[INFO:2024-5-29 10:3:20]PJG Start [INFO:2024-5-29 10:3:20]AoUnityStarter Start [INFO:2024-5-29 10:3:20]Start App [INFO:2024-5-29 10:3:20]BundleResourceLoader type:BundleResourceLoader [INFO:2024-5-29 10:3:20]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2024-5-29 10:3:20]ResourceCache.Instance.isLuaBundle=True [INFO:2024-5-29 10:3:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:20]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2024-5-29 10:3:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:20]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2024-5-29 10:3:20]AoUnityStarter StartLua [INFO:2024-5-29 10:3:20]ver20100 jit: false [INFO:2024-5-29 10:3:20]os: OSX, arch: arm64 [INFO:2024-5-29 10:3:20][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.main:75]:{closure}=======================百田渠道包======================= [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [WARN:2024-5-29 10:3:20][@bootstrap/BootstrapLauncher.lua:181]:{start}非腾讯渠道 初始化 Bugly [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/check/CheckMgr.lua:276]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: cc2dhotupdate-test.100bt.com swydl 1 10 1 com.baitian.pjg.swy [INFO:2024-5-29 10:3:20]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.5 [INFO:2024-5-29 10:3:20]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.4 [INFO:2024-5-29 10:3:20]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.5 [INFO:2024-5-29 10:3:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 339a2a1e9921357c01f3fec49390bf1197080e7f stack traceback: bootstrap/BootstrapResPreLoad:70: in function [INFO:2024-5-29 10:3:20]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.5 [INFO:2024-5-29 10:3:20][@bootstrap/check/CheckMgr.lua:288]:{closure}CheckMgr:onRequestRemoteVersionSuccess review false [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHandlerBaitian.lua:35]:{startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: cc2dhotupdate-test.100bt.com swydl 1 10 1 com.baitian.pjg.swy [INFO:2024-5-29 10:3:20]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.5 [INFO:2024-5-29 10:3:20]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.4 [INFO:2024-5-29 10:3:20]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.5 [INFO:2024-5-29 10:3:20]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.5 [INFO:2024-5-29 10:3:20]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.4 [INFO:2024-5-29 10:3:20]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.5 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 1.0.5 [INFO:2024-5-29 10:3:20]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 1.0.5 [INFO:2024-5-29 10:3:20]GameUpdateMgr::CheckUpdate() - 已经是最新版本,不需要更新. [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapLauncher.lua:352]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件! [INFO:2024-5-29 10:3:20]CopyFileFromObbProcessor 不是obb的包,不用处理! [INFO:2024-5-29 10:3:20]DestroyUnusedResources:2,2,time=,paths: [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapLauncher.lua:360]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapHandlerBaitian.lua:279]:{onHotupdateDone}热更新流程完毕 [INFO:2024-5-29 10:3:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2024-5-29 10:3:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2024-5-29 10:3:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:20][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2024-5-29 10:3:21]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:21][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2024-5-29 10:3:21]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:21][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2024-5-29 10:3:21]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:21][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2024-5-29 10:3:21][@bootstrap/BootstrapLauncher.lua:374]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2024-5-29 10:3:21][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2024-5-29 10:3:22][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2024-5-29 10:3:22][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:22]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:22][@logic/logicLauncher/LogicLauncher.lua:10]:{closure}is img preload:true [INFO:2024-5-29 10:3:22][@logic/common/ArtUpgrade/QualitySet.lua:96]:{_setPixelLightCount}qualitySet pixelLight:2 [INFO:2024-5-29 10:3:22][@logic/common/ArtUpgrade/QualitySet.lua:69]:{init}device quality:1 [INFO:2024-5-29 10:3:22][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:22][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:22]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-5-29 10:3:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-5-29 10:3:22]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-5-29 10:3:22][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2024-5-29 10:3:23][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:23][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:23][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:23][@logic/common/performance/Gfx.lua:118]:{_getGPULevel}[gfx] current device Name is: Apple A15 GPU Apple A 15 [INFO:2024-5-29 10:3:23][@logic/common/performance/Gfx.lua:140]:{_getGPULevelByMatchName}[gfx] search name is: a15 [INFO:2024-5-29 10:3:23][@logic/common/performance/Gfx.lua:124]:{_getGPULevel}[gfx] gup level by match: 0 [INFO:2024-5-29 10:3:23][@logic/common/performance/Gfx.lua:181]:{_getGPUStandards}[gfx]standards key is apple_a [INFO:2024-5-29 10:3:23][@logic/common/performance/Gfx.lua:128]:{_getGPULevel}[gfx] gup level by compare: 3 [INFO:2024-5-29 10:3:23][@logic/common/performance/Gfx.lua:93]:{_judgeForIOS}[gfx]judge level is: 3 [WARN:2024-5-29 10:3:23][@logic/common/performance/PerformanceMgr.lua:32]:{getDeviceLevel}获得当前设备档次!! 1 3 [INFO:2024-5-29 10:3:23][@logic/common/performance/PerformanceMgr.lua:116]:{setResourcesMode}默认高端机 [INFO:2024-5-29 10:3:23][@logic/common/performance/PerformanceMgr.lua:171]:{setResourcesMode}缓冲区路径 = /var/mobile/Containers/Data/Application/6F1932CF-7B46-4ABA-B214-997061487073/Library/UnityCache/Shared [INFO:2024-5-29 10:3:23][@logic/common/performance/PerformanceMgr.lua:172]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2024-5-29 10:3:23][@logic/common/performance/PerformanceMgr.lua:176]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -93 92 [INFO:2024-5-29 10:3:23][@logic/common/performance/PerformanceMgr.lua:184]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2024-5-29 10:3:23][@logic/common/performance/PerformanceMgr.lua:188]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 931 92 [INFO:2024-5-29 10:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:21 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_monopoly isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/commonbondcardadd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_battle_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo4_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo5_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo6_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo7_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo8_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo9_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270011.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-5-29 10:3:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-5-29 10:3:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-5-29 10:3:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_zh.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-5-29 10:3:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-5-29 10:3:24][@logic/common/logic/CheckRebootMgr.lua:15]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID 339a2a1e9921357c01f3fec49390bf1197080e7f stack traceback: logic/common/logic/CheckRebootMgr:15: in function 'setPostHotupdateBootstrapCommitID' logic/common/logic/ResPreLoadMgr:106: in function [INFO:2024-5-29 10:3:24][@bootstrap/BootstrapHelper.lua:340]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2024-5-29 10:3:24][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:24][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:24][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:76: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -148662205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -148575805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -126320605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -126234205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -126147805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -122691805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -122605405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -122519005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -122864605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -122778205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -119667805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -119581405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -119495005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -119408605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -119322205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -119235805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -119149405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -119063005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -118976605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -118890205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -118803805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -118717405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -118631005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -118544605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -118458205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -118371805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -118285405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -118199005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -118112605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -118026205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -117939805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -117853405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -117767005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -117680605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -117594205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -117507805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -117421405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -117335005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -117248605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -117162205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -117507805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -117421405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -117335005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -116643805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -116557405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -116471005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -116384605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -116298205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -116211805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -116125405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -116039005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -115952605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -115866205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -115779805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -115693405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -115607005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -115520605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -115434205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -115347805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -115261405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -115175005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -115088605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -115002205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -114915805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -114829405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -115002205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -114915805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -113792605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -113706205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -113619805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -110768605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -109040605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -108954205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -108176605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -108090205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -106621405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -105325405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -102819805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -102128605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -100659805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -100573405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -100487005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -100400605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -99709405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -98067805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -97981405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -97290205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -95562205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -94439005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -94352605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -92711005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -92624605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -91933405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -91847005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -91760605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -90291805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -90205405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -90119005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -89427805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -87872605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -87786205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -87699805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -87008605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -86922205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -86835805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -86749405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -86663005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -86576605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -86490205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -86403805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -86317405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -86231005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -86144605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -86058205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -85971805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -85885405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -85799005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -85712605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -85626205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -85539805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -85453405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -85367005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -85280605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -85194205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -85107805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -85280605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -85194205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -85107805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -84589405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -83034205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -82947805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -82861405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -81565405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -80010205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -79923805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -79837405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -79146205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -77591005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -77504605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -77418205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -76727005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -75171805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -75085405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -74999005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -73875805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -71543005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -71456605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -71370205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -70679005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -69123805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -69037405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -68951005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -68259805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -66704605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -66618205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -66531805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -65840605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -64285405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -64199005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -64112605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -63421405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -64544605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -64458205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -64371805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -64285405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -64199005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -64112605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -64026205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -63939805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -63853405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -63767005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -63680605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -63594205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -63507805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -63421405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -63335005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -63248605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -63162205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -63075805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -62989405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -62903005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -62816605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -62730205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -62643805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -62557405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -62471005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -62384605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -62298205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -62211805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -62125405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -62039005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -61952605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -61866205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -61779805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -61693405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -61002205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -59447005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -59360605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -59274205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -58583005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -57027805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -56941405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -56855005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -56163805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -54608605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -54522205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -54435805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -53744605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -52189405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -52103005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -52016605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -50720605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = -49165405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = -49079005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = -48992605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117111 时间:2022-11-17 09:00:00 interval = -48301405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117211 时间:2022-12-05 09:00:00 interval = -46746205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117221 时间:2022-12-06 09:00:00 interval = -46659805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117231 时间:2022-12-07 09:00:00 interval = -46573405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117611 时间:2022-12-15 09:00:00 interval = -45882205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117711 时间:2023-01-02 09:00:00 interval = -44327005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117721 时间:2023-01-03 09:00:00 interval = -44240605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117731 时间:2023-01-04 09:00:00 interval = -44154205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118111 时间:2023-01-12 09:00:00 interval = -43463005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118211 时间:2023-02-06 09:00:00 interval = -41303005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118221 时间:2023-02-07 09:00:00 interval = -41216605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118231 时间:2023-02-08 09:00:00 interval = -41130205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118611 时间:2023-02-23 09:00:00 interval = -39834205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118711 时间:2023-03-13 09:00:00 interval = -38279005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118721 时间:2023-03-14 09:00:00 interval = -38192605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118731 时间:2023-03-15 09:00:00 interval = -38106205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119111 时间:2023-03-23 