001507 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:16:8][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:16:8][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 963/1270 原来有盾: 0 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:51/51 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 912/1270 剩余盾: 0 [WARN:2024-7-5 9:16:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 24 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:16:9][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:16:9][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-7-5 9:16:9][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:16:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:9]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:16:9]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:9]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:16:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066721875220537 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 98 1 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:16:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:9]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:16:9]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:9]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 extraRoundTeamType: 0 [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:16:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066722501069307 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 99 1 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:16:9][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015c1864a8 { _roundId = 6, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:16:9][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:16:9][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-7-5 9:16:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-7-5 9:16:9]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:16:9]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:9]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=61 [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 3 effectNum: 124 additional: 0 additional2: 124 additional3: 124 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 6 extraRoundTeamType: 0 } [INFO:2024-7-5 9:16:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:16:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.06674937531352 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 100 1 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":124, "additional":0, "additional2":124, "additional3":124 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":6, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015c1864a8 { _roundId = 6, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":124, "effectNum":124, "multipleEffectNum":0, "effectType":3, "additional2":124 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":124, "effectNum":124, "multipleEffectNum":0, "effectType":3, "additional2":124 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-7-5 9:16:9][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:16:9][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 17/722 原来有盾: 0 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:124/124 本段飘:124 本段扣血:124 本段扣盾:0 [INFO:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 0/722 剩余盾: 0 [WARN:2024-7-5 9:16:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:16:10][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:16:10][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:16:10][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:16:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2024-7-5 9:16:10][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:16:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:10]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:16:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066747542470694 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 101 1 [INFO:2024-7-5 9:16:10][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:16:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:10]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:16:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 6 extraRoundTeamType: 0 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066731460392475 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 102 1 [INFO:2024-7-5 9:16:10][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:16:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:10]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:16:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=140,cmd=3,status=0,size=23 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=22,cmd=24,status=0,size=11 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=244 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=145 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=53 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 128 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 103 1 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 12 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 104 1 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 105 1 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=10 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=35 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=476 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710003 isInFormation: false masterPlayerID: 52301 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720142170704 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 106 1 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 107 1 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 52301 name: 伊康康 gender: 1 portrait: 11100002 exp: 60 signature: chefTitle: 0 roleNum: 3 heroRate: 1.9 dungeonCount: 3 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1720141808 lastLogoutTime: 1720141808 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1720141936 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 108 1 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=177 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:16:10][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015d79e590 { } 0 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:16:10][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015d7ad550 { } 0 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2002 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2002 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2002 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 109 1 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 110 1 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 111 1 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 2 lastUseTime: 1688606090735 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 112 1 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 120 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 113 1 [INFO:2024-7-5 9:16:10][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-07-05 09:09:26","roleExp":120,"serverId":"1","registerTime":1720141808,"lastLogoutTime":"2024-07-05 09:10:08","roleId":"52301","roleCTime":1720141808,"type":3,"roleName":"伊康康","serverName":"","roleLevel":3} [INFO:2024-7-5 9:16:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:16:10]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:16:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:16:10][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015c5fc898 { } 0 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:16:10][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015d6b1d80 { } 0 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 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9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:16:10][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0156622678 { } 0 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:16:10][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0156616260 { } 0 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 148 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 114 1 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 220 count: 50430 } dataList { currencyId: 6 change: 2 count: 2 } dataList { currencyId: 27 change: 6 count: 12 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 115 1 [INFO:2024-7-5 9:16:10][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-7-5 9:16:10][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2024-7-5 9:16:10][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 2 lastUseTime: 1688606090912 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 116 1 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710002 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2012 baseAttr { hp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141956264 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 3710001 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2000 baseAttr { hp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141936113 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 117 1 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 118 1 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 119 1 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:16:10][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 160 heroExp: 160 firstBonus { materilType: 4 materilId: 2002 change: 1 } firstBonus { materilType: 1 materilId: 10000024 change: 1 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 220 } dropBonus { materilType: 2 materilId: 6 change: 2 } dropBonus { materilType: 2 materilId: 27 change: 6 } newBarrier { dungeonId: 10001 barrierId: 10001031 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 320 hasGetBonus: 4#2002#1 allDamage: 1553 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1553 teamGetDamage: 358 unitDamages { position: 1 damage: 1104 getDamage: 358 unqiueId: 3710002 } unitDamages { position: 2 damage: 449 getDamage: 0 unqiueId: 3710001 } } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 120 1 [INFO:2024-7-5 9:16:10][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1553", "teamGetDamage":"358", "unitDamages": [ { "position":1, "damage":"1104", "getDamage":"358", "unqiueId":"3710002" }, { "position":2, "damage":"449", "getDamage":"0", "unqiueId":"3710001" } ] } [INFO:2024-7-5 9:16:10][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-7-5 9:16:10][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_5_11110 [INFO:2024-7-5 9:16:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2024-7-5 9:16:10]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-7-5 9:16:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.30030275229365 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 121 1 [INFO:2024-7-5 9:16:10][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10014520864934 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 122 1 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:16:10]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: -1 } [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 123 1 [INFO:2024-7-5 9:16:10][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_5_-1 [INFO:2024-7-5 9:16:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 skip: 0 [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 [INFO:2024-7-5 9:16:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:16:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066405709832907 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 124 1 [INFO:2024-7-5 9:16:10]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:16:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:10]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:16:10]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:11]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:16:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:16:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066917832940817 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 125 1 [INFO:2024-7-5 9:16:11]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:16:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:16:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10010633245111 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 126 1 [INFO:2024-7-5 9:16:11][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_25_0 [INFO:2024-7-5 9:16:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:16:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-7-5 9:16:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:16:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 0 [INFO:2024-7-5 9:16:11]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:16:11]||||| Sender socketClient version=1 [INFO:2024-7-5 9:16:11]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:16:11]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:16:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: 0 } [INFO:2024-7-5 9:16:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:16:11][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 127 1 [INFO:2024-7-5 9:16:11][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_25_0 [INFO:2024-7-5 9:16:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:16:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:16:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066750749945641 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 0 1 [INFO:2024-7-5 9:16:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_4_10010213 [INFO:2024-7-5 9:16:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:16:13][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:16:13][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000103 [INFO:2024-7-5 9:16:13][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000103 [INFO:2024-7-5 9:16:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:19:47][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:19:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:19:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103 [INFO:2024-7-5 9:19:47]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:19:47]||||| Sender socketClient version=1 [INFO:2024-7-5 9:19:47][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2024-7-5 9:19:47][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2024-7-5 9:19:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-7-5 9:19:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103 barrierId: 10001021 [INFO:2024-7-5 9:19:47][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:19:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:19:47]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-7-5 9:19:47]||||| Sender socketClient version=1 [INFO:2024-7-5 9:19:47]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:19:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:47][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-7-5 9:19:47][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-7-5 9:19:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:19:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:19:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:19:47][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.099984835833311 移走了序号= 1 的消息,当前队列数量= 2 || 0 SkipStoryLogReply 20 1 [INFO:2024-7-5 9:19:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:47]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-7-5 9:19:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:19:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-7-5 9:19:47][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.13342258706689 移走了序号= 1 的消息,当前队列数量= 1 || 0 MainStoryPlayEndLogReply 21 1 [INFO:2024-7-5 9:19:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:19:49][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-7-5 9:19:49][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-7-5 9:19:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-7-5 9:19:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:19:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014009 [INFO:2024-7-5 9:19:49]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:19:49]||||| Sender socketClient version=1 [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:49]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79 [INFO:2024-7-5 9:19:49]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:19:49]bigbg/headicon_q/100001_head_q.png instance: @28ms [INFO:2024-7-5 9:19:49]bigbg/itemicon/1000001.png instance: @29ms [INFO:2024-7-5 9:19:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:19:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:19:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 23 1 [INFO:2024-7-5 9:19:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:19:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:19:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:19:49][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:19:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:19:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:19:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.10005241632462 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 24 1 [INFO:2024-7-5 9:19:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:19:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-7-5 9:20:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:20:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:20:9]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:20:9]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:20:9]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:20:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 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{ id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:20:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:20:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.084171541035175 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 26 1 [INFO:2024-7-5 9:20:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:13][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:224: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:224: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:212: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [WARN:2024-7-5 9:20:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:13][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/config/FbExitConfig:251: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:201: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-7-5 9:20:13][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-7-5 9:20:13][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2024-7-5 9:20:13][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:20:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:20:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:20:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:20:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:13][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:20:13][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:20:13]DestroyUnusedResources:274,3,time=,paths: [INFO:2024-7-5 9:20:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2024-7-5 9:20:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:20:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:20:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 skip: 0 [INFO:2024-7-5 9:20:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:20:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 [INFO:2024-7-5 9:20:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:20:13]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:13]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:13]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:14]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16765633225441 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 28 1 [INFO:2024-7-5 9:20:14][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2024-7-5 9:20:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @33ms [INFO:2024-7-5 9:20:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26687066257 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 29 1 [INFO:2024-7-5 9:20:14]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @69ms [INFO:2024-7-5 9:20:14]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @202ms [INFO:2024-7-5 9:20:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-7-5 9:20:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:20:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:14]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:20:14]||||| Sender socketClient version=1 [WARN:2024-7-5 9:20:14][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:624: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:20:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:14][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:20:14][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:20:14]bigbg/headicon_small/100002_head_small.png instance: @38ms [INFO:2024-7-5 9:20:14]bigbg/itemicon/1000340.png instance: @38ms [INFO:2024-7-5 9:20:14]bigbg/itemicon/1000001.png instance: @38ms [INFO:2024-7-5 9:20:14]bigbg/headicon_small/100015_head_small.png instance: @38ms [INFO:2024-7-5 9:20:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:20:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:20:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.1334494156763 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 30 1 [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:15][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:20:16][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2024-7-5 9:20:16][@logic/extensions/callhero/view/CallHeroGetView.lua:444]:{closure}CallHeroGetView:AddListener [INFO:2024-7-5 9:20:17][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2024-7-5 9:20:17][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2024-7-5 9:20:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/xiehuangtangbao_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/100002_xiehuangtangbao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:17][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):suohui.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 9:20:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/suohui.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:17][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: suohui.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:20:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/expression/xianqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:17][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:xianqi.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:20:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:20:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:20:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 skip: 0 [INFO:2024-7-5 9:20:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:20:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 [INFO:2024-7-5 9:20:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionPlayAudio [INFO:2024-7-5 9:20:19]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:19]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionOpenInstruction [INFO:2024-7-5 9:20:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:19]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 WaitGuideActionClickInstruction [INFO:2024-7-5 9:20:19][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2024-7-5 9:20:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:19]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10000266879797 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 31 1 [INFO:2024-7-5 9:20:19]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:19]bigbg/guide/guide_instruction1.png instance: @63ms [INFO:2024-7-5 9:20:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13355554267764 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 32 1 [INFO:2024-7-5 9:20:19][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2024-7-5 9:20:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:20][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:20][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:21]bigbg/itemicon/1000100.png instance: @66ms [INFO:2024-7-5 9:20:22][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionPlayAudio [INFO:2024-7-5 9:20:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionOpenInstruction [INFO:2024-7-5 9:20:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 WaitGuideActionClickInstruction [INFO:2024-7-5 9:20:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 skip: 0 [INFO:2024-7-5 9:20:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:20:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:22]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 [INFO:2024-7-5 9:20:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11202 GuideActionTriggerNextGuide [INFO:2024-7-5 9:20:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11202 GuideActionTriggerNextGuide [INFO:2024-7-5 9:20:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:22]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 [INFO:2024-7-5 9:20:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:20:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:20:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:22]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 skip: 0 [INFO:2024-7-5 9:20:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:22]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:22]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.065234329551458 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 34 1 [INFO:2024-7-5 9:20:22]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:22]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:22]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.098683331161737 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 35 1 [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.098683331161737 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 36 1 [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.098683331161737 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 37 1 [INFO:2024-7-5 9:20:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2024-7-5 9:20:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:20:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 skip: 0 [INFO:2024-7-5 9:20:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:20:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 [INFO:2024-7-5 9:20:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionFindGO [INFO:2024-7-5 9:20:23]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenMask [INFO:2024-7-5 9:20:23]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:23]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:23]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenArrow [INFO:2024-7-5 9:20:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 WaitGuideActionClickMask [INFO:2024-7-5 9:20:23]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066692624241114 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 38 1 [INFO:2024-7-5 9:20:23]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10008804127574 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 39 1 [INFO:2024-7-5 9:20:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001031 formationId: 0 [INFO:2024-7-5 9:20:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionFindGO [INFO:2024-7-5 9:20:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenMask [INFO:2024-7-5 9:20:24]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2024-7-5 9:20:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenArrow [INFO:2024-7-5 9:20:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 WaitGuideActionClickMask [INFO:2024-7-5 9:20:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 skip: 0 [INFO:2024-7-5 9:20:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2024-7-5 9:20:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:20:24]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:24]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:24]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=10 [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 89 [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-7-5 9:20:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.10009425133467 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 40 1 [INFO:2024-7-5 9:20:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:24]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:24]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.098924793303013 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 41 1 [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.098924793303013 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 42 1 [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210008.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]bigbg/story_bigbg/210008.jpg instance: @61ms [INFO:2024-7-5 9:20:24]bigbg/commonbg/herotasktraceview_bg.jpg instance: @61ms [INFO:2024-7-5 9:20:24][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1100: in function '_playExp' logic/extensions/story/view/StoryDialogView:1075: in function 'playMotion' logic/extensions/story/view/StoryDialogView:268: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/jironjinsisun_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/100015_jironjinsisun_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:24][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 9:20:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:25][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:20:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:25][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:20:25][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104 [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_25_11304 [INFO:2024-7-5 9:20:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 4 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104 barrierId: 10001031 [INFO:2024-7-5 9:20:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 3 当前队列数量= 5 [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndStoryBarrierRequest [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=31,cmd=3,size=9 [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.10009287297726 移走了序号= 1 的消息,当前队列数量= 4 || 0 SkipStoryLogReply 43 1 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=31,cmd=3,status=0,size=35 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13351166248322 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 44 1 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: -1 } [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 45 1 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_25_-1 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 skip: 0 [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11305 GuideActionTriggerNextGuide [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11305 GuideActionTriggerNextGuide [INFO:2024-7-5 9:20:25][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 skip: 0 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.13351166248322 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 46 1 [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.16685724630952 移走了序号= 1 的消息,当前队列数量= 5 || 0 MainStoryPlayEndLogReply 47 1 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0 newBarrier { dungeonId: 10001 barrierId: 10001032 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndStoryBarrierReply <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 3 所需时间单位秒 = 0.16685724630952 移走了序号= 1 的消息,当前队列数量= 4 || 0 EndStoryBarrierReply 48 1 [INFO:2024-7-5 9:20:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.068773332983255 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 49 1 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10012603923678 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 50 1 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 51 1 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_0 [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.10012603923678 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 52 1 [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_6_0 [INFO:2024-7-5 9:20:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 0 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.13345587253571 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 53 1 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066654749214649 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 54 1 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: 0 } [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 55 1 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_6_0 [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionFindGO [INFO:2024-7-5 9:20:25]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionPlayAudio [INFO:2024-7-5 9:20:25]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenMask [INFO:2024-7-5 9:20:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenInstruction [INFO:2024-7-5 9:20:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 WaitGuideActionClickMask [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066690791398287 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 56 1 [INFO:2024-7-5 9:20:25]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066742166876793 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 57 1 [INFO:2024-7-5 9:20:26][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:27]bigbg/headicon_small/130006_head_small.png instance: @29ms [INFO:2024-7-5 9:20:27]bigbg/headicon_small/130029_head_small.png instance: @29ms [INFO:2024-7-5 9:20:27]bigbg/headicon_small/130020_head_small.png instance: @28ms [INFO:2024-7-5 9:20:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionFindGO [INFO:2024-7-5 9:20:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionPlayAudio [INFO:2024-7-5 9:20:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenMask [INFO:2024-7-5 9:20:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenInstruction [INFO:2024-7-5 9:20:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 WaitGuideActionClickMask [INFO:2024-7-5 9:20:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:20:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 skip: 0 [INFO:2024-7-5 9:20:28]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:20:28]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 [INFO:2024-7-5 9:20:28]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionFindGO [INFO:2024-7-5 9:20:28]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionPlayAudio [INFO:2024-7-5 9:20:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenMask [INFO:2024-7-5 9:20:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenArrow [INFO:2024-7-5 9:20:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenInstruction [INFO:2024-7-5 9:20:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 WaitGuideActionClickMask [INFO:2024-7-5 9:20:28]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.064692873507738 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 58 1 [INFO:2024-7-5 9:20:28]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.098016705363989 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 59 1 [INFO:2024-7-5 9:20:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001032 [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionFindGO [INFO:2024-7-5 9:20:29]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionPlayAudio [INFO:2024-7-5 9:20:29]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenMask [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenArrow [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenInstruction [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 WaitGuideActionClickMask [INFO:2024-7-5 9:20:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 skip: 0 [INFO:2024-7-5 9:20:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionFindGO [INFO:2024-7-5 9:20:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:29]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:29]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 4 [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:20:29]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-7-5 9:20:29]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:29]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=771 [INFO:2024-7-5 9:20:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -3 name: 鹄羹 level: 3 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 3527 name: npt7test1998 level: 3 type: 2 logoutTime: 1720083918319 cd: 0 hero { heroId: 230514 heroTypeIdx: 2000 level: 5 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15421 name: npt1test1359 level: 3 type: 2 logoutTime: 1720083920958 cd: 0 hero { heroId: 275417 heroTypeIdx: 2000 level: 5 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 34721 name: npt21test705 level: 3 type: 2 logoutTime: 1720083916674 cd: 0 hero { heroId: 413145 heroTypeIdx: 2000 level: 5 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 5225 name: npt12test1790 level: 3 type: 2 logoutTime: 1720083918912 cd: 0 hero { heroId: 301306 heroTypeIdx: 2000 level: 5 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 48467 name: npt18test130 level: 3 type: 2 logoutTime: 1720083921653 cd: 0 hero { heroId: 409781 heroTypeIdx: 2000 level: 5 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 8182 name: npt17test1846 level: 3 type: 2 logoutTime: 1720083921974 cd: 0 hero { heroId: 292329 heroTypeIdx: 2000 level: 5 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10377 name: npt3test1614 level: 3 type: 2 logoutTime: 1720083916631 cd: 0 hero { heroId: 303587 heroTypeIdx: 2000 level: 5 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 6636 name: npt7test1860 level: 3 type: 2 logoutTime: 1720083920792 cd: 0 hero { heroId: 241777 heroTypeIdx: 2000 level: 5 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2024-7-5 9:20:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.10322695970535 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetAidInfoListReply 60 1 [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:29]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:29]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=45 [INFO:2024-7-5 9:20:29]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2024-7-5 9:20:29]bigbg/itemicon/1000305.png instance: @5ms [INFO:2024-7-5 9:20:29]bigbg/itemicon/10000242.png instance: @5ms [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099876083433628 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 61 1 [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099876083433628 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 62 1 [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 3710002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3710001 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-7-5 9:20:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 63 1 [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionPlayAudio [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenMask [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenArrow [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenInstruction [INFO:2024-7-5 9:20:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 WaitGuideActionClickMask [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:20:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-7-5 9:20:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.099985081702471 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 64 1 [INFO:2024-7-5 9:20:29]bigbg/headicon_small/100001_head_small.png instance: @62ms [INFO:2024-7-5 9:20:30][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionFindGO [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionPlayAudio [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenMask [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenArrow [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenInstruction [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 WaitGuideActionClickMask [INFO:2024-7-5 9:20:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 skip: 0 [INFO:2024-7-5 9:20:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionFindGO [INFO:2024-7-5 9:20:30]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:30]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:30]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3 [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:30]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-7-5 9:20:30]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:30][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2024-7-5 9:20:30]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:20:30]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066193040460348 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 65 1 [INFO:2024-7-5 9:20:30]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099477540701628 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 66 1 [INFO:2024-7-5 9:20:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100002_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:30]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=201 [INFO:2024-7-5 9:20:30]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionPlayAudio [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenMask [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenArrow [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenInstruction [INFO:2024-7-5 9:20:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 WaitGuideActionClickMask [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-7-5 9:20:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.099960874766111 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 67 1 [INFO:2024-7-5 9:20:30][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:20:30][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:20:30][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:20:30][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:20:30][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.099960874766111 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 68 1 [INFO:2024-7-5 9:20:30]bigbg/headicon_square/100002_head_square.png instance: @65ms [INFO:2024-7-5 9:20:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:30]bigbg/guide/guide_instruction2.png instance: @65ms [INFO:2024-7-5 9:20:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionFindGO [INFO:2024-7-5 9:20:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionPlayAudio [INFO:2024-7-5 9:20:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenMask [INFO:2024-7-5 9:20:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenArrow [INFO:2024-7-5 9:20:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenInstruction [INFO:2024-7-5 9:20:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 WaitGuideActionClickMask [INFO:2024-7-5 9:20:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:20:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 skip: 0 [INFO:2024-7-5 9:20:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:20:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 [INFO:2024-7-5 9:20:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionFindGO [INFO:2024-7-5 9:20:31]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenMask [INFO:2024-7-5 9:20:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:31]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenArrow [INFO:2024-7-5 9:20:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 WaitGuideActionClickMask [INFO:2024-7-5 9:20:31]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066441543400288 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 70 1 [INFO:2024-7-5 9:20:31]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099787041544914 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 71 1 [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 3000 [INFO:2024-7-5 9:20:34]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:20:34]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:34][@logic/extensions/guide/controller/GuideController.lua:277]:{func}指引_6_11405, 附加协议_8-2 [INFO:2024-7-5 9:20:34][@logic/extensions/guide/controller/GuideController.lua:278]:{func}目标步骤_11405 [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 3710003 formationId: 1 index: 2 guideId: 6 stepId: 11405 typeId: 1 [INFO:2024-7-5 9:20:34]==> Sender Auto Serialize Message,extId=8,cmd=2,size=25 [INFO:2024-7-5 9:20:34]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:34]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.099826999008656 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 72 1 [INFO:2024-7-5 9:20:34]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=56 [INFO:2024-7-5 9:20:34]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=245 [INFO:2024-7-5 9:20:34]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=26 [INFO:2024-7-5 9:20:34]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:20:34]<== Receiver Message, socketClient version=1,extId=8,cmd=2,status=0,size=8 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 3710002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3710001 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3710003 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 73 1 [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 voiceId: 1002004 [INFO:2024-7-5 9:20:34]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:20:34]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710003 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720142170704 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 74 1 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 744 infos { id: 3710003 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 75 1 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: -1 } [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 76 1 [INFO:2024-7-5 9:20:34][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_6_-1 [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionFindGO [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenMask [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenArrow [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 WaitGuideActionClickMask [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 skip: 0 [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 [INFO:2024-7-5 9:20:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:34]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionFindGO [INFO:2024-7-5 9:20:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:34]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionPlayAudio [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenMask [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenArrow [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenInstruction [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 WaitGuideActionClickMask [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.16650599986315 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 77 1 [WARN:2024-7-5 9:20:34][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2024-7-5 9:20:34]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=67 [INFO:2024-7-5 9:20:34]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 78 1 [INFO:2024-7-5 9:20:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:20:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:20:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:20:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.066677834838629 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 79 1 [INFO:2024-7-5 9:20:34]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:34]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066668126732111 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 80 1 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066668126732111 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 81 1 [INFO:2024-7-5 9:20:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-7-5 9:20:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001032 formationId: 1 [INFO:2024-7-5 9:20:34]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionFindGO [INFO:2024-7-5 9:20:34]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionPlayAudio [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenMask [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenArrow [INFO:2024-7-5 9:20:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenInstruction [INFO:2024-7-5 9:20:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 WaitGuideActionClickMask [INFO:2024-7-5 9:20:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 skip: 0 [INFO:2024-7-5 9:20:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 [INFO:2024-7-5 9:20:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11506 GuideActionTriggerNextGuide [INFO:2024-7-5 9:20:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11506 GuideActionTriggerNextGuide [INFO:2024-7-5 9:20:35]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:35]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:35]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:20:35]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 skip: 0 [INFO:2024-7-5 9:20:35]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:20:35]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:35]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=29 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010321 battleId: 10010322 battleId: 10010323 triggerId: 25 triggerId: 26 triggerId: 27 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-7-5 9:20:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.083345875144005 移走了序号= 1 的消息,当前队列数量= 3 || 0 StartBarrierReply 82 1 [INFO:2024-7-5 9:20:35][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2024-7-5 9:20:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:35]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:20:35]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 5 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:35]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:20:35]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:35][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=2,id=220003 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbSelectController:240: in function '_onEnterBarrierScene' logic/extensions/fb/controller/FbSelectController:182: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-7-5 9:20:35][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2024-7-5 9:20:35][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:20:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:35]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:35]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:35]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.082465168088675 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 83 1 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:20:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099124042317271 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 84 1 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:20:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099124042317271 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 85 1 [INFO:2024-7-5 9:20:35]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:20:35]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:20:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.083280874416232 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 86 1 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:20:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:20:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.083280874416232 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 87 1 [INFO:2024-7-5 9:20:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:35][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:20:35][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:20:35]DestroyUnusedResources:131,3,time=,paths: [INFO:2024-7-5 9:20:35][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=2,id=220003 [INFO:2024-7-5 9:20:35][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil 场景:g-s27_hthy_p 是旧场景 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:113: in function 'onEnter' logic/scene/SceneMgr:278: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010321_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010321_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010321_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:20:35][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-7-5 9:20:35][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_scenehight.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_gradient-day.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_near.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_s-front.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_terrain.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:18 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/sk.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_hugen_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab instance: @28ms [INFO:2024-7-5 9:20:35][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003 [INFO:2024-7-5 9:20:35][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-7-5 9:20:35]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab instance: @131ms [INFO:2024-7-5 9:20:35][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕! [INFO:2024-7-5 9:20:35][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2024-7-5 9:20:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2002_3 ====== MyRole_2002_3 英雄的头顶ui [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2024-7-5 9:20:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2002_3 ====== MyRole_2002_3 英雄的模型 [INFO:2024-7-5 9:20:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2002_3 ====== MyRole_2002_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"] [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的模型 [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的模型 [INFO:2024-7-5 9:20:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-7-5 9:20:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的头顶ui [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的头顶ui [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的头顶ui [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的模型 [INFO:2024-7-5 9:20:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2024-7-5 9:20:35][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-7-5 9:20:35][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.1629s [INFO:2024-7-5 9:20:35][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-7-5 9:20:35][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:20:35][@logic/extensions/fb/controller/FbSelectController.lua:257]:{func}进入副本系统, barrierId: 10001032 [INFO:2024-7-5 9:20:35][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 3 zoneId: nil [INFO:2024-7-5 9:20:35][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 25 找到: true [INFO:2024-7-5 9:20:35][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 26 找到: true [INFO:2024-7-5 9:20:35][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 27 找到: true [INFO:2024-7-5 9:20:35][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 27 挂点: zdcj_yanjing_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2024-7-5 9:20:35][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 26 挂点: zdcj_yu_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2024-7-5 9:20:35][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 25 挂点: zdcj_wenren_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:35][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2024-7-5 9:20:35][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:255: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:255: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:259: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:367: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:20:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:20:35][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270013.