[INFO:2024-6-11 16:51:26]PJG Start [INFO:2024-6-11 16:51:26]AoUnityStarter Start [INFO:2024-6-11 16:51:26]Start App [INFO:2024-6-11 16:51:26]BundleResourceLoader type:BundleResourceLoader [INFO:2024-6-11 16:51:26]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2024-6-11 16:51:26]ResourceCache.Instance.isLuaBundle=True [INFO:2024-6-11 16:51:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-6-11 16:51:26]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2024-6-11 16:51:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-6-11 16:51:26]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2024-6-11 16:51:26]AoUnityStarter StartLua [INFO:2024-6-11 16:51:26]ver20100 jit: true fold cse dce fwd dse narrow loop abc sink fuse [INFO:2024-6-11 16:51:26]os: Linux, arch: arm64 [INFO:2024-6-11 16:51:26][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2024-6-11 16:51:26][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:26][@bootstrap/BootstrapHelper.main:75]:{closure}=======================百田渠道包======================= [INFO:2024-6-11 16:51:26][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:26][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:26][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:26][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:26][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [WARN:2024-6-11 16:51:26][@bootstrap/BootstrapLauncher.lua:181]:{start}非腾讯渠道 初始化 Bugly [INFO:2024-6-11 16:51:26][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-6-11 16:51:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-6-11 16:51:27]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/check/CheckMgr.lua:276]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: cc2dhotupdate-test.100bt.com swydl 0 2 2 com.baitian.pjg.swy.bt [INFO:2024-6-11 16:51:27]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.4 [INFO:2024-6-11 16:51:27]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.4 [INFO:2024-6-11 16:51:27]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.4 [INFO:2024-6-11 16:51:27]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 33d26199748ee5b345a5c9ff831bc2488c2966c4 stack traceback: bootstrap/BootstrapResPreLoad:70: in function [INFO:2024-6-11 16:51:27]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.6 [INFO:2024-6-11 16:51:27][@bootstrap/check/CheckMgr.lua:288]:{closure}CheckMgr:onRequestRemoteVersionSuccess review false [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHandlerBaitian.lua:35]:{startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: cc2dhotupdate-test.100bt.com swydl 0 2 2 com.baitian.pjg.swy.bt [INFO:2024-6-11 16:51:27]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.4 [INFO:2024-6-11 16:51:27]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.4 [INFO:2024-6-11 16:51:27]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.4 [INFO:2024-6-11 16:51:27]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.4 [INFO:2024-6-11 16:51:27]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.4 [INFO:2024-6-11 16:51:27]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.4 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-6-11 16:51:27]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 1.0.6 [INFO:2024-6-11 16:51:27]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersionData is empty. [INFO:2024-6-11 16:51:27]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 0.0.0 [INFO:2024-6-11 16:51:27]VersionMgr::RequestVersionUpdateInfo() - Request remote project manifest:{ "appUrl": "www.baidu.com", "assets": [{"md5":"8307ed76a93342d2c4d86775be5890c7","path":"merge/h_0_1.0.2_1.0.6.zip","size":1049492995,"ver":6}], "packageUrl": "http://cc2dhotupdate-test.100bt.com/generate/updatezip/swydl", "packageUrl_backup": "http://cc2dhotupdate-test.100bt.com/generate/updatezip/swydl", "remoteManifestUrl": "http://cc2dhotupdate-test.100bt.com/manifest/swydl/project_v3.manifest", "remoteVersionUrl": "http://cc2dhotupdate-test.100bt.com/manifest/swydl/version_v3.manifest", "searchPaths": ["src", "res"], "version": "1.0.6", "versionName": "1.0.1" } [INFO:2024-6-11 16:51:27]GameUpdateMgr::UpdateResource() - Start hot update resource. [INFO:2024-6-11 16:51:27][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:20: in function localVals: msg = bootstrap/BootstrapUtil:113: Cannot serialise userdata: type not supported level:3 [C]: in function 'encode' localVals: (*temporary) = Cannot serialise userdata: type not supported upVals: = userdata: 0x7edab605b8 level:4 bootstrap/BootstrapUtil:113: in function 'sensorsTrack' localVals: method = sensorsTrack localVals: eventId = 500272 localVals: nativeMgr = AoUnityStarter (Framework.NativeMgr) localVals: sdkClazz = com.baitian.wrap.OneSDKWrap localVals: param = table: 0x7d35edd938 localVals: isFlush = true localVals: properties = table: 0x7d35edd790 upVals: json = table: 0x7edab60540 upVals: BootstrapUtil = table: 0x7e640bfb98 level:5 bootstrap/BootstrapHandlerBaitian:109: in function localVals: sensorData = table: 0x7d35edd790 localVals: self = table: 0x7e412ef120 localVals: currentReceivedBytes = 0 localVals: totalBytesToReceive = 1049492995 [ERROR:2024-6-11 16:51:27]16:51:27.424-15: bootstrap/BootstrapUtil:113: Cannot serialise userdata: type not supported AUTL stack traceback: bootstrap/starter_lua.lua:21: in function [C]: in function 'encode' bootstrap/BootstrapUtil:113: in function 'sensorsTrack' bootstrap/BootstrapHandlerBaitian:109: in function LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) [ERROR:2024-6-11 16:51:27]16:51:27.424-15: bootstrap/BootstrapUtil:113: Cannot serialise userdata: type not supported AUTL stack traceback: bootstrap/starter_lua.lua:21: in function [C]: in function 'encode' bootstrap/BootstrapUtil:113: in function 'sensorsTrack' bootstrap/BootstrapHandlerBaitian:109: in function LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) [ERROR:2024-6-11 16:51:27]LuaException: bootstrap/BootstrapUtil:113: Cannot serialise userdata: type not supported LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.HotUpdate.GameUpdateHelper:OnStartHotUpdateNotify(Int64, Int64, Action) Framework.Callback`3:Invoke(T, U, V) Framework.EventCenter:Broadcast(Int32, T, U, V) Framework.HotUpdate.GameUpdateMgr:UpdateResource() System.Action:Invoke() Framework.HotUpdate.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2024-6-11 16:51:27]LuaException: bootstrap/BootstrapUtil:113: Cannot serialise userdata: type not supported LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.HotUpdate.GameUpdateHelper:OnStartHotUpdateNotify(Int64, Int64, Action) Framework.Callback`3:Invoke(T, U, V) Framework.EventCenter:Broadcast(Int32, T, U, V) Framework.HotUpdate.GameUpdateMgr:UpdateResource() System.Action:Invoke() Framework.HotUpdate.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)