09:00:00 interval = -37415005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119211 时间:2023-04-10 09:00:00 interval = -35859805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119221 时间:2023-04-11 09:00:00 interval = -35773405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119231 时间:2023-04-12 09:00:00 interval = -35687005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119611 时间:2023-04-27 09:00:00 interval = -34391005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119711 时间:2023-05-15 09:00:00 interval = -32835805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119721 时间:2023-05-16 09:00:00 interval = -32749405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119731 时间:2023-05-17 09:00:00 interval = -32663005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120111 时间:2023-06-01 09:00:00 interval = -31367005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120211 时间:2023-06-19 09:00:00 interval = -29811805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120221 时间:2023-06-20 09:00:00 interval = -29725405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120231 时间:2023-06-21 09:00:00 interval = -29639005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120611 时间:2023-07-06 09:00:00 interval = -28343005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120711 时间:2023-07-24 09:00:00 interval = -26787805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120721 时间:2023-07-25 09:00:00 interval = -26701405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120731 时间:2023-07-26 09:00:00 interval = -26615005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121611 时间:2023-08-10 09:00:00 interval = -25319005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121711 时间:2023-09-04 09:00:00 interval = -23159005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121721 时间:2023-09-05 09:00:00 interval = -23072605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121731 时间:2023-09-06 09:00:00 interval = -22986205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122111 时间:2023-09-21 09:00:00 interval = -21690205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122211 时间:2023-10-09 09:00:00 interval = -20135005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122221 时间:2023-10-10 09:00:00 interval = -20048605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122231 时间:2023-10-11 09:00:00 interval = -19962205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122611 时间:2023-11-02 09:00:00 interval = -18061405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122711 时间:2023-11-20 09:00:00 interval = -16506205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122721 时间:2023-11-21 09:00:00 interval = -16419805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122731 时间:2023-11-22 09:00:00 interval = -16333405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123111 时间:2023-12-14 09:00:00 interval = -14432605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123211 时间:2024-01-01 09:00:00 interval = -12877405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123221 时间:2024-01-02 09:00:00 interval = -12791005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123231 时间:2024-01-03 09:00:00 interval = -12704605 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123611 时间:2024-01-25 09:00:00 interval = -10803805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123711 时间:2024-02-19 09:00:00 interval = -8643805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123721 时间:2024-02-20 09:00:00 interval = -8557405 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 123731 时间:2024-02-21 09:00:00 interval = -8471005 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 124111 时间:2024-03-19 09:00:00 interval = -6138205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 124211 时间:2024-04-08 09:00:00 interval = -4410205 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 124221 时间:2024-04-09 09:00:00 interval = -4323805 [INFO:2024-5-29 10:3:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 124231 时间:2024-04-10 09:00:00 interval = -4237405 [INFO:2024-5-29 10:3:24][@logic/common/logic/CheckRebootMgr.lua:20]:{checkIsNeedReboot}热更后重启检查: 339a2a1e9921357c01f3fec49390bf1197080e7f 339a2a1e9921357c01f3fec49390bf1197080e7f [INFO:2024-5-29 10:3:24]VideoMgr url = file:///var/mobile/Containers/Data/Application/6F1932CF-7B46-4ABA-B214-997061487073/Documents/StreamingAssets/IOS/movie/open.mp4 [INFO:2024-5-29 10:3:24]VideoMgr 没有preload,play之前需要prepare下 [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/local/build_info_asset_bundle.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2024-5-29 10:3:24][@logic/extensions/gm/controller/GMBuildInfoController.lua:89]:{callback}[BuildInfo] [AB]: deviceName:baioo?Mac mini (4) dateTime:5/28/2024 4:52:40 PM commitID:8053c88749631f84e125d34a1cdef9e30244a515 CIPipelineID:1088237 [pkg]: deviceName:baioo?Mac mini (4) dateTime:5/28/2024 5:27:35 PM commitID:8053c88749631f84e125d34a1cdef9e30244a515 CIPipelineID:1088237 [INFO:2024-5-29 10:3:24]VideoMgr play开始 [INFO:2024-5-29 10:3:24]视频已经开始播放啦 [INFO:2024-5-29 10:3:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]VideoMgr stop [INFO:2024-5-29 10:3:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:28]VideoMgr play完毕 [INFO:2024-5-29 10:3:28]VideoMgr stop [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:28][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:28][@logic/extensions/noticeweb/controller/NoticeWebController.lua:66]:{requestNoticeInfo}请求公告板数据 appCode = swydl isOutSide = 1 channelId = 10 packageVersion = -1 version = -1 [INFO:2024-5-29 10:3:28][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_mudanyancai_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/g-s02_29_xuanwo_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_zongzi_skill1_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_80024.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_sequence_jgt_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_80011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_jfzh052.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28][@logic/extensions/noticeweb/controller/NoticeWebController.lua:95]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {} [INFO:2024-5-29 10:3:28][@logic/extensions/noticeweb/controller/NoticeWebController.lua:172]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x015db539e0 [INFO:2024-5-29 10:3:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2024-5-29 10:3:28][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found! [INFO:2024-5-29 10:3:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:29][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:585: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:585: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:672: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2024-5-29 10:3:29][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:595: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:595: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:672: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2024-5-29 10:3:29][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:607: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:607: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:672: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2024-5-29 10:3:29][@logic/extensions/noticeweb/controller/NoticeWebController.lua:139]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1 [INFO:2024-5-29 10:3:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:30][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:30][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:3:30][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:601: [SDK登录]==<==返回; 0; 970eb53c6c0e4c41a5114ce41a0ab5c3; 10 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:601: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:231: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2024-5-29 10:3:30][@logic/extensions/login/view/LoginView.lua:464]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 10 970eb53c6c0e4c41a5114ce41a0ab5c3 [INFO:2024-5-29 10:3:30][@logic/extensions/login/view/LoginView.lua:465]:{_onesdkLoginListener}OneSDK login success [INFO:2024-5-29 10:3:30][@logic/extensions/login/view/LoginView.lua:466]:{_onesdkLoginListener}sessionId: 970eb53c6c0e4c41a5114ce41a0ab5c3 [INFO:2024-5-29 10:3:30][@logic/extensions/login/view/LoginView.lua:467]:{_onesdkLoginListener}platformId: 10 [INFO:2024-5-29 10:3:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:30][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:release/month-1, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil, pfKey:nil [INFO:2024-5-29 10:3:30][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:30][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:30][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://106.75.226.130/login.jsp?btSessionId=970eb53c6c0e4c41a5114ce41a0ab5c3&clientVersion=1.0.5&sysType=1 [INFO:2024-5-29 10:3:30][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"43894972-7798-43ac-9247-1fae5049069c","userName":"10_210031465","zoneInfo":{"id":1001,"name":"month服","prefix":"","state":1}} [INFO:2024-5-29 10:3:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:31][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:3:31]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.5 [INFO:2024-5-29 10:3:31][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:31][@logic/extensions/login/view/LoginView.lua:900]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 1.0.5 1.0.5 [INFO:2024-5-29 10:3:31][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:31][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2024-5-29 10:3:31][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1716948211 [INFO:2024-5-29 10:3:31][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2024-5-29 10:3:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:31][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:release/month-1, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil, pfKey:nil [INFO:2024-5-29 10:3:31][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:3:31][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://106.75.226.130/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/106.75.226.130\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":1001,"sessionId":"43894972-7798-43ac-9247-1fae5049069c","openKey":""}} [INFO:2024-5-29 10:3:31][@logic/common/sdk/SDKManager.lua:235]:{requestWithForm}============send http:==========http://106.75.226.130/startgame.jsp?pfKey=&pf=&zoneId=1001&sessionId=43894972-7798-43ac-9247-1fae5049069c&openKey= [INFO:2024-5-29 10:3:31][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"106.75.226.130","isAdmin":false,"pid":1001001,"port":9333,"resultCode":0,"state":1} [INFO:2024-5-29 10:3:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:31][@logic/extensions/login/view/LoginView.lua:1166]:{_realonClickLogin}click login btn,ip=106.75.226.130,port=9333 [INFO:2024-5-29 10:3:31][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 106.75.226.130 9333 [INFO:2024-5-29 10:3:31][@logic/common/sdk/OneSDKManagerImpl.lua:57]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 106.75.226.130 [INFO:2024-5-29 10:3:31][@logic/common/sdk/SDKManager.lua:540]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 106.75.226.130 [INFO:2024-5-29 10:3:31][@logic/common/sdk/SDKManager.lua:553]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 106.75.226.130 [INFO:2024-5-29 10:3:31]==============link network is ipv4============ [INFO:2024-5-29 10:3:31]1 status:Connecting [INFO:2024-5-29 10:3:31]1 Connect,ip=106.75.226.130,port=9333,verson=0 [INFO:2024-5-29 10:3:31][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2024-5-29 10:3:31][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2024-5-29 10:3:31]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2024-5-29 10:3:31]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2024-5-29 10:3:31]1 Same version,socket.Connected=True [INFO:2024-5-29 10:3:31]1 Do EndConnect [INFO:2024-5-29 10:3:31]1 Do EndConnect Done [INFO:2024-5-29 10:3:31]1 status:Connected [INFO:2024-5-29 10:3:31]1 ConnectSucc True [INFO:2024-5-29 10:3:31][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=62 [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2024-5-29 10:3:31]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=15 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 3 } [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2024-5-29 10:3:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.16695208474994 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2024-5-29 10:3:31][@logic/extensions/main/controller/MainController.lua:242]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2024-5-29 10:3:31][@logic/extensions/main/controller/MainController.lua:236]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2024-5-29 10:3:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 78 4 当前队列数量= 11 [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllConstructionInfoRequest [INFO:2024-5-29 10:3:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 [INFO:2024-5-29 10:3:31]==> Sender Auto Serialize Message,extId=78,cmd=4,size=11 [INFO:2024-5-29 10:3:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=469 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 109612505 isInFormation: true masterPlayerID: 1503 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1716892428720 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 109612506 isInFormation: true masterPlayerID: 1503 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1716892634988 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.066620457917452 移走了序号= 1 的消息,当前队列数量= 10 || 0 HeroInfoListReply 3 1 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1965 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=953 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=130 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=8 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=28 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=275 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=14 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 1503 name: Yi gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 2 heroRate: 1.3 dungeonCount: 1 longWarCount: 0 serialLoginDays: 2 totalLoginDays: 2 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1716891574 lastLogoutTime: 1716894550 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1716892428 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 50000 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1716947956835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 1717016400000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 1717016400000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1716934756835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 39 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 42 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 43 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 45 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 46 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 47 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 49 count: 0 lastRecoverTime: 1716891556835 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 3 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } openInfo { id: 1 isOpen: false } openInfo { id: 2 isOpen: false } openInfo { id: 3 isOpen: false } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: false } openInfo { id: 10 isOpen: false } openInfo { id: 11 isOpen: false } openInfo { id: 12 isOpen: false } openInfo { id: 13 isOpen: false } openInfo { id: 14 isOpen: false } openInfo { id: 15 isOpen: false } openInfo { id: 16 isOpen: false } openInfo { id: 17 isOpen: false } openInfo { id: 18 isOpen: false } openInfo { id: 19 isOpen: false } openInfo { id: 20 isOpen: false } openInfo { id: 21 isOpen: false } openInfo { id: 22 isOpen: false } openInfo { id: 23 isOpen: false } openInfo { id: 24 isOpen: false } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: false } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: false } openInfo { id: 34 isOpen: false } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: false } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: false } openInfo { id: 40 isOpen: false } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: false } openInfo { id: 47 isOpen: false } openInfo { id: 48 isOpen: false } openInfo { id: 49 isOpen: false } openInfo { id: 50 isOpen: false } openInfo { id: 51 isOpen: false } openInfo { id: 307 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: false } openInfo { id: 56 isOpen: false } openInfo { id: 57 isOpen: false } openInfo { id: 58 isOpen: false } openInfo { id: 59 isOpen: false } openInfo { id: 60 isOpen: false } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: false } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 65 isOpen: false } openInfo { id: 66 isOpen: false } openInfo { id: 67 isOpen: false } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: false } openInfo { id: 70 isOpen: false } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: false } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: false } openInfo { id: 97 isOpen: false } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 105 isOpen: false } openInfo { id: 106 isOpen: false } openInfo { id: 107 isOpen: false } openInfo { id: 110 isOpen: false } openInfo { id: 111 isOpen: false } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: false } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: false } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: false } openInfo { id: 127 isOpen: false } openInfo { id: 128 isOpen: false } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: false } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: false } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: false } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: false } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: false } openInfo { id: 146 isOpen: false } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: false } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: false } openInfo { id: 158 isOpen: false } openInfo { id: 159 isOpen: true } openInfo { id: 161 isOpen: false } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: false } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: false } openInfo { id: 166 isOpen: false } openInfo { id: 167 isOpen: false } openInfo { id: 168 isOpen: false } openInfo { id: 169 isOpen: false } openInfo { id: 170 isOpen: false } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: false } openInfo { id: 173 isOpen: false } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: false } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: false } openInfo { id: 179 isOpen: false } openInfo { id: 181 isOpen: false } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: false } openInfo { id: 185 isOpen: true } openInfo { id: 186 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } openInfo { id: 189 isOpen: true } openInfo { id: 190 isOpen: false } openInfo { id: 191 isOpen: false } openInfo { id: 193 isOpen: true } [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.099812749773264 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetPlayerInfoReply 4 1 [INFO:2024-5-29 10:3:32][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-05-29 10:03:32","roleExp":0,"serverId":"1001","registerTime":1716891574,"lastLogoutTime":"2024-05-28 19:09:10","roleId":"1503","roleCTime":1716891574,"type":2,"roleName":"Yi","serverName":"month服","roleLevel":1} [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=78,cmd=4,status=0,size=10 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 39 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 42 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 45 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 46 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 47 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 49 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:3:32][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0152979110 { } 0 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:3:32][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01528ae380 { } 0 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 109612506 } formationHeros { index: 1 typeId: 1 heroUniqueId: 109612505 } state: 1 name: 一 typeId: 1 seq: 1 } formationInfoList { formationId: 2 state: 2 name: 二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 state: 2 name: 三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 state: 2 name: 四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 state: 2 name: 五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 state: 2 name: 六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 state: 2 name: 七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 state: 2 name: 八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 state: 2 name: 九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 state: 2 name: 十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 state: 2 name: 十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 2 name: 十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 2 name: 十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 2 name: 十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 2 name: 十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 2 name: 十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 2 name: 十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 2 name: 十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 2 name: 十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 2 name: 二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 2 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 2 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 2 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 2 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 2 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 2 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 2 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 2 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 2 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 2 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 31 state: 2 name: 三十一 typeId: 1 seq: 31 } formationInfoList { formationId: 32 state: 2 name: 三十二 typeId: 1 seq: 32 } formationInfoList { formationId: 20001 state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 33 state: 2 name: 三十三 typeId: 1 seq: 33 } formationInfoList { formationId: 34 state: 2 name: 三十四 typeId: 1 seq: 34 } formationInfoList { formationId: 20002 state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } formationInfoList { formationId: 35 state: 2 name: 三十五 typeId: 1 seq: 35 } formationInfoList { formationId: 30004 state: 1 name: 队伍一 typeId: 3 seq: 30004 } formationInfoList { formationId: 30005 state: 1 name: 队伍二 typeId: 3 seq: 30005 } formationInfoList { formationId: 30006 state: 1 name: 队伍三 typeId: 3 seq: 30006 } formationInfoList { formationId: 30007 state: 1 name: 队伍一 typeId: 3 seq: 30007 } formationInfoList { formationId: 30008 state: 1 name: 队伍二 typeId: 3 seq: 30008 } formationInfoList { formationId: 30009 state: 1 name: 队伍三 typeId: 3 seq: 30009 } formationInfoList { formationId: 30010 state: 1 name: 队伍一 typeId: 3 seq: 30010 } formationInfoList { formationId: 30011 state: 1 name: 队伍二 typeId: 3 seq: 30011 } formationInfoList { formationId: 30012 state: 1 name: 队伍三 typeId: 3 seq: 30012 } [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.099812749773264 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroFormationListReply 5 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.099812749773264 移走了序号= 1 的消息,当前队列数量= 7 || 0 HeroCharacterInfoListReply 6 1 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.2405717857182 移走了序号= 1 的消息,当前队列数量= 6 || 0 EquipInfoResponse 7 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 0 lastUseTime: 1685355556848 composeCount: 0 isLocked: false } [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.2405717857182 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetItemListReply 8 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.2405717857182 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMainDungeonReply 9 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.26648003607988 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetSvrFunctionBanReply 10 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.26648003607988 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSceneInfoReply 11 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 0 totalPayCount: 0 } [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2024-5-29 10:3:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.29977595061064 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllConstructionInfoReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 78 4 所需时间单位秒 = 0.29977595061064 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllConstructionInfoReply 14 1 [INFO:2024-5-29 10:3:32][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}arm64e [INFO:2024-5-29 10:3:32][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Apple A15 GPU [INFO:2024-5-29 10:3:32][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Metal [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: iPhone14,2 sdkVersion: 3.3.0 sdkType: 1 imsi: 4AC9115C200F49E58DD03277944050F2 imei: 4AC9115C200F49E58DD03277944050F2 gameVersionName: 1.0.1 gameVersionCode: 1 gamepackageName: com.baitian.pjg.swy densityDpi: 3 displayScreenWidth: 844 displayScreenHeight: 390 networkInfo: WIFI sysVersion: 16.2 othersdkVersion: channelId: 1 pushRegisterId: cpuHardware: arm64e memory: 0 gLRender: Apple A15 GPU gLVersion: Metal startFromGameCenter: false } [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=46,cmd=1,size=200 [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 8 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 9 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@logic/extensions/main/controller/MainController.lua:90]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 10 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 11 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:307: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:261: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:135: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/constructionstorage/agent/ConstructionStoreAgent:106: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9 [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-5-29 10:3:32][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 15 1 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2024-5-29 10:3:32][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:3:32][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-5-29 10:3:32][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:3:32]DestroyUnusedResources:29,3,time=,paths: [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=10 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=8 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=953 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=283 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=20,cmd=62,status=0,size=8 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.10008575022221 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 16 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.10008575022221 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetFoodReply 17 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}canUseLuwuHelpCount: 10 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.10008575022221 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetKitchenReply 18 1 [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.21661379188299 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 19 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.21661379188299 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 20 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1718679599 } replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 769 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } infos { id: 2012 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 774 replaceAll: false } redDotInfos { defineId: 11 replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 781 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 790 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1717016400 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 808 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1716998400 } infos { id: 10011 value: 0 time: 1716953400 } infos { id: 10780 value: 1 time: 1716998400 } replaceAll: false } redDotInfos { defineId: 824 replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 635 replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 636 replaceAll: false } redDotInfos { defineId: 126 infos { id: 157 value: 0 time: 1718679599 } infos { id: 158 value: 0 time: 1718679599 } infos { id: 159 value: 0 time: 1718679599 } infos { id: 160 value: 0 time: 1718679599 } infos { id: 161 value: 0 time: 1718679599 } infos { id: 162 value: 0 time: 1718679599 } infos { id: 163 value: 0 time: 1718679599 } infos { id: 164 value: 0 time: 1718679599 } replaceAll: false } redDotInfos { defineId: 640 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 647 replaceAll: false } redDotInfos { defineId: 648 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 144 replaceAll: false } redDotInfos { defineId: 145 replaceAll: false } redDotInfos { defineId: 657 replaceAll: false } redDotInfos { defineId: 148 replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 664 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 2 time: 1716953400 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1716998400 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 684 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 724 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 732 replaceAll: false } redDotInfos { defineId: 734 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 738 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 743 replaceAll: false } redDotInfos { defineId: 744 replaceAll: false } redDotInfos { defineId: 233 replaceAll: false } redDotInfos { defineId: 745 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 755 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1717016403 } replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.21661379188299 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 21 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.26669599860907 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 22 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.26669599860907 移走了序号= 1 的消息,当前队列数量= 4 || 0 HeroCharacterSkinReply 23 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.26669599860907 移走了序号= 1 的消息,当前队列数量= 3 || 0 LoadingBgGetReply 24 1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11601 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.30004233121872 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetGiftBagInfoReply 25 1 [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 3 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-5-29 10:3:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 0.30004233121872 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetClientRecordReply 26 1 [WARN:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [WARN:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:3:32][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1210 [INFO:2024-5-29 10:3:32][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-5-29 10:3:32]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-5-29 10:3:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-5-29 10:3:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.033249251544476 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 28 1 [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @33ms [INFO:2024-5-29 10:3:32]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @135ms [INFO:2024-5-29 10:3:32][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-5-29 10:3:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:32][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-5-29 10:3:32][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-5-29 10:3:32][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [WARN:2024-5-29 10:3:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-5-29 10:3:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:3:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:3:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-5-29 10:3:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [WARN:2024-5-29 10:3:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [WARN:2024-5-29 10:3:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [WARN:2024-5-29 10:3:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [WARN:2024-5-29 10:3:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2024-5-29 10:3:33][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-5-29 10:3:33][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:3:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-5-29 10:3:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2024-5-29 10:3:33][@logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 11 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100002_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_189.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_189.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_31.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_32.