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yanjing_npc/zdcj_yanjing_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yanjing_npc/zdcj_yanjing_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 27 go: SceneTrigger_27_4 [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yu_npc/zdcj_yu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yu_npc/zdcj_yu_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 26 go: SceneTrigger_26_4 [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 25 go: SceneTrigger_25_4 [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:35]bigbg/skill_icon/13000708.png instance: @42ms [INFO:2024-7-5 9:20:35]bigbg/skill_icon/13000707.png instance: @42ms [INFO:2024-7-5 9:20:35]bigbg/skill_icon/13000709.png instance: @42ms [INFO:2024-7-5 9:20:36][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:20:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:38][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 1 0 -28.608995437622 0.019732968881726 -2.2999999523163 -30 0 -2 1.3910045623779 [INFO:2024-7-5 9:20:38][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 1 [INFO:2024-7-5 9:20:38][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:38][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:38][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:38][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:20:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:38][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:20:38][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:20:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:39]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:20:39]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:39]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:20:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.06671616435051 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 88 1 [INFO:2024-7-5 9:20:39][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:39]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-7-5 9:20:39]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:20:39]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:39]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:39]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:20:39]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:20:39]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:20:39][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0150c53450 { } 0 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:20:39][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0156bd5938 { } 0 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:20:39][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:20:39]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=528 [INFO:2024-7-5 9:20:39]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-7-5 9:20:39][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.07274091988802 移走了序号= 1 的消息,当前队列数量= 2 || 0 ManualBattleLogReply 89 1 [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1381 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 4 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:20:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.07274091988802 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 90 1 [INFO:2024-7-5 9:20:39][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1381, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":4, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:20:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:20:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.07274091988802 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 91 1 [INFO:2024-7-5 9:20:39][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:20:39][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:20:40][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0144ff5708 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:20:40][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0144ff5708 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:20:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:20:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:40]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:20:40]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100002_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:20:40]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:20:40]bigbg/headicon_battle/100025_head_battle.png instance: @30ms [INFO:2024-7-5 9:20:40]bigbg/headicon_battle/100001_head_battle.png instance: @30ms [INFO:2024-7-5 9:20:40]bigbg/headicon_battle/100002_head_battle.png instance: @30ms [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:20:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066584292799234 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 92 1 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:20:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:40]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:20:40]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:40]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:20:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066688545048237 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 93 1 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:20:40][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015811bab0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:20:40][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:20:40][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:20:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:20:40]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:20:40]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:40]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=163 [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 4 effectType: 2 effectNum: 164 additional: 0 additional2: 164 additional3: 164 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 73 additional: 77 additional2: 73 additional3: 73 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 5 effectType: 2 effectNum: 82 additional: 0 additional2: 82 additional3: 82 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 1 extraRoundTeamType: 0 } [INFO:2024-7-5 9:20:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:20:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066711124032736 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 94 1 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":164, "additional":0, "additional2":164, "additional3":164 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":73, "additional":77, "additional2":73, "additional3":73 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":82, "additional":0, "additional2":82, "additional3":82 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":1, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015811bab0 { _roundId = 1, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":164, "effectNum":164, "multipleEffectNum":0, "effectType":2, "additional2":164 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":77, "targetId":5, "multipleEffectNumReal":0, "additional3":73, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":73 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":5, "actorId":41200201, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":82, "effectNum":82, "multipleEffectNum":0, "effectType":2, "additional2":82 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":164, "effectNum":164, "multipleEffectNum":0, "effectType":2, "additional2":164 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2024-7-5 9:20:40][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-7-5 9:20:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:20:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 158/158 原来有盾: 0 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.5) -》 多段已飘:82/164 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2024-7-5 9:20:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 76/158 剩余盾: 0 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 76/158 原来有盾: 0 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:164/164 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/158 剩余盾: 0 [WARN:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:20:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:20:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:20:41][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":77, "targetId":5, "multipleEffectNumReal":0, "additional3":73, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":73 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:20:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下 [WARN:2024-7-5 9:20:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:20:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 150/150 原来有盾: 0 [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:73 本段扣血:73 本段扣盾:0 [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 77/150 剩余盾: 0 [WARN:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:20:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:20:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200201, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":82, "effectNum":82, "multipleEffectNum":0, "effectType":2, "additional2":82 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:20:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下 [INFO:2024-7-5 9:20:42][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill2 in action 10000208 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:20:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:20:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010321 [INFO:2024-7-5 9:20:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:20:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:20:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 77/150 原来有盾: 0 [INFO:2024-7-5 9:20:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:82/82 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2024-7-5 9:20:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/150 剩余盾: 0 [WARN:2024-7-5 9:20:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:20:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:20:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:20:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2024-7-5 9:20:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:20:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:20:44][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-7-5 9:20:44][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:20:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:44]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:20:44]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:44]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:20:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066662706434727 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 96 1 [INFO:2024-7-5 9:20:44][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:20:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:44]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:20:44]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:44]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 1 extraRoundTeamType: 0 [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:20:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066686876118183 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 97 1 [INFO:2024-7-5 9:20:44][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:20:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:44]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:20:44]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:44]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:20:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066688038408756 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 98 1 [INFO:2024-7-5 9:20:44][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:20:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010321 [INFO:2024-7-5 9:20:46][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:20:46][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:20:46][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:20:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的模型 [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010322_1_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:20:46][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的头顶ui [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的模型 [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010322_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:20:46][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的头顶ui [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的模型 [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010322_999_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:20:46][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的头顶ui [INFO:2024-7-5 9:20:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:46][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0265s [INFO:2024-7-5 9:20:47][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-7-5 9:20:47][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:20:47][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:47][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:47][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:47][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-7-5 9:20:48][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2024-7-5 9:20:49][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2024-7-5 9:20:51][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 2 1 -60.084350585938 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.4156494140625 [INFO:2024-7-5 9:20:51][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 2 [INFO:2024-7-5 9:20:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:51][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:20:51][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:20:51][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:20:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:51][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:20:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:51][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:20:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:52]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:20:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:52]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.06669195741415 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 99 1 [INFO:2024-7-5 9:20:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:52]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:20:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:20:52]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:20:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:20:52]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=528 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:20:52][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015bec9278 { } 0 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:20:52][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015c837280 { } 0 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:20:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1381 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 4 modelId: 12218 skinId: 130026 position: 1 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 2 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.070074707269669 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 100 1 [INFO:2024-7-5 9:20:52][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1381, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":3, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":3, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":4, "modelId":12218, "skinId":130026, "position":1, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":2, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:20:52]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10019195638597 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 101 1 [INFO:2024-7-5 9:20:52][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:20:52][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:20:52][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0156904678 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:20:52][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0156904678 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:20:52][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:20:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:52]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:20:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:52]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066684417426586 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 102 1 [INFO:2024-7-5 9:20:52][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:20:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:52]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:20:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:52]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066522289067507 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 103 1 [INFO:2024-7-5 9:20:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:20:52][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0156351428 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:20:52][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:20:52][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:20:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:20:52]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:20:52]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:52]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=144 [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 5 effectType: 2 effectNum: 83 additional: 75 additional2: 83 additional3: 83 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 72 additional: 3 additional2: 72 additional3: 72 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 5 effectType: 2 effectNum: 57 additional: 0 additional2: 57 additional3: 57 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 42122181 actEffect { targetId: 1 effectType: 2 effectNum: 40 additional: 1341 additional2: 40 additional3: 0 } targetId: 1 } isFinish: false round: 2 extraRoundTeamType: 0 } [INFO:2024-7-5 9:20:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:20:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066721584647894 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 104 1 [INFO:2024-7-5 9:20:52][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":83, "additional":75, "additional2":83, "additional3":83 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":72, "additional":3, "additional2":72, "additional3":72 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":57, "additional":0, "additional2":57, "additional3":57 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":42122181, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":40, "additional":1341, "additional2":40, "additional3":0 } ], "targetId":1 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0156351428 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":75, "targetId":5, "multipleEffectNumReal":0, "additional3":83, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":3, "targetId":5, "multipleEffectNumReal":0, "additional3":72, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":57, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":1, "actorId":42122181, "actEffect": [ { "additional":1341, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":40, "multipleEffectNum":0, "effectType":2, "additional2":40 } ], "castorId":4, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":75, "targetId":5, "multipleEffectNumReal":0, "additional3":83, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:20:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [WARN:2024-7-5 9:20:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:20:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:83/83 本段飘:83 本段扣血:83 本段扣盾:0 [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 75/158 剩余盾: 0 [WARN:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:20:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:20:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":3, "targetId":5, "multipleEffectNumReal":0, "additional3":72, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:20:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [WARN:2024-7-5 9:20:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:20:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 75/158 原来有盾: 0 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 3/158 剩余盾: 0 [WARN:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:20:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:20:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":57, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2024-7-5 9:20:54][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill1 in action 10000207 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:20:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:20:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 16 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 3/158 原来有盾: 0 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.5) -》 多段已飘:28/57 本段飘:28 本段扣血:28 本段扣盾:0 [INFO:2024-7-5 9:20:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 0/158 原来有盾: 0 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:57/57 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [WARN:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 36 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:20:55][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:20:55][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:20:55][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122181, "actEffect": [ { "additional":1341, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":40, "multipleEffectNum":0, "effectType":2, "additional2":40 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122181 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:20:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_1_10010322][1] 用 42122181[13002607] 不是aoe 干了 1[MyRole_1_1][1] 一下 [WARN:2024-7-5 9:20:55][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:20:55][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:20:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:20:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1381/1381 原来有盾: 0 [INFO:2024-7-5 9:20:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:40/40 本段飘:40 本段扣血:40 本段扣盾:0 [INFO:2024-7-5 9:20:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1341/1381 剩余盾: 0 [WARN:2024-7-5 9:20:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 24 [INFO:2024-7-5 9:20:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:20:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:20:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-7-5 9:20:57][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:20:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:20:57]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:57]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:20:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066613625735044 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 106 1 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:20:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:57]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:20:57]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:57]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:20:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066687751561403 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 107 1 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:20:57][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01596f5ae0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:20:57][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:20:57][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:20:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:20:57]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:20:57]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:57]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=88 [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 83 additional: 67 additional2: 83 additional3: 83 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 69 additional: 0 additional2: 69 additional3: 69 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 3 extraRoundTeamType: 0 } [INFO:2024-7-5 9:20:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:20:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066698916256428 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 108 1 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":83, "additional":67, "additional2":83, "additional3":83 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":69, "additional":0, "additional2":69, "additional3":69 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":3, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01596f5ae0 { _roundId = 3, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":67, "targetId":4, "multipleEffectNumReal":0, "additional3":83, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":69, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":67, "targetId":4, "multipleEffectNumReal":0, "additional3":83, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [WARN:2024-7-5 9:20:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:20:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010322 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 150/150 原来有盾: 0 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:83/83 本段飘:83 本段扣血:83 本段扣盾:0 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 67/150 剩余盾: 0 [WARN:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:20:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:20:58][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:20:58][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":69, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [WARN:2024-7-5 9:20:58][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:20:58][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 67/150 原来有盾: 0 [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:69/69 本段飘:69 本段扣血:69 本段扣盾:0 [INFO:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/150 剩余盾: 0 [WARN:2024-7-5 9:20:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:20:59][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:20:59][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:20:59][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:20:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2024-7-5 9:20:59][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:20:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:59]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:20:59]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:59]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:20:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066637083888054 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 109 1 [INFO:2024-7-5 9:20:59][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:20:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:20:59]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:59]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 3 extraRoundTeamType: 0 [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:20:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066676501184702 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 110 1 [INFO:2024-7-5 9:20:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:20:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:20:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:59]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:20:59]||||| Sender socketClient version=1 [INFO:2024-7-5 9:20:59]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:20:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:20:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066677168011665 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 111 1 [INFO:2024-7-5 9:20:59][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:21:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010322 [INFO:2024-7-5 9:21:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:21:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:21:1][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:21:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2024-7-5 9:21:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010323_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的头顶ui [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的模型 [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010323_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:21:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的头顶ui [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010323_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的头顶ui [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010323_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的头顶ui [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的模型 [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的模型 [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的模型 [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:21:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:21:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:1][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010323_999_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:224: in function '_monsterLoadedAndWinActionPlayed' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:200: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/factory/BattleUnitFactory:419: in function '_allUnitLoaded' logic/scene/battle/factory/BattleUnitFactory:374: in function '_oneMonsterLoaded' logic/scene/battle/factory/BattleUnitFactory:394: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:21:1][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0759s [INFO:2024-7-5 9:21:2][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-7-5 9:21:2][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:21:2][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:2][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:2][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:2][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-7-5 9:21:5][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 3 2 -83.557609558105 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.3423904418945 [INFO:2024-7-5 9:21:5][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 3 [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:21:5][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:21:5][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010323_4_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:21:5][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:21:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:21:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:21:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:5]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:21:5]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:6]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.06669008359313 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 113 1 [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:6]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2024-7-5 9:21:6]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:6]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:21:6]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:6]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:21:6]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:21:6]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:21:6][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01568c64e8 { } 0 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:21:6][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015be84ad0 { } 0 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:21:6][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:21:6]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=616 [INFO:2024-7-5 9:21:6]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=642 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.070477917790413 移走了序号= 1 的消息,当前队列数量= 2 || 0 BossBattleManualLogReply 114 1 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1341 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 4 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 142 thp: 142 atk: 94 def: 103 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 695 thp: 695 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 4 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.070477917790413 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 115 1 [INFO:2024-7-5 9:21:6][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1341, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":1, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":1, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":4, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":142, "thp":142, "atk":94, "def":103, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":695, "thp":695, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":4, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10004450194538 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 116 1 [INFO:2024-7-5 9:21:6][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:21:6][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:21:6][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015d2219d0 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:21:6][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015d2219d0 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:21:6][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:21:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:6]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:21:6]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:6]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066672541201115 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 117 1 [INFO:2024-7-5 9:21:6][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:21:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:6]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:21:6]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:6]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066718749701977 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 118 1 [INFO:2024-7-5 9:21:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:21:6][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015bf8d1d0 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:21:6][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:21:6][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-7-5 9:21:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-7-5 9:21:6]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:21:6]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:6]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=307 [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 4 effectType: 2 effectNum: 192 additional: 0 additional2: 192 additional3: 192 } actEffect { targetId: 5 effectType: 2 effectNum: 188 additional: 0 additional2: 188 additional3: 188 } actEffect { targetId: 6 effectType: 2 effectNum: 176 additional: 519 additional2: 176 additional3: 176 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 7 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 6 effectType: 2 effectNum: 96 additional: 423 additional2: 96 additional3: 96 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41200202 actEffect { targetId: 6 effectType: 2 effectNum: 214 additional: 209 additional2: 214 additional3: 214 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 8 } } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41200202 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 7 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42222041 actEffect { targetId: 1 effectType: 2 effectNum: 25 additional: 1316 additional2: 25 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 6 actorId: 8 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } [INFO:2024-7-5 9:21:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:21:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066675249487162 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 119 1 [INFO:2024-7-5 9:21:6][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":192, "additional":0, "additional2":192, "additional3":192 }, { "targetId":5, "effectType":2, "effectNum":188, "additional":0, "additional2":188, "additional3":188 }, { "targetId":6, "effectType":2, "effectNum":176, "additional":519, "additional2":176, "additional3":176 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":7 } }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":96, "additional":423, "additional2":96, "additional3":96 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41200202, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":214, "additional":209, "additional2":214, "additional3":214 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":8 } }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41200202 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":7, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42222041, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":25, "additional":1316, "additional2":25, "additional3":0 } ], "targetId":1 }, { "actorType":2, "castorId":6, "actorId":8, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015bf8d1d0 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":192, "effectNum":192, "multipleEffectNum":0, "effectType":2, "additional2":192 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":188, "effectNum":188, "multipleEffectNum":0, "effectType":2, "additional2":188 }, { "additional":519, "targetId":6, "multipleEffectNumReal":0, "additional3":176, "effectNum":176, "multipleEffectNum":0, "effectType":2, "additional2":176 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":423, "targetId":6, "multipleEffectNumReal":0, "additional3":96, "effectNum":96, "multipleEffectNum":0, "effectType":2, "additional2":96 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41200202, "actEffect": [ { "additional":209, "targetId":6, "multipleEffectNumReal":0, "additional3":214, "effectNum":214, "multipleEffectNum":0, "effectType":2, "additional2":214 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 7 = { "actorType":1, "targetId":1, "actorId":42222041, "actEffect": [ { "additional":1316, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":25, "multipleEffectNum":0, "effectType":2, "additional2":25 } ], "castorId":6, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2024-7-5 9:21:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:6][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2024-7-5 9:21:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":192, "effectNum":192, "multipleEffectNum":0, "effectType":2, "additional2":192 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":188, "effectNum":188, "multipleEffectNum":0, "effectType":2, "additional2":188 }, { "additional":519, "targetId":6, "multipleEffectNumReal":0, "additional3":176, "effectNum":176, "multipleEffectNum":0, "effectType":2, "additional2":176 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:21:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-7-5 9:21:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2024-7-5 9:21:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5 [INFO:2024-7-5 9:21:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2024-7-5 9:21:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2024-7-5 9:21:8][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):beginReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:21:8][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill3 in action 10002509 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-7-5 9:21:8][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:21:8][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 205 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 142/142 原来有盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:19/192 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 123/142 剩余盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:18/188 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 140/158 剩余盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 695/695 原来有盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:17/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 678/695 剩余盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 206 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 215 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 123/142 原来有盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:38/192 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 104/142 剩余盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 140/158 原来有盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:36/188 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 122/158 剩余盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 678/695 原来有盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:34/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 661/695 剩余盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 216 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 225 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 104/142 原来有盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:57/192 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 85/142 剩余盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 122/158 原来有盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:54/188 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 104/158 剩余盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 661/695 原来有盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:51/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 644/695 剩余盾: 0 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 226 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:21:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 235 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 85/142 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:76/192 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 66/142 剩余盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 104/158 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:72/188 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 86/158 剩余盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 644/695 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:68/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 627/695 剩余盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 236 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 243 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 66/142 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:95/192 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 47/142 剩余盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 86/158 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:90/188 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 68/158 剩余盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 627/695 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:85/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 610/695 剩余盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 244 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.3 1 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 250 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 47/142 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:114/192 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 28/142 剩余盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 68/158 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:108/188 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 50/158 剩余盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 610/695 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:102/176 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 593/695 剩余盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 251 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.5 0.3 1 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 255 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 28/142 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:192/192 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/142 剩余盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 50/158 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:188/188 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 593/695 原来有盾: 0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:176/176 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 519/695 剩余盾: 0 [WARN:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301015] [INFO:2024-7-5 9:21:14][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5 [INFO:2024-7-5 9:21:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 256 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.8 0.5 1 [INFO:2024-7-5 9:21:14]bigbg/bufficon/def_less.png instance: @65ms [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 260 [INFO:2024-7-5 9:21:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:21:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 268 [INFO:2024-7-5 9:21:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}【开大】 干完了一个 [INFO:2024-7-5 9:21:15][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:279: in function 'execCurIdleMotion' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:283: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2024-7-5 9:21:15][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):endReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:443: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:293: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [WARN:2024-7-5 9:21:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:16][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 556 [INFO:2024-7-5 9:21:16][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:21:16][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:21:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:21:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:21:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":423, "targetId":6, "multipleEffectNumReal":0, "additional3":96, "effectNum":96, "multipleEffectNum":0, "effectType":2, "additional2":96 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [WARN:2024-7-5 9:21:17][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:21:17][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:21:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 519/695 原来有盾: 0 [INFO:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:96/96 本段飘:96 本段扣血:96 本段扣盾:0 [INFO:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 423/695 剩余盾: 0 [WARN:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:21:18][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:21:18][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:18][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2024-7-5 9:21:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-7-5 9:21:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:21:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 voiceId: 1002006 [INFO:2024-7-5 9:21:18]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:21:18]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:18]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2024-7-5 9:21:18]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:21:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:21:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:21:18][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 121 1 [INFO:2024-7-5 9:21:18][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:21:18][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:21:18][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:21:18][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:21:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:21:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.06666462495923 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 122 1 [INFO:2024-7-5 9:21:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100002_head_rskill.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:18]bigbg/headicon_rskill/100002_head_rskill.png instance: @52ms [INFO:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010323 [INFO:2024-7-5 9:21:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010323 [INFO:2024-7-5 9:21:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200202, "actEffect": [ { "additional":209, "targetId":6, "multipleEffectNumReal":0, "additional3":214, "effectNum":214, "multipleEffectNum":0, "effectType":2, "additional2":214 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:21:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:21:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:21:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-7-5 9:21:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200202 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:21:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200202[10000209] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2024-7-5 9:21:19][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill3 in action 10000209 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-7-5 9:21:19][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:21:19][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 21 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.1 1.4 1 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 423/695 原来有盾: 0 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:21/214 本段飘:21 本段扣血:21 本段扣盾:0 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 402/695 剩余盾: 0 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 34 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 402/695 原来有盾: 0 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:42/214 本段飘:21 本段扣血:21 本段扣盾:0 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 381/695 剩余盾: 0 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 41 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 381/695 原来有盾: 0 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:63/214 本段飘:21 本段扣血:21 本段扣盾:0 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 360/695 剩余盾: 0 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 48 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 360/695 原来有盾: 0 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:84/214 本段飘:21 本段扣血:21 本段扣盾:0 [INFO:2024-7-5 9:21:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 339/695 剩余盾: 0 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 55 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 339/695 原来有盾: 0 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:105/214 本段飘:21 本段扣血:21 本段扣盾:0 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 318/695 剩余盾: 0 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 62 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 318/695 原来有盾: 0 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:126/214 本段飘:21 本段扣血:21 本段扣盾:0 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 297/695 剩余盾: 0 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 68 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.4 1 1 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 69 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 297/695 原来有盾: 0 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:214/214 本段飘:88 本段扣血:88 本段扣盾:0 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 209/695 剩余盾: 0 [WARN:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200202 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301014] [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[MyRole_3_3][3] 使用技能 41200202 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:21:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/atk_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:21]bigbg/bufficon/atk_less.png instance: @65ms [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 75 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:21:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 76 [INFO:2024-7-5 9:21:22][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 95 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:316]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [WARN:2024-7-5 9:21:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:21:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:7 buffId:301015 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222041, "actEffect": [ { "additional":1316, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":25, "multipleEffectNum":0, "effectType":2, "additional2":25 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222041[13000607] 不是aoe 干了 1[MyRole_1_1][1] 一下 [WARN:2024-7-5 9:21:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:21:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1341/1381 原来有盾: 0 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:25/25 本段飘:25 本段扣血:25 本段扣盾:0 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1316/1381 剩余盾: 0 [WARN:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 24 [INFO:2024-7-5 9:21:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:21:24][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:21:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:21:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:8 buffId:301014 持续时间:1 [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2024-7-5 9:21:24][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:21:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:24]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:21:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:24]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:21:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066653206944466 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 123 1 [INFO:2024-7-5 9:21:24][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:21:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:24]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:21:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:24]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:21:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066687669605017 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 124 1 [INFO:2024-7-5 9:21:24][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:21:24][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015611f4b8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:21:24][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:21:24][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-7-5 9:21:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-7-5 9:21:24]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:21:24]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:24]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=143 [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 6 effectType: 2 effectNum: 169 additional: 40 additional2: 169 additional3: 169 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 9 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 6 effectType: 2 effectNum: 72 additional: 0 additional2: 72 additional3: 72 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 8 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 9 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 5 extraRoundTeamType: 0 } [INFO:2024-7-5 9:21:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:21:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066647291183472 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 125 1 [INFO:2024-7-5 9:21:24][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":169, "additional":40, "additional2":169, "additional3":169 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":9 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":72, "additional":0, "additional2":72, "additional3":72 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":8 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":9 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":5, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015611f4b8 { _roundId = 5, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":40, "targetId":6, "multipleEffectNumReal":0, "additional3":169, "effectNum":169, "multipleEffectNum":0, "effectType":2, "additional2":169 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":72, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":40, "targetId":6, "multipleEffectNumReal":0, "additional3":169, "effectNum":169, "multipleEffectNum":0, "effectType":2, "additional2":169 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:21:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2024-7-5 9:21:24][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-7-5 9:21:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:21:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 209/695 原来有盾: 0 [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.5) -》 多段已飘:84/169 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 125/695 剩余盾: 0 [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 125/695 原来有盾: 0 [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:169/169 本段飘:85 本段扣血:85 本段扣盾:0 [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 40/695 剩余盾: 0 [WARN:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301022] [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:21:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/slience.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:25]bigbg/bufficon/slience.png instance: @63ms [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-7-5 9:21:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:21:25][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:21:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:21:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":72, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [WARN:2024-7-5 9:21:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:21:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 40/695 原来有盾: 0 [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 0/695 剩余盾: 0 [WARN:2024-7-5 9:21:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:21:27][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:21:27][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:27][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301014],不提示id不需要播放效果 [INFO:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301022],不提示id不需要播放效果 [WARN:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:21:27][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:21:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2024-7-5 9:21:27][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:21:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:21:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066704627126455 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 127 1 [INFO:2024-7-5 9:21:27][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:21:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:21:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 5 extraRoundTeamType: 0 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066682167351246 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 0 1 [INFO:2024-7-5 9:21:27][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:21:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:27]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:21:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=140,cmd=3,status=0,size=23 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=48 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=11 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=22 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 142 } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 1 1 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=27 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 18 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 2 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 3 lastUseTime: 1688606090735 composeCount: 0 isLocked: false } dataList { itemId: 11190024 count: 1 lastUseTime: 1688559418676 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 3 1 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=27 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=715 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 180 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 4 1 [INFO:2024-7-5 9:21:27][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-07-05 09:09:26","roleExp":180,"serverId":"1","registerTime":1720141808,"lastLogoutTime":"2024-07-05 09:10:08","roleId":"52301","roleCTime":1720141808,"type":3,"roleName":"伊康康","serverName":"","roleLevel":4} [INFO:2024-7-5 9:21:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:21:27]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:21:27]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=14 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=46 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=46 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:21:27][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01565f8378 { } 0 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:21:27][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015677a9e8 { } 0 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=8822 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=178 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:21:27]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:21:27][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0157a44b80 { } 0 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:21:27][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0159e1faf8 { } 0 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10007 startTime: 1546376400000 endTime: 0 } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 5 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10007 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 6 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 60 isOpen: true } openInfos { id: 107 isOpen: true } openInfos { id: 140 isOpen: true } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 7 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 162 } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 8 1 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 230 count: 50660 } dataList { currencyId: 27 change: 6 count: 18 } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 9 1 [INFO:2024-7-5 9:21:27][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-7-5 9:21:27][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 3 lastUseTime: 1688606090912 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 10 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710002 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2012 baseAttr { hp: 1491 atk: 157 def: 161 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141956264 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 3710001 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2000 baseAttr { hp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141936113 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 3710003 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2002 baseAttr { hp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720142170704 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 161 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 11 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 12 1 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 13 1 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 14 1 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:21:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 62 isOpen: true } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 15 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 16 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: true } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 17 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62000050 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000051 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000048 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000049 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isGainBonus: false } achievementInfos { id: 62027004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028028 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028029 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028010 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028011 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028008 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028009 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028014 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028015 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028012 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028013 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62029002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62029003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62029001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009402 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62035002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009403 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62035003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009401 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62035001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009406 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009404 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009405 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036008 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034002 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034003 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034001 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034004 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034005 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009411 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009412 progress: 0 reachTime: 0 isGainBonus: false } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 18 1 [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 161 heroExp: 161 heroExp: 161 firstBonus { materilType: 1 materilId: 11190024 change: 1 } firstBonus { materilType: 1 materilId: 10000024 change: 1 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 230 } dropBonus { materilType: 2 materilId: 27 change: 6 } newBarrier { dungeonId: 10001 barrierId: 10001041 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 483 hasGetBonus: allDamage: 2792 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 2792 teamGetDamage: 105 unitDamages { position: 1 damage: 1549 getDamage: 105 unqiueId: 3710002 } unitDamages { position: 2 damage: 669 getDamage: 0 unqiueId: 3710001 } unitDamages { position: 3 damage: 574 getDamage: 0 unqiueId: 3710003 } } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 19 1 [INFO:2024-7-5 9:21:27][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"2792", "teamGetDamage":"105", "unitDamages": [ { "position":1, "damage":"1549", "getDamage":"105", "unqiueId":"3710002" }, { "position":2, "damage":"669", "getDamage":"0", "unqiueId":"3710001" }, { "position":3, "damage":"574", "getDamage":"0", "unqiueId":"3710003" } ] } [INFO:2024-7-5 9:21:27][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.3333598729223 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 20 1 [INFO:2024-7-5 9:21:27][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:21:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:21:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.23337853886187 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 21 1 [INFO:2024-7-5 9:21:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_4_10010323 [INFO:2024-7-5 9:21:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:21:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:21:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:21:29][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:21:29][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 10001032 0 [INFO:2024-7-5 9:21:29][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:21:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:29][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-7-5 9:21:29][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-7-5 9:21:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-7-5 9:21:31][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:31]bigbg/headicon_q/100001_head_q.png instance: @43ms [INFO:2024-7-5 9:21:31]bigbg/itemicon/1000001.png instance: @75ms [INFO:2024-7-5 9:21:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-7-5 9:21:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:21:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:44]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:21:44]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:21:44][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 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[INFO:2024-7-5 9:21:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:44]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 9:21:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 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{ id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:21:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:21:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.2000182941556 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 23 1 [INFO:2024-7-5 9:21:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:51][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:224: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:224: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:212: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [WARN:2024-7-5 9:21:51][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:21:51][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/config/FbExitConfig:251: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:201: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-7-5 9:21:51][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-7-5 9:21:51][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=2,id=220003 [INFO:2024-7-5 9:21:51][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:21:51][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:21:51][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:21:51][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:21:51][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:21:51][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:21:51][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:21:51]DestroyUnusedResources:286,3,time=,paths: [INFO:2024-7-5 9:21:51][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2024-7-5 9:21:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @16ms [INFO:2024-7-5 9:21:51]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @68ms [INFO:2024-7-5 9:21:51]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @168ms [INFO:2024-7-5 9:21:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-7-5 9:21:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:21:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:51]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:21:51]||||| Sender socketClient version=1 [WARN:2024-7-5 9:21:51][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:624: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:21:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:51][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-7-5 9:21:51][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-7-5 9:21:51][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:21:51][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:51]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:21:51]bigbg/itemicon/1000340.png instance: @40ms [INFO:2024-7-5 9:21:51]bigbg/itemicon/1000100.png instance: @40ms [INFO:2024-7-5 9:21:51]bigbg/itemicon/1000001.png instance: @40ms [INFO:2024-7-5 9:21:51]bigbg/headicon_small/130006_head_small.png instance: @40ms [INFO:2024-7-5 9:21:51]bigbg/headicon_small/130029_head_small.png instance: @40ms [INFO:2024-7-5 9:21:51]bigbg/headicon_small/130020_head_small.png instance: @40ms [INFO:2024-7-5 9:21:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:21:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:21:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13362837675959 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 25 1 [INFO:2024-7-5 9:21:52][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:21:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:53][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:21:54][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:21:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:55][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:21:55][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:21:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-7-5 9:21:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-7-5 9:21:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001041 formationId: 0 [INFO:2024-7-5 9:21:56][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:21:56]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2024-7-5 9:21:56]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:57]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=8 [INFO:2024-7-5 9:21:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-7-5 9:21:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.40036720409989 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 26 1 [INFO:2024-7-5 9:21:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210008.