==================================PREV===================================
[INFO:2024-6-11 16:45:41]PJG Start
[INFO:2024-6-11 16:45:42]AoUnityStarter Start
[INFO:2024-6-11 16:45:42]Start App
[INFO:2024-6-11 16:45:42]BundleResourceLoader type:BundleResourceLoader
[INFO:2024-6-11 16:45:42]ResourceCache.Instance.resLoadMode=AssetBundle
[INFO:2024-6-11 16:45:42]ResourceCache.Instance.isLuaBundle=True
[INFO:2024-6-11 16:45:42]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2024-6-11 16:45:42]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True
[INFO:2024-6-11 16:45:42]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2024-6-11 16:45:42]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True
[INFO:2024-6-11 16:45:42]AoUnityStarter StartLua
[INFO:2024-6-11 16:45:42]ver20100 jit: false fold cse dce fwd dse narrow loop abc sink fuse
[INFO:2024-6-11 16:45:42]os: Linux, arch: arm64
[INFO:2024-6-11 16:45:42][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started...
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.main:75]:{closure}=======================百田渠道包=======================
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[WARN:2024-6-11 16:45:42][@bootstrap/BootstrapLauncher.lua:181]:{start}非腾讯渠道 初始化 Bugly
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2024-6-11 16:45:42]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2024-6-11 16:45:42]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:42][@bootstrap/check/CheckMgr.lua:276]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: cc2dhotupdate-test.100bt.com swydl 0 2 2 com.baitian.pjg.swy.bt
[INFO:2024-6-11 16:45:42]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.4
[INFO:2024-6-11 16:45:42]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.4
[INFO:2024-6-11 16:45:43]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.6
[INFO:2024-6-11 16:45:43][@bootstrap/check/CheckMgr.lua:288]:{closure}CheckMgr:onRequestRemoteVersionSuccess review false
[INFO:2024-6-11 16:45:43][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start
[INFO:2024-6-11 16:45:43][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate
[INFO:2024-6-11 16:45:43][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:43][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:43][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:43][@bootstrap/BootstrapHandlerBaitian.lua:35]:{startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: cc2dhotupdate-test.100bt.com swydl 0 2 2 com.baitian.pjg.swy.bt
[INFO:2024-6-11 16:45:43]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.4
[INFO:2024-6-11 16:45:43]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.4
[INFO:2024-6-11 16:45:43]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.4
[INFO:2024-6-11 16:45:43]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.4
[INFO:2024-6-11 16:45:43]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.4
[INFO:2024-6-11 16:45:43]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.4
[INFO:2024-6-11 16:45:43][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:43][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:43][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1
[INFO:2024-6-11 16:45:43]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2024-6-11 16:45:43][@bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 33d26199748ee5b345a5c9ff831bc2488c2966c4 stack traceback:
bootstrap/BootstrapResPreLoad:70: in function
[INFO:2024-6-11 16:45:43]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 1.0.6
[INFO:2024-6-11 16:45:43]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersionData is empty.
[INFO:2024-6-11 16:45:43]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 0.0.0
[INFO:2024-6-11 16:45:43]VersionMgr::RequestVersionUpdateInfo() - Request remote project manifest:{
"appUrl": "www.baidu.com",
"assets": [{"md5":"8307ed76a93342d2c4d86775be5890c7","path":"merge/h_0_1.0.2_1.0.6.zip","size":1049492995,"ver":6}],
"packageUrl": "http://cc2dhotupdate-test.100bt.com/generate/updatezip/swydl",
"packageUrl_backup": "http://cc2dhotupdate-test.100bt.com/generate/updatezip/swydl",
"remoteManifestUrl": "http://cc2dhotupdate-test.100bt.com/manifest/swydl/project_v3.manifest",
"remoteVersionUrl": "http://cc2dhotupdate-test.100bt.com/manifest/swydl/version_v3.manifest",
"searchPaths": ["src", "res"],
"version": "1.0.6",
"versionName": "1.0.1"
}
[INFO:2024-6-11 16:45:43]GameUpdateMgr::UpdateResource() - Start hot update resource.
[INFO:2024-6-11 16:45:43][@bootstrap/core/debug.lua:94]:{logValues}logValues
level:2
bootstrap/starter_lua.lua:20: in function
localVals: msg = bootstrap/BootstrapUtil:113: Cannot serialise userdata: type not supported
level:3
[C]: in function 'encode'
localVals: (*temporary) = Cannot serialise userdata: type not supported
upVals: = userdata: 0x7edaf671e8
level:4
bootstrap/BootstrapUtil:113: in function 'sensorsTrack'
localVals: method = sensorsTrack
localVals: eventId = 500272
localVals: nativeMgr = AoUnityStarter (Framework.NativeMgr)
localVals: sdkClazz = com.baitian.wrap.OneSDKWrap
localVals: param = table: 0x7edd0b74b0
localVals: isFlush = true
localVals: properties = table: 0x7edd0b7308
upVals: json = table: 0x7edaf67170
upVals: BootstrapUtil = table: 0x7ed7479520
level:5
bootstrap/BootstrapHandlerBaitian:109: in function
localVals: sensorData = table: 0x7edd0b7308
localVals: self = table: 0x7edd0fcac0
localVals: currentReceivedBytes = 0
localVals: totalBytesToReceive = 1049492995
[ERROR:2024-6-11 16:45:43]16:45:43.822-13: bootstrap/BootstrapUtil:113: Cannot serialise userdata: type not supported
AUTL stack traceback:
bootstrap/starter_lua.lua:21: in function
[C]: in function 'encode'
bootstrap/BootstrapUtil:113: in function 'sensorsTrack'
bootstrap/BootstrapHandlerBaitian:109: in function
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
[ERROR:2024-6-11 16:45:43]16:45:43.822-13: bootstrap/BootstrapUtil:113: Cannot serialise userdata: type not supported
AUTL stack traceback:
bootstrap/starter_lua.lua:21: in function
[C]: in function 'encode'
bootstrap/BootstrapUtil:113: in function 'sensorsTrack'
bootstrap/BootstrapHandlerBaitian:109: in function
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
[ERROR:2024-6-11 16:45:44]LuaException: bootstrap/BootstrapUtil:113: Cannot serialise userdata: type not supported
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2, T3)
Framework.HotUpdate.GameUpdateHelper:OnStartHotUpdateNotify(Int64, Int64, Action)
Framework.Callback`3:Invoke(T, U, V)
Framework.EventCenter:Broadcast(Int32, T, U, V)
Framework.HotUpdate.GameUpdateMgr:UpdateResource()
System.Action:Invoke()
Framework.HotUpdate.d__30:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ERROR:2024-6-11 16:45:44]LuaException: bootstrap/BootstrapUtil:113: Cannot serialise userdata: type not supported
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2, T3)
Framework.HotUpdate.GameUpdateHelper:OnStartHotUpdateNotify(Int64, Int64, Action)
Framework.Callback`3:Invoke(T, U, V)
Framework.EventCenter:Broadcast(Int32, T, U, V)
Framework.HotUpdate.GameUpdateMgr:UpdateResource()
System.Action:Invoke()
Framework.HotUpdate.d__30:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[INFO:2024-6-11 16:51:1]GameDevice isFront = False
[INFO:2024-6-11 16:51:12]GameDevice isFront = True
[INFO:2024-6-11 16:51:15]GameDevice isFront = False