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]language/zh/bigbg/fb_icon/huodong.png instance: @5ms [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2024-5-29 10:3:33][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=5125 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=283 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=8 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=216 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.088744001928717 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 29 1 [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.088744001928717 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 30 1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.088744001928717 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 31 1 [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=25 [ERROR:2024-5-29 10:3:33]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [ERROR:2024-5-29 10:3:33]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [INFO:2024-5-29 10:3:33]bigbg/headicon_q/11100002_head_q.png instance: @212ms [INFO:2024-5-29 10:3:33]bigbg/user_headoutline/11110001_user_headoutline.png instance: @212ms [INFO:2024-5-29 10:3:33]bigbg/main_icon/icon_189.png instance: @211ms [INFO:2024-5-29 10:3:33]language/zh/bigbg/main_icon/wordicon_189.png instance: @211ms [INFO:2024-5-29 10:3:33]bigbg/main_icon/icon_31.png instance: @211ms [INFO:2024-5-29 10:3:33]language/zh/bigbg/main_icon/wordicon_32.png instance: @211ms [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.29670137399808 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 32 1 [INFO:2024-5-29 10:3:33][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.29670137399808 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 33 1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 10410 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10417 buyCount: 0 } infos { topupId: 10418 buyCount: 0 } infos { topupId: 10419 buyCount: 0 } infos { topupId: 10420 buyCount: 0 } infos { topupId: 10421 buyCount: 0 } infos { topupId: 10422 buyCount: 0 } infos { topupId: 10423 buyCount: 0 } infos { topupId: 10424 buyCount: 0 } infos { topupId: 10425 buyCount: 0 } infos { topupId: 10426 buyCount: 0 } infos { topupId: 10427 buyCount: 0 } infos { topupId: 10428 buyCount: 0 } infos { topupId: 10429 buyCount: 0 } infos { topupId: 10430 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 0 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 0 } infos { topupId: 10531 buyCount: 0 } infos { topupId: 10532 buyCount: 0 } infos { topupId: 10533 buyCount: 0 } infos { topupId: 10555 buyCount: 0 } infos { topupId: 10601 buyCount: 0 } infos { topupId: 10602 buyCount: 0 } infos { topupId: 10603 buyCount: 0 } infos { topupId: 10604 buyCount: 0 } infos { topupId: 10605 buyCount: 0 } infos { topupId: 10606 buyCount: 0 } infos { topupId: 10607 buyCount: 0 } infos { topupId: 10608 buyCount: 0 } infos { topupId: 10609 buyCount: 0 } infos { topupId: 10610 buyCount: 0 } infos { topupId: 10611 buyCount: 0 } infos { topupId: 10612 buyCount: 0 } infos { topupId: 10613 buyCount: 0 } infos { topupId: 10614 buyCount: 0 } infos { topupId: 10615 buyCount: 0 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 10716 buyCount: 0 } infos { topupId: 10717 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startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.332183083985 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetActivityInfosReply 36 1 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 10 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.332183083985 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetJinyumantangInfoReply 37 1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.4830036223866 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetCustomizedGiftBagInfoReply 38 1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 15 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 10000 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 157 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 158 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 159 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 160 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 161 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 162 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 163 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 164 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.4830036223866 移走了序号= 1 的消息,当前队列数量= 7 || 0 SummonPoolReply 39 1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.4830036223866 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 40 1 [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_173.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_173.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=10 [INFO:2024-5-29 10:3:33]bigbg/main_icon/icon_173.png instance: @29ms [INFO:2024-5-29 10:3:33]language/zh/bigbg/main_icon/wordicon_173.png instance: @29ms [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 7 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.52223724732175 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetMysteryStoreInfoReply 41 1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.52223724732175 移走了序号= 1 的消息,当前队列数量= 5 || 0 Get137InfosReply 42 1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1716947956835 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.43349324539304 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetCurrencyInfoReply 43 1 [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]bigbg/main_icon/yiweishixin.png instance: @28ms [INFO:2024-5-29 10:3:33]language/zh/bigbg/banner/banner1054.png instance: @27ms [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 44 1 [INFO:2024-5-29 10:3:33][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-5-29 10:3:33][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_0 [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-5-29 10:3:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=100 [INFO:2024-5-29 10:3:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.25875483080745 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 45 1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.22327312082052 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetStoreFreeGiftBagInfoReply 46 1 [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.25664611905813 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetExploreInfosReply 47 1 [INFO:2024-5-29 10:3:33][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 146622453 mailId: 20491 params: attachment: 2#6#18000|1#11190024#100|2#2#1000000|1#10000242#100|2#27#50000 state: 0 createTime: 1716891556862 isCollection: false isLock: false isGet: false } [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.066591955721378 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAllMailsReply 48 1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 49 1 [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_arrow_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidearrowview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:33]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066738914698362 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 50 1 [INFO:2024-5-29 10:3:33][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:3:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:3:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2024-5-29 10:3:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:33]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2024-5-29 10:3:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:34]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14 [INFO:2024-5-29 10:3:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2024-5-29 10:3:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2024-5-29 10:3:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.066603414714336 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 51 1 [INFO:2024-5-29 10:3:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2024-5-29 10:3:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2024-5-29 10:3:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:34]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2024-5-29 10:3:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:3:34]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2024-5-29 10:3:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:3:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2024-5-29 10:3:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.066730499267578 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 52 1 [INFO:2024-5-29 10:3:37][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:201: in function [INFO:2024-5-29 10:3:37][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-5-29 10:3:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1000.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:3:37]language/zh/bigbg/banner/banner1000.png instance: @62ms [INFO:2024-5-29 10:4:3][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-5-29 10:4:18][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/main/view/MainView:321: in function [INFO:2024-5-29 10:4:18][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-5-29 10:4:18][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-5-29 10:4:18][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:4:18][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-5-29 10:4:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-5-29 10:4:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:4:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-5-29 10:4:18]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-5-29 10:4:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:18][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:4:18][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-5-29 10:4:18][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:4:18]DestroyUnusedResources:57,3,time=,paths: [INFO:2024-5-29 10:4:18]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-5-29 10:4:18]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:4:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-5-29 10:4:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:4:18][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 57 1 [INFO:2024-5-29 10:4:18][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_-1 [INFO:2024-5-29 10:4:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-5-29 10:4:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-5-29 10:4:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-5-29 10:4:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:4:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:4:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2024-5-29 10:4:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:4:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.033437125384808 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 58 1 [INFO:2024-5-29 10:4:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:4:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:18]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:4:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:4:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.19998287409544 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 59 1 [INFO:2024-5-29 10:4:18][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2024-5-29 10:4:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:18]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @33ms [INFO:2024-5-29 10:4:19]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @236ms [WARN:2024-5-29 10:4:19][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:624: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-5-29 10:4:19][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-5-29 10:4:19][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:4:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-5-29 10:4:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:4:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:19]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:4:19]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270022.