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]bigbg/story_bigbg/210008.jpg instance: @61ms [INFO:2024-7-5 9:21:57]bigbg/commonbg/herotasktraceview_bg.jpg instance: @61ms [INFO:2024-7-5 9:21:57][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:21:57][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1100: in function '_playExp' logic/extensions/story/view/StoryDialogView:1075: in function 'playMotion' logic/extensions/story/view/StoryDialogView:268: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:57][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):diantou.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 9:21:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/diantou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:58][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: diantou.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:21:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:21:58][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:21:58][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:21:58][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:21:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:21:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000105 [INFO:2024-7-5 9:21:58]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:21:58]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2024-7-5 9:21:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:21:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:58]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:21:58]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:58][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3 [INFO:2024-7-5 9:21:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-7-5 9:21:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000105 barrierId: 10001041 [INFO:2024-7-5 9:21:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 3 当前队列数量= 4 [INFO:2024-7-5 9:21:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndStoryBarrierRequest [INFO:2024-7-5 9:21:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:58]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-7-5 9:21:58]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:58]==> Sender Auto Serialize Message,extId=31,cmd=3,size=9 [INFO:2024-7-5 9:21:58]||||| Sender socketClient version=1 [INFO:2024-7-5 9:21:58]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:21:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:21:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.10006041824818 移走了序号= 1 的消息,当前队列数量= 3 || 0 SkipStoryLogReply 27 1 [INFO:2024-7-5 9:21:59]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:21:59]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-7-5 9:21:59]<== Receiver Message, socketClient version=1,extId=31,cmd=3,status=0,size=35 [INFO:2024-7-5 9:21:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:21:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:21:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.16677100211382 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetMysteryStoreInfoReply 28 1 [INFO:2024-7-5 9:21:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:21:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-7-5 9:21:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.16677100211382 移走了序号= 1 的消息,当前队列数量= 1 || 0 MainStoryPlayEndLogReply 29 1 [INFO:2024-7-5 9:21:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0 newBarrier { dungeonId: 10001 barrierId: 10001042 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2024-7-5 9:21:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndStoryBarrierReply <--- [INFO:2024-7-5 9:21:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 3 所需时间单位秒 = 0.16677100211382 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndStoryBarrierReply 30 1 [INFO:2024-7-5 9:21:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:21:59][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:22:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130005_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:0]bigbg/headicon_small/130005_head_small.png instance: @64ms [INFO:2024-7-5 9:22:0][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:22:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2024-7-5 9:22:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2024-7-5 9:22:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001042 [INFO:2024-7-5 9:22:1]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2024-7-5 9:22:1]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:1]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=711 [INFO:2024-7-5 9:22:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 2 [INFO:2024-7-5 9:22:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-7-5 9:22:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:22:1]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-7-5 9:22:1]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: 31279 name: npt23test1056 level: 4 type: 2 logoutTime: 1720083920883 cd: 0 hero { heroId: 352320 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15749 name: npt0test1236 level: 4 type: 2 logoutTime: 1720083921113 cd: 0 hero { heroId: 245513 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 2431 name: npt2test1994 level: 4 type: 2 logoutTime: 1720083916921 cd: 0 hero { heroId: 260123 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 45697 name: npt17test246 level: 4 type: 2 logoutTime: 1720083918138 cd: 0 hero { heroId: 378585 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 8087 name: npt2test1698 level: 4 type: 2 logoutTime: 1720083921609 cd: 0 hero { heroId: 272384 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 16824 name: npt6test1253 level: 4 type: 2 logoutTime: 1720083914977 cd: 0 hero { heroId: 285871 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 42179 name: npt25test816 level: 4 type: 2 logoutTime: 1720083915601 cd: 0 hero { heroId: 336977 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 21493 name: npt17test1279 level: 4 type: 2 logoutTime: 1720083918685 cd: 0 hero { heroId: 308275 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2024-7-5 9:22:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2024-7-5 9:22:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.10625954344869 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAidInfoListReply 32 1 [INFO:2024-7-5 9:22:2]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=56 [INFO:2024-7-5 9:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 3710002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3710001 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3710003 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-7-5 9:22:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-7-5 9:22:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 33 1 [INFO:2024-7-5 9:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:2]bigbg/itemicon/1000305.png instance: @32ms [INFO:2024-7-5 9:22:2]bigbg/itemicon/10000242.png instance: @32ms [INFO:2024-7-5 9:22:2]bigbg/headicon_small/100001_head_small.png instance: @26ms [INFO:2024-7-5 9:22:2]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2024-7-5 9:22:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:22:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-7-5 9:22:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.19997191615403 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 34 1 [INFO:2024-7-5 9:22:2][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:22:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001042 formationId: 1 [INFO:2024-7-5 9:22:3]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2024-7-5 9:22:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:3]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=23 [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010421 battleId: 10010422 battleId: 10010423 [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-7-5 9:22:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.20000645518303 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 35 1 [INFO:2024-7-5 9:22:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2024-7-5 9:22:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:3]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:22:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:3]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:22:3]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:3][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001042 0 [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=2,id=220003 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbSelectController:240: in function '_onEnterBarrierScene' logic/extensions/fb/controller/FbSelectController:182: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-7-5 9:22:3][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2024-7-5 9:22:3][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:22:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:22:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:22:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:22:3][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:22:3][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:22:3]DestroyUnusedResources:95,3,time=,paths: [INFO:2024-7-5 9:22:3]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:22:3][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10002078860998 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 36 1 [INFO:2024-7-5 9:22:3]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:22:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:22:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.25016682595015 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 37 1 [INFO:2024-7-5 9:22:3][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=2,id=220003 [INFO:2024-7-5 9:22:3][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil 场景:g-s27_hthy_p 是旧场景 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:113: in function 'onEnter' logic/scene/SceneMgr:278: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010421_1_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010421_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010421_999_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:22:3][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-7-5 9:22:3][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001042 0 [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_scenehight.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_gradient-day.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_near.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_s-front.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_terrain.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/sk.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_hugen_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yumiguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yumiguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab instance: @33ms [INFO:2024-7-5 9:22:3][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003 [INFO:2024-7-5 9:22:3][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-7-5 9:22:3]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab instance: @102ms [INFO:2024-7-5 9:22:3][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕! [INFO:2024-7-5 9:22:3][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2024-7-5 9:22:3][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2002_3 ====== MyRole_2002_3 英雄的头顶ui [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2024-7-5 9:22:3][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2002_3 ====== MyRole_2002_3 英雄的模型 [INFO:2024-7-5 9:22:3][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2002_3 ====== MyRole_2002_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"] [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010421_1_12208 ====== Monster_10010421_1_12208 怪物的模型 [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010421_999_12208 ====== Monster_10010421_999_12208 怪物的模型 [INFO:2024-7-5 9:22:3][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010421_1_12208 ====== Monster_10010421_1_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"] [INFO:2024-7-5 9:22:3][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010421_999_12208 ====== Monster_10010421_999_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"] [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010421_1_12208 ====== Monster_10010421_1_12208 怪物的头顶ui [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010421_2_12218 ====== Monster_10010421_2_12218 怪物的头顶ui [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010421_999_12208 ====== Monster_10010421_999_12208 怪物的头顶ui [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010421_2_12218 ====== Monster_10010421_2_12218 怪物的模型 [INFO:2024-7-5 9:22:3][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010421_2_12218 ====== Monster_10010421_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2024-7-5 9:22:3][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-7-5 9:22:3][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.1445s [INFO:2024-7-5 9:22:3][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-7-5 9:22:3][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:22:3][@logic/extensions/fb/controller/FbSelectController.lua:257]:{func}进入副本系统, barrierId: 10001042 [INFO:2024-7-5 9:22:3][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 0 zoneId: nil [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:3][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001042 0 [INFO:2024-7-5 9:22:3][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:255: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001042 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:255: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:259: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:367: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:22:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:22:3][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:3]bigbg/skill_icon/13000708.png instance: @14ms [INFO:2024-7-5 9:22:3]bigbg/skill_icon/13000707.png instance: @14ms [INFO:2024-7-5 9:22:3]bigbg/skill_icon/13000709.png instance: @14ms [INFO:2024-7-5 9:22:4][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:22:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:6][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001042 1 0 -28.74066734314 0.019732968881726 -2.2999999523163 -30 0 -2 1.2593326568604 [INFO:2024-7-5 9:22:6][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001042 turnIndex: 1 [INFO:2024-7-5 9:22:6][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:6][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:6][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:6][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:6][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:22:6][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:7]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:22:7]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:7]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:22:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.06671366840601 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 38 1 [INFO:2024-7-5 9:22:7][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:7]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-7-5 9:22:7]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:7]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:22:7]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:22:7]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:22:7]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:22:7]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:22:7][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01456b52c0 { } 0 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:22:7][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0148bc9968 { } 0 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:22:7][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-7-5 9:22:7][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.072368204593658 移走了序号= 1 的消息,当前队列数量= 2 || 0 ManualBattleLogReply 39 1 [INFO:2024-7-5 9:22:7]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=529 [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1491 thp: 1491 atk: 157 def: 161 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1494 thp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1227 thp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 4 modelId: 12208 skinId: 130005 position: 1 baseAttributes { hp: 162 thp: 162 atk: 114 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 171 thp: 171 atk: 103 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:22:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:22:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.13344174809754 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 40 1 [INFO:2024-7-5 9:22:7][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1491, "thp":1491, "atk":157, "def":161, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1494, "thp":1494, "atk":143, "def":121, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1227, "thp":1227, "atk":130, "def":119, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":4, "modelId":12208, "skinId":130005, "position":1, "baseAttributes": { "hp":162, "thp":162, "atk":114, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":171, "thp":171, "atk":103, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:22:8]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 9:22:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:22:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:22:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.23341566510499 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 41 1 [INFO:2024-7-5 9:22:8][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:22:8][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:22:8][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-7-5 9:22:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:22:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:22:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015882e970 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:22:8][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:22:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:22:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015882e970 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:22:8][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:22:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:22:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:22:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:8]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:22:8]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100002_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:22:8]bigbg/headicon_battle/100025_head_battle.png instance: @30ms [INFO:2024-7-5 9:22:8]bigbg/headicon_battle/100001_head_battle.png instance: @30ms [INFO:2024-7-5 9:22:8]bigbg/headicon_battle/100002_head_battle.png instance: @30ms [INFO:2024-7-5 9:22:11]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:22:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:22:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:22:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 2.8682542555034 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 42 1 [INFO:2024-7-5 9:22:11][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:22:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2024-7-5 9:22:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:22:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:11]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:22:11]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:11]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:22:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2024-7-5 9:22:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:22:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13330370560288 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 44 1 [INFO:2024-7-5 9:22:11][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:22:11][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015c18a888 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:22:11][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:22:11][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:22:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:22:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:22:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:22:11]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:22:11]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:11]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=163 [INFO:2024-7-5 9:22:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 4 effectType: 2 effectNum: 191 additional: 0 additional2: 191 additional3: 191 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 77 additional: 94 additional2: 77 additional3: 77 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 5 effectType: 2 effectNum: 103 additional: 0 additional2: 103 additional3: 103 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 1 extraRoundTeamType: 0 } [INFO:2024-7-5 9:22:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:22:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10003691911697 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 45 1 [INFO:2024-7-5 9:22:11][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":191, "additional":0, "additional2":191, "additional3":191 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":77, "additional":94, "additional2":77, "additional3":77 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":103, "additional":0, "additional2":103, "additional3":103 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":1, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015c18a888 { _roundId = 1, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":191, "effectNum":191, "multipleEffectNum":0, "effectType":2, "additional2":191 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":94, "targetId":5, "multipleEffectNumReal":0, "additional3":77, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":5, "actorId":41200201, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":103, "effectNum":103, "multipleEffectNum":0, "effectType":2, "additional2":103 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":191, "effectNum":191, "multipleEffectNum":0, "effectType":2, "additional2":191 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:22:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 4[Monster_4_1_10010421][1] 一下 [INFO:2024-7-5 9:22:11][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-7-5 9:22:11][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:22:11][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 162/162 原来有盾: 0 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.5) -》 多段已飘:95/191 本段飘:95 本段扣血:95 本段扣盾:0 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 67/162 剩余盾: 0 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 67/162 原来有盾: 0 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:191/191 本段飘:96 本段扣血:96 本段扣盾:0 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/162 剩余盾: 0 [WARN:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:22:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:22:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:22:12][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":94, "targetId":5, "multipleEffectNumReal":0, "additional3":77, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:22:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:22:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:22:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010421][2] 一下 [WARN:2024-7-5 9:22:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:22:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:22:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:22:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:22:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:22:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:22:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:22:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 171/171 原来有盾: 0 [INFO:2024-7-5 9:22:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:77/77 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2024-7-5 9:22:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 94/171 剩余盾: 0 [WARN:2024-7-5 9:22:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:22:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:22:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:22:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:22:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:22:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-7-5 9:22:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-7-5 9:22:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200201, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":103, "effectNum":103, "multipleEffectNum":0, "effectType":2, "additional2":103 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:22:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:22:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 5[Monster_5_2_10010421][2] 一下 [INFO:2024-7-5 9:22:14][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill2 in action 10000208 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:22:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:22:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:22:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010421 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 94/171 原来有盾: 0 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:103/103 本段飘:103 本段扣血:103 本段扣盾:0 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/171 剩余盾: 0 [WARN:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2024-7-5 9:22:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:22:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:22:15][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-7-5 9:22:15][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:22:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:15]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:22:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:15]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:22:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13341358304024 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 46 1 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:22:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:15]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:22:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:15]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 1 extraRoundTeamType: 0 [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:22:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066627167165279 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 47 1 [INFO:2024-7-5 9:22:15][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:22:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:15]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:22:15]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:15]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:22:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066737666726112 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 48 1 [INFO:2024-7-5 9:22:15][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:22:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010421 [INFO:2024-7-5 9:22:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:22:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:22:17][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:22:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010422_1_12218 ====== Monster_10010422_1_12218 怪物的模型 [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010422_1_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:22:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010422_1_12218 ====== Monster_10010422_1_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010422_1_12218 ====== Monster_10010422_1_12218 怪物的头顶ui [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010422_2_12208 ====== Monster_10010422_2_12208 怪物的模型 [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010422_2_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:22:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010422_2_12208 ====== Monster_10010422_2_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010422_2_12208 ====== Monster_10010422_2_12208 怪物的头顶ui [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010422_999_12218 ====== Monster_10010422_999_12218 怪物的模型 [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010422_999_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:22:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010422_999_12218 ====== Monster_10010422_999_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010422_999_12218 ====== Monster_10010422_999_12218 怪物的头顶ui [INFO:2024-7-5 9:22:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:17][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0270s [INFO:2024-7-5 9:22:18][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-7-5 9:22:18][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:22:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:18][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-7-5 9:22:22][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001042 2 1 -60.214874267578 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.2851257324219 [INFO:2024-7-5 9:22:22][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001042 turnIndex: 2 [INFO:2024-7-5 9:22:22][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:22][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:22][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:22][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:22:22][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:22:22][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:22:22][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:22][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:22][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:22][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:22:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:22:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:22:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:23]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:22:23]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:23]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:22:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:22:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.73329766839743 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 50 1 [INFO:2024-7-5 9:22:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-7-5 9:22:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:22:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-7-5 9:22:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:22:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:22:23]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:22:23]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:22:23]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:22:23]||||| Sender socketClient version=1 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:22:23][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015633d2d8 { } 0 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:22:23][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015633e210 { } 0 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:22:23][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:22:24][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:22:24][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:22:34][@logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 4 1 [INFO:2024-7-5 9:22:34][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2024-7-5 9:22:34][@logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接 [INFO:2024-7-5 9:22:34][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2024-7-5 9:22:34]1 sender LostConnect [INFO:2024-7-5 9:22:34]1 headerBuffer== socketClient version=1@ThreadAbortException@ at System.Net.Sockets.SafeSocketHandle.UnRegisterForBlockingSyscall () [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2024-7-5 9:22:34]reciever LostConnect,version=1 [INFO:2024-7-5 9:22:35]1 status:DisConnect [INFO:2024-7-5 9:22:35][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2024-7-5 9:22:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:22:35][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2024-7-5 9:22:35][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 101.43.68.18 7001 true [INFO:2024-7-5 9:22:35]1 sender DoLostConnect [INFO:2024-7-5 9:22:35][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 101.43.68.18 7001 [INFO:2024-7-5 9:22:55][@logic/common/sdk/OneSDKManagerImpl.lua:57]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 101.43.68.18 [INFO:2024-7-5 9:22:55][@logic/common/sdk/SDKManager.lua:550]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 101.43.68.18 [INFO:2024-7-5 9:22:55][@logic/common/sdk/SDKManager.lua:563]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 101.43.68.18 [INFO:2024-7-5 9:22:55]==============link network is ipv4============ [INFO:2024-7-5 9:22:55]1 status:Connecting [INFO:2024-7-5 9:22:55]1 Connect,ip=101.43.68.18,port=7001,verson=1 [INFO:2024-7-5 9:22:55][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2024-7-5 9:22:55][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2024-7-5 9:23:2]1 AsyncConnectCallBack call by system,connectingVersion=1 [INFO:2024-7-5 9:23:2]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2024-7-5 9:23:2]1 Same version,socket.Connected=True [INFO:2024-7-5 9:23:2]1 Do EndConnect [INFO:2024-7-5 9:23:2]1 Do EndConnect Done [INFO:2024-7-5 9:23:2]1 status:Connected [INFO:2024-7-5 9:23:2]1 ConnectSucc True [INFO:2024-7-5 9:23:2][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== nil true [INFO:2024-7-5 9:23:2]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=60 [INFO:2024-7-5 9:23:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:2]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=0,size=18 [INFO:2024-7-5 9:23:2][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 50 [INFO:2024-7-5 9:23:2]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10 [INFO:2024-7-5 9:23:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:2]<== Receiver Message, socketClient version=2,extId=-1,cmd=5,status=0,size=8 [INFO:2024-7-5 9:23:2]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=529 [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 46963.846720101 [INFO:2024-7-5 9:23:2]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 9:23:2]<== Receiver Message, socketClient version=2,extId=-1,cmd=3,status=0,size=9 [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1491 thp: 1491 atk: 157 def: 161 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1494 thp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1227 thp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 4 modelId: 12218 skinId: 130026 position: 1 baseAttributes { hp: 171 thp: 171 atk: 103 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12208 skinId: 130005 position: 2 baseAttributes { hp: 162 thp: 162 atk: 114 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 2 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 38.520939726382 移走了序号= 1 的消息,当前队列数量= 2 || 0 EnterBattleReply 51 1 [INFO:2024-7-5 9:23:2][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1491, "thp":1491, "atk":157, "def":161, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":3, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1494, "thp":1494, "atk":143, "def":121, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1227, "thp":1227, "atk":130, "def":119, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":3, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":4, "modelId":12218, "skinId":130026, "position":1, "baseAttributes": { "hp":171, "thp":171, "atk":103, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12208, "skinId":130005, "position":2, "baseAttributes": { "hp":162, "thp":162, "atk":114, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":2, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 38.554316058755 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 52 1 [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 30.318378467113 [WARN:2024-7-5 9:23:2][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2024-7-5 9:23:2][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0 [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功 [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功 [INFO:2024-7-5 9:23:2][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:23:2][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:23:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015bf9f450 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:23:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015bf9f450 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:23:2][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:23:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:2]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:23:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:2]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066682875156403 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 55 1 [INFO:2024-7-5 9:23:2][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:23:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:2]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:23:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:2]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066717959940434 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 56 1 [INFO:2024-7-5 9:23:2][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:23:2][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015994cbe0 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:23:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:23:2][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:23:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:23:2]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:23:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:2]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=187 [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 85 additional: 86 additional2: 85 additional3: 85 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 81 additional: 81 additional2: 81 additional3: 81 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 5 effectType: 2 effectNum: 64 additional: 17 additional2: 64 additional3: 64 } targetId: 5 } battleStep { actorType: 1 castorId: 4 actorId: 42122182 actEffect { targetId: 4 effectType: 4 effectNum: 25 additional: 111 } actEffect { targetId: 5 effectType: 4 effectNum: 24 additional: 41 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122182 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 42122082 actEffect { targetId: 3 effectType: 2 effectNum: 163 additional: 1064 additional2: 163 additional3: 0 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 42122082 } targetId: 3 } isFinish: false round: 2 extraRoundTeamType: 0 } [INFO:2024-7-5 9:23:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:23:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066512584686279 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 57 1 [INFO:2024-7-5 9:23:2][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":85, "additional":86, "additional2":85, "additional3":85 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":81, "additional":81, "additional2":81, "additional3":81 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":64, "additional":17, "additional2":64, "additional3":64 } ], "targetId":5 }, { "actorType":1, "castorId":4, "actorId":42122182, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":25, "additional":111 }, { "targetId":5, "effectType":4, "effectNum":24, "additional":41 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122182 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":42122082, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":163, "additional":1064, "additional2":163, "additional3":0 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":42122082 } ], "targetId":3 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015994cbe0 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":86, "targetId":4, "multipleEffectNumReal":0, "additional3":85, "effectNum":85, "multipleEffectNum":0, "effectType":2, "additional2":85 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":81, "targetId":5, "multipleEffectNumReal":0, "additional3":81, "effectNum":81, "multipleEffectNum":0, "effectType":2, "additional2":81 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":17, "targetId":5, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":5, "actorId":42122182, "actEffect": [ { "additional":111, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":25, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":24, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":3, "actorId":42122082, "actEffect": [ { "additional":1064, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":163, "multipleEffectNum":0, "effectType":2, "additional2":163 }, { "additional":42122082, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":86, "targetId":4, "multipleEffectNumReal":0, "additional3":85, "effectNum":85, "multipleEffectNum":0, "effectType":2, "additional2":85 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_1_10010422][1] 一下 [WARN:2024-7-5 9:23:2][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:2][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 171/171 原来有盾: 0 [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:85/85 本段飘:85 本段扣血:85 本段扣盾:0 [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 86/171 剩余盾: 0 [WARN:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:23:3][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:3][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":81, "targetId":5, "multipleEffectNumReal":0, "additional3":81, "effectNum":81, "multipleEffectNum":0, "effectType":2, "additional2":81 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010422][2] 一下 [WARN:2024-7-5 9:23:3][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:3][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 162/162 原来有盾: 0 [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:81/81 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 81/162 剩余盾: 0 [WARN:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:23:4][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:4][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":17, "targetId":5, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 5[Monster_5_2_10010422][2] 一下 [INFO:2024-7-5 9:23:4][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill1 in action 10000207 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:23:4][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:4][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 16 [INFO:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 81/162 原来有盾: 0 [INFO:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.5) -》 多段已飘:32/64 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 49/162 剩余盾: 0 [INFO:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 49/162 原来有盾: 0 [INFO:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 17/162 剩余盾: 0 [WARN:2024-7-5 9:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 36 [INFO:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:23:6][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:6][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":42122182, "actEffect": [ { "additional":111, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":25, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":24, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_1_10010422][1] 用 42122182[13002608] 是aoe 干了 对面一堆人 [INFO:2024-7-5 9:23:6][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_4_1_10010422 show commingEffect show_donsunji_skill2 in action 13002608 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:23:6][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:6][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 25 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:330]:{func}4 原来有 86 血 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 被补了 25 血 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:335]:{func}4 剩余 111 血 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:330]:{func}5 原来有 17 血 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}5 被补了 24 血 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:335]:{func}5 剩余 41 血 [WARN:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [WARN:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}4[Monster_4_1_10010422][1] 使用技能 42122182 ,令到 4[Monster_4_1_10010422][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 36 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:339]:{func}blood 来了,美术资源对了 [WARN:2024-7-5 9:23:7][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:7][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122082, "actEffect": [ { "additional":1064, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":163, "multipleEffectNum":0, "effectType":2, "additional2":163 }, { "additional":42122082, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122082 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}5[Monster_5_2_10010422][2] 用 42122082[13000508] 不是aoe 干了 3[MyRole_3_3][3] 一下 [WARN:2024-7-5 9:23:7][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:7][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 1227/1227 原来有盾: 0 [INFO:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:163/163 本段飘:163 本段扣血:163 本段扣盾:0 [INFO:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 1064/1227 剩余盾: 0 [WARN:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_2_10010422][2] 使用技能 42122082 ,令到 5[Monster_5_2_10010422][2] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 35 [INFO:2024-7-5 9:23:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:23:9][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:9][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-7-5 9:23:9][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:23:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:9]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:23:9]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:9]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:23:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.46678346022964 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 58 1 [INFO:2024-7-5 9:23:9][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:23:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:9]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:23:9]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:9]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:23:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20010896027088 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 59 1 [INFO:2024-7-5 9:23:9][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:23:9][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015bf86420 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:23:9][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:23:9][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:23:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:23:9]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:23:9]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:9]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=136 [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 5 effectType: 3 effectNum: 140 additional: 0 additional2: 140 additional3: 140 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 77 additional: 34 additional2: 77 additional3: 77 } targetId: 4 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 4 effectType: 2 effectNum: 64 additional: 0 additional2: 64 additional3: 64 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 3 extraRoundTeamType: 0 } [INFO:2024-7-5 9:23:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:23:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066660083830357 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 60 1 [INFO:2024-7-5 9:23:9][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":140, "additional":0, "additional2":140, "additional3":140 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":77, "additional":34, "additional2":77, "additional3":77 } ], "targetId":4 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":64, "additional":0, "additional2":64, "additional3":64 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":3, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015bf86420 { _roundId = 3, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":140, "effectNum":140, "multipleEffectNum":0, "effectType":3, "additional2":140 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":34, "targetId":4, "multipleEffectNumReal":0, "additional3":77, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":4, "actorId":41200200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":140, "effectNum":140, "multipleEffectNum":0, "effectType":3, "additional2":140 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 5[Monster_5_2_10010422][2] 一下 [WARN:2024-7-5 9:23:9][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:9][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 41/162 原来有盾: 0 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:140/140 本段飘:140 本段扣血:140 本段扣盾:0 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/162 剩余盾: 0 [WARN:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:23:10][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:10][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:23:10][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":34, "targetId":4, "multipleEffectNumReal":0, "additional3":77, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010422][1] 一下 [WARN:2024-7-5 9:23:10][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:10][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 111/171 原来有盾: 0 [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:77/77 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 34/171 剩余盾: 0 [WARN:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:23:11][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:11][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 4[Monster_4_1_10010422][1] 一下 [INFO:2024-7-5 9:23:11][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill1 in action 10000207 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:23:11][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:11][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010422 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 16 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 34/171 原来有盾: 0 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.5) -》 多段已飘:32/64 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 2/171 剩余盾: 0 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 2/171 原来有盾: 0 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/171 剩余盾: 0 [WARN:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 36 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:23:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:23:12][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-7-5 9:23:12][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:23:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:23:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:23:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:12]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:23:12]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010422 [INFO:2024-7-5 9:23:24]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:23:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:23:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:23:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 11.437891043723 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 61 1 [INFO:2024-7-5 9:23:24][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:23:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2024-7-5 9:23:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:23:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:24]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:23:24]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:24][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 10.970727462322 [WARN:2024-7-5 9:23:24][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2024-7-5 9:23:24]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:23:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 3 extraRoundTeamType: 0 [INFO:2024-7-5 9:23:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:23:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.06672191619873 移走了序号= 1 的消息,当前队列数量= 1 || 0 EndRoundReply 63 1 [INFO:2024-7-5 9:23:24][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:23:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 2 [INFO:2024-7-5 9:23:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:23:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:24]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:23:24]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:25]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:23:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:23:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.60004034638405 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 65 1 [INFO:2024-7-5 9:23:25][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:23:27][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:23:27][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:23:27][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010423_1_12208 ====== Monster_10010423_1_12208 怪物的模型 [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010423_1_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:23:27][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010423_1_12208 ====== Monster_10010423_1_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010423_1_12208 ====== Monster_10010423_1_12208 怪物的头顶ui [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010423_2_12208 ====== Monster_10010423_2_12208 怪物的模型 [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010423_2_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:23:27][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010423_2_12208 ====== Monster_10010423_2_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010423_2_12208 ====== Monster_10010423_2_12208 怪物的头顶ui [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010423_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010423_4_22204 ====== Monster_10010423_4_22204 怪物的头顶ui [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010423_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010423_999_22204 ====== Monster_10010423_999_22204 怪物的头顶ui [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010423_4_22204 ====== Monster_10010423_4_22204 怪物的模型 [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010423_999_22204 ====== Monster_10010423_999_22204 怪物的模型 [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:27][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010423_4_22204 ====== Monster_10010423_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:23:27][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010423_999_22204 ====== Monster_10010423_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010423_999_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:224: in function '_monsterLoadedAndWinActionPlayed' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:200: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/factory/BattleUnitFactory:419: in function '_allUnitLoaded' logic/scene/battle/factory/BattleUnitFactory:374: in function '_oneMonsterLoaded' logic/scene/battle/factory/BattleUnitFactory:394: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:23:27][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0706s [INFO:2024-7-5 9:23:27][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-7-5 9:23:27][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:27][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-7-5 9:23:30][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001042 3 2 -83.420783996582 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.479216003418 [INFO:2024-7-5 9:23:30][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001042 turnIndex: 3 [INFO:2024-7-5 9:23:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:30][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:23:30][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:23:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010423_4_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:23:31][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:23:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:31]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:23:31]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:31]<== Receiver Message, socketClient version=2,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:23:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066711500287056 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 66 1 [INFO:2024-7-5 9:23:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:31]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2024-7-5 9:23:31]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:31]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:23:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-7-5 9:23:31]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:23:31]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:23:31]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:23:31]<== Receiver Message, socketClient version=2,extId=46,cmd=13,status=0,size=8 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 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9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:23:31][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0151425f10 { } 0 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:23:31][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015be8f360 { } 0 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 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9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:23:31][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2024-7-5 9:23:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.07274429500103 移走了序号= 1 的消息,当前队列数量= 2 || 0 BossBattleManualLogReply 67 1 [INFO:2024-7-5 9:23:31]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=617 [INFO:2024-7-5 9:23:31]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1491 thp: 1491 atk: 157 def: 161 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1494 thp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1064 thp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 4 modelId: 12208 skinId: 130005 position: 1 baseAttributes { hp: 162 thp: 162 atk: 114 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12208 skinId: 130005 position: 2 baseAttributes { hp: 162 thp: 162 atk: 114 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 864 thp: 864 atk: 112 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 4 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:23:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.10014012828469 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 68 1 [INFO:2024-7-5 9:23:31][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1491, "thp":1491, "atk":157, "def":161, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":1, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1494, "thp":1494, "atk":143, "def":121, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1064, "thp":1227, "atk":130, "def":119, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":1, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":4, "modelId":12208, "skinId":130005, "position":1, "baseAttributes": { "hp":162, "thp":162, "atk":114, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12208, "skinId":130005, "position":2, "baseAttributes": { "hp":162, "thp":162, "atk":114, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":864, "thp":864, "atk":112, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":4, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:23:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:23:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10014012828469 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 69 1 [INFO:2024-7-5 9:23:31][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:23:31][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:23:32][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015c098f00 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:23:32][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015c098f00 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:23:32][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:23:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:32]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:23:32]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:32]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:23:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066669706255198 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 70 1 [INFO:2024-7-5 9:23:32][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:23:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:32]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:23:32]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:32]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:23:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066688623279333 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 71 1 [INFO:2024-7-5 9:23:32][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:23:32][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015eac64c8 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:23:32][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:23:32][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-7-5 9:23:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-7-5 9:23:32]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:23:32]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:32]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=423 [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 4 effectType: 2 effectNum: 205 additional: 0 additional2: 205 additional3: 205 } actEffect { targetId: 5 effectType: 2 effectNum: 209 additional: 0 additional2: 209 additional3: 209 } actEffect { targetId: 6 effectType: 2 effectNum: 204 additional: 660 additional2: 204 additional3: 204 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 7 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 6 effectType: 2 effectNum: 107 additional: 553 additional2: 107 additional3: 107 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41200202 actEffect { targetId: 6 effectType: 2 effectNum: 249 additional: 304 additional2: 249 additional3: 249 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 8 } } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 9 } } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41200202 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 7 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42222042 actEffect { targetId: 3 effectType: 2 effectNum: 128 additional: 936 additional2: 128 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 10 } } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 3 } battleStep { actorType: 2 castorId: 6 actorId: 9 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 9 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 10 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 8 actEffect { targetId: 6 effectType: 2 effectNum: 43 additional: 261 additional2: 43 additional3: 43 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 8 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } [INFO:2024-7-5 9:23:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:23:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.06674825027585 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 72 1 [INFO:2024-7-5 9:23:32][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":205, "additional":0, "additional2":205, "additional3":205 }, { "targetId":5, "effectType":2, "effectNum":209, "additional":0, "additional2":209, "additional3":209 }, { "targetId":6, "effectType":2, "effectNum":204, "additional":660, "additional2":204, "additional3":204 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":7 } }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":107, "additional":553, "additional2":107, "additional3":107 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41200202, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":249, "additional":304, "additional2":249, "additional3":249 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":8 } }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":9 } }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41200202 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":7, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42222042, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":128, "additional":936, "additional2":128, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":10 } }, { "targetId":6, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":3 }, { "actorType":2, "castorId":6, "actorId":9, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":9 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":10, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":10 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":8, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":43, "additional":261, "additional2":43, "additional3":43 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":8, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015eac64c8 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":205, "effectNum":205, "multipleEffectNum":0, "effectType":2, "additional2":205 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":209, "effectNum":209, "multipleEffectNum":0, "effectType":2, "additional2":209 }, { "additional":660, "targetId":6, "multipleEffectNumReal":0, "additional3":204, "effectNum":204, "multipleEffectNum":0, "effectType":2, "additional2":204 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":553, "targetId":6, "multipleEffectNumReal":0, "additional3":107, "effectNum":107, "multipleEffectNum":0, "effectType":2, "additional2":107 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41200202, "actEffect": [ { "additional":304, "targetId":6, "multipleEffectNumReal":0, "additional3":249, "effectNum":249, "multipleEffectNum":0, "effectType":2, "additional2":249 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":9, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 7 = { "actorType":1, "targetId":3, "actorId":42222042, "actEffect": [ { "additional":936, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":128, "multipleEffectNum":0, "effectType":2, "additional2":128 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":10, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":261, "targetId":6, "multipleEffectNumReal":0, "additional3":43, "effectNum":43, "multipleEffectNum":0, "effectType":2, "additional2":43 }, { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2024-7-5 9:23:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:32][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2024-7-5 9:23:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":205, "effectNum":205, "multipleEffectNum":0, "effectType":2, "additional2":205 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":209, "effectNum":209, "multipleEffectNum":0, "effectType":2, "additional2":209 }, { "additional":660, "targetId":6, "multipleEffectNumReal":0, "additional3":204, "effectNum":204, "multipleEffectNum":0, "effectType":2, "additional2":204 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-7-5 9:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2024-7-5 9:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5 [INFO:2024-7-5 9:23:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2024-7-5 9:23:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2024-7-5 9:23:34][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):beginReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:23:34][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill3 in action 10002509 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-7-5 9:23:34][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:34][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 205 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 162/162 原来有盾: 0 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:20/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 142/162 剩余盾: 0 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 162/162 原来有盾: 0 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:20/209 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 142/162 剩余盾: 0 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 864/864 原来有盾: 0 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:20/204 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 844/864 剩余盾: 0 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 206 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:23:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 215 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 142/162 原来有盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:40/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 122/162 剩余盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 142/162 原来有盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:40/209 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 122/162 剩余盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 844/864 原来有盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:40/204 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 824/864 剩余盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 216 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 225 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 122/162 原来有盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:60/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 102/162 剩余盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 122/162 原来有盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:60/209 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 102/162 剩余盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 824/864 原来有盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:60/204 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 804/864 剩余盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 226 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 235 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 102/162 原来有盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:80/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 82/162 剩余盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 102/162 原来有盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:80/209 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 82/162 剩余盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 804/864 原来有盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:80/204 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 784/864 剩余盾: 0 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 236 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:23:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 243 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 82/162 原来有盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:100/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 62/162 剩余盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 82/162 原来有盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:100/209 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 62/162 剩余盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 784/864 原来有盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:100/204 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 764/864 剩余盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 244 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.3 1 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 250 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 62/162 原来有盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:120/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 42/162 剩余盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 62/162 原来有盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:120/209 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 42/162 剩余盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 764/864 原来有盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:120/204 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 744/864 剩余盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 251 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.5 0.3 1 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 255 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 42/162 原来有盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:205/205 本段飘:85 本段扣血:85 本段扣盾:0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/162 剩余盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 42/162 原来有盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:209/209 本段飘:89 本段扣血:89 本段扣盾:0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/162 剩余盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 744/864 原来有盾: 0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:204/204 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 660/864 剩余盾: 0 [WARN:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 6[Monster_6_4_10010423][4] 增加了一个 buff [301015] [INFO:2024-7-5 9:23:40][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5 [INFO:2024-7-5 9:23:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 256 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.8 0.5 1 [INFO:2024-7-5 9:23:40]bigbg/bufficon/def_less.png instance: @65ms [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 260 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 268 [INFO:2024-7-5 9:23:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}【开大】 干完了一个 [INFO:2024-7-5 9:23:40][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:279: in function 'execCurIdleMotion' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:283: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2024-7-5 9:23:40][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):endReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:443: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:293: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [WARN:2024-7-5 9:23:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:41][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 618 [INFO:2024-7-5 9:23:41][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:23:42][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:23:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2024-7-5 9:23:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:23:43][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:23:43][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":553, "targetId":6, "multipleEffectNumReal":0, "additional3":107, "effectNum":107, "multipleEffectNum":0, "effectType":2, "additional2":107 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010423][4] 一下 [WARN:2024-7-5 9:23:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 660/864 原来有盾: 0 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:107/107 本段飘:107 本段扣血:107 本段扣盾:0 [INFO:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 553/864 剩余盾: 0 [WARN:2024-7-5 9:23:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:23:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:44][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:23:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2024-7-5 9:23:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2024-7-5 9:23:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100002_head_rskill.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:44]bigbg/headicon_rskill/100002_head_rskill.png instance: @64ms [INFO:2024-7-5 9:23:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010423 [INFO:2024-7-5 9:23:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010423 [INFO:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200202, "actEffect": [ { "additional":304, "targetId":6, "multipleEffectNumReal":0, "additional3":249, "effectNum":249, "multipleEffectNum":0, "effectType":2, "additional2":249 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":9, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200202 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200202[10000209] 不是aoe 干了 6[Monster_6_4_10010423][4] 一下 [INFO:2024-7-5 9:23:45][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill3 in action 10000209 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-7-5 9:23:45][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:45][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 21 [INFO:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.1 1.4 1 [INFO:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 553/864 原来有盾: 0 [INFO:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:24/249 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:23:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 529/864 剩余盾: 0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 34 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 529/864 原来有盾: 0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:48/249 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 505/864 剩余盾: 0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 41 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 505/864 原来有盾: 0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:72/249 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 481/864 剩余盾: 0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 48 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 481/864 原来有盾: 0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:96/249 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 457/864 剩余盾: 0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 55 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 457/864 原来有盾: 0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:120/249 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 433/864 剩余盾: 0 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 62 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 433/864 原来有盾: 0 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:144/249 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 409/864 剩余盾: 0 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 68 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.4 1 1 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 69 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 409/864 原来有盾: 0 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:249/249 本段飘:105 本段扣血:105 本段扣盾:0 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 304/864 剩余盾: 0 [WARN:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200202 ,令到 6[Monster_6_4_10010423][4] 增加了一个 buff [301019] [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200202 ,令到 6[Monster_6_4_10010423][4] 增加了一个 buff [301014] [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[MyRole_3_3][3] 使用技能 41200202 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-7-5 9:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/atk_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:47]bigbg/bufficon/poison.png instance: @32ms [INFO:2024-7-5 9:23:47]bigbg/bufficon/atk_less.png instance: @32ms [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 75 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:23:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 76 [INFO:2024-7-5 9:23:48][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 95 [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:316]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [WARN:2024-7-5 9:23:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:7 buffId:301015 [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42222042, "actEffect": [ { "additional":936, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":128, "multipleEffectNum":0, "effectType":2, "additional2":128 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":10, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[Monster_6_4_10010423][4] 用 42222042[13000608] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-7-5 9:23:48][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_skill2 in action 13000608 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:23:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 32 [INFO:2024-7-5 9:23:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 1064/1227 原来有盾: 0 [INFO:2024-7-5 9:23:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:128/128 本段飘:128 本段扣血:128 本段扣盾:0 [INFO:2024-7-5 9:23:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 936/1227 剩余盾: 0 [WARN:2024-7-5 9:23:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:23:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:23:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010423][4] 用 42222042 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301015] [INFO:2024-7-5 9:23:49][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-7-5 9:23:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}6[Monster_6_4_10010423][4] 使用技能 42222042 ,令到 6[Monster_6_4_10010423][4] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:23:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:23:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 37 [INFO:2024-7-5 9:23:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:23:50][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:23:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2024-7-5 9:23:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2024-7-5 9:23:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":261, "targetId":6, "multipleEffectNumReal":0, "additional3":43, "effectNum":43, "multipleEffectNum":0, "effectType":2, "additional2":43 }, { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:23:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:9 buffId:301014 持续时间:1 [INFO:2024-7-5 9:23:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:10 buffId:301015 持续时间:1 [INFO:2024-7-5 9:23:50][@logic/extensions/battle/handler/BattleUnitCommonder.lua:530]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 原有血: 304 原有盾: 0 扣血量: 43 扣盾量: 0 [INFO:2024-7-5 9:23:50][@logic/extensions/battle/handler/BattleUnitCommonder.lua:536]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 现有血: 261 现有盾: 0 [INFO:2024-7-5 9:23:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:50][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-7-5 9:23:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:8 buffId:301019 持续时间:1 [INFO:2024-7-5 9:23:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2024-7-5 9:23:51][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:23:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:23:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:23:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:51]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:23:51]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:51][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:23:51]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:23:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:23:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:23:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.5670917481184 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 75 1 [INFO:2024-7-5 9:23:52][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:23:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:23:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:23:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:52]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:23:52]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:52]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:23:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2024-7-5 9:23:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:23:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.90060441941023 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 76 1 [INFO:2024-7-5 9:23:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:23:52][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:23:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:23:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:23:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015ede1870 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:23:52][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:23:52][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-7-5 9:23:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:23:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:23:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-7-5 9:23:52]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:23:52]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:53]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=214 [INFO:2024-7-5 9:23:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 6 effectType: 2 effectNum: 189 additional: 72 additional2: 189 additional3: 189 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 11 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41200001 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 10 } actEffect { targetId: 3 effectType: 4 effectNum: 286 additional: 1222 } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41200001 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 6 effectType: 2 effectNum: 97 additional: 0 additional2: 97 additional3: 97 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 8 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 9 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 11 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 5 extraRoundTeamType: 0 } [INFO:2024-7-5 9:23:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:23:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13342679291964 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 77 1 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":189, "additional":72, "additional2":189, "additional3":189 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":11 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41200001, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":10 }, { "targetId":3, "effectType":4, "effectNum":286, "additional":1222 }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41200001 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":97, "additional":0, "additional2":97, "additional3":97 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":8 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":9 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":11 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":5, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015ede1870 { _roundId = 5, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":72, "targetId":6, "multipleEffectNumReal":0, "additional3":189, "effectNum":189, "multipleEffectNum":0, "effectType":2, "additional2":189 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200001, "actEffect": [ { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":1222, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":286, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41200001, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":6, "actorId":41200201, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":97, "effectNum":97, "multipleEffectNum":0, "effectType":2, "additional2":97 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":72, "targetId":6, "multipleEffectNumReal":0, "additional3":189, "effectNum":189, "multipleEffectNum":0, "effectType":2, "additional2":189 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 6[Monster_6_4_10010423][4] 一下 [INFO:2024-7-5 9:23:53][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-7-5 9:23:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 261/864 原来有盾: 0 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.5) -》 多段已飘:94/189 本段飘:94 本段扣血:94 本段扣盾:0 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 167/864 剩余盾: 0 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 167/864 原来有盾: 0 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:189/189 本段飘:95 本段扣血:95 本段扣盾:0 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 72/864 剩余盾: 0 [WARN:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 6[Monster_6_4_10010423][4] 增加了一个 buff [301022] [INFO:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:23:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/slience.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:23:54]bigbg/bufficon/slience.png instance: @62ms [INFO:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:23:54][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:23:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200001, "actEffect": [ { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":1222, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":286, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41200001, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200001 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200001[10000108] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-7-5 9:23:54][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_hugen_skill2 in action 10000108 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:23:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 17 [INFO:2024-7-5 9:23:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:339]:{func}blood 来了,美术资源对了 [INFO:2024-7-5 9:23:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 26 [INFO:2024-7-5 9:23:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:339]:{func}blood 来了,美术资源对了 [WARN:2024-7-5 9:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1222, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":286, "multipleEffectNum":0, "effectType":4, "additional2":0 } [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41200001, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}2[MyRole_2_2][2] 用 41200001 的带来了一个 ,令到 3[MyRole_3_3][3] 移除了一个 buff [301015] [INFO:2024-7-5 9:23:56][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:330]:{func}3 原来有 936 血 [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 被补了 286 血 [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:335]:{func}3 剩余 1222 血 [WARN:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[MyRole_2_2][2] 使用技能 41200001 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200201, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":97, "effectNum":97, "multipleEffectNum":0, "effectType":2, "additional2":97 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:23:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 6[Monster_6_4_10010423][4] 一下 [INFO:2024-7-5 9:23:56][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill2 in action 10000208 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 72/864 原来有盾: 0 [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:97/97 本段飘:97 本段扣血:97 本段扣盾:0 [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 0/864 剩余盾: 0 [WARN:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2024-7-5 9:23:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:23:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:23:57][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [WARN:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4 [WARN:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010423][4] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010423][4] 覆盖移除了一个 buff[301014],不提示id不需要播放效果 [INFO:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010423][4] 覆盖移除了一个 buff[301022],不提示id不需要播放效果 [WARN:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [WARN:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4 [WARN:2024-7-5 9:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4 [INFO:2024-7-5 9:23:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:23:58][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:23:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:23:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-7-5 9:23:58][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:23:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:58]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:23:58]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:58]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26687816530466 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 79 1 [INFO:2024-7-5 9:23:58][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:23:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:58]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:23:58]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:58]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 5 extraRoundTeamType: 0 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066679082810879 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 80 1 [INFO:2024-7-5 9:23:58][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:23:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:58]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:23:58]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:58]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=17 [INFO:2024-7-5 9:23:58]<== Receiver Message, socketClient version=2,extId=140,cmd=3,status=0,size=23 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 156 } [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 81 1 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 24 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 82 1 [INFO:2024-7-5 9:23:58]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=16 [INFO:2024-7-5 9:23:58]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=28 [INFO:2024-7-5 9:23:58]<== Receiver Message, socketClient version=2,extId=20,cmd=42,status=0,size=11 [INFO:2024-7-5 9:23:58]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=17 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 20 count: 40 } [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 83 1 [INFO:2024-7-5 9:23:58][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 4 lastUseTime: 1688606090735 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 84 1 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 240 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 85 1 [INFO:2024-7-5 9:23:58][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-07-05 09:09:26","roleExp":240,"serverId":"1","registerTime":1720141808,"lastLogoutTime":"2024-07-05 09:10:08","roleId":"52301","roleCTime":1720141808,"type":3,"roleName":"伊康康","serverName":"","roleLevel":5} [INFO:2024-7-5 9:23:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:23:58]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:23:58]||||| Sender socketClient version=2 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:23:58]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=27 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:23:58][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015999dc90 { } 0 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:23:58][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015bfc7530 { } 0 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:23:58][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0159faf698 { } 0 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:23:58][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014e94d178 { } 0 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 176 } [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 86 1 [INFO:2024-7-5 9:23:58][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 240 count: 50900 } dataList { currencyId: 27 change: 6 count: 24 } [INFO:2024-7-5 9:23:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:23:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 87 1 [INFO:2024-7-5 9:23:58][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-7-5 9:23:58][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-7-5 9:23:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_4_10010423 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=28 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=715 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=79 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=75 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=71 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=47,cmd=1,status=0,size=26 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=21 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=31,cmd=5,status=0,size=177 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 4 lastUseTime: 1688606090912 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 88 1 [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710002 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2012 baseAttr { hp: 1547 atk: 163 def: 167 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141956264 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 642 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 3710001 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2000 baseAttr { hp: 1549 atk: 149 def: 126 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141936113 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 642 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 3710003 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2002 baseAttr { hp: 1278 atk: 135 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720142170704 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 323 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 89 1 [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 90 1 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 91 1 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 92 1 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:24:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 9 isOpen: true } openInfos { id: 15 isOpen: true } openInfos { id: 105 isOpen: true } [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 93 1 [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 3 [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 3 [INFO:2024-7-5 9:24:1]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11 [INFO:2024-7-5 9:24:1]||||| Sender socketClient version=2 [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 62000001 progress: 1 hasFinished: false donCount: 1 } [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 94 1 [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: true } [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 95 1 [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 162 heroExp: 162 heroExp: 162 firstBonus { materilType: 2 materilId: 1 change: 20 } firstBonus { materilType: 1 materilId: 10000024 change: 1 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 240 } dropBonus { materilType: 2 materilId: 27 change: 6 } newBarrier { dungeonId: 10001 barrierId: 10001051 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 486 hasGetBonus: allDamage: 3438 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 3438 teamGetDamage: 454 unitDamages { position: 1 damage: 1830 getDamage: 0 unqiueId: 3710002 } unitDamages { position: 2 damage: 654 getDamage: 0 unqiueId: 3710001 } unitDamages { position: 3 damage: 911 getDamage: 454 unqiueId: 3710003 } } [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 96 1 [INFO:2024-7-5 9:24:1][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"3438", "teamGetDamage":"454", "unitDamages": [ { "position":1, "damage":"1830", "getDamage":"0", "unqiueId":"3710002" }, { "position":2, "damage":"654", "getDamage":"0", "unqiueId":"3710001" }, { "position":3, "damage":"911", "getDamage":"454", "unqiueId":"3710003" } ] } [INFO:2024-7-5 9:24:1][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-7-5 9:24:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 3.1695662774146 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 97 1 [INFO:2024-7-5 9:24:1][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 3.0693998225033 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 98 1 [INFO:2024-7-5 9:24:1]<== Receiver Message, socketClient version=2,extId=45,cmd=1,status=0,size=21 [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 62000001 progress: 1 hasFinished: false donCount: 1 } [INFO:2024-7-5 9:24:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <--- [INFO:2024-7-5 9:24:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.20013583451509 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetTaskInfosReply 99 1 [INFO:2024-7-5 9:24:2][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_9_0 [INFO:2024-7-5 9:24:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:24:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-7-5 9:24:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:24:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 0 [INFO:2024-7-5 9:24:2]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:24:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:24:2]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:24:2]<== Receiver Message, socketClient version=2,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:24:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 9 stepId: 0 } [INFO:2024-7-5 9:24:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:24:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 100 1 [INFO:2024-7-5 9:24:2][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_9_0 [INFO:2024-7-5 9:24:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:24:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:24:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11601 [INFO:2024-7-5 9:24:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11601 WaitGuideActionBackToMainView [INFO:2024-7-5 9:24:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:24:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:24:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.16683191433549 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 101 1 [INFO:2024-7-5 9:24:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:24:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:24:2]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:24:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:24:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:24:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.16681442037225 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 102 1 [INFO:2024-7-5 9:24:3][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:24:3][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:24:3][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:24:3][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:24:3][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 10001042 0 [INFO:2024-7-5 9:24:3][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:24:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:3][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-7-5 9:24:3][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-7-5 9:24:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-7-5 9:24:5][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:5]bigbg/headicon_q/100001_head_q.png instance: @10ms [INFO:2024-7-5 9:24:5]bigbg/itemicon/1000001.png instance: @11ms [INFO:2024-7-5 9:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:24:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:24:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-7-5 9:24:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:24:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:24:23]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:24:23]||||| Sender socketClient version=2 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:24:23]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 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9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 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9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:24:23][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015c08a9d8 { } 0 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:24:23][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015b584bd0 { } 0 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:24:23][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:24:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:24:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:24:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.083176456391811 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 105 1 [INFO:2024-7-5 9:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:25:48][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.0337891727686 [WARN:2024-7-5 9:25:48][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2024-7-5 9:26:1][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 3.43454445526 [WARN:2024-7-5 9:26:1][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2024-7-5 9:27:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:42][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:224: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001042 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:224: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:212: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [WARN:2024-7-5 9:27:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:27:42][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/extensions/main/controller/MainController:168: in function 'enterMainSceneForMainview' logic/extensions/guide/core/action/WaitGuideActionBackToMainView:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-7-5 9:27:42][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-7-5 9:27:42][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=2,id=220003 [INFO:2024-7-5 9:27:42][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:27:42][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:27:42][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:27:42][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:27:42][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:27:42][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:27:42][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:27:42]DestroyUnusedResources:278,3,time=,paths: [INFO:2024-7-5 9:27:42][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @16ms [INFO:2024-7-5 9:27:42]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms [INFO:2024-7-5 9:27:42][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-7-5 9:27:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:42][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-7-5 9:27:42][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-7-5 9:27:42][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-7-5 9:27:42][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:27:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11601 WaitGuideActionBackToMainView [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11601 skip: 0 [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11602 [INFO:2024-7-5 9:27:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11602 GuideActionFindGO [INFO:2024-7-5 9:27:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 3 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 4 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [WARN:2024-7-5 9:27:42][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:27:42][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:27:42][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:27:42][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:27:42][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:27:42][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:27:42][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [WARN:2024-7-5 9:27:42][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [WARN:2024-7-5 9:27:42][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 5 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 5 time: 880000 [INFO:2024-7-5 9:27:42][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-7-5 9:27:42][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 6 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6 [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 7 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 8 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 9 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 10 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2024-7-5 9:27:42][@logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 11 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 12 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 13 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 14 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 15 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=53,cmd=22,status=0,size=8 [INFO:2024-7-5 9:27:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 9:27:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 16 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2024-7-5 9:27:42][@logic/extensions/guide/controller/GuideController.lua:103]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2024-7-5 9:27:42][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:105: One key finish guide 49 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:105: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionFindGO:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:27:42][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-7-5 9:27:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 17 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 9:27:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-7-5 9:27:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 9:27:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 9:27:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11602 GuideActionOpenMask [INFO:2024-7-5 9:27:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11602 GuideActionOpenArrow [INFO:2024-7-5 9:27:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11602 WaitGuideActionClickMask [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.12642513215542 移走了序号= 1 的消息,当前队列数量= 16 || 0 GuideEndReply 124 1 [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.12642513215542 移走了序号= 1 的消息,当前队列数量= 15 || 0 GuideStartReply 125 1 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.12642513215542 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetMonthCardInfoReply 126 1 [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 15 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-7-5 9:27:42]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100002_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_190.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_190.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_31.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_32.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=45,cmd=1,status=0,size=152 [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=45,cmd=12,status=0,size=44 [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=107,cmd=1,status=0,size=17 [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=53,cmd=1,status=-2,size=8 [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=53,cmd=10,status=0,size=283 [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=31,cmd=17,status=0,size=10 [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=22,cmd=34,status=0,size=216 [INFO:2024-7-5 9:27:42]<== Receiver Message, socketClient version=2,extId=43,cmd=39,status=0,size=8 [INFO:2024-7-5 9:27:42]language/zh/bigbg/fb_icon/huodong.png instance: @29ms [INFO:2024-7-5 9:27:42][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.15974542498589 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetWeeklyCardInfoReply 127 1 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.15974542498589 移走了序号= 1 的消息,当前队列数量= 13 || 0 SystemEnterLogReply 0 1 [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000115 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000114 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000111 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000109 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000108 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000106 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000104 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000103 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000102 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } activityInfos { typeId: 6 defineId: 4 value: 0 expiryTime: 578775566 } [INFO:2024-7-5 9:27:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <--- [INFO:2024-7-5 9:27:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.15974542498589 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetTaskInfosReply 1 1 [INFO:2024-7-5 9:27:43]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:27:43]<== Receiver Message, socketClient version=2,extId=137,cmd=1,status=0,size=8 [INFO:2024-7-5 9:27:43]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:43]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:27:43]<== Receiver Message, socketClient version=2,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:27:43]<== Receiver Message, socketClient version=2,extId=11,cmd=2,status=0,size=26 [INFO:2024-7-5 9:27:43]bigbg/headicon_q/11100002_head_q.png instance: @62ms [INFO:2024-7-5 9:27:43]bigbg/user_headoutline/11110001_user_headoutline.png instance: @62ms [INFO:2024-7-5 9:27:43]bigbg/headicon_q/100051_head_q.png instance: @61ms [INFO:2024-7-5 9:27:43]bigbg/main_icon/icon_190.png instance: @61ms [INFO:2024-7-5 9:27:43]language/zh/bigbg/main_icon/wordicon_190.png instance: @61ms [INFO:2024-7-5 9:27:43]bigbg/main_icon/icon_31.png instance: @61ms [INFO:2024-7-5 9:27:43]language/zh/bigbg/main_icon/wordicon_32.png instance: @61ms [INFO:2024-7-5 9:27:43]bigbg/main_icon/yiweishixin.png instance: @61ms [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}types { typeId: 1 isGained: false } types { typeId: 2 isGained: false } types { typeId: 3 isGained: false } types { typeId: 4 isGained: false } types { typeId: 5 isGained: false } types { typeId: 6 isGained: false } [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GrowTaskTypeReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 12 所需时间单位秒 = 0.19310409203172 移走了序号= 1 的消息,当前队列数量= 11 || 0 GrowTaskTypeReply 2 1 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 347 updateTime: 1720142582 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.19310409203172 移走了序号= 1 的消息,当前队列数量= 10 || 0 Get107InfoReply 3 1 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.19310409203172 移走了序号= 1 的消息,当前队列数量= 9 || -2 GetTopupInfoReply 4 1 [INFO:2024-7-5 9:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:43][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11601 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.2266167588532 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetGiftBagInfoReply 5 1 [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 9 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:43]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-7-5 9:27:43]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.2266167588532 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetJinyumantangInfoReply 6 1 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 10000 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 157 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 158 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 159 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 160 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 161 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 162 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 163 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 164 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.2266167588532 移走了序号= 1 的消息,当前队列数量= 7 || 0 SummonPoolReply 7 1 [INFO:2024-7-5 9:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqujiangli.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.25979800894856 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 8 1 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.25979800894856 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMysteryStoreInfoReply 9 1 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.25979800894856 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get137InfosReply 10 1 [INFO:2024-7-5 9:27:43]<== Receiver Message, socketClient version=2,extId=41,cmd=5,status=0,size=18 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16666170954704 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 11 1 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 12 1 [INFO:2024-7-5 9:27:43][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_-1 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.16666170954704 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 13 1 [INFO:2024-7-5 9:27:43][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 176 lastRecoverTime: 1720142818591 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.20003366842866 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 14 1 [INFO:2024-7-5 9:27:43][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-7-5 9:27:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-7-5 9:27:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.099842041730881 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 15 1 [INFO:2024-7-5 9:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:43]language/zh/bigbg/banner/banner1054.png instance: @59ms [INFO:2024-7-5 9:27:43][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:27:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11602 GuideActionFindGO [INFO:2024-7-5 9:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11602 GuideActionOpenMask [INFO:2024-7-5 9:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11602 GuideActionOpenArrow [INFO:2024-7-5 9:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11602 WaitGuideActionClickMask [INFO:2024-7-5 9:27:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11602 skip: 0 [INFO:2024-7-5 9:27:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:27:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:27:44]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11603 [INFO:2024-7-5 9:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 GuideActionFindGO [INFO:2024-7-5 9:27:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:27:44]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_taskandmanor_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/taskview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/task/taskview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/task/taskinner.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/task/taskitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:44]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 3 [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 1 typeIds: 2 [INFO:2024-7-5 9:27:44]==> Sender Auto Serialize Message,extId=45,cmd=1,size=13 [INFO:2024-7-5 9:27:44]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:27:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.06657375022769 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 16 1 [INFO:2024-7-5 9:27:44]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:27:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099908333271742 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 17 1 [INFO:2024-7-5 9:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100034_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:44]<== Receiver Message, socketClient version=2,extId=45,cmd=1,status=0,size=36 [INFO:2024-7-5 9:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 GuideActionPlayAudio [INFO:2024-7-5 9:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 GuideActionOpenMask [INFO:2024-7-5 9:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 GuideActionOpenArrow [INFO:2024-7-5 9:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 GuideActionOpenInstruction [INFO:2024-7-5 9:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 WaitGuideActionClickMask [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { typeId: 1 defineId: 1 value: 0 expiryTime: 1720213200 } activityInfos { typeId: 2 defineId: 2 value: 0 expiryTime: 1720386000 } [INFO:2024-7-5 9:27:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <--- [INFO:2024-7-5 9:27:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.10000466555357 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetTaskInfosReply 18 1 [INFO:2024-7-5 9:27:44]bigbg/headicon_small/100034_head_small.png instance: @65ms [INFO:2024-7-5 9:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:44]bigbg/guide/guide_instruction1.png instance: @65ms [INFO:2024-7-5 9:27:45][@logic/extensions/guide/controller/GuideController.lua:277]:{func}指引_9_11603, 附加协议_45-2 [INFO:2024-7-5 9:27:45][@logic/extensions/guide/controller/GuideController.lua:278]:{func}目标步骤_11603 [INFO:2024-7-5 9:27:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 2 当前队列数量= 1 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishTaskRequest [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 62000001 guideId: 9 stepId: 11603 [INFO:2024-7-5 9:27:45]==> Sender Auto Serialize Message,extId=45,cmd=2,size=19 [INFO:2024-7-5 9:27:45]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=22,cmd=24,status=0,size=11 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=245 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2039 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 19 1 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710004 isInFormation: false masterPlayerID: 52301 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720142865751 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 20 1 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 21 1 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=20,cmd=4,status=0,size=146 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=53 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=112 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=20 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=34 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=21 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=15 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=45,cmd=2,status=0,size=15 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 52301 name: 伊康康 gender: 1 portrait: 11100002 exp: 240 signature: chefTitle: 0 roleNum: 4 heroRate: 2.6 dungeonCount: 7 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1720141808 lastLogoutTime: 1720141808 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1720141936 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 22 1 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 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9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 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9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 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9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:27:45][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0157d8be78 { } 0 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:27:45][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0151bd4a08 { } 0 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2039 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2039 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2039 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 23 1 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 24 1 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100034_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 25 1 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:27:45][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012001 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012002 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 4 reachTime: 0 isGainBonus: false } [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 26 1 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 50000 count: 100900 } [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 27 1 [INFO:2024-7-5 9:27:45][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 2 materilId: 2 change: 50000 } dataList { materilType: 4 materilId: 2039 change: 1 } getApproach: 25 getApproachSubId: 62000001 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 28 1 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 62026001 progress: 0 hasFinished: false donCount: 0 } [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 29 1 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 32 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 30 1 [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 9 stepId: 11603 } [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 31 1 [INFO:2024-7-5 9:27:45][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_9_11603 [INFO:2024-7-5 9:27:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 GuideActionFindGO [INFO:2024-7-5 9:27:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 GuideActionPlayAudio [INFO:2024-7-5 9:27:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 GuideActionOpenMask [INFO:2024-7-5 9:27:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 GuideActionOpenArrow [INFO:2024-7-5 9:27:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 GuideActionOpenInstruction [INFO:2024-7-5 9:27:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 WaitGuideActionClickMask [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11603 skip: 0 [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11604 [INFO:2024-7-5 9:27:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11604 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 62000001 doneCount: 1 [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishTaskReply <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 2 所需时间单位秒 = 0.26660944893956 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishTaskReply 32 1 [INFO:2024-7-5 9:27:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:45]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:27:45]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:45]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:27:45]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000002.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]bigbg/itemicon/1000002.png instance: @27ms [INFO:2024-7-5 9:27:45]bigbg/itemicon/1000100.png instance: @27ms [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-7-5 9:27:45][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:27:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066680252552032 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 33 1 [INFO:2024-7-5 9:27:45]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:27:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10003617033362 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 34 1 [INFO:2024-7-5 9:27:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:48][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2024-7-5 9:27:48][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:27:49][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:27:49][@logic/extensions/callhero/view/CallHeroGetView.lua:444]:{closure}CallHeroGetView:AddListener [INFO:2024-7-5 9:27:49][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2024-7-5 9:27:49][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2024-7-5 9:27:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/baozaifan_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100034_baozaifan/100034_baozaifan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:49][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):fumaozi.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 9:27:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100034_baozaifan/action/fumaozi.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100034_baozaifan/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:50][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: fumaozi.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:27:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100034_baozaifan/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:50][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:27:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11604 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2024-7-5 9:27:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11604 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:27:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11604 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2024-7-5 9:27:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:27:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:27:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11604 skip: 0 [INFO:2024-7-5 9:27:52]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:27:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:27:52]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:27:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11605 [INFO:2024-7-5 9:27:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11605 GuideActionFindGO [INFO:2024-7-5 9:27:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11605 GuideActionOpenMask [INFO:2024-7-5 9:27:52]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:27:52]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11605 GuideActionOpenArrow [INFO:2024-7-5 9:27:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11605 WaitGuideActionClickMask [INFO:2024-7-5 9:27:52][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2024-7-5 9:27:52]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:27:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099864207208157 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 36 1 [INFO:2024-7-5 9:27:52]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:27:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:27:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13322653993964 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 37 1 [INFO:2024-7-5 9:27:52][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2024-7-5 9:27:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11605 GuideActionFindGO [INFO:2024-7-5 9:27:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11605 GuideActionOpenMask [INFO:2024-7-5 9:27:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11605 GuideActionOpenArrow [INFO:2024-7-5 9:27:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11605 WaitGuideActionClickMask [INFO:2024-7-5 9:27:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:27:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:27:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11605 skip: 0 [INFO:2024-7-5 9:27:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:27:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:27:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11606 [INFO:2024-7-5 9:27:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:27:53]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11606 WaitGuideActionOpenView [INFO:2024-7-5 9:27:53]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:27:53]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_recovery isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/backpackrole.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/backpack/backpackrole.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/backpack/backpackrecoverypool.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:53]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:53]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:27:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:27:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10003183037043 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 38 1 [INFO:2024-7-5 9:27:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:27:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10003183037043 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 39 1 [INFO:2024-7-5 9:27:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100025_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100001_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100002_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100034_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:53]bigbg/headicon_square/100025_head_square.png instance: @32ms [INFO:2024-7-5 9:27:53]bigbg/headicon_square/100001_head_square.png instance: @32ms [INFO:2024-7-5 9:27:53]bigbg/headicon_square/100002_head_square.png instance: @32ms [INFO:2024-7-5 9:27:53]bigbg/headicon_square/100034_head_square.png instance: @32ms [INFO:2024-7-5 9:27:53][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:27:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11606 SpecialGuideActionClickBackpackRoleHero [INFO:2024-7-5 9:27:54][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:27:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11606 WaitGuideActionOpenView [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/bigbg_01.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/heroview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/heroview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/heroinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/heroinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/herostarupview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/herostarupview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/herobreakthroughview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/hero/herobreakthroughview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/heroequipmentview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/heroequipmentview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/upgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/strengthitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitembig.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002507.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002508.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002509.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000003.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:55]bigbg/skill_icon/10002507.png instance: @30ms [INFO:2024-7-5 9:27:55]bigbg/skill_icon/10002508.png instance: @30ms [INFO:2024-7-5 9:27:55]bigbg/skill_icon/10002509.png instance: @30ms [INFO:2024-7-5 9:27:55]bigbg/itemicon/1000001.png instance: @62ms [INFO:2024-7-5 9:27:55]bigbg/itemicon/1000003.png instance: @62ms [INFO:2024-7-5 9:27:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11606 WaitGuideActionOpenView [INFO:2024-7-5 9:27:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11606 SpecialGuideActionClickBackpackRoleHero [INFO:2024-7-5 9:27:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11606 WaitGuideActionOpenView [INFO:2024-7-5 9:27:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:27:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:27:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11606 skip: 0 [INFO:2024-7-5 9:27:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:27:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:27:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11607 [INFO:2024-7-5 9:27:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 GuideActionFindGO [INFO:2024-7-5 9:27:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:27:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 GuideActionPlayAudio [INFO:2024-7-5 9:27:55]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 GuideActionOpenMask [INFO:2024-7-5 9:27:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:27:55]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 GuideActionOpenArrow [INFO:2024-7-5 9:27:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 GuideActionOpenInstruction [INFO:2024-7-5 9:27:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 WaitGuideActionClickMask [INFO:2024-7-5 9:27:55]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:27:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066729374229908 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 40 1 [INFO:2024-7-5 9:27:55]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:27:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:27:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.09998008236289 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 41 1 [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 GuideActionFindGO [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 GuideActionPlayAudio [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 GuideActionOpenMask [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 GuideActionOpenArrow [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 GuideActionOpenInstruction [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 WaitGuideActionClickMask [INFO:2024-7-5 9:27:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:27:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:27:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11607 skip: 0 [INFO:2024-7-5 9:27:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:27:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:27:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11608 [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 GuideActionFindGO [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 GuideActionPlayAudio [INFO:2024-7-5 9:27:56]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 GuideActionOpenMask [INFO:2024-7-5 9:27:56]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:56]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:27:56]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 GuideActionOpenArrow [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 GuideActionOpenInstruction [INFO:2024-7-5 9:27:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 WaitGuideActionClickMask [INFO:2024-7-5 9:27:56]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:27:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066550832241774 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 42 1 [INFO:2024-7-5 9:27:56]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:27:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:27:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099885873496532 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 43 1 [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 GuideActionFindGO [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 GuideActionPlayAudio [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 GuideActionOpenMask [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 GuideActionOpenArrow [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 GuideActionOpenInstruction [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 WaitGuideActionClickMask [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11608 skip: 0 [INFO:2024-7-5 9:27:57]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:27:57]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11609 [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 GuideActionFindGO [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 GuideActionPlayAudio [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 GuideActionOpenMask [INFO:2024-7-5 9:27:57]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:27:57]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 GuideActionOpenArrow [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 GuideActionOpenInstruction [INFO:2024-7-5 9:27:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 WaitGuideActionClickMask [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066589459776878 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 44 1 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099962960928679 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 45 1 [INFO:2024-7-5 9:27:57][@logic/extensions/guide/controller/GuideController.lua:277]:{func}指引_9_11609, 附加协议_22-15 [INFO:2024-7-5 9:27:57][@logic/extensions/guide/controller/GuideController.lua:278]:{func}目标步骤_11609 [INFO:2024-7-5 9:27:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 15 当前队列数量= 1 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroLevelUpRequest [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}lvupHeroUniqueId: 3710002 materilList { materialId: 11040001 quantity: 4 } guideId: 9 stepId: 11609 [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2024-7-5 9:27:57]==> Sender Auto Serialize Message,extId=22,cmd=15,size=28 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-7-5 9:27:57]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 607 [INFO:2024-7-5 9:27:57]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-7-5 9:27:57]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=19 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=106 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=28 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 1600 count: 99300 } [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 46 1 [INFO:2024-7-5 9:27:57][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62011001 progress: 1600 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011002 progress: 1600 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011003 progress: 1600 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011004 progress: 1600 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011005 progress: 1600 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011006 progress: 1600 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011007 progress: 1600 reachTime: 0 isGainBonus: false } [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 47 1 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 0 lastUseTime: 1688606090912 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 48 1 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=237 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=21 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=79 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=21 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=22,cmd=15,status=0,size=10 [INFO:2024-7-5 9:27:57]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710002 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2012 baseAttr { hp: 1712 atk: 180 def: 185 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141956264 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 1442 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 49 1 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 62026001 progress: 1 hasFinished: false donCount: 1 } [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 50 1 [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } [INFO:2024-7-5 9:27:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:27:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 51 1 [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 11 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:27:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 52 1 [INFO:2024-7-5 9:27:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:27:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:27:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:27:58][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000108 progress: 1 hasFinished: false donCount: 0 } [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-7-5 9:27:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 53 1 [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 9 stepId: -1 } [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:27:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 54 1 [INFO:2024-7-5 9:27:58][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_9_-1 [INFO:2024-7-5 9:27:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 GuideActionFindGO [INFO:2024-7-5 9:27:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 GuideActionPlayAudio [INFO:2024-7-5 9:27:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 GuideActionOpenMask [INFO:2024-7-5 9:27:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 GuideActionOpenArrow [INFO:2024-7-5 9:27:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 GuideActionOpenInstruction [INFO:2024-7-5 9:27:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 WaitGuideActionClickMask [INFO:2024-7-5 9:27:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11609 skip: 0 [INFO:2024-7-5 9:27:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11610 [INFO:2024-7-5 9:27:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11610 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:27:58]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:27:58]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:58]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:27:58]||||| Sender socketClient version=2 [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}curLevel: 11 [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroLevelUpReply <--- [INFO:2024-7-5 9:27:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 15 所需时间单位秒 = 0.20009921118617 移走了序号= 1 的消息,当前队列数量= 3 || 0 HeroLevelUpReply 55 1 [INFO:2024-7-5 9:27:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-7-5 9:27:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20009921118617 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 56 1 [INFO:2024-7-5 9:27:58]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:27:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066693753004074 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 57 1 [INFO:2024-7-5 9:27:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_heroleveluptips_shengji.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/heroleveluptips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:27:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/heroleveluptips_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_herotongyong_da.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_herotongyong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:27:58]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:27:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:27:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13341638073325 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 58 1 [INFO:2024-7-5 9:27:58]bigbg/commonbg/heroleveluptips_bg.jpg instance: @65ms [WARN:2024-7-5 9:27:58][@logic/extensions/heroinfo/view/HeroUpgradeTipsView.lua:93]:{_effectLoadedCallback}_onPhotoEffectLoaded effect/prefabs/ui_herotongyong_da.prefab [WARN:2024-7-5 9:27:58][@logic/extensions/heroinfo/view/HeroUpgradeTipsView.lua:93]:{_effectLoadedCallback}_onPhotoEffectLoaded effect/prefabs/ui_herotongyong.prefab [INFO:2024-7-5 9:27:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11610 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:28:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:28:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11610 skip: 0 [INFO:2024-7-5 9:28:0]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:0]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:28:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11611 [INFO:2024-7-5 9:28:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11611 GuideActionFindGO [INFO:2024-7-5 9:28:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11611 GuideActionOpenMask [INFO:2024-7-5 9:28:0]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:0]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11611 GuideActionOpenArrow [INFO:2024-7-5 9:28:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11611 WaitGuideActionClickMask [INFO:2024-7-5 9:28:0]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066677417606115 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 60 1 [INFO:2024-7-5 9:28:0]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099956206977367 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 61 1 [INFO:2024-7-5 9:28:0][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11611 GuideActionFindGO [INFO:2024-7-5 9:28:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11611 GuideActionOpenMask [INFO:2024-7-5 9:28:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11611 GuideActionOpenArrow [INFO:2024-7-5 9:28:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11611 WaitGuideActionClickMask [INFO:2024-7-5 9:28:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:28:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11611 skip: 0 [INFO:2024-7-5 9:28:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:28:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11612 [INFO:2024-7-5 9:28:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11612 GuideActionFindGO [INFO:2024-7-5 9:28:1]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:1]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/pandectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:1]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066694293171167 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 62 1 [INFO:2024-7-5 9:28:1]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099940668791533 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 63 1 [INFO:2024-7-5 9:28:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11612 GuideActionOpenMask [INFO:2024-7-5 9:28:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11612 GuideActionOpenArrow [INFO:2024-7-5 9:28:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11612 WaitGuideActionClickMask [INFO:2024-7-5 9:28:1][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:28:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11612 GuideActionFindGO [INFO:2024-7-5 9:28:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11612 GuideActionOpenMask [INFO:2024-7-5 9:28:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11612 GuideActionOpenArrow [INFO:2024-7-5 9:28:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11612 WaitGuideActionClickMask [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11612 skip: 0 [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11613 [INFO:2024-7-5 9:28:2]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11613 GuideActionTriggerNextGuide [INFO:2024-7-5 9:28:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11613 GuideActionTriggerNextGuide [INFO:2024-7-5 9:28:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:2][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:28:2]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11613 skip: 0 [INFO:2024-7-5 9:28:2]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.06510866433382 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 64 1 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.098513122648001 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 65 1 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 66 1 [INFO:2024-7-5 9:28:2][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-7-5 9:28:2][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_0 [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 9:28:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.098513122648001 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 67 1 [INFO:2024-7-5 9:28:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:2][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_10_0 [INFO:2024-7-5 9:28:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 0 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.131810747087 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 68 1 [INFO:2024-7-5 9:28:2]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 9:28:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066625960171223 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 69 1 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 10 stepId: 0 } [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 70 1 [INFO:2024-7-5 9:28:2][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_10_0 [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11701 [INFO:2024-7-5 9:28:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11701 BattleGuideActionWaitUserCloseResultView [INFO:2024-7-5 9:28:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11701 BattleGuideActionWaitUserCloseResultView [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11701 skip: 0 [INFO:2024-7-5 9:28:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:2]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:28:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11703 [INFO:2024-7-5 9:28:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11703 GuideActionFindGO [INFO:2024-7-5 9:28:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066744670271873 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 71 1 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066592168062925 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 72 1 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 12 time: 9000 [INFO:2024-7-5 9:28:2]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:28:2]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:2][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/common/controller/CommonController:258: in function '_enterSceneByType' logic/extensions/common/controller/CommonController:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:28:2][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-7-5 9:28:2][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:28:2][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:2][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:2][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:2][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:2][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10001049935818 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 73 1 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10001049935818 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 74 1 [INFO:2024-7-5 9:28:2]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:28:2][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.05239462479949 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 75 1 [INFO:2024-7-5 9:28:2][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:2][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:28:2][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:28:2]DestroyUnusedResources:154,3,time=,paths: [INFO:2024-7-5 9:28:3][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2024-7-5 9:28:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @26ms [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:3]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @236ms [WARN:2024-7-5 9:28:3][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:624: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-7-5 9:28:3][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-7-5 9:28:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-7-5 9:28:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:28:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:3]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:28:3]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11703 GuideActionOpenMask [INFO:2024-7-5 9:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11703 GuideActionOpenArrow [INFO:2024-7-5 9:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11703 WaitGuideActionClickMask [INFO:2024-7-5 9:28:3]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:28:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:28:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:28:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13357295654714 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 76 1 [INFO:2024-7-5 9:28:4][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:28:4][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:55]:{closure}TCL1 1 1 10001 [WARN:2024-7-5 9:28:4][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:61]:{closure}TCL2 1 true table: 0x0150ffb0b0 { 1 = 10001, 2 = "榕城春愿聚", 3 = 1, 4 = 1, 5 = "1.5#0", 6 = 0, 7 = "", 8 = "main_10001", 9 = "", 10 = 1, 11 = 1100001, 12 = "第1章", 13 = 1, 14 = 1, 15 = 0, 16 = 1, 17 = 0, 18 = 0, 19 = 0, 20 = "", __index = function: 0x0150ff2668, } [WARN:2024-7-5 9:28:4][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:68]:{closure}TCL3 10001 true [INFO:2024-7-5 9:28:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11703 GuideActionFindGO [INFO:2024-7-5 9:28:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11703 GuideActionOpenMask [INFO:2024-7-5 9:28:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11703 GuideActionOpenArrow [INFO:2024-7-5 9:28:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11703 WaitGuideActionClickMask [INFO:2024-7-5 9:28:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:28:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11703 skip: 0 [INFO:2024-7-5 9:28:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:28:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11704 [INFO:2024-7-5 9:28:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11704 GuideActionFindGO [INFO:2024-7-5 9:28:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:4]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:4]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:4]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066662333905697 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 77 1 [INFO:2024-7-5 9:28:4]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10001733526587 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 78 1 [INFO:2024-7-5 9:28:4]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @68ms [INFO:2024-7-5 9:28:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11704 GuideActionOpenMask [INFO:2024-7-5 9:28:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11704 GuideActionOpenArrow [INFO:2024-7-5 9:28:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11704 WaitGuideActionClickMask [INFO:2024-7-5 9:28:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11704 GuideActionFindGO [INFO:2024-7-5 9:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11704 GuideActionOpenMask [INFO:2024-7-5 9:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11704 GuideActionOpenArrow [INFO:2024-7-5 9:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11704 WaitGuideActionClickMask [INFO:2024-7-5 9:28:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:28:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11704 skip: 0 [INFO:2024-7-5 9:28:7]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:28:7]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11706 [INFO:2024-7-5 9:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11706 GuideActionFindGO [INFO:2024-7-5 9:28:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:7]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:7]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.067407250404358 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 79 1 [INFO:2024-7-5 9:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:7]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099146917462349 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 80 1 [INFO:2024-7-5 9:28:7]bigbg/itemicon/1000340.png instance: @64ms [INFO:2024-7-5 9:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11706 GuideActionOpenMask [INFO:2024-7-5 9:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11706 GuideActionOpenArrow [INFO:2024-7-5 9:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11706 WaitGuideActionClickMask [INFO:2024-7-5 9:28:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001051 formationId: 0 [INFO:2024-7-5 9:28:8]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2024-7-5 9:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11706 GuideActionFindGO [INFO:2024-7-5 9:28:8]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11706 GuideActionOpenMask [INFO:2024-7-5 9:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11706 GuideActionOpenArrow [INFO:2024-7-5 9:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11706 WaitGuideActionClickMask [INFO:2024-7-5 9:28:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11706 skip: 0 [INFO:2024-7-5 9:28:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11707 [INFO:2024-7-5 9:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11707 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:28:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:8]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:8]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:8]<== Receiver Message, socketClient version=2,extId=31,cmd=2,status=0,size=12 [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 39 triggerId: 28 [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-7-5 9:28:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.100221876055 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 81 1 [INFO:2024-7-5 9:28:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:8]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:8]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099953416734934 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 82 1 [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099953416734934 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 83 1 [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210007.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:9]bigbg/commonbg/herotasktraceview_bg.jpg instance: @65ms [INFO:2024-7-5 9:28:9]bigbg/story_bigbg/210007.jpg instance: @65ms [INFO:2024-7-5 9:28:9][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1100: in function '_playExp' logic/extensions/story/view/StoryDialogView:1075: in function 'playMotion' logic/extensions/story/view/StoryDialogView:268: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:28:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/fotiaoqiang_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/100007_fotiaoqiang_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:9][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):chenglian.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 9:28:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/chenglian.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:9][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: chenglian.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:28:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:9][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:28:9][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000106 [INFO:2024-7-5 9:28:10]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-7-5 9:28:10]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:10]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:28:10]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:10][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_10_11707 [INFO:2024-7-5 9:28:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11707 [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 4 [INFO:2024-7-5 9:28:10]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-7-5 9:28:10]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000106 barrierId: 10001051 [INFO:2024-7-5 9:28:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 3 当前队列数量= 5 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndStoryBarrierRequest [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:10]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-7-5 9:28:10]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:10]==> Sender Auto Serialize Message,extId=31,cmd=3,size=9 [INFO:2024-7-5 9:28:10]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:10]<== Receiver Message, socketClient version=2,extId=46,cmd=5,status=0,size=8 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.10001433268189 移走了序号= 1 的消息,当前队列数量= 4 || 0 SkipStoryLogReply 85 1 [INFO:2024-7-5 9:28:10]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:28:10]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=15 [INFO:2024-7-5 9:28:10]<== Receiver Message, socketClient version=2,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13340212404728 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 86 1 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 10 stepId: 11707 } [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 87 1 [INFO:2024-7-5 9:28:10][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_10_11707 [INFO:2024-7-5 9:28:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11707 WaitGuideActionFinishPlayStory [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11707 skip: 0 [INFO:2024-7-5 9:28:10]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2024-7-5 9:28:10]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:10]<== Receiver Message, socketClient version=2,extId=46,cmd=12,status=0,size=8 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:10]<== Receiver Message, socketClient version=2,extId=31,cmd=3,status=0,size=35 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11708 [INFO:2024-7-5 9:28:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11708 GuideActionFindGO [INFO:2024-7-5 9:28:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:28:10]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:10]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.13340212404728 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 88 1 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.16676554083824 移走了序号= 1 的消息,当前队列数量= 3 || 0 MainStoryPlayEndLogReply 89 1 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0 newBarrier { dungeonId: 10001 barrierId: 10001052 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndStoryBarrierReply <--- [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 3 所需时间单位秒 = 0.16676554083824 移走了序号= 1 的消息,当前队列数量= 2 || 0 EndStoryBarrierReply 90 1 [INFO:2024-7-5 9:28:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:10]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.070748083293438 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 91 1 [INFO:2024-7-5 9:28:10]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099884208291769 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 92 1 [INFO:2024-7-5 9:28:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11708 GuideActionOpenMask [INFO:2024-7-5 9:28:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11708 GuideActionOpenArrow [INFO:2024-7-5 9:28:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11708 WaitGuideActionClickMask [INFO:2024-7-5 9:28:10][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:28:11][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130005_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:12]bigbg/itemicon/1000001.png instance: @29ms [INFO:2024-7-5 9:28:12]bigbg/headicon_small/130006_head_small.png instance: @29ms [INFO:2024-7-5 9:28:12]bigbg/headicon_small/130005_head_small.png instance: @28ms [INFO:2024-7-5 9:28:12]bigbg/headicon_small/130029_head_small.png instance: @28ms [INFO:2024-7-5 9:28:12][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:28:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001052 [INFO:2024-7-5 9:28:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11708 GuideActionFindGO [INFO:2024-7-5 9:28:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11708 GuideActionOpenMask [INFO:2024-7-5 9:28:13]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2024-7-5 9:28:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11708 GuideActionOpenArrow [INFO:2024-7-5 9:28:13]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11708 WaitGuideActionClickMask [INFO:2024-7-5 9:28:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11708 skip: 0 [INFO:2024-7-5 9:28:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11709 [INFO:2024-7-5 9:28:13]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11709 GuideActionFindGO [INFO:2024-7-5 9:28:13]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:13]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:13]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 4 [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:28:13]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-7-5 9:28:13]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:13]<== Receiver Message, socketClient version=2,extId=52,cmd=2,status=0,size=775 [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]bigbg/itemicon/1000305.png instance: @10ms [INFO:2024-7-5 9:28:13]bigbg/itemicon/10000242.png instance: @10ms [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -5 name: 佛跳墙 level: 4 type: 0 hero { heroId: 0 heroTypeIdx: 2004 level: 4 rank: 1 sks { skillId: 41200400 } sks { skillId: 41200401 } sks { skillId: 41200402 } skinId: 100007 breakthroughCnt: 0 } } aidInfos { id: 52082 name: npt24test93 level: 5 type: 2 logoutTime: 1720083917380 cd: 0 hero { heroId: 515285 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 26233 name: npt0test807 level: 5 type: 2 logoutTime: 1720083916425 cd: 0 hero { heroId: 340220 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 25041 name: npt6test904 level: 5 type: 2 logoutTime: 1720083915139 cd: 0 hero { heroId: 289286 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 33296 name: npt9test757 level: 5 type: 2 logoutTime: 1720083914925 cd: 0 hero { heroId: 333327 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 31642 name: npt17test881 level: 5 type: 2 logoutTime: 1720083920834 cd: 0 hero { heroId: 342186 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 22562 name: npt18test1285 level: 5 type: 2 logoutTime: 1720083920026 cd: 0 hero { heroId: 248410 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 33984 name: npt22test849 level: 5 type: 2 logoutTime: 1720083915515 cd: 0 hero { heroId: 373243 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 48942 name: npt18test133 level: 5 type: 2 logoutTime: 1720083921076 cd: 0 hero { heroId: 419495 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2024-7-5 9:28:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.13314045779407 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetAidInfoListReply 93 1 [INFO:2024-7-5 9:28:13]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:13]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:13]<== Receiver Message, socketClient version=2,extId=8,cmd=4,status=0,size=56 [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11709 GuideActionPlayAudio [INFO:2024-7-5 9:28:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11709 GuideActionOpenMask [INFO:2024-7-5 9:28:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11709 GuideActionOpenArrow [INFO:2024-7-5 9:28:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11709 GuideActionOpenInstruction [INFO:2024-7-5 9:28:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11709 WaitGuideActionClickMask [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.13311762548983 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 94 1 [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13311762548983 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 95 1 [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 3710002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3710001 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3710003 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-7-5 9:28:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 96 1 [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100007_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]<== Receiver Message, socketClient version=2,extId=8,cmd=9,status=0,size=10 [INFO:2024-7-5 9:28:13]bigbg/headicon_small/100007_head_small.png instance: @29ms [INFO:2024-7-5 9:28:13]bigbg/headicon_small/100001_head_small.png instance: @29ms [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-7-5 9:28:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-7-5 9:28:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.13315012492239 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 97 1 [INFO:2024-7-5 9:28:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:13]bigbg/guide/guide_instruction1.png instance: @65ms [INFO:2024-7-5 9:28:14][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11709 GuideActionFindGO [INFO:2024-7-5 9:28:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11709 GuideActionPlayAudio [INFO:2024-7-5 9:28:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11709 GuideActionOpenMask [INFO:2024-7-5 9:28:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11709 GuideActionOpenArrow [INFO:2024-7-5 9:28:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11709 GuideActionOpenInstruction [INFO:2024-7-5 9:28:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11709 WaitGuideActionClickMask [INFO:2024-7-5 9:28:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11709 skip: 0 [INFO:2024-7-5 9:28:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:28:14]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:14]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11710 [INFO:2024-7-5 9:28:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11710 SpecialGuideActionSelectBingTangHero [INFO:2024-7-5 9:28:14]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:14]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3 [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:14]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-7-5 9:28:14]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2024-7-5 9:28:14]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:14]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:28:14]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066582042723894 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 98 1 [INFO:2024-7-5 9:28:14]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:14]<== Receiver Message, socketClient version=2,extId=23,cmd=1,status=0,size=264 [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099910251796246 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 99 1 [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 11 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-7-5 9:28:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.066651750355959 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 100 1 [INFO:2024-7-5 9:28:14][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:28:14][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:28:14][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:28:14][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:28:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100034_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:14]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:28:14][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10001366585493 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 101 1 [INFO:2024-7-5 9:28:14]bigbg/headicon_square/100034_head_square.png instance: @51ms [INFO:2024-7-5 9:28:15][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:28:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11710 SpecialGuideActionSelectBingTangHero [INFO:2024-7-5 9:28:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-7-5 9:28:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11710 skip: 0 [INFO:2024-7-5 9:28:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-7-5 9:28:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11711 [INFO:2024-7-5 9:28:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11711 GuideActionFindGO [INFO:2024-7-5 9:28:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11711 GuideActionOpenMask [INFO:2024-7-5 9:28:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11711 GuideActionOpenArrow [INFO:2024-7-5 9:28:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11711 WaitGuideActionClickMask [INFO:2024-7-5 9:28:15]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:15]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:15]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:15]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:15]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23182157985866 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 102 1 [INFO:2024-7-5 9:28:15]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26509099639952 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 103 1 [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 1000 [INFO:2024-7-5 9:28:16]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:28:16]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:16][@logic/extensions/guide/controller/GuideController.lua:277]:{func}指引_10_11711, 附加协议_8-2 [INFO:2024-7-5 9:28:16][@logic/extensions/guide/controller/GuideController.lua:278]:{func}目标步骤_11711 [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 3710004 formationId: 1 index: 3 guideId: 10 stepId: 11711 typeId: 1 [INFO:2024-7-5 9:28:16]==> Sender Auto Serialize Message,extId=8,cmd=2,size=25 [INFO:2024-7-5 9:28:16]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:16]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.099915664643049 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 104 1 [INFO:2024-7-5 9:28:16]<== Receiver Message, socketClient version=2,extId=8,cmd=4,status=0,size=67 [INFO:2024-7-5 9:28:16]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=246 [INFO:2024-7-5 9:28:16]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=26 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 3710002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3710001 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3710003 } formationHeros { index: 3 typeId: 1 heroUniqueId: 3710004 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 105 1 [INFO:2024-7-5 9:28:16]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:28:16]<== Receiver Message, socketClient version=2,extId=8,cmd=2,status=0,size=8 [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2039 voiceId: 1019004 [INFO:2024-7-5 9:28:16]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:28:16]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710004 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720142865751 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 106 1 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 744 infos { id: 3710004 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 107 1 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 10 stepId: -1 } [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 108 1 [INFO:2024-7-5 9:28:16][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_10_-1 [INFO:2024-7-5 9:28:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11711 GuideActionFindGO [INFO:2024-7-5 9:28:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11711 GuideActionOpenMask [INFO:2024-7-5 9:28:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11711 GuideActionOpenArrow [INFO:2024-7-5 9:28:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11711 WaitGuideActionClickMask [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11711 skip: 0 [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-7-5 9:28:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 9:28:16]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11712 [INFO:2024-7-5 9:28:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11712 GuideActionFindGO [INFO:2024-7-5 9:28:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11712 GuideActionPlayAudio [INFO:2024-7-5 9:28:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11712 GuideActionOpenMask [INFO:2024-7-5 9:28:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 9:28:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11712 GuideActionOpenArrow [INFO:2024-7-5 9:28:16]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11712 GuideActionOpenInstruction [INFO:2024-7-5 9:28:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11712 WaitGuideActionClickMask [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.16655658185482 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 109 1 [WARN:2024-7-5 9:28:16][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2024-7-5 9:28:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100034_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:16]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=67 [INFO:2024-7-5 9:28:16]<== Receiver Message, socketClient version=2,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 110 1 [INFO:2024-7-5 9:28:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:28:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:28:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:28:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.066640499979258 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 111 1 [INFO:2024-7-5 9:28:16]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:16]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066664833575487 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 112 1 [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 9:28:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066664833575487 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 113 1 [INFO:2024-7-5 9:28:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001052 formationId: 1 [INFO:2024-7-5 9:28:17]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2024-7-5 9:28:17]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11712 GuideActionFindGO [INFO:2024-7-5 9:28:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11712 GuideActionPlayAudio [INFO:2024-7-5 9:28:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11712 GuideActionOpenMask [INFO:2024-7-5 9:28:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11712 GuideActionOpenArrow [INFO:2024-7-5 9:28:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11712 GuideActionOpenInstruction [INFO:2024-7-5 9:28:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11712 WaitGuideActionClickMask [INFO:2024-7-5 9:28:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11712 skip: 0 [INFO:2024-7-5 9:28:17]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:28:17]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:17]<== Receiver Message, socketClient version=2,extId=31,cmd=2,status=0,size=29 [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010521 battleId: 10010522 battleId: 10010523 triggerId: 37 triggerId: 25 triggerId: 27 [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-7-5 9:28:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.099977374076843 移走了序号= 1 的消息,当前队列数量= 1 || 0 StartBarrierReply 114 1 [INFO:2024-7-5 9:28:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2024-7-5 9:28:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:17]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-7-5 9:28:17]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 3 [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:17]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:28:17]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:17][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001052 0 [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=2,id=220003 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbSelectController:240: in function '_onEnterBarrierScene' logic/extensions/fb/controller/FbSelectController:182: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-7-5 9:28:17][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2024-7-5 9:28:17][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:28:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:17]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:28:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.11664908379316 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 115 1 [INFO:2024-7-5 9:28:17]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:28:17]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:28:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:17][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:28:17][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:28:17]DestroyUnusedResources:90,3,time=,paths: [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:28:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10005954094231 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 116 1 [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:28:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:28:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.10005954094231 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 117 1 [INFO:2024-7-5 9:28:17][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=2,id=220003 [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil 场景:g-s27_hthy_p 是旧场景 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:113: in function 'onEnter' logic/scene/SceneMgr:278: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2039_4,加载的特效[总数=]8,路径=["effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010521_1_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010521_2_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010521_3_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010521_999_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-7-5 9:28:17][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001052 0 [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_scenehight.