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:19]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:4:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:4:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:4:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.26664758101106 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 60 1 [INFO:2024-5-29 10:4:20][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:4:22][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:55]:{closure}TCL1 1 1 10001 [WARN:2024-5-29 10:4:22][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:61]:{closure}TCL2 1 true table: 0x014db7f238 { 1 = 10001, 2 = "榕城春愿聚", 3 = 1, 4 = 1, 5 = "1.5#0", 6 = 0, 7 = "", 8 = "main_10001", 9 = "", 10 = 1, 11 = 1100001, 12 = "第1章", 13 = 1, 14 = 1, 15 = 0, 16 = 1, 17 = 0, 18 = 0, 19 = 0, 20 = "", __index = function: 0x014db8ed88, } [WARN:2024-5-29 10:4:22][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:68]:{closure}TCL3 10001 true [INFO:2024-5-29 10:4:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 16 当前队列数量= 1 [INFO:2024-5-29 10:4:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MarkFirstInDungeonRequest [INFO:2024-5-29 10:4:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 [INFO:2024-5-29 10:4:22]==> Sender Auto Serialize Message,extId=31,cmd=16,size=12 [INFO:2024-5-29 10:4:22]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chapterbegineffect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chapter/chapterbegineffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]<== Receiver Message, socketClient version=1,extId=31,cmd=16,status=0,size=8 [INFO:2024-5-29 10:4:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MarkFirstInDungeonReply <--- [INFO:2024-5-29 10:4:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 16 所需时间单位秒 = 0.099986456334591 移走了序号= 1 的消息,当前队列数量= 0 || 0 MarkFirstInDungeonReply 61 1 [INFO:2024-5-29 10:4:22]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @69ms [INFO:2024-5-29 10:4:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/chapteropeneffectbigbg/title_10001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/chapteropeneffectbigbg/content_10001_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/chapteropeneffectbigbg/content_10001_2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/hero_10001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/chapteropeneffectbigbg/chapter_tit_01.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]language/zh/bigbg/chapteropeneffectbigbg/title_10001.png instance: @32ms [INFO:2024-5-29 10:4:22]language/zh/bigbg/chapteropeneffectbigbg/content_10001_1.png instance: @32ms [INFO:2024-5-29 10:4:22]language/zh/bigbg/chapteropeneffectbigbg/content_10001_2.png instance: @32ms [INFO:2024-5-29 10:4:22]bigbg/chapteropeneffectbigbg/hero_10001.png instance: @31ms [INFO:2024-5-29 10:4:22]language/zh/bigbg/chapteropeneffectbigbg/chapter_tit_01.png instance: @31ms [INFO:2024-5-29 10:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:22]bigbg/chapteropeneffectbigbg/bg.jpg instance: @65ms [INFO:2024-5-29 10:4:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-5-29 10:4:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:4:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:25]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:4:25]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:25]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:4:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:4:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:4:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13349533453584 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 62 1 [INFO:2024-5-29 10:4:26][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:4:27][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:4:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 70 1 当前队列数量= 1 [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetConsumeItemRequest [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:28]==> Sender Auto Serialize Message,extId=70,cmd=1,size=9 [INFO:2024-5-29 10:4:28]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]bigbg/itemicon/1000340.png instance: @24ms [INFO:2024-5-29 10:4:28]bigbg/itemicon/1000001.png instance: @24ms [INFO:2024-5-29 10:4:28]bigbg/headicon_small/130014_head_small.png instance: @24ms [INFO:2024-5-29 10:4:28]<== Receiver Message, socketClient version=1,extId=70,cmd=1,status=0,size=8 [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetConsumeItemReply <--- [INFO:2024-5-29 10:4:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 70 1 所需时间单位秒 = 0.23330066911876 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetConsumeItemReply 64 1 [INFO:2024-5-29 10:4:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001011 [INFO:2024-5-29 10:4:28]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2024-5-29 10:4:28]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=238 [INFO:2024-5-29 10:4:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 2 [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-5-29 10:4:28]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-5-29 10:4:28]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -1 name: 鹄羹 level: 1 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 1402 name: 回归1 level: 1 type: 2 logoutTime: 1716868753552 cd: 0 hero { heroId: 109602502 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1502 name: 伊乐乐 level: 4 type: 2 logoutTime: 1716893440093 cd: 0 hero { heroId: 109612502 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2024-5-29 10:4:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.1433794554323 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAidInfoListReply 65 1 [INFO:2024-5-29 10:4:28]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=45 [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2024-5-29 10:4:28]bigbg/itemicon/1000305.png instance: @3ms [INFO:2024-5-29 10:4:28]bigbg/itemicon/10000242.png instance: @3ms [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 109612506 } formationHeros { index: 1 typeId: 1 heroUniqueId: 109612505 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-5-29 10:4:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 66 1 [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-5-29 10:4:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-5-29 10:4:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.069242333993316 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 67 1 [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:29]bigbg/headicon_small/100001_head_small.png instance: @58ms [INFO:2024-5-29 10:4:29][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:4:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001011 formationId: 1 [INFO:2024-5-29 10:4:30]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2024-5-29 10:4:30]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:30]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=28 [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010112 battleId: 10010113 triggerId: 113 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-5-29 10:4:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.26618508249521 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 68 1 [INFO:2024-5-29 10:4:30][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2024-5-29 10:4:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:30]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-5-29 10:4:30]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:30]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:4:30]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:30][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2024-5-29 10:4:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:30][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=2,id=220008 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbSelectController:240: in function '_onEnterBarrierScene' logic/extensions/fb/controller/FbSelectController:182: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-5-29 10:4:30][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2024-5-29 10:4:30][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-5-29 10:4:30][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:4:30][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:4:30]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-5-29 10:4:30][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.050159834325314 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 69 1 [INFO:2024-5-29 10:4:30]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:4:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:4:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.099688874557614 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 70 1 [INFO:2024-5-29 10:4:30][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:4:30][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-5-29 10:4:30][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:4:30]DestroyUnusedResources:69,3,time=,paths: [INFO:2024-5-29 10:4:30][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2024-5-29 10:4:30][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil 场景:g-s32_brsl_p 是旧场景 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:113: in function 'onEnter' logic/scene/SceneMgr:278: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010112_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010112_2_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010112_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-5-29 10:4:30][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_plant.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_plant_top.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_ty_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/s32_ground_rgb.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @22ms [INFO:2024-5-29 10:4:30][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2024-5-29 10:4:30][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_ty_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/sk.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_hugen_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @67ms [INFO:2024-5-29 10:4:30][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2024-5-29 10:4:30][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2024-5-29 10:4:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2024-5-29 10:4:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的模型 [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的模型 [INFO:2024-5-29 10:4:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-5-29 10:4:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的头顶ui [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的头顶ui [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的头顶ui [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的模型 [INFO:2024-5-29 10:4:30][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-5-29 10:4:30][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-5-29 10:4:30][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.4903s [INFO:2024-5-29 10:4:30][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-5-29 10:4:30][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:4:30][@logic/extensions/fb/controller/FbSelectController.lua:257]:{func}进入副本系统, barrierId: 10001011 [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 5 zoneId: nil [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 113 找到: true [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 113 挂点: zdcj_hua_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-5-29 10:4:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:30][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:30][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2024-5-29 10:4:30][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:49]:{playStory}playStory storyId: 1000100 [INFO:2024-5-29 10:4:30][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:255: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:255: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:259: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:367: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:4:30][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:4:30][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/volume/volume_bloom.