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_gradient-day.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_near.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_s-front.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_terrain.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:18 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:26 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/sk.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_hugen_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100034_baozaifan_xuyuan/100034_baozaifan_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100034_baozaifan_xuyuan/100034_baozaifan_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_039.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_044.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_baozaifan_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_baozaifan_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_baozaifan_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_baozaifan_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_daoguang_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_baozaifan_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_baozaifan_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yumiguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yumiguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab instance: @24ms [INFO:2024-7-5 9:28:17][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003 [INFO:2024-7-5 9:28:17][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-7-5 9:28:17]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab instance: @93ms [INFO:2024-7-5 9:28:17][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕! [INFO:2024-7-5 9:28:17][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2002_3 ====== MyRole_2002_3 英雄的头顶ui [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2039_4 ====== MyRole_2039_4 英雄的头顶ui [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2002_3 ====== MyRole_2002_3 英雄的模型 [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2002_3 ====== MyRole_2002_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2039_4 ====== MyRole_2039_4 英雄的模型 [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_baozaifan_skill3.prefab effect obj pool create effect/prefabs/atk_baozaifan_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_baozaifan_skill2.prefab effect obj pool create effect/prefabs/show_baozaifan_skill1.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill1.prefab effect obj pool [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2039_4 ====== MyRole_2039_4 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab","effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010521_1_12208 ====== Monster_10010521_1_12208 怪物的模型 [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010521_999_12208 ====== Monster_10010521_999_12208 怪物的模型 [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010521_1_12208 ====== Monster_10010521_1_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"] [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010521_999_12208 ====== Monster_10010521_999_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010521_1_12208 ====== Monster_10010521_1_12208 怪物的头顶ui [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010521_2_12209 ====== Monster_10010521_2_12209 怪物的头顶ui [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010521_3_12221 ====== Monster_10010521_3_12221 怪物的头顶ui [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010521_999_12208 ====== Monster_10010521_999_12208 怪物的头顶ui [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010521_2_12209 ====== Monster_10010521_2_12209 怪物的模型 [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010521_2_12209 ====== Monster_10010521_2_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010521_3_12221 ====== Monster_10010521_3_12221 怪物的模型 [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010521_3_12221 ====== Monster_10010521_3_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-7-5 9:28:17][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-7-5 9:28:17][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.1662s [INFO:2024-7-5 9:28:17][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:28:17][@logic/extensions/fb/controller/FbSelectController.lua:257]:{func}进入副本系统, barrierId: 10001052 [INFO:2024-7-5 9:28:17][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 3 zoneId: nil [INFO:2024-7-5 9:28:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 37 找到: true [INFO:2024-7-5 9:28:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 25 找到: true [INFO:2024-7-5 9:28:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 27 找到: true [INFO:2024-7-5 9:28:17][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 27 挂点: zdcj_yanjing_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2024-7-5 9:28:17][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 25 挂点: zdcj_wenren_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:17][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001052 0 [INFO:2024-7-5 9:28:17][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:255: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001052 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:255: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:259: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:367: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:28:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:28:17][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270014.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yanjing_npc/zdcj_yanjing_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yanjing_npc/zdcj_yanjing_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 27 go: SceneTrigger_27_4 [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 25 go: SceneTrigger_25_4 [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_beibi_wupin/zdcj_beibi_wupin.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_beibi_wupin/zdcj_beibi_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 37 go: SceneTrigger_37_4 [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:17]bigbg/skill_icon/13000708.png instance: @30ms [INFO:2024-7-5 9:28:17]bigbg/skill_icon/13000707.png instance: @30ms [INFO:2024-7-5 9:28:17]bigbg/skill_icon/13000709.png instance: @29ms [INFO:2024-7-5 9:28:18][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:28:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2024-7-5 9:28:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2024-7-5 9:28:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 37 [INFO:2024-7-5 9:28:19]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11 [INFO:2024-7-5 9:28:19]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_beibi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:19]<== Receiver Message, socketClient version=2,extId=31,cmd=12,status=0,size=10 [INFO:2024-7-5 9:28:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 37 [INFO:2024-7-5 9:28:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2024-7-5 9:28:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.10002895817161 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 118 1 [INFO:2024-7-5 9:28:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:20][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001052 1 0 -28.739992141724 0.019732968881726 -2.2999999523163 -30 0 -2 1.2600078582764 [INFO:2024-7-5 9:28:20][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001052 turnIndex: 1 [INFO:2024-7-5 9:28:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:20][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:28:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:20][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:28:20][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:28:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:21]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:28:21]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:21]<== Receiver Message, socketClient version=2,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:28:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066671166568995 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 120 1 [INFO:2024-7-5 9:28:21][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:21]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-7-5 9:28:21]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:21]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:28:21]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:21]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:28:21]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:28:21]<== Receiver Message, socketClient version=2,extId=46,cmd=6,status=0,size=8 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:28:21][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01497e8bc0 { } 0 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:28:21][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015cd9b0a8 { } 0 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:28:21][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:28:21]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=759 [INFO:2024-7-5 9:28:21]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-7-5 9:28:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.070480413734913 移走了序号= 1 的消息,当前队列数量= 2 || 0 ManualBattleLogReply 121 1 [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1712 thp: 1712 atk: 180 def: 185 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 8 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1549 thp: 1549 atk: 149 def: 126 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1278 thp: 1278 atk: 135 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2039 skinId: 100041 position: 4 baseAttributes { hp: 928 thp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203900 position: 1 CD: 0 } skillInfo { skillId: 41203901 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41203902 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 5 modelId: 12208 skinId: 130005 position: 1 baseAttributes { hp: 182 thp: 182 atk: 119 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12209 skinId: 130020 position: 2 baseAttributes { hp: 182 thp: 182 atk: 114 def: 112 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12221 skinId: 130029 position: 3 baseAttributes { hp: 203 thp: 203 atk: 114 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:28:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.070480413734913 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 122 1 [INFO:2024-7-5 9:28:21][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1712, "thp":1712, "atk":180, "def":185, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":8 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1549, "thp":1549, "atk":149, "def":126, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1278, "thp":1278, "atk":135, "def":124, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2039, "skinId":100041, "position":4, "baseAttributes": { "hp":928, "thp":928, "atk":128, "def":99, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203900, "position":1, "CD":0 }, { "skillId":41203901, "position":2, "CD":0, "maxCD":4 }, { "skillId":41203902, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":5, "modelId":12208, "skinId":130005, "position":1, "baseAttributes": { "hp":182, "thp":182, "atk":119, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12209, "skinId":130020, "position":2, "baseAttributes": { "hp":182, "thp":182, "atk":114, "def":112, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12221, "skinId":130029, "position":3, "baseAttributes": { "hp":203, "thp":203, "atk":114, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { 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activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:28:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:28:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.070480413734913 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 123 1 [INFO:2024-7-5 9:28:22][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:28:22][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:28:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/dad_love_0.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:22]bigbg/bufficon/dad_love_0.png instance: @64ms [WARN:2024-7-5 9:28:22][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01517fe370 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:28:22][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01517fe370 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:28:22][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:28:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:22]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:28:22]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100002_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100034_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:22]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:28:22]bigbg/headicon_battle/100025_head_battle.png instance: @31ms [INFO:2024-7-5 9:28:22]bigbg/headicon_battle/100001_head_battle.png instance: @31ms [INFO:2024-7-5 9:28:22]bigbg/headicon_battle/100002_head_battle.png instance: @31ms [INFO:2024-7-5 9:28:22]bigbg/headicon_battle/100034_head_battle.png instance: @31ms [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:28:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066710997372866 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 124 1 [INFO:2024-7-5 9:28:22][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:28:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:22]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:28:22]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:22]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:28:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066723961383104 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 125 1 [INFO:2024-7-5 9:28:22][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:28:22][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0151904258 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:28:22][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:28:22][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:28:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:28:22]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:28:22]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:22]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=265 [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 6 effectType: 2 effectNum: 234 additional: 0 additional2: 234 additional3: 234 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 83 additional: 99 additional2: 83 additional3: 83 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 7 effectType: 2 effectNum: 110 additional: 93 additional2: 110 additional3: 110 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41203901 actEffect { targetId: 7 effectType: 2 effectNum: 226 additional: 0 additional2: 226 additional3: 226 } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41203901 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 5 actorId: 42122082 actEffect { targetId: 3 effectType: 3 effectNum: 55 additional: 1223 additional2: 55 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 12 } } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 42122082 } targetId: 3 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2024-7-5 9:28:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:28:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066671874374151 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 126 1 [INFO:2024-7-5 9:28:22][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":234, "additional":0, "additional2":234, "additional3":234 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":83, "additional":99, "additional2":83, "additional3":83 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":110, "additional":93, "additional2":110, "additional3":110 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41203901, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":226, "additional":0, "additional2":226, "additional3":226 }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41203901 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":5, "actorId":42122082, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":55, "additional":1223, "additional2":55, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":12 } }, { "targetId":5, "effectType":8, "effectNum":3, "additional":42122082 } ], "targetId":3 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0151904258 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":234, "effectNum":234, "multipleEffectNum":0, "effectType":2, "additional2":234 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":99, "targetId":5, "multipleEffectNumReal":0, "additional3":83, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":7, "actorId":41200201, "actEffect": [ { "additional":93, "targetId":7, "multipleEffectNumReal":0, "additional3":110, "effectNum":110, "multipleEffectNum":0, "effectType":2, "additional2":110 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":7, "actorId":41203901, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":226, "effectNum":226, "multipleEffectNum":0, "effectType":2, "additional2":226 }, { "additional":41203901, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":3, "actorId":42122082, "actEffect": [ { "additional":1223, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":55, "multipleEffectNum":0, "effectType":3, "additional2":55 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122082, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":234, "effectNum":234, "multipleEffectNum":0, "effectType":2, "additional2":234 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 6[Monster_6_2_10010521][2] 一下 [INFO:2024-7-5 9:28:22][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-7-5 9:28:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 182/182 原来有盾: 0 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.5) -》 多段已飘:117/234 本段飘:117 本段扣血:117 本段扣盾:0 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 65/182 剩余盾: 0 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 65/182 原来有盾: 0 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:234/234 本段飘:117 本段扣血:117 本段扣盾:0 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 0/182 剩余盾: 0 [WARN:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-7-5 9:28:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:28:24][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":99, "targetId":5, "multipleEffectNumReal":0, "additional3":83, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_1_10010521][1] 一下 [WARN:2024-7-5 9:28:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 182/182 原来有盾: 0 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:83/83 本段飘:83 本段扣血:83 本段扣盾:0 [INFO:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 99/182 剩余盾: 0 [WARN:2024-7-5 9:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:28:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2024-7-5 9:28:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2024-7-5 9:28:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200201, "actEffect": [ { "additional":93, "targetId":7, "multipleEffectNumReal":0, "additional3":110, "effectNum":110, "multipleEffectNum":0, "effectType":2, "additional2":110 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:28:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:28:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:28:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:28:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 7[Monster_7_3_10010521][3] 一下 [INFO:2024-7-5 9:28:25][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill2 in action 10000208 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:28:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_2_10010521 [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 203/203 原来有盾: 0 [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:1) -》 多段已飘:110/110 本段飘:110 本段扣血:110 本段扣盾:0 [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 93/203 剩余盾: 0 [WARN:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2024-7-5 9:28:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41203901, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":226, "effectNum":226, "multipleEffectNum":0, "effectType":2, "additional2":226 }, { "additional":41203901, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203901 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41203901[10003408] 不是aoe 干了 7[Monster_7_3_10010521][3] 一下 [INFO:2024-7-5 9:28:26][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_baozaifan_skill2 in action 10003408 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:28:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:26][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 55 [INFO:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 93/203 原来有盾: 0 [INFO:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:1) -》 多段已飘:226/226 本段飘:226 本段扣血:226 本段扣盾:0 [INFO:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 0/203 剩余盾: 0 [WARN:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}4[MyRole_4_4][4] 使用技能 41203901 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 60 [INFO:2024-7-5 9:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:29][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:29][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:28:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122082, "actEffect": [ { "additional":1223, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":55, "multipleEffectNum":0, "effectType":3, "additional2":55 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122082, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122082 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}5[Monster_5_1_10010521][1] 用 42122082[13000508] 不是aoe 干了 3[MyRole_3_3][3] 一下 [WARN:2024-7-5 9:28:29][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:29][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 1278/1278 原来有盾: 0 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 1223/1278 剩余盾: 0 [WARN:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_10010521][1] 用 42122082 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301021] [INFO:2024-7-5 9:28:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_1_10010521][1] 使用技能 42122082 ,令到 5[Monster_5_1_10010521][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:28:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/dizzy.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:30]bigbg/bufficon/dizzy.png instance: @65ms [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 35 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:30][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:30][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2024-7-5 9:28:30][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:28:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:30]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:28:30]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:30]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:28:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066640749573708 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 127 1 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:28:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:30]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:28:30]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:30]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:28:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066761501133442 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 0 1 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:28:30][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015d0d0220 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:28:30][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:28:30][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:28:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:28:30]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:28:30]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_7_3_10010521 [INFO:2024-7-5 9:28:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:30]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=81 [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 5 effectType: 2 effectNum: 104 additional: 0 additional2: 104 additional3: 104 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 12 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 12 } targetId: 0 } isFinish: true round: 2 extraRoundTeamType: 0 } [INFO:2024-7-5 9:28:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:28:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066728539764881 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 1 1 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":104, "additional":0, "additional2":104, "additional3":104 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":12, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":12 } ], "targetId":0 } ], "isFinish":true, "round":2, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015d0d0220 { _roundId = 2, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":104, "effectNum":104, "multipleEffectNum":0, "effectType":2, "additional2":104 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":104, "effectNum":104, "multipleEffectNum":0, "effectType":2, "additional2":104 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 5[Monster_5_1_10010521][1] 一下 [WARN:2024-7-5 9:28:30][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:30][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 99/182 原来有盾: 0 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:104/104 本段飘:104 本段扣血:104 本段扣盾:0 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/182 剩余盾: 0 [WARN:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:31][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:31][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:28:31][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:12 buffId:301021 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2024-7-5 9:28:31][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:28:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:28:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:28:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:31]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:28:31]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:31]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:28:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:28:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:28:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066690623760223 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 2 1 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:28:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:28:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:28:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:31]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:28:31]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:31]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:28:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-7-5 9:28:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:28:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066688876599073 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 3 1 [INFO:2024-7-5 9:28:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:28:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:28:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:28:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:31]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:28:31]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_1_10010521 [INFO:2024-7-5 9:28:33]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:28:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 1.2336909510195 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 4 1 [INFO:2024-7-5 9:28:33][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:28:33][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.0336203686893 [WARN:2024-7-5 9:28:33][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2024-7-5 9:28:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:28:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:28:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:28:35][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010522_1_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010522_1_12218 ====== Monster_10010522_1_12218 怪物的头顶ui [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010522_2_12221 ====== Monster_10010522_2_12221 怪物的模型 [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010522_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010522_2_12221 ====== Monster_10010522_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010522_2_12221 ====== Monster_10010522_2_12221 怪物的头顶ui [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010522_3_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010522_3_12218 ====== Monster_10010522_3_12218 怪物的头顶ui [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010522_999_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010522_999_12218 ====== Monster_10010522_999_12218 怪物的头顶ui [INFO:2024-7-5 9:28:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010522_1_12218 ====== Monster_10010522_1_12218 怪物的模型 [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010522_3_12218 ====== Monster_10010522_3_12218 怪物的模型 [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010522_999_12218 ====== Monster_10010522_999_12218 怪物的模型 [INFO:2024-7-5 9:28:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010522_1_12218 ====== Monster_10010522_1_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2024-7-5 9:28:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010522_3_12218 ====== Monster_10010522_3_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2024-7-5 9:28:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010522_999_12218 ====== Monster_10010522_999_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0517s [INFO:2024-7-5 9:28:35][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-7-5 9:28:35][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:35][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-7-5 9:28:39][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001052 2 1 -60.231422424316 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.2685775756836 [INFO:2024-7-5 9:28:39][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001052 turnIndex: 2 [INFO:2024-7-5 9:28:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:39][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:28:39][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:28:39][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:40]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:28:40]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:40]<== Receiver Message, socketClient version=2,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:28:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066684957593679 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 6 1 [INFO:2024-7-5 9:28:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-7-5 9:28:40]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:28:40]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:40]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:28:40]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:28:40]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=759 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:28:40][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01569b2388 { } 0 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:28:40][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01569355a8 { } 0 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:28:40][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:28:40]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1712 thp: 1712 atk: 180 def: 185 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 8 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1549 thp: 1549 atk: 149 def: 126 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1223 thp: 1278 atk: 135 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2039 skinId: 100041 position: 4 baseAttributes { hp: 928 thp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203900 position: 1 CD: 0 } skillInfo { skillId: 41203901 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41203902 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 5 modelId: 12218 skinId: 130026 position: 1 baseAttributes { hp: 192 thp: 192 atk: 108 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 203 thp: 203 atk: 114 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12218 skinId: 130026 position: 3 baseAttributes { hp: 192 thp: 192 atk: 108 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:28:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.072018459439278 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 7 1 [INFO:2024-7-5 9:28:40][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1712, "thp":1712, "atk":180, "def":185, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":8 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1549, "thp":1549, "atk":149, "def":126, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1223, "thp":1278, "atk":135, "def":124, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2039, "skinId":100041, "position":4, "baseAttributes": { "hp":928, "thp":928, "atk":128, "def":99, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203900, "position":1, "CD":0 }, { "skillId":41203901, "position":2, "CD":2, "maxCD":4 }, { "skillId":41203902, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":5, "modelId":12218, "skinId":130026, "position":1, "baseAttributes": { "hp":192, "thp":192, "atk":108, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":203, "thp":203, "atk":114, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12218, "skinId":130026, "position":3, "baseAttributes": { "hp":192, "thp":192, "atk":108, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:28:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:28:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.072018459439278 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 8 1 [INFO:2024-7-5 9:28:41][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:28:41][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:28:41][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01599477f8 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:28:41][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01599477f8 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:28:41][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:28:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:41]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:28:41]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:41]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:28:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066727582365274 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 9 1 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:28:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:41]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:28:41]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:41]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:28:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066693335771561 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 10 1 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:28:41][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015999e5f0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:28:41][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:28:41][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:28:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:28:41]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:28:41]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:41]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=265 [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 6 effectType: 2 effectNum: 107 additional: 96 additional2: 107 additional3: 107 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 6 effectType: 3 effectNum: 129 additional: 0 additional2: 129 additional3: 129 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 5 effectType: 2 effectNum: 73 additional: 119 additional2: 73 additional3: 73 } actEffect { targetId: 5 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 12 } } targetId: 5 } battleStep { actorType: 1 castorId: 4 actorId: 41203900 actEffect { targetId: 7 effectType: 2 effectNum: 63 additional: 129 additional2: 63 additional3: 63 } targetId: 7 } battleStep { actorType: 1 castorId: 5 actorId: 42122181 actEffect { targetId: 2 effectType: 2 effectNum: 13 additional: 1536 additional2: 13 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 42122181 actEffect { targetId: 2 effectType: 2 effectNum: 14 additional: 1522 additional2: 14 additional3: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 5 actorId: 12 actEffect { targetId: 5 effectType: 2 effectNum: 9 additional: 110 additional2: 9 additional3: 9 } targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 12 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 12 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2024-7-5 9:28:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:28:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066705830395222 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 11 1 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":107, "additional":96, "additional2":107, "additional3":107 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":129, "additional":0, "additional2":129, "additional3":129 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":73, "additional":119, "additional2":73, "additional3":73 }, { "targetId":5, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":12 } } ], "targetId":5 }, { "actorType":1, "castorId":4, "actorId":41203900, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":63, "additional":129, "additional2":63, "additional3":63 } ], "targetId":7 }, { "actorType":1, "castorId":5, "actorId":42122181, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":13, "additional":1536, "additional2":13, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":7, "actorId":42122181, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":14, "additional":1522, "additional2":14, "additional3":0 } ], "targetId":2 }, { "actorType":2, "castorId":5, "actorId":12, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":9, "additional":110, "additional2":9, "additional3":9 } ], "targetId":0 }, { "actorType":2, "castorId":5, "actorId":12, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":0, "additional":12 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015999e5f0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41201200, "actEffect": [ { "additional":96, "targetId":6, "multipleEffectNumReal":0, "additional3":107, "effectNum":107, "multipleEffectNum":0, "effectType":2, "additional2":107 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":129, "effectNum":129, "multipleEffectNum":0, "effectType":3, "additional2":129 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":119, "targetId":5, "multipleEffectNumReal":0, "additional3":73, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":73 }, { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":7, "actorId":41203900, "actEffect": [ { "additional":129, "targetId":7, "multipleEffectNumReal":0, "additional3":63, "effectNum":63, "multipleEffectNum":0, "effectType":2, "additional2":63 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":2, "actorId":42122181, "actEffect": [ { "additional":1536, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":13, "multipleEffectNum":0, "effectType":2, "additional2":13 } ], "castorId":5, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":2, "actorId":42122181, "actEffect": [ { "additional":1522, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":14, "multipleEffectNum":0, "effectType":2, "additional2":14 } ], "castorId":7, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":110, "targetId":5, "multipleEffectNumReal":0, "additional3":9, "effectNum":9, "multipleEffectNum":0, "effectType":2, "additional2":9 }, { "additional":12, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201200, "actEffect": [ { "additional":96, "targetId":6, "multipleEffectNumReal":0, "additional3":107, "effectNum":107, "multipleEffectNum":0, "effectType":2, "additional2":107 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 6[Monster_6_2_10010522][2] 一下 [WARN:2024-7-5 9:28:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 203/203 原来有盾: 0 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:107/107 本段飘:107 本段扣血:107 本段扣盾:0 [INFO:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 96/203 剩余盾: 0 [WARN:2024-7-5 9:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:28:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2024-7-5 9:28:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2024-7-5 9:28:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":129, "effectNum":129, "multipleEffectNum":0, "effectType":3, "additional2":129 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:28:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_2_10010522][2] 一下 [WARN:2024-7-5 9:28:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 96/203 原来有盾: 0 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:129/129 本段飘:129 本段扣血:129 本段扣盾:0 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 0/203 剩余盾: 0 [WARN:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:28:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:28:43][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":119, "targetId":5, "multipleEffectNumReal":0, "additional3":73, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":73 }, { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 5[Monster_5_1_10010522][1] 一下 [INFO:2024-7-5 9:28:43][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill1 in action 10000207 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:28:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 16 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 192/192 原来有盾: 0 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.5) -》 多段已飘:36/73 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2024-7-5 9:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 156/192 剩余盾: 0 [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 156/192 原来有盾: 0 [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:37 本段扣血:37 本段扣盾:0 [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 119/192 剩余盾: 0 [WARN:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200200 ,令到 5[Monster_5_1_10010522][1] 增加了一个 buff [301019] [INFO:2024-7-5 9:28:44][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:28:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:44]bigbg/bufficon/poison.png instance: @65ms [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 36 [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41203900, "actEffect": [ { "additional":129, "targetId":7, "multipleEffectNumReal":0, "additional3":63, "effectNum":63, "multipleEffectNum":0, "effectType":2, "additional2":63 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203900 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41203900[10003407] 不是aoe 干了 7[Monster_7_3_10010522][3] 一下 [INFO:2024-7-5 9:28:44][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_baozaifan_skill1 in action 10003407 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:28:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_2_10010522 [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 12 [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 192/192 原来有盾: 0 [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:1) -》 多段已飘:63/63 本段飘:63 本段扣血:63 本段扣盾:0 [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 129/192 剩余盾: 0 [WARN:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 16 [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:45][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:45][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122181, "actEffect": [ { "additional":1536, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":13, "multipleEffectNum":0, "effectType":2, "additional2":13 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122181 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}5[Monster_5_1_10010522][1] 用 42122181[13002607] 不是aoe 干了 2[MyRole_2_2][2] 一下 [WARN:2024-7-5 9:28:45][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:45][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1549/1549 原来有盾: 0 [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:13/13 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1536/1549 剩余盾: 0 [WARN:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 24 [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:46][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:46][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122181, "actEffect": [ { "additional":1522, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":14, "multipleEffectNum":0, "effectType":2, "additional2":14 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122181 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_3_10010522][3] 用 42122181[13002607] 不是aoe 干了 2[MyRole_2_2][2] 一下 [WARN:2024-7-5 9:28:46][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:46][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:28:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1536/1549 原来有盾: 0 [INFO:2024-7-5 9:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:14/14 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2024-7-5 9:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1522/1549 剩余盾: 0 [WARN:2024-7-5 9:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 24 [INFO:2024-7-5 9:28:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":110, "targetId":5, "multipleEffectNumReal":0, "additional3":9, "effectNum":9, "multipleEffectNum":0, "effectType":2, "additional2":9 }, { "additional":12, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:28:48][@logic/extensions/battle/handler/BattleUnitCommonder.lua:530]:{updateUnitBloodByBuff}中毒buff -> targetId: 5 原有血: 119 原有盾: 0 扣血量: 9 扣盾量: 0 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/handler/BattleUnitCommonder.lua:536]:{updateUnitBloodByBuff}中毒buff -> targetId: 5 现有血: 110 现有盾: 0 [INFO:2024-7-5 9:28:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:48][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:12 buffId:301019 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2024-7-5 9:28:48][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:28:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:48]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:28:48]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:48]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:28:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066694624722004 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 13 1 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:28:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:48]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:28:48]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:48]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:28:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066724792122841 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 14 1 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:28:48][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015c125cb0 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:28:48][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:28:48][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-7-5 9:28:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-7-5 9:28:48]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:28:48]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:48]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=164 [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 7 effectType: 2 effectNum: 109 additional: 20 additional2: 109 additional3: 109 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 7 effectType: 3 effectNum: 134 additional: 0 additional2: 134 additional3: 134 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 5 effectType: 2 effectNum: 73 additional: 37 additional2: 73 additional3: 73 } targetId: 5 } battleStep { actorType: 1 castorId: 4 actorId: 41203900 actEffect { targetId: 5 effectType: 2 effectNum: 64 additional: 0 additional2: 64 additional3: 64 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 4 extraRoundTeamType: 0 } [INFO:2024-7-5 9:28:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:28:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066627833992243 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 15 1 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":109, "additional":20, "additional2":109, "additional3":109 } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":134, "additional":0, "additional2":134, "additional3":134 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":73, "additional":37, "additional2":73, "additional3":73 } ], "targetId":5 }, { "actorType":1, "castorId":4, "actorId":41203900, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":64, "additional":0, "additional2":64, "additional3":64 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":4, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015c125cb0 { _roundId = 4, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":7, "actorId":41201200, "actEffect": [ { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":109, "effectNum":109, "multipleEffectNum":0, "effectType":2, "additional2":109 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":7, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":134, "effectNum":134, "multipleEffectNum":0, "effectType":3, "additional2":134 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":37, "targetId":5, "multipleEffectNumReal":0, "additional3":73, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":73 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":5, "actorId":41203900, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41201200, "actEffect": [ { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":109, "effectNum":109, "multipleEffectNum":0, "effectType":2, "additional2":109 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 7[Monster_7_3_10010522][3] 一下 [WARN:2024-7-5 9:28:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 129/192 原来有盾: 0 [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:1) -》 多段已飘:109/109 本段飘:109 本段扣血:109 本段扣盾:0 [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 20/192 剩余盾: 0 [WARN:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":134, "effectNum":134, "multipleEffectNum":0, "effectType":3, "additional2":134 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 7[Monster_7_3_10010522][3] 一下 [WARN:2024-7-5 9:28:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 20/192 原来有盾: 0 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:1) -》 多段已飘:134/134 本段飘:134 本段扣血:134 本段扣盾:0 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 0/192 剩余盾: 0 [WARN:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:28:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:28:50][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":37, "targetId":5, "multipleEffectNumReal":0, "additional3":73, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":73 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 5[Monster_5_1_10010522][1] 一下 [INFO:2024-7-5 9:28:50][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill1 in action 10000207 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:28:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 16 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 110/192 原来有盾: 0 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.5) -》 多段已飘:36/73 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 74/192 剩余盾: 0 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 74/192 原来有盾: 0 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:37 本段扣血:37 本段扣盾:0 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 37/192 剩余盾: 0 [WARN:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_7_3_10010522 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 36 [INFO:2024-7-5 9:28:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41203900, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203900 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41203900[10003407] 不是aoe 干了 5[Monster_5_1_10010522][1] 一下 [INFO:2024-7-5 9:28:52][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_baozaifan_skill1 in action 10003407 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:28:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:28:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 12 [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 37/192 原来有盾: 0 [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:64 本段扣血:64 本段扣盾:0 [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/192 剩余盾: 0 [WARN:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 16 [INFO:2024-7-5 9:28:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-7-5 9:28:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:28:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:28:53][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:28:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2024-7-5 9:28:53][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:28:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:53]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:28:53]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:53]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:28:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066651165485382 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 16 1 [INFO:2024-7-5 9:28:53][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:28:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:53]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:28:53]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:53]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:28:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066783249378204 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 17 1 [INFO:2024-7-5 9:28:53][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:28:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:28:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:53]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:28:53]||||| Sender socketClient version=2 [INFO:2024-7-5 9:28:53]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:28:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:28:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.06666049733758 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 18 1 [INFO:2024-7-5 9:28:53][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:28:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_1_10010522 [INFO:2024-7-5 9:28:55][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:28:55][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:28:55][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:28:55][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010523_1_12208 ====== Monster_10010523_1_12208 怪物的模型 [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010523_1_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:55][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010523_1_12208 ====== Monster_10010523_1_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010523_1_12208 ====== Monster_10010523_1_12208 怪物的头顶ui [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010523_2_12221 ====== Monster_10010523_2_12221 怪物的模型 [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010523_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:55][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010523_2_12221 ====== Monster_10010523_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010523_2_12221 ====== Monster_10010523_2_12221 怪物的头顶ui [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010523_3_12208 ====== Monster_10010523_3_12208 怪物的模型 [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010523_3_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:55][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010523_3_12208 ====== Monster_10010523_3_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010523_3_12208 ====== Monster_10010523_3_12208 怪物的头顶ui [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010523_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010523_4_22204 ====== Monster_10010523_4_22204 怪物的头顶ui [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010523_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010523_999_22204 ====== Monster_10010523_999_22204 怪物的头顶ui [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010523_4_22204 ====== Monster_10010523_4_22204 怪物的模型 [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010523_999_22204 ====== Monster_10010523_999_22204 怪物的模型 [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:28:55][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010523_4_22204 ====== Monster_10010523_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:28:55][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010523_999_22204 ====== Monster_10010523_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:55][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010523_999_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:224: in function '_monsterLoadedAndWinActionPlayed' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:200: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/factory/BattleUnitFactory:419: in function '_allUnitLoaded' logic/scene/battle/factory/BattleUnitFactory:374: in function '_oneMonsterLoaded' logic/scene/battle/factory/BattleUnitFactory:394: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:28:55][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0676s [INFO:2024-7-5 9:28:56][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-7-5 9:28:56][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:28:56][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:56][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:56][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:56][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:56][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-7-5 9:28:59][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001052 3 2 -83.453102111816 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.4468978881836 [INFO:2024-7-5 9:28:59][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001052 turnIndex: 3 [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:28:59][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-7-5 9:28:59][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:28:59][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010523_4_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:28:59][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:0]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-7-5 9:29:0]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:0]<== Receiver Message, socketClient version=2,extId=31,cmd=4,status=0,size=8 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066755209118128 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 20 1 [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:0]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2024-7-5 9:29:0]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:0]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-7-5 9:29:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:0]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:29:0]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:29:0]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:29:0]<== Receiver Message, socketClient version=2,extId=46,cmd=13,status=0,size=8 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:29:0][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014e96c1b8 { } 0 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:29:0][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0157928cc8 { } 0 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:29:0][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:29:0]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=848 [INFO:2024-7-5 9:29:0]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.068680793046951 移走了序号= 1 的消息,当前队列数量= 2 || 0 BossBattleManualLogReply 21 1 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1712 thp: 1712 atk: 180 def: 185 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1522 thp: 1549 atk: 149 def: 126 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1223 thp: 1278 atk: 135 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2039 skinId: 100041 position: 4 baseAttributes { hp: 928 thp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203900 position: 1 CD: 0 } skillInfo { skillId: 41203901 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41203902 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 12 } battleUnitType: 1 userId: 52301 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 52301 } defender { units { id: 5 modelId: 12208 skinId: 130005 position: 1 baseAttributes { hp: 182 thp: 182 atk: 119 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 203 thp: 203 atk: 114 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12208 skinId: 130005 position: 3 baseAttributes { hp: 182 thp: 182 atk: 119 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 1225 thp: 1225 atk: 133 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.068680793046951 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 22 1 [INFO:2024-7-5 9:29:0][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1712, "thp":1712, "atk":180, "def":185, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1522, "thp":1549, "atk":149, "def":126, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1223, "thp":1278, "atk":135, "def":124, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2039, "skinId":100041, "position":4, "baseAttributes": { "hp":928, "thp":928, "atk":128, "def":99, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203900, "position":1, "CD":0 }, { "skillId":41203901, "position":2, "CD":0, "maxCD":4 }, { "skillId":41203902, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":12 } ], "battleUnitType":1, "userId":"52301", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "52301" ] }, "defender": { "units": [ { "id":5, "modelId":12208, "skinId":130005, "position":1, "baseAttributes": { "hp":182, "thp":182, "atk":119, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":203, "thp":203, "atk":114, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12208, "skinId":130005, "position":3, "baseAttributes": { "hp":182, "thp":182, "atk":119, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":1225, "thp":1225, "atk":133, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.068680793046951 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 23 1 [INFO:2024-7-5 9:29:0][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-7-5 9:29:0][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-7-5 9:29:0][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0157b077e0 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:29:0][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0157b077e0 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:29:0][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:29:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:0]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:29:0]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:0]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066673710942268 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 24 1 [INFO:2024-7-5 9:29:0][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:29:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:0]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:29:0]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:0]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066717334091663 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 25 1 [INFO:2024-7-5 9:29:0][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:29:0][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0151712ff8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:29:0][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:29:0][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-7-5 9:29:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-7-5 9:29:0]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:29:0]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:0]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=450 [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 5 effectType: 2 effectNum: 245 additional: 0 additional2: 245 additional3: 245 } actEffect { targetId: 6 effectType: 2 effectNum: 238 additional: 0 additional2: 238 additional3: 238 } actEffect { targetId: 7 effectType: 2 effectNum: 231 additional: 0 additional2: 231 additional3: 231 } actEffect { targetId: 8 effectType: 3 effectNum: 393 additional: 832 additional2: 393 additional3: 393 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 13 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 8 effectType: 2 effectNum: 110 additional: 722 additional2: 110 additional3: 110 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 8 effectType: 2 effectNum: 142 additional: 580 additional2: 142 additional3: 142 } actEffect { targetId: 8 effectType: 7 effectNum: 2 additional: 13 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41203902 actEffect { targetId: 8 effectType: 3 effectNum: 427 additional: 153 additional2: 427 additional3: 427 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301009 duration: 1 id: 14 additional: 140 } } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41203902 } targetId: 8 } battleStep { actorType: 2 castorId: 8 actorId: 13 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 13 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 42222042 actEffect { targetId: 3 effectType: 2 effectNum: 56 additional: 1167 additional2: 56 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 15 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 15 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 14 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 14 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } [INFO:2024-7-5 9:29:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:29:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066777374595404 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 26 1 [INFO:2024-7-5 9:29:0][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":245, "additional":0, "additional2":245, "additional3":245 }, { "targetId":6, "effectType":2, "effectNum":238, "additional":0, "additional2":238, "additional3":238 }, { "targetId":7, "effectType":2, "effectNum":231, "additional":0, "additional2":231, "additional3":231 }, { "targetId":8, "effectType":3, "effectNum":393, "additional":832, "additional2":393, "additional3":393 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":13 } }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":110, "additional":722, "additional2":110, "additional3":110 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":142, "additional":580, "additional2":142, "additional3":142 }, { "targetId":8, "effectType":7, "effectNum":2, "additional":13 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41203902, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":427, "additional":153, "additional2":427, "additional3":427 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301009, "duration":1, "id":14, "additional":140 } }, { "targetId":4, "effectType":8, "effectNum":5, "additional":41203902 } ], "targetId":8 }, { "actorType":2, "castorId":8, "actorId":13, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":13 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":42222042, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":56, "additional":1167, "additional2":56, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":15 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":15, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":14, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":14 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0151712ff8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":7, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":245, "effectNum":245, "multipleEffectNum":0, "effectType":2, "additional2":245 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":238, "effectNum":238, "multipleEffectNum":0, "effectType":2, "additional2":238 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":231, "effectNum":231, "multipleEffectNum":0, "effectType":2, "additional2":231 }, { "additional":832, "targetId":8, "multipleEffectNumReal":0, "additional3":393, "effectNum":393, "multipleEffectNum":0, "effectType":3, "additional2":393 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":8, "actorId":41200000, "actEffect": [ { "additional":722, "targetId":8, "multipleEffectNumReal":0, "additional3":110, "effectNum":110, "multipleEffectNum":0, "effectType":2, "additional2":110 } ], "castorId":2, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":8, "actorId":41200201, "actEffect": [ { "additional":580, "targetId":8, "multipleEffectNumReal":0, "additional3":142, "effectNum":142, "multipleEffectNum":0, "effectType":2, "additional2":142 }, { "additional":13, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":8, "actorId":41203902, "actEffect": [ { "additional":153, "targetId":8, "multipleEffectNumReal":0, "additional3":427, "effectNum":427, "multipleEffectNum":0, "effectType":3, "additional2":427 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":140, "duration":1, "id":14, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203902, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":13, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 9 = { "actorType":1, "targetId":3, "actorId":42222042, "actEffect": [ { "additional":1167, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":56, "multipleEffectNum":0, "effectType":2, "additional2":56 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":15, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 10 = { "actEffect": [ { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2024-7-5 9:29:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:0][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2024-7-5 9:29:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":245, "effectNum":245, "multipleEffectNum":0, "effectType":2, "additional2":245 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":238, "effectNum":238, "multipleEffectNum":0, "effectType":2, "additional2":238 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":231, "effectNum":231, "multipleEffectNum":0, "effectType":2, "additional2":231 }, { "additional":832, "targetId":8, "multipleEffectNumReal":0, "additional3":393, "effectNum":393, "multipleEffectNum":0, "effectType":3, "additional2":393 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2024-7-5 9:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-7-5 9:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 6 [INFO:2024-7-5 9:29:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2024-7-5 9:29:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2024-7-5 9:29:2][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):beginReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:29:2][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill3 in action 10002509 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-7-5 9:29:2][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:29:2][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 205 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 182/182 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:24/245 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 158/182 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 203/203 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:23/238 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 180/203 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 182/182 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:0.1) -》 多段已飘:23/231 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 159/182 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 1225/1225 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:0.1) -》 多段已飘:39/393 本段飘:39 本段扣血:39 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 1186/1225 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 206 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 215 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 158/182 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:48/245 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 134/182 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 180/203 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:46/238 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 157/203 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 159/182 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:0.1) -》 多段已飘:46/231 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 136/182 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 1186/1225 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:0.1) -》 多段已飘:78/393 本段飘:39 本段扣血:39 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 1147/1225 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 216 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 225 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 134/182 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:72/245 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 110/182 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 157/203 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:69/238 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 134/203 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 136/182 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:0.1) -》 多段已飘:69/231 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 113/182 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 1147/1225 原来有盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:0.1) -》 多段已飘:117/393 本段飘:39 本段扣血:39 本段扣盾:0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 1108/1225 剩余盾: 0 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 226 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:29:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 235 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 110/182 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:96/245 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 86/182 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 134/203 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:92/238 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 111/203 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 113/182 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:0.1) -》 多段已飘:92/231 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 90/182 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 1108/1225 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:0.1) -》 多段已飘:156/393 本段飘:39 本段扣血:39 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 1069/1225 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 236 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 243 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 86/182 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:120/245 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 62/182 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 111/203 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:115/238 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 88/203 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 90/182 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:0.1) -》 多段已飘:115/231 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 67/182 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 1069/1225 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:0.1) -》 多段已飘:195/393 本段飘:39 本段扣血:39 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 1030/1225 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 244 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.3 1 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 250 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 62/182 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:144/245 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 38/182 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 88/203 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:138/238 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 65/203 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 67/182 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:0.1) -》 多段已飘:138/231 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 44/182 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 1030/1225 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:0.1) -》 多段已飘:234/393 本段飘:39 本段扣血:39 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 991/1225 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 251 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.5 0.3 1 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 255 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 38/182 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:245/245 本段飘:101 本段扣血:101 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/182 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 65/203 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:238/238 本段飘:100 本段扣血:100 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 0/203 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}7 -> 原来有血: 44/182 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}7 受到攻击(比率:1) -》 多段已飘:231/231 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 -> 剩余血: 0/182 剩余盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 991/1225 原来有盾: 0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:1) -》 多段已飘:393/393 本段飘:159 本段扣血:159 本段扣盾:0 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 832/1225 剩余盾: 0 [WARN:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 6 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 8[Monster_8_4_10010523][4] 增加了一个 buff [301015] [INFO:2024-7-5 9:29:8][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 6 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 256 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.8 0.5 1 [INFO:2024-7-5 9:29:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:8]bigbg/bufficon/def_less.png instance: @64ms [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 260 [INFO:2024-7-5 9:29:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:29:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 268 [INFO:2024-7-5 9:29:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}【开大】 干完了一个 [INFO:2024-7-5 9:29:9][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_8_4_10010523 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:279: in function 'execCurIdleMotion' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:283: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2024-7-5 9:29:9][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):endReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:443: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:293: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [WARN:2024-7-5 9:29:9][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:10][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1107 [INFO:2024-7-5 9:29:10][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:29:10][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-7-5 9:29:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:29:11][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:29:11][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:29:11][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41200000, "actEffect": [ { "additional":722, "targetId":8, "multipleEffectNumReal":0, "additional3":110, "effectNum":110, "multipleEffectNum":0, "effectType":2, "additional2":110 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:29:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 8[Monster_8_4_10010523][4] 一下 [WARN:2024-7-5 9:29:11][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:29:11][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 832/1225 原来有盾: 0 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:1) -》 多段已飘:110/110 本段飘:110 本段扣血:110 本段扣盾:0 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 722/1225 剩余盾: 0 [WARN:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:29:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:29:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:12][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_8_4_10010523 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41200201, "actEffect": [ { "additional":580, "targetId":8, "multipleEffectNumReal":0, "additional3":142, "effectNum":142, "multipleEffectNum":0, "effectType":2, "additional2":142 }, { "additional":13, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 8[Monster_8_4_10010523][4] 一下 [INFO:2024-7-5 9:29:12][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill2 in action 10000208 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:29:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:29:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_1_10010523 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_7_3_10010523 [INFO:2024-7-5 9:29:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_2_10010523 [INFO:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 722/1225 原来有盾: 0 [INFO:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:1) -》 多段已飘:142/142 本段飘:142 本段扣血:142 本段扣盾:0 [INFO:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 580/1225 剩余盾: 0 [WARN:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}3[MyRole_3_3][3] 使用技能 41200201 令到 8[Monster_8_4_10010523][4] 的buff [301015] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2024-7-5 9:29:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:29:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:13][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_8_4_10010523 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2024-7-5 9:29:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2024-7-5 9:29:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-7-5 9:29:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:29:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2039 voiceId: 1019006 [INFO:2024-7-5 9:29:13]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:29:13]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:13]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=71 [INFO:2024-7-5 9:29:13]<== Receiver Message, socketClient version=2,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:29:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019006 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:29:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:29:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 28 1 [INFO:2024-7-5 9:29:13][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:29:13][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:29:13][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:29:13][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:29:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:29:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.066710080951452 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 29 1 [INFO:2024-7-5 9:29:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100034_head_rskill.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:14]bigbg/headicon_rskill/100034_head_rskill.png instance: @51ms [INFO:2024-7-5 9:29:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203902, "actEffect": [ { "additional":153, "targetId":8, "multipleEffectNumReal":0, "additional3":427, "effectNum":427, "multipleEffectNum":0, "effectType":3, "additional2":427 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":140, "duration":1, "id":14, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203902, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-7-5 9:29:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:29:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:29:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-7-5 9:29:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203902 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:29:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41203902[10003409] 不是aoe 干了 8[Monster_8_4_10010523][4] 一下 [INFO:2024-7-5 9:29:14][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_baozaifan_skill3 in action 10003409 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-7-5 9:29:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:29:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 120 [INFO:2024-7-5 9:29:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 580/1225 原来有盾: 0 [INFO:2024-7-5 9:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:1) -》 多段已飘:427/427 本段飘:427 本段扣血:427 本段扣盾:0 [INFO:2024-7-5 9:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 153/1225 剩余盾: 0 [WARN:2024-7-5 9:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:29:18][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41203902 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301009] [INFO:2024-7-5 9:29:18][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2024-7-5 9:29:18][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301009 effect/prefabs/battle_shield.prefab [INFO:2024-7-5 9:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}4[MyRole_4_4][4] 使用技能 41203902 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:29:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/shield.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huan_shizi_z.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_060.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_shield.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:18]bigbg/bufficon/shield.png instance: @63ms [INFO:2024-7-5 9:29:18][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2024-7-5 9:29:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 130 [INFO:2024-7-5 9:29:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:29:19][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_8_4_10010523 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-7-5 9:29:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 180 [INFO:2024-7-5 9:29:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:316]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [WARN:2024-7-5 9:29:21][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:29:21][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":13, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:13 buffId:301015 持续时间:1 [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42222042, "actEffect": [ { "additional":1167, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":56, "multipleEffectNum":0, "effectType":2, "additional2":56 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":15, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:29:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[Monster_8_4_10010523][4] 用 42222042[13000608] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-7-5 9:29:21][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_8_4_10010523 show commingEffect show_shiyan_boss_skill2 in action 13000608 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:29:21][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:29:21][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 32 [INFO:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 1223/1278 原来有盾: 0 [INFO:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:56/56 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 1167/1278 剩余盾: 0 [WARN:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_10010523][4] 用 42222042 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301015] [INFO:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}8[Monster_8_4_10010523][4] 使用技能 42222042 ,令到 8[Monster_8_4_10010523][4] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 37 [INFO:2024-7-5 9:29:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:29:23][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_8_4_10010523 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:29:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:29:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:15 buffId:301015 持续时间:1 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:14 buffId:301009 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2024-7-5 9:29:23][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:29:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:29:23]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:23]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:29:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066612623631954 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 31 1 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-7-5 9:29:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:23]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:29:23]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:23]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 extraRoundTeamType: 0 [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:29:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.06672141700983 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 32 1 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:29:23][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015cfb1d90 { _roundId = 6, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [WARN:2024-7-5 9:29:23][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-7-5 9:29:23][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-7-5 9:29:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-7-5 9:29:23]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-7-5 9:29:23]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:23]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=107 [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 8 effectType: 2 effectNum: 285 additional: 0 additional2: 285 additional3: 285 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 13 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 15 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } isFinish: true round: 6 extraRoundTeamType: 0 } [INFO:2024-7-5 9:29:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-7-5 9:29:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10008054226637 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 33 1 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":285, "additional":0, "additional2":285, "additional3":285 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":13 }, { "targetId":8, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":15, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":15 } ], "targetId":0 } ], "isFinish":true, "round":6, "extraRoundTeamType":0 } } [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015cfb1d90 { _roundId = 6, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":8, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":285, "effectNum":285, "multipleEffectNum":0, "effectType":2, "additional2":285 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":13, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = { setExtraRoundType = function: 0x015e7a9118, addStepMO = function: 0x0149883048, New = function: 0x0156a2dfb0, getUnitPickedSkillId = function: 0x015b2a5de0, copyFromPlaybackNO = function: 0x014e9e9da0, onNotifyUserRoundPick = function: 0x014893a420, getStepMO = function: 0x0148a85330, getRoundId = function: 0x015c09a858, copyFromNO = function: 0x0149883078, hasUnitPickedSkill = function: 0x0159ca5018, getIsUserReady = function: 0x015b2a5db0, setIsFinish = function: 0x015cc33068, __index = 循环引用: table: 0x014910bcb8, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, __newindex = function: 0x015cb2d2a0, }, setEndData = function: 0x014893a3f0, getStartTime = function: 0x014890f420, getStepCount = function: 0x0148a85300, setData = function: 0x014e9e9dd0, ctor = function: 0x0156a2dfe8, isDataDone = function: 0x01574170a0, onComplete = function: 0x015cc3d950, setIsReconnect = function: 0x0156941f50, __newindex = function: 0x01493bf940, setRoundId = function: 0x0148a95a58, hasUnitReliveInfo = function: 0x015cc43240, isReadyToPick = function: 0x0156941f20, isFinish = function: 0x015cc3d980, getReliveReplyNO = function: 0x015cc43210, isReconnect = function: 0x015cc33038, onDataInit = function: 0x0157417070, } [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":285, "effectNum":285, "multipleEffectNum":0, "effectType":2, "additional2":285 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-7-5 9:29:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 8[Monster_8_4_10010523][4] 一下 [INFO:2024-7-5 9:29:23][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01074c2634 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-7-5 9:29:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-7-5 9:29:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 153/1225 原来有盾: 0 [INFO:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:0.5) -》 多段已飘:142/285 本段飘:142 本段扣血:142 本段扣盾:0 [INFO:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 11/1225 剩余盾: 0 [INFO:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}8 -> 原来有血: 11/1225 原来有盾: 0 [INFO:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}8 受到攻击(比率:1) -》 多段已飘:285/285 本段飘:143 本段扣血:143 本段扣盾:0 [INFO:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 -> 剩余血: 0/1225 剩余盾: 0 [WARN:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-7-5 9:29:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-7-5 9:29:25][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_8_4_10010523 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-7-5 9:29:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-7-5 9:29:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":13, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_10010523][4] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [WARN:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-7-5 9:29:25][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:15 buffId:301015 [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-7-5 9:29:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2024-7-5 9:29:25][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-7-5 9:29:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-7-5 9:29:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-7-5 9:29:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:25]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-7-5 9:29:25]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.76712088286877 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 34 1 [INFO:2024-7-5 9:29:26][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-7-5 9:29:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:26]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-7-5 9:29:26]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=14 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 6 extraRoundTeamType: 0 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.10003375262022 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 35 1 [INFO:2024-7-5 9:29:26][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-7-5 9:29:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:26]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-7-5 9:29:26]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=17 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=140,cmd=3,status=0,size=23 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=16 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 170 } [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 36 1 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 30 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 37 1 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 20 count: 60 } [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 38 1 [INFO:2024-7-5 9:29:26][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=28 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=20,cmd=42,status=0,size=11 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=17 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=27 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=28 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=955 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=71 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=71 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=31 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=31,cmd=5,status=0,size=194 [INFO:2024-7-5 9:29:26]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 5 lastUseTime: 1688606090735 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 39 1 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 300 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 40 1 [INFO:2024-7-5 9:29:26][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-07-05 09:09:26","roleExp":300,"serverId":"1","registerTime":1720141808,"lastLogoutTime":"2024-07-05 09:10:08","roleId":"52301","roleCTime":1720141808,"type":3,"roleName":"伊康康","serverName":"","roleLevel":6} [INFO:2024-7-5 9:29:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:29:26]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:29:26]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:29:26][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0159f81058 { } 0 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:29:26][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015cddef58 { } 0 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:29:26][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015741ea30 { } 0 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:29:26][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015bd2e7a8 { } 0 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 190 } [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 41 1 [INFO:2024-7-5 9:29:26][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 550 count: 99850 } dataList { currencyId: 27 change: 6 count: 30 } [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 42 1 [INFO:2024-7-5 9:29:26][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-7-5 9:29:26][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 1 lastUseTime: 1688606966794 composeCount: 0 isLocked: false } [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 43 1 [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 3710002 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2012 baseAttr { hp: 1712 atk: 180 def: 185 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141956264 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 1605 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 3710001 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2000 baseAttr { hp: 1549 atk: 149 def: 126 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141936113 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 805 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 3710003 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2002 baseAttr { hp: 1380 atk: 146 def: 134 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720142170704 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 486 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 3710004 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2039 baseAttr { hp: 1060 atk: 146 def: 113 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720142865751 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 163 state: 129 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 9:29:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-7-5 9:29:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 44 1 [INFO:2024-7-5 9:29:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_8_4_10010523 [INFO:2024-7-5 9:29:27]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:29:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 45 1 [INFO:2024-7-5 9:29:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:29:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:29:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:29:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019006 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:29:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 46 1 [INFO:2024-7-5 9:29:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:29:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:29:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:29:27][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62000002 progress: 1 reachTime: 1720142966 isGainBonus: false } achievementTypeInfos { id: 3 typeScore: 0 } [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2024-7-5 9:29:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 47 1 [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 3 value: 1 time: 0 } replaceAll: false } [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:29:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 48 1 [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 163 heroExp: 163 heroExp: 163 heroExp: 163 firstBonus { materilType: 2 materilId: 1 change: 20 } firstBonus { materilType: 1 materilId: 10000024 change: 1 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 550 } dropBonus { materilType: 2 materilId: 27 change: 6 } newBarrier { dungeonId: 10001 barrierId: 10001061 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 652 hasGetBonus: allDamage: 5864 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 5864 teamGetDamage: 275 unitDamages { position: 1 damage: 2838 getDamage: 0 unqiueId: 3710002 } unitDamages { position: 2 damage: 885 getDamage: 54 unqiueId: 3710001 } unitDamages { position: 3 damage: 764 getDamage: 221 unqiueId: 3710003 } unitDamages { position: 4 damage: 1359 getDamage: 0 unqiueId: 3710004 } } [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-7-5 9:29:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 49 1 [INFO:2024-7-5 9:29:27][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"5864", "teamGetDamage":"275", "unitDamages": [ { "position":1, "damage":"2838", "getDamage":"0", "unqiueId":"3710002" }, { "position":2, "damage":"885", "getDamage":"54", "unqiueId":"3710001" }, { "position":3, "damage":"764", "getDamage":"221", "unqiueId":"3710003" }, { "position":4, "damage":"1359", "getDamage":"0", "unqiueId":"3710004" } ] } [INFO:2024-7-5 9:29:27][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-7-5 9:29:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.40041495114565 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 50 1 [INFO:2024-7-5 9:29:27][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:29:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:29:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.23356594890356 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 51 1 [INFO:2024-7-5 9:29:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:29:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:29:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:29:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-7-5 9:29:29][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-7-5 9:29:29][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 10001052 0 [INFO:2024-7-5 9:29:29][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-7-5 9:29:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:29][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-7-5 9:29:29][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-7-5 9:29:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:30][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-7-5 9:29:30][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-7-5 9:29:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-7-5 9:29:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 9:29:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2039 voiceId: 1019009 [INFO:2024-7-5 9:29:30]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 9:29:30]||||| Sender socketClient version=2 [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100034_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:30]bigbg/headicon_q/100001_head_q.png instance: @6ms [INFO:2024-7-5 9:29:30]bigbg/itemicon/1000001.png instance: @7ms [INFO:2024-7-5 9:29:31]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=75 [INFO:2024-7-5 9:29:31]<== Receiver Message, socketClient version=2,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 9:29:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019006 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 voice: 1019009 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 9:29:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 9:29:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 53 1 [INFO:2024-7-5 9:29:31][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:29:31][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:29:31][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:29:31][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:29:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:29:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 9:29:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.36693328712136 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 54 1 [INFO:2024-7-5 9:29:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:29:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-7-5 9:30:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 9:30:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:30:13]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 9:30:13]||||| Sender socketClient version=2 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 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9:30:13][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 9:30:13][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015d1ef858 { } 0 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 9:30:13][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015d2c6e90 { } 0 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 9:30:13][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 9:30:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 9:30:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 9:30:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.083191834390163 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 59 1 [INFO:2024-7-5 9:30:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:29][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:224: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001052 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:224: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:212: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [WARN:2024-7-5 9:30:29][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-7-5 9:30:29][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/config/FbExitConfig:251: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:201: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-7-5 9:30:29][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-7-5 9:30:29][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=2,id=220003 [INFO:2024-7-5 9:30:29][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:30:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:30:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:30:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:30:29][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-7-5 9:30:29][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:30:29][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:30:29][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:30:29]DestroyUnusedResources:332,3,time=,paths: [INFO:2024-7-5 9:30:29][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2024-7-5 9:30:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @33ms [INFO:2024-7-5 9:30:29]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @69ms [INFO:2024-7-5 9:30:29]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @202ms [INFO:2024-7-5 9:30:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-7-5 9:30:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:30:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:30:29]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:30:29]||||| Sender socketClient version=2 [WARN:2024-7-5 9:30:29][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:624: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:30:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:29][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-7-5 9:30:29][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-7-5 9:30:29][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 9:30:29][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130005_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:29]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:30:29]bigbg/itemicon/1000340.png instance: @28ms [INFO:2024-7-5 9:30:29]bigbg/itemicon/1000001.png instance: @29ms [INFO:2024-7-5 9:30:29]bigbg/headicon_small/130006_head_small.png instance: @28ms [INFO:2024-7-5 9:30:29]bigbg/headicon_small/130005_head_small.png instance: @28ms [INFO:2024-7-5 9:30:29]bigbg/headicon_small/130029_head_small.png instance: @28ms [INFO:2024-7-5 9:30:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:30:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:30:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13350454345345 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 61 1 [INFO:2024-7-5 9:30:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:30][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:30:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:31][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:30:32][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:30:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:30:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:30:32]bigbg/itemicon/1000100.png instance: @23ms [INFO:2024-7-5 9:30:32]bigbg/headicon_small/130014_head_small.png instance: @23ms [INFO:2024-7-5 9:30:33][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:30:33][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:30:34][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:31:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:31:23][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:31:24][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [WARN:2024-7-5 9:33:38][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/interaction/FbSelectInteraction:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:271: in function [INFO:2024-7-5 9:33:39][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-7-5 9:33:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-7-5 9:33:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 5 time: 334000 [INFO:2024-7-5 9:33:39]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2024-7-5 9:33:39]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:39]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2024-7-5 9:33:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-7-5 9:33:39][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.06688779219985 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 79 1 [WARN:2024-7-5 9:33:40][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/interaction/FbSelectInteraction:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:271: in function [INFO:2024-7-5 9:33:40][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/scene/fbselect/animator/FbSelectSceneAnimator:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:271: in function [INFO:2024-7-5 9:33:40][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2024-7-5 9:33:40][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 9:33:40][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:33:40][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:33:40][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 9:33:40][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:33:40]DestroyUnusedResources:60,3,time=,paths: [INFO:2024-7-5 9:33:40][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @33ms [INFO:2024-7-5 9:33:40]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms [INFO:2024-7-5 9:33:40][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-7-5 9:33:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:40][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-7-5 9:33:40][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-7-5 9:33:40][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-7-5 9:33:40][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [WARN:2024-7-5 9:33:40][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:33:40][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:33:40][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2024-7-5 9:33:40]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-7-5 9:33:40]||||| Sender socketClient version=2 [WARN:2024-7-5 9:33:40][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:33:40][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [INFO:2024-7-5 9:33:40]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-7-5 9:33:40]||||| Sender socketClient version=2 [WARN:2024-7-5 9:33:40][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 9:33:40][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 9:33:40][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 9:33:40][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2024-7-5 9:33:40][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-7-5 9:33:40][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3 [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-7-5 9:33:40]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-7-5 9:33:40]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:40]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-7-5 9:33:40]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:40][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2024-7-5 9:33:40][@logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 5 [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:40]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-7-5 9:33:40]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 6 [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-7-5 9:33:40]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-7-5 9:33:40]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 7 [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 8 [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:40]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-7-5 9:33:40]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:40]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 9:33:40]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 9 [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:40]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-7-5 9:33:40]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 9:33:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100002_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqujiangli.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_190.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_190.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_31.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_32.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8 [INFO:2024-7-5 9:33:40]language/zh/bigbg/fb_icon/huodong.png instance: @25ms [INFO:2024-7-5 9:33:40][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.13336320407689 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMonthCardInfoReply 81 1 [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 9 [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-7-5 9:33:40]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-7-5 9:33:40]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:40]<== Receiver Message, socketClient version=2,extId=53,cmd=22,status=0,size=8 [INFO:2024-7-5 9:33:40]<== Receiver Message, socketClient version=2,extId=53,cmd=1,status=-2,size=8 [INFO:2024-7-5 9:33:40]bigbg/headicon_q/11100002_head_q.png instance: @57ms [INFO:2024-7-5 9:33:40]bigbg/user_headoutline/11110001_user_headoutline.png instance: @57ms [INFO:2024-7-5 9:33:40]bigbg/headicon_q/100051_head_q.png instance: @57ms [INFO:2024-7-5 9:33:40]bigbg/main_icon/icon_190.png instance: @57ms [INFO:2024-7-5 9:33:40]language/zh/bigbg/main_icon/wordicon_190.png instance: @57ms [INFO:2024-7-5 9:33:40]bigbg/main_icon/icon_31.png instance: @57ms [INFO:2024-7-5 9:33:40]language/zh/bigbg/main_icon/wordicon_32.png instance: @57ms [INFO:2024-7-5 9:33:40]bigbg/main_icon/yiweishixin.png instance: @57ms [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.16677899472415 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 82 1 [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2024-7-5 9:33:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.16677899472415 移走了序号= 1 的消息,当前队列数量= 7 || -2 GetTopupInfoReply 83 1 [INFO:2024-7-5 9:33:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:40][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 9:33:40]<== Receiver Message, socketClient version=2,extId=53,cmd=10,status=0,size=283 [INFO:2024-7-5 9:33:40]<== Receiver Message, socketClient version=2,extId=31,cmd=17,status=0,size=10 [INFO:2024-7-5 9:33:40]<== Receiver Message, socketClient version=2,extId=22,cmd=34,status=0,size=216 [INFO:2024-7-5 9:33:40]<== Receiver Message, socketClient version=2,extId=43,cmd=39,status=0,size=8 [INFO:2024-7-5 9:33:40]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 9:33:40]<== Receiver Message, socketClient version=2,extId=137,cmd=1,status=0,size=8 [INFO:2024-7-5 9:33:40]<== Receiver Message, socketClient version=2,extId=11,cmd=2,status=0,size=26 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11601 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.20011182688177 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 84 1 [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:41]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-7-5 9:33:41]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.20011182688177 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 85 1 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 10000 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 157 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 158 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 159 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 160 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 161 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 162 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 163 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 164 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.20011182688177 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 86 1 [INFO:2024-7-5 9:33:41]<== Receiver Message, socketClient version=2,extId=41,cmd=5,status=0,size=18 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.23348682560027 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 87 1 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.23348682560027 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 88 1 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.23348682560027 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 89 1 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 190 lastRecoverTime: 1720143118591 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.13339103758335 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 90 1 [INFO:2024-7-5 9:33:41][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066642414778471 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 91 1 [INFO:2024-7-5 9:33:41][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-7-5 9:33:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:41]language/zh/bigbg/banner/banner1054.png instance: @65ms [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 1 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:41]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2024-7-5 9:33:41]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:41]<== Receiver Message, socketClient version=2,extId=32,cmd=1,status=0,size=244 [INFO:2024-7-5 9:33:41]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 100001 mailId: 174 params: attachment: 2#1#1000|1#11190004#5|2#27#1000|1#11190024#10|2#6#10000|1#11060006#100|2#9#500|2#2#3000000 state: 0 createTime: 1720095418707 isCollection: false isLock: false isGet: false } userMail { incrId: 110001 mailId: 174 params: attachment: 1#11190024#10|2#1#1000|2#2#3000000|1#11190004#5|1#11060006#100|2#6#10000|2#9#500|2#27#1000 state: 0 createTime: 1720141765054 isCollection: false isLock: false isGet: false } [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.066623207181692 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 92 1 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 93 1 [INFO:2024-7-5 9:33:41][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:33:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:41]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2024-7-5 9:33:41]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:41]<== Receiver Message, socketClient version=2,extId=50,cmd=5,status=0,size=14 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.066723167896271 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 94 1 [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:41]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2024-7-5 9:33:41]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:41]<== Receiver Message, socketClient version=2,extId=50,cmd=6,status=0,size=8 [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2024-7-5 9:33:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.066755708307028 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 95 1 [INFO:2024-7-5 9:33:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36 [INFO:2024-7-5 9:33:42]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2024-7-5 9:33:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:42][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-7-5 9:33:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 9:33:42]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-7-5 9:33:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playersetting.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersetting.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingaudio.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingassist.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingexchange.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/bindphone.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingvideo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:42]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [INFO:2024-7-5 9:33:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingsubscribe.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/safelock/playersettingsafelock.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/btnswitchitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:42]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 9:33:42]<== Receiver Message, socketClient version=2,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 9:33:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-7-5 9:33:42][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.12124191969633 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 96 1 [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 9:33:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 97 1 [INFO:2024-7-5 9:33:42][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_-1 [INFO:2024-7-5 9:33:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-7-5 9:33:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 9:33:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 9:33:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 9:33:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.054484125226736 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 98 1 [INFO:2024-7-5 9:33:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 9:33:42]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:42]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 9:33:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.045594917610288 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 99 1 [INFO:2024-7-5 9:33:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:43][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 1 2 当前队列数量= 1 [INFO:2024-7-5 9:33:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DebugLogoutRequest [INFO:2024-7-5 9:33:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 9:33:43]==> Sender Auto Serialize Message,extId=1,cmd=2,size=9 [INFO:2024-7-5 9:33:43]||||| Sender socketClient version=2 [INFO:2024-7-5 9:33:43][@logic/common/state/net/ReConnectionMgr.lua:385]:{func}网络连接着,需要重登陆,主动断开socket连接 [INFO:2024-7-5 9:33:43][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2024-7-5 9:33:43]1 sender LostConnect [INFO:2024-7-5 9:33:43]1 status:DisConnect [INFO:2024-7-5 9:33:43][@logic/common/state/net/ReConnectionMgr.lua:422]:{gotoLogin}开始重新登录 [INFO:2024-7-5 9:33:43]1 headerBuffer== socketClient version=2@ error code =10004@SocketException@mono-io-layer-error (10004) at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2024-7-5 9:33:43]reciever LostConnect,version=2 [INFO:2024-7-5 9:33:43][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-7-5 9:33:43][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [WARN:2024-7-5 9:33:43][@logic/extensions/monopoly/model/MonopolyModel.lua:22]:{onReset}MonopolyModel重置 [WARN:2024-7-5 9:33:43][@logic/extensions/monopoly/controller/MonopolyPropsCardController.lua:9]:{onReset}MonopolyPropsCardController重置 [INFO:2024-7-5 9:33:43][@logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback: logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare' logic/extensions/danpk/controller/DanPkController:19: in function 'onReset' frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension' frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions' logic/common/state/net/ReConnectionMgr:439: in function 'gotoLogin' logic/common/state/net/ReConnectionMgr:413: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/login/controller/LoginController:345: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-7-5 9:33:43][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [WARN:2024-7-5 9:33:43][@logic/extensions/common/controller/WebCamTextureController.lua:147]:{closeWebCam}closeWebCam [INFO:2024-7-5 9:33:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 9:33:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_26_13401 GuideActionOpenSystemHelp [INFO:2024-7-5 9:33:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_24_13201 SpecialGuideActionBattleAssist [INFO:2024-7-5 9:33:43][@logic/extensions/main/controller/MainController.lua:242]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2024-7-5 9:33:43][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:33:43][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:33:43][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:33:43][@logic/scene/SceneMgr.lua:340]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景 [INFO:2024-7-5 9:33:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:43]1 sender DoLostConnect [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 9:33:43][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 9:33:43][@logic/extensions/noticeweb/controller/NoticeWebController.lua:66]:{requestNoticeInfo}请求公告板数据 appCode = swydl isOutSide = 1 channelId = 10 packageVersion = -1 version = -1 [INFO:2024-7-5 9:33:43][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100062_zty_p_skill1_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_80011.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_sxtgy_mask_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_80011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80035.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_80005.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_80006.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_bzwj053.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:44][@logic/extensions/noticeweb/controller/NoticeWebController.lua:95]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {} [INFO:2024-7-5 9:33:44][@logic/extensions/noticeweb/controller/NoticeWebController.lua:172]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x01582567b0 [INFO:2024-7-5 9:33:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 9:33:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2024-7-5 9:33:44][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found! [INFO:2024-7-5 9:33:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:45][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:585: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:585: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:672: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2024-7-5 9:33:45][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:595: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:595: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:672: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2024-7-5 9:33:45][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:607: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:607: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:672: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2024-7-5 9:33:45][@logic/extensions/noticeweb/controller/NoticeWebController.lua:139]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1 [INFO:2024-7-5 9:33:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 9:33:45][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:33:46][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 9:33:47][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 9:33:47]GameDevice isFront = False [INFO:2024-7-5 11:46:30]GameDevice isFront = True [INFO:2024-7-5 11:46:33][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:601: [SDK登录]==<==返回; 0; e98f7f8c820541038890d63620551a4a; 10 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:601: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:231: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2024-7-5 11:46:33][@logic/extensions/login/view/LoginView.lua:464]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 10 e98f7f8c820541038890d63620551a4a [INFO:2024-7-5 11:46:33][@logic/extensions/login/view/LoginView.lua:465]:{_onesdkLoginListener}OneSDK login success [INFO:2024-7-5 11:46:33][@logic/extensions/login/view/LoginView.lua:466]:{_onesdkLoginListener}sessionId: e98f7f8c820541038890d63620551a4a [INFO:2024-7-5 11:46:33][@logic/extensions/login/view/LoginView.lua:467]:{_onesdkLoginListener}platformId: 10 [INFO:2024-7-5 11:46:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:33][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 11:46:33][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:release/month-1, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil, pfKey:nil [INFO:2024-7-5 11:46:33][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 11:46:33][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 11:46:33][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== https://pjg-cn-www.100bt.com/login.jsp?btSessionId=e98f7f8c820541038890d63620551a4a&clientVersion=1.0.2&sysType=1 [INFO:2024-7-5 11:46:33][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"1f13b518-5d6d-4696-b175-6317d2336281","userName":"2_16281345","zoneInfo":{"id":1,"name":"","prefix":"","state":1}} [INFO:2024-7-5 11:46:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:35]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.2 [INFO:2024-7-5 11:46:35][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 11:46:35][@logic/extensions/login/view/LoginView.lua:900]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 1.0.2 1.0.2 [INFO:2024-7-5 11:46:35][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 11:46:35][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2024-7-5 11:46:35][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1720151195 [INFO:2024-7-5 11:46:35][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2024-7-5 11:46:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:36][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:release/month-1, gGameConfigUrlType:Dis, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil, pfKey:nil [INFO:2024-7-5 11:46:36][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 11:46:36][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== https://pjg-cn-www.100bt.com/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/pjg-cn-www.100bt.com\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":1,"sessionId":"1f13b518-5d6d-4696-b175-6317d2336281","openKey":""}} [INFO:2024-7-5 11:46:36][@logic/common/sdk/SDKManager.lua:235]:{requestWithForm}============send http:==========https://pjg-cn-www.100bt.com/startgame.jsp?pfKey=&pf=&zoneId=1&sessionId=1f13b518-5d6d-4696-b175-6317d2336281&openKey= [INFO:2024-7-5 11:46:36][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"101.43.68.18","isAdmin":false,"pid":1002,"port":7001,"resultCode":0,"state":1} [INFO:2024-7-5 11:46:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:36][@logic/extensions/login/view/LoginView.lua:1169]:{_realonClickLogin}click login btn,ip=101.43.68.18,port=7001 [INFO:2024-7-5 11:46:36][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 101.43.68.18 7001 [INFO:2024-7-5 11:46:36][@logic/common/sdk/OneSDKManagerImpl.lua:57]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 101.43.68.18 [INFO:2024-7-5 11:46:36][@logic/common/sdk/SDKManager.lua:550]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 101.43.68.18 [INFO:2024-7-5 11:46:36][@logic/common/sdk/SDKManager.lua:563]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 101.43.68.18 [INFO:2024-7-5 11:46:36]==============link network is ipv4============ [INFO:2024-7-5 11:46:36]1 status:Connecting [INFO:2024-7-5 11:46:36]1 Connect,ip=101.43.68.18,port=7001,verson=2 [INFO:2024-7-5 11:46:36][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2024-7-5 11:46:36][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2024-7-5 11:46:36]1 AsyncConnectCallBack call by system,connectingVersion=2 [INFO:2024-7-5 11:46:36]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2024-7-5 11:46:36]1 Same version,socket.Connected=True [INFO:2024-7-5 11:46:36]1 Do EndConnect [INFO:2024-7-5 11:46:36]1 Do EndConnect Done [INFO:2024-7-5 11:46:36]1 status:Connected [INFO:2024-7-5 11:46:36]1 ConnectSucc True [INFO:2024-7-5 11:46:36][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=60 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=-1,cmd=1,status=0,size=18 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=23 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=15 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 2 } [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=20,cmd=4,status=0,size=146 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 52301 name: 伊康康 gender: 1 portrait: 11100002 exp: 300 signature: chefTitle: 0 roleNum: 4 heroRate: 2.6 dungeonCount: 9 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1720141808 lastLogoutTime: 1720143223 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1720141936 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 2 1 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:378]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 11:46:36][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0156690ec8 { } 0 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 11:46:36][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01587cd298 { } 0 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 11:46:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=20,cmd=10,status=0,size=10 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.050039749592543 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 4 1 [INFO:2024-7-5 11:46:36][@logic/extensions/main/controller/MainController.lua:242]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2024-7-5 11:46:36][@logic/extensions/main/controller/MainController.lua:236]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 78 4 当前队列数量= 11 [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllConstructionInfoRequest [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=78,cmd=4,size=11 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=22,cmd=1,status=0,size=955 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 3710001 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2000 baseAttr { hp: 1549 atk: 149 def: 126 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141936113 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 805 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3710002 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2012 baseAttr { hp: 1712 atk: 180 def: 185 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720141956264 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 1605 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3710003 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2002 baseAttr { hp: 1380 atk: 146 def: 134 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720142170704 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 486 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3710004 isInFormation: true masterPlayerID: 52301 heroTypeIdx: 2039 baseAttr { hp: 1060 atk: 146 def: 113 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1720142865751 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 163 state: 129 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.066684663295746 移走了序号= 1 的消息,当前队列数量= 10 || 0 HeroInfoListReply 5 1 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=20,cmd=3,status=0,size=2065 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=8,cmd=1,status=0,size=975 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=23,cmd=1,status=0,size=276 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=51,cmd=1,status=0,size=8 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=10,cmd=3,status=0,size=68 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=31,cmd=1,status=0,size=414 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=20,cmd=33,status=0,size=8 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=67,cmd=1,status=0,size=18 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=11,cmd=4,status=0,size=14 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=11,cmd=3,status=0,size=8 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=78,cmd=4,status=0,size=10 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=35,cmd=5,status=0,size=12 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 52301 name: 伊康康 gender: 1 portrait: 11100002 exp: 300 signature: chefTitle: 0 roleNum: 4 heroRate: 2.6 dungeonCount: 9 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1720141808 lastLogoutTime: 1720143223 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1720141936 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 99850 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 190 lastRecoverTime: 1720150918591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 2 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 1720213200000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 1720213200000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 30 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1720138618591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 39 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 42 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 43 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 45 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 46 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 47 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 49 count: 0 lastRecoverTime: 1720095418591 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 2 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: 0 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: 0 } openInfo { id: 1 isOpen: false } openInfo { id: 2 isOpen: false } openInfo { id: 3 isOpen: false } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: false } openInfo { id: 13 isOpen: false } openInfo { id: 14 isOpen: false } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: false } openInfo { id: 17 isOpen: false } openInfo { id: 18 isOpen: false } openInfo { id: 19 isOpen: false } openInfo { id: 20 isOpen: false } openInfo { id: 21 isOpen: false } openInfo { id: 22 isOpen: false } openInfo { id: 23 isOpen: false } openInfo { id: 24 isOpen: false } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: false } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 34 isOpen: false } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: false } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: false } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: false } openInfo { id: 47 isOpen: false } openInfo { id: 48 isOpen: false } openInfo { id: 49 isOpen: false } openInfo { id: 50 isOpen: false } openInfo { id: 51 isOpen: false } openInfo { id: 307 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: false } openInfo { id: 56 isOpen: false } openInfo { id: 57 isOpen: false } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: false } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 65 isOpen: false } openInfo { id: 66 isOpen: false } openInfo { id: 67 isOpen: false } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: false } openInfo { id: 70 isOpen: false } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: false } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: false } openInfo { id: 97 isOpen: false } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: false } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: false } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: false } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: false } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: false } openInfo { id: 127 isOpen: false } openInfo { id: 128 isOpen: false } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: false } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: false } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: false } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: false } openInfo { id: 146 isOpen: false } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: false } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: false } openInfo { id: 158 isOpen: false } openInfo { id: 159 isOpen: true } openInfo { id: 161 isOpen: false } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: false } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: false } openInfo { id: 166 isOpen: false } openInfo { id: 167 isOpen: false } openInfo { id: 168 isOpen: false } openInfo { id: 169 isOpen: false } openInfo { id: 170 isOpen: false } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: false } openInfo { id: 173 isOpen: false } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: false } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: false } openInfo { id: 179 isOpen: false } openInfo { id: 181 isOpen: false } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: false } openInfo { id: 185 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } openInfo { id: 189 isOpen: true } openInfo { id: 190 isOpen: false } openInfo { id: 191 isOpen: false } openInfo { id: 193 isOpen: true } [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.10010803863406 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetPlayerInfoReply 6 1 [INFO:2024-7-5 11:46:36][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-07-05 11:46:36","roleExp":300,"serverId":"1","registerTime":1720141808,"lastLogoutTime":"2024-07-05 09:33:43","roleId":"52301","roleCTime":1720141808,"type":2,"roleName":"伊康康","serverName":"","roleLevel":6} [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 39 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 42 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 45 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 46 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 47 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 49 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-7-5 11:46:36][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015cf3f5c8 { } 0 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-7-5 11:46:36][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015befe728 { } 0 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 3710002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3710001 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3710003 } formationHeros { index: 3 typeId: 1 heroUniqueId: 3710004 } state: 1 name: 一 typeId: 1 seq: 1 } formationInfoList { formationId: 2 state: 2 name: 二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 state: 2 name: 三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 state: 2 name: 四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 state: 2 name: 五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 state: 2 name: 六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 state: 2 name: 七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 state: 2 name: 八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 state: 2 name: 九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 state: 2 name: 十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 state: 2 name: 十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 2 name: 十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 2 name: 十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 2 name: 十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 2 name: 十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 2 name: 十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 2 name: 十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 2 name: 十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 2 name: 十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 2 name: 二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 2 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 2 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 2 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 2 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 2 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 2 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 2 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 2 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 2 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 2 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 31 state: 2 name: 三十一 typeId: 1 seq: 31 } formationInfoList { formationId: 32 state: 2 name: 三十二 typeId: 1 seq: 32 } formationInfoList { formationId: 33 state: 2 name: 三十三 typeId: 1 seq: 33 } formationInfoList { formationId: 20001 state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 34 state: 2 name: 三十四 typeId: 1 seq: 34 } formationInfoList { formationId: 20002 state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } formationInfoList { formationId: 35 state: 2 name: 三十五 typeId: 1 seq: 35 } formationInfoList { formationId: 30004 state: 1 name: 队伍一 typeId: 3 seq: 30004 } formationInfoList { formationId: 30005 state: 1 name: 队伍二 typeId: 3 seq: 30005 } formationInfoList { formationId: 30006 state: 1 name: 队伍三 typeId: 3 seq: 30006 } formationInfoList { formationId: 30007 state: 1 name: 队伍一 typeId: 3 seq: 30007 } formationInfoList { formationId: 30008 state: 1 name: 队伍二 typeId: 3 seq: 30008 } formationInfoList { formationId: 30009 state: 1 name: 队伍三 typeId: 3 seq: 30009 } formationInfoList { formationId: 30010 state: 1 name: 队伍一 typeId: 3 seq: 30010 } formationInfoList { formationId: 30011 state: 1 name: 队伍二 typeId: 3 seq: 30011 } formationInfoList { formationId: 30012 state: 1 name: 队伍三 typeId: 3 seq: 30012 } [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.10010803863406 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroFormationListReply 7 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019006 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 voice: 1019009 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 11 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.10010803863406 移走了序号= 1 的消息,当前队列数量= 7 || 0 HeroCharacterInfoListReply 8 1 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 11:46:36][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.23591495677829 移走了序号= 1 的消息,当前队列数量= 6 || 0 EquipInfoResponse 9 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 5 lastUseTime: 1688606090735 composeCount: 0 isLocked: false } dataList { itemId: 11190024 count: 1 lastUseTime: 1688559418676 composeCount: 0 isLocked: false } dataList { itemId: 11040001 count: 1 lastUseTime: 1688606966794 composeCount: 0 isLocked: false } [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.23591495677829 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetItemListReply 10 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 8 hasGetBonus: 4#2002#1 bestFightRound: 6 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10001 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.23591495677829 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMainDungeonReply 11 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.26682987436652 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetSvrFunctionBanReply 12 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.26682987436652 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSceneInfoReply 13 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 60 totalPayCount: 60 } [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1 [INFO:2024-7-5 11:46:36][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.30023187398911 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMidasCurrencyInfoAysnReply 15 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllConstructionInfoReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 78 4 所需时间单位秒 = 0.30023187398911 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllConstructionInfoReply 16 1 [INFO:2024-7-5 11:46:36][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}arm64e [INFO:2024-7-5 11:46:36][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Apple A15 GPU [INFO:2024-7-5 11:46:36][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Metal [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: iPhone14,5 sdkVersion: 3.3.0 sdkType: 1 imsi: 8FE7C8A4440A49E7BFDA6C87165CF775 imei: 8FE7C8A4440A49E7BFDA6C87165CF775 gameVersionName: 1.0.1 gameVersionCode: 1 gamepackageName: com.baitian.pjg.swy densityDpi: 3 displayScreenWidth: 844 displayScreenHeight: 390 networkInfo: WIFI sysVersion: 15.4.1 othersdkVersion: channelId: 1 pushRegisterId: cpuHardware: arm64e memory: 0 gLRender: Apple A15 GPU gLVersion: Metal startFromGameCenter: false } [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=46,cmd=1,size=202 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 8 [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 9 [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@logic/extensions/main/controller/MainController.lua:90]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 10 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 11 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:309: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:135: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/constructionstorage/agent/ConstructionStoreAgent:106: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-7-5 11:46:36]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9 [INFO:2024-7-5 11:46:36]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:36][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-7-5 11:46:36][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 1 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 17 1 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=46,cmd=1,status=0,size=8 [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2024-7-5 11:46:36][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.066725958138704 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 18 1 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=37,cmd=9,status=0,size=8 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=37,cmd=2,status=0,size=10 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=20,cmd=30,status=0,size=8 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=54,cmd=1,status=0,size=8 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=49,cmd=1,status=0,size=854 [INFO:2024-7-5 11:46:36][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 11:46:36][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-7-5 11:46:36][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=33,cmd=14,status=0,size=8 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=23,cmd=12,status=0,size=8 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=20,cmd=64,status=0,size=36 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=283 [INFO:2024-7-5 11:46:36]<== Receiver Message, socketClient version=3,extId=20,cmd=62,status=0,size=8 [INFO:2024-7-5 11:46:36]DestroyUnusedResources:101,3,time=,paths: [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.1001773737371 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetFoodReply 19 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}canUseLuwuHelpCount: 10 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.1001773737371 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetKitchenReply 20 1 [INFO:2024-7-5 11:46:37][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.1001773737371 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 21 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.26713624224067 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 22 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 769 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } infos { id: 2002 value: 1 time: 0 } infos { id: 2039 value: 1 time: 0 } infos { id: 2012 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 781 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 790 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1720213200 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 808 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1720195200 } infos { id: 10011 value: 1 time: 1720159200 } infos { id: 10780 value: 1 time: 1720195200 } replaceAll: false } redDotInfos { defineId: 824 replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 81 infos { id: 3 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 635 replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 636 replaceAll: false } redDotInfos { defineId: 126 replaceAll: false } redDotInfos { defineId: 640 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 647 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 144 replaceAll: false } redDotInfos { defineId: 145 replaceAll: false } redDotInfos { defineId: 657 replaceAll: false } redDotInfos { defineId: 148 replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 664 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 3 time: 1720159200 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1720195200 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 684 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 724 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 732 replaceAll: false } redDotInfos { defineId: 734 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 738 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 743 replaceAll: false } redDotInfos { defineId: 744 replaceAll: false } redDotInfos { defineId: 233 replaceAll: false } redDotInfos { defineId: 745 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 755 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1720213202 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.26713624224067 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 23 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.26713624224067 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 24 1 [INFO:2024-7-5 11:46:37][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.3349710740149 移走了序号= 1 的消息,当前队列数量= 4 || 0 HeroCharacterSkinReply 25 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.3349710740149 移走了序号= 1 的消息,当前队列数量= 3 || 0 LoadingBgGetReply 26 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11601 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.3349710740149 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetGiftBagInfoReply 27 1 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 3 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 0.36706807464361 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetClientRecordReply 28 1 [WARN:2024-7-5 11:46:37][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 11:46:37][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [WARN:2024-7-5 11:46:37][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-7-5 11:46:37][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1210 [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18 [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @27ms [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.065433043986559 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 30 1 [INFO:2024-7-5 11:46:37]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @133ms [INFO:2024-7-5 11:46:37][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-7-5 11:46:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:37][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-7-5 11:46:37][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-7-5 11:46:37][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [WARN:2024-7-5 11:46:37][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [WARN:2024-7-5 11:46:37][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 11:46:37][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 11:46:37][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 11:46:37][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 11:46:37][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-7-5 11:46:37][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-7-5 11:46:37][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-7-5 11:46:37][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 3 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000000 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-7-5 11:46:37][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-7-5 11:46:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 4 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 5 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 6 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 7 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 8 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 9 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 10 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-7-5 11:46:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 11 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2024-7-5 11:46:37][@logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 12 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 13 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 14 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 15 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 16 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 17 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270011.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100002_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_190.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_190.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_31.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_32.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=53,cmd=4,status=0,size=8 [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]language/zh/bigbg/fb_icon/huodong.png instance: @31ms [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=8 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=23,cmd=2,status=0,size=79 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=23 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=23,cmd=5,status=0,size=8 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=20,cmd=22,status=0,size=8 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=4,cmd=6,status=0,size=8 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=75,cmd=1,status=0,size=8 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=45,cmd=1,status=0,size=152 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=45,cmd=12,status=0,size=44 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=-2,size=8 [INFO:2024-7-5 11:46:37][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=283 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=50,cmd=1,status=0,size=656 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=31,cmd=17,status=0,size=10 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=53,cmd=12,status=0,size=8 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=22,cmd=34,status=0,size=216 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=43,cmd=39,status=0,size=8 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=41,cmd=7,status=0,size=12 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=137,cmd=1,status=0,size=8 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.10004620626569 移走了序号= 1 的消息,当前队列数量= 16 || 0 GetMonthCardInfoReply 31 1 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 17 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.10004620626569 移走了序号= 1 的消息,当前队列数量= 16 || 0 GetWeeklyCardInfoReply 32 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 33 1 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-7-5 11:46:37][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-7-5 11:46:37][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-7-5 11:46:37][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-7-5 11:46:37]bigbg/headicon_q/11100002_head_q.png instance: @165ms [INFO:2024-7-5 11:46:37]bigbg/user_headoutline/11110001_user_headoutline.png instance: @165ms [INFO:2024-7-5 11:46:37]bigbg/headicon_q/100051_head_q.png instance: @165ms [INFO:2024-7-5 11:46:37]bigbg/main_icon/icon_190.png instance: @165ms [INFO:2024-7-5 11:46:37]language/zh/bigbg/main_icon/wordicon_190.png instance: @165ms [INFO:2024-7-5 11:46:37]bigbg/main_icon/icon_31.png instance: @165ms [INFO:2024-7-5 11:46:37]language/zh/bigbg/main_icon/wordicon_32.png instance: @165ms [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2000 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 34 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.23518824949861 移走了序号= 1 的消息,当前队列数量= 15 || 0 HeroCharacterVoiceUnlockReply 35 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.23518824949861 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleInfoReply 36 1 [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=11,cmd=2,status=0,size=26 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.26690887287259 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 37 1 [INFO:2024-7-5 11:46:37][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.26690887287259 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 38 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000115 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000114 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000111 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000109 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000108 progress: 1 hasFinished: false donCount: 0 } taskInfos { id: 65000106 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000104 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000103 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000102 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } activityInfos { typeId: 6 defineId: 4 value: 0 expiryTime: 578775566 } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.26690887287259 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetTaskInfosReply 39 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}types { typeId: 1 isGained: false } types { typeId: 2 isGained: false } types { typeId: 3 isGained: false } types { typeId: 4 isGained: false } types { typeId: 5 isGained: false } types { typeId: 6 isGained: false } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GrowTaskTypeReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 12 所需时间单位秒 = 0.30028258264065 移走了序号= 1 的消息,当前队列数量= 10 || 0 GrowTaskTypeReply 40 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.30028258264065 移走了序号= 1 的消息,当前队列数量= 9 || -2 GetTopupInfoReply 41 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11601 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.30028258264065 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetGiftBagInfoReply 42 1 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 9 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.33372441679239 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetActivityInfosReply 43 1 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 9 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 10 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.33372441679239 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetJinyumantangInfoReply 44 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.33372441679239 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetCustomizedGiftBagInfoReply 45 1 [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqujiangli.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 10000 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 157 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 158 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 159 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 160 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 161 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 162 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 163 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 164 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.48374270647764 移走了序号= 1 的消息,当前队列数量= 7 || 0 SummonPoolReply 46 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.48374270647764 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 47 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.48374270647764 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMysteryStoreInfoReply 48 1 [INFO:2024-7-5 11:46:37][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 13401 [INFO:2024-7-5 11:46:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 13201 [INFO:2024-7-5 11:46:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist [INFO:2024-7-5 11:46:37][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-7-5 11:46:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 8 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=40,cmd=1,status=0,size=10 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 9 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=107,cmd=1,status=0,size=17 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.53372245654464 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 49 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 190 lastRecoverTime: 1720150918591 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.43367625027895 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCurrencyInfoReply 50 1 [INFO:2024-7-5 11:46:37][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-7-5 11:46:37]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2024-7-5 11:46:37]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.23343987390399 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetStoreFreeGiftBagInfoReply 51 1 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=14 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=32,cmd=1,status=0,size=244 [INFO:2024-7-5 11:46:37]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=22 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.23339266330004 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetExploreInfosReply 52 1 [INFO:2024-7-5 11:46:37][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 709 updateTime: 1720151196 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.23339266330004 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get107InfoReply 53 1 [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 11:46:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.083374373614788 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 54 1 [INFO:2024-7-5 11:46:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:38]bigbg/main_icon/yiweishixin.png instance: @59ms [INFO:2024-7-5 11:46:38]language/zh/bigbg/banner/banner1054.png instance: @28ms [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 11:46:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.11672312393785 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 55 1 [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 11:46:38][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 56 1 [INFO:2024-7-5 11:46:38][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-7-5 11:46:38][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_0 [INFO:2024-7-5 11:46:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 11:46:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-7-5 11:46:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 11:46:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 11:46:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-7-5 11:46:38]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 11:46:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.11672312393785 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 57 1 [INFO:2024-7-5 11:46:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:38]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 100001 mailId: 174 params: attachment: 2#1#1000|1#11190004#5|2#27#1000|1#11190024#10|2#6#10000|1#11060006#100|2#9#500|2#2#3000000 state: 0 createTime: 1720095418707 isCollection: false isLock: false isGet: false } userMail { incrId: 110001 mailId: 174 params: attachment: 1#11190024#10|2#1#1000|2#2#3000000|1#11190004#5|1#11060006#100|2#6#10000|2#9#500|2#27#1000 state: 0 createTime: 1720141765054 isCollection: false isLock: false isGet: false } [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2024-7-5 11:46:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.10013808310032 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAllMailsReply 58 1 [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-7-5 11:46:38][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 59 1 [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-7-5 11:46:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.033394709229469 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 60 1 [INFO:2024-7-5 11:46:38][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 11:46:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:38]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2024-7-5 11:46:38]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:38]<== Receiver Message, socketClient version=3,extId=50,cmd=5,status=0,size=14 [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2024-7-5 11:46:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.050095915794373 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 61 1 [INFO:2024-7-5 11:46:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:38]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2024-7-5 11:46:38]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:38]<== Receiver Message, socketClient version=3,extId=50,cmd=6,status=0,size=8 [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2024-7-5 11:46:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.066733539104462 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 62 1 [INFO:2024-7-5 11:46:39][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36 [INFO:2024-7-5 11:46:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:39]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2024-7-5 11:46:39]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:39][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-7-5 11:46:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-7-5 11:46:39]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-7-5 11:46:39]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playersetting.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersetting.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:39]<== Receiver Message, socketClient version=3,extId=46,cmd=4,status=0,size=8 [INFO:2024-7-5 11:46:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingaudio.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingassist.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingexchange.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/bindphone.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingvideo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingsubscribe.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/safelock/playersettingsafelock.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/btnswitchitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:39]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=23 [INFO:2024-7-5 11:46:39]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8 [INFO:2024-7-5 11:46:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-7-5 11:46:39][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.12524341419339 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 63 1 [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-7-5 11:46:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 64 1 [INFO:2024-7-5 11:46:39][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_-1 [INFO:2024-7-5 11:46:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-7-5 11:46:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-7-5 11:46:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-7-5 11:46:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-7-5 11:46:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.091145623475313 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 65 1 [INFO:2024-7-5 11:46:39]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-7-5 11:46:39]||||| Sender socketClient version=3 [INFO:2024-7-5 11:46:39]<== Receiver Message, socketClient version=3,extId=48,cmd=4,status=0,size=8 [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-7-5 11:46:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-7-5 11:46:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.041510793380439 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 66 1 [INFO:2024-7-5 11:46:41][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:201: in function [INFO:2024-7-5 11:46:41][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-7-5 11:46:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1000.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:41]language/zh/bigbg/banner/banner1000.png instance: @63ms [INFO:2024-7-5 11:46:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:46:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/audiodownloadview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/audiodownloaditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-7-5 11:46:42][@logic/extensions/audioout/controller/AudiooutController.lua:87]:{requestDownloadManifest}当前语音包数据列表长度,这个就是manifest版本号====== 60 [INFO:2024-7-5 11:46:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-7-5 11:46:42][@logic/extensions/audioout/controller/AudiooutController.lua:94]:{requestDownloadManifest}当前版本文件url====== https://pjg-cn-voice-download.100bt.com/pjg/audioout/ios_zh_version_60_fmod.manifest [ERROR:2024-7-5 11:46:43]InGameUpdateMgr::_RequestDownloadManifest() - error:404 Not Found Framework.InGameUpdate.<_RequestDownloadManifest>d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2024-7-5 11:46:43]InGameUpdateMgr::_RequestDownloadManifest() - error:404 Not Found Framework.InGameUpdate.<_RequestDownloadManifest>d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2024-7-5 11:46:43][@logic/extensions/audioout/controller/AudiooutController.lua:107]:{closure}_onManifestFailed====================== [INFO:2024-7-5 11:47:0]BreakpointTransferMgr::SaveTransferProgress() msg====SaveOnAbort: StopAllDownload [INFO:2024-7-5 11:47:0]BreakpointTransferMgr::SaveTransferProgress() - Save Transfer Progress file path: /var/mobile/Containers/Data/Application/696433D6-88D1-4DDC-BEC7-B23A5799D1C5/Documents/StreamingAssets/IOS/Temp2/70732ec665f132290534d92da60884c1 [INFO:2024-7-5 11:47:0]DownloadThread::Stop() - Stop Download Thread, Status:True#thread:null [INFO:2024-7-5 11:47:1][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 11:47:2][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 11:47:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:47:5][@logic/extensions/audioout/controller/AudiooutController.lua:94]:{requestDownloadManifest}当前版本文件url====== https://pjg-cn-voice-download.100bt.com/pjg/audioout/ios_zh_version_60_fmod.manifest [ERROR:2024-7-5 11:47:5]InGameUpdateMgr::_RequestDownloadManifest() - error:404 Not Found Framework.InGameUpdate.<_RequestDownloadManifest>d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2024-7-5 11:47:5]InGameUpdateMgr::_RequestDownloadManifest() - error:404 Not Found Framework.InGameUpdate.<_RequestDownloadManifest>d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2024-7-5 11:47:5][@logic/extensions/audioout/controller/AudiooutController.lua:107]:{closure}_onManifestFailed====================== [INFO:2024-7-5 11:47:7][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-7-5 11:47:11]BreakpointTransferMgr::SaveTransferProgress() msg====SaveOnAbort: StopAllDownload [INFO:2024-7-5 11:47:11]BreakpointTransferMgr::SaveTransferProgress() - Save Transfer Progress file path: /var/mobile/Containers/Data/Application/696433D6-88D1-4DDC-BEC7-B23A5799D1C5/Documents/StreamingAssets/IOS/Temp2/70732ec665f132290534d92da60884c1 [INFO:2024-7-5 11:47:11]DownloadThread::Stop() - Stop Download Thread, Status:True#thread:null [INFO:2024-7-5 11:47:12][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 11:47:13][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-7-5 11:47:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-7-5 11:47:15][@logic/extensions/audioout/controller/AudiooutController.lua:94]:{requestDownloadManifest}当前版本文件url====== https://pjg-cn-voice-download.100bt.com/pjg/audioout/ios_zh_version_60_fmod.manifest [ERROR:2024-7-5 11:47:15]InGameUpdateMgr::_RequestDownloadManifest() - error:404 Not Found Framework.InGameUpdate.<_RequestDownloadManifest>d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2024-7-5 11:47:15]InGameUpdateMgr::_RequestDownloadManifest() - error:404 Not Found Framework.InGameUpdate.<_RequestDownloadManifest>d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2024-7-5 11:47:15][@logic/extensions/audioout/controller/AudiooutController.lua:107]:{closure}_onManifestFailed====================== [INFO:2024-7-5 11:47:19]BreakpointTransferMgr::SaveTransferProgress() msg====SaveOnAbort: StopAllDownload [INFO:2024-7-5 11:47:19]BreakpointTransferMgr::SaveTransferProgress() - Save Transfer Progress file path: /var/mobile/Containers/Data/Application/696433D6-88D1-4DDC-BEC7-B23A5799D1C5/Documents/StreamingAssets/IOS/Temp2/70732ec665f132290534d92da60884c1 [INFO:2024-7-5 11:47:19]DownloadThread::Stop() - Stop Download Thread, Status:True#thread:null [INFO:2024-7-5 11:47:20][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-7-5 11:47:21][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================