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 113 go: SceneTrigger_113_4 [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:31]bigbg/commonbg/herotasktraceview_bg.jpg instance: @102ms [INFO:2024-5-29 10:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:31]bigbg/story_bigbg/210006.jpg instance: @80ms [INFO:2024-5-29 10:4:31][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:4:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100 [INFO:2024-5-29 10:4:32]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-5-29 10:4:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 2 [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:32]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-5-29 10:4:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:32][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:64]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2024-5-29 10:4:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3 [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100 barrierId: 10001011 [INFO:2024-5-29 10:4:32]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-5-29 10:4:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:32]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-5-29 10:4:32]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2024-5-29 10:4:32]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-5-29 10:4:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.13439616933465 移走了序号= 1 的消息,当前队列数量= 2 || 0 SkipStoryLogReply 71 1 [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-5-29 10:4:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.13439616933465 移走了序号= 1 的消息,当前队列数量= 1 || 0 ManualBattleLogReply 72 1 [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-5-29 10:4:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.13439616933465 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 73 1 [INFO:2024-5-29 10:4:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:34][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 1 0 -14.05849159956 0 -0.3 -15.5 0 0 1.4415084004402 [INFO:2024-5-29 10:4:34][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 1 [INFO:2024-5-29 10:4:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:34][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:4:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:34][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:4:34][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:4:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:4:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:35]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-5-29 10:4:35]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:35]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-5-29 10:4:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066607501357794 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 74 1 [INFO:2024-5-29 10:4:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-5-29 10:4:35]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:4:35]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:35]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:4:35]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:4:35]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=418 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:4:35][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0145e63f10 { } 0 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:4:35][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x013ad5a6a0 { } 0 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:4:35][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1160 thp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1162 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 1503 } defender { units { id: 3 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 203 thp: 203 atk: 114 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12209 skinId: 130020 position: 2 baseAttributes { hp: 88 thp: 88 atk: 62 def: 94 critic: 100 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-5-29 10:4:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.075373873114586 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 75 1 [INFO:2024-5-29 10:4:35][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1160, "thp":1160, "atk":122, "def":125, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1162, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "1503" ] }, "defender": { "units": [ { "id":3, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":203, "thp":203, "atk":114, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":12209, "skinId":130020, "position":2, "baseAttributes": { "hp":88, "thp":88, "atk":62, "def":94, "critic":100, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-5-29 10:4:35]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10685 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10716 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10719 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10720 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:4:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13348320499063 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 76 1 [INFO:2024-5-29 10:4:35][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:4:35][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-5-29 10:4:35][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-5-29 10:4:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:4:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:4:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0154907248 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:4:35][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:4:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:4:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0154907248 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:4:35][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:4:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:4:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:35]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:4:35]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:35]bigbg/headicon_battle/100025_head_battle.png instance: @65ms [INFO:2024-5-29 10:4:35]bigbg/headicon_battle/100001_head_battle.png instance: @65ms [INFO:2024-5-29 10:4:36]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:4:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:4:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:4:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.29993958026171 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 77 1 [INFO:2024-5-29 10:4:36][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:4:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:4:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:4:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:36]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:4:36]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:36]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:4:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2024-5-29 10:4:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:4:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066657748073339 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 78 1 [INFO:2024-5-29 10:4:36][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:4:36][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015896e3e0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:4:36][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:4:36][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-5-29 10:4:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:4:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:4:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-5-29 10:4:36]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-5-29 10:4:36]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:36]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=299 [INFO:2024-5-29 10:4:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 62 additional: 141 additional2: 62 additional3: 62 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 5 } } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 3 effectNum: 78 additional: 63 additional2: 78 additional3: 78 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 5 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 5 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42122212 actEffect { targetId: 1 effectType: 2 effectNum: 118 additional: 1042 additional2: 118 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 6 } } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 7 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 1 } battleStep { actorType: 1 castorId: 4 actorId: 42122092 actEffect { targetId: 3 effectType: 4 effectNum: 101 additional: 164 } actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 5 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122092 } targetId: 3 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 2 effectNum: 116 additional: 926 additional2: 116 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 7 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 7 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2024-5-29 10:4:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:4:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10004920884967 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 79 1 [INFO:2024-5-29 10:4:36][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":62, "additional":141, "additional2":62, "additional3":62 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":5 } } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":78, "additional":63, "additional2":78, "additional3":78 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":5, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":5 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42122212, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":118, "additional":1042, "additional2":118, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":6 } }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":7 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":1 }, { "actorType":1, "castorId":4, "actorId":42122092, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":101, "additional":164 }, { "targetId":3, "effectType":6, "effectNum":0, "additional":5 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122092 } ], "targetId":3 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":116, "additional":926, "additional2":116, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":7, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":7 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015896e3e0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":141, "targetId":3, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":63, "targetId":3, "multipleEffectNumReal":0, "additional3":78, "effectNum":78, "multipleEffectNum":0, "effectType":3, "additional2":78 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1042, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":118, "multipleEffectNum":0, "effectType":2, "additional2":118 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":3, "actorId":42122092, "actEffect": [ { "additional":164, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":101, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":42122092, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":926, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":116, "multipleEffectNum":0, "effectType":2, "additional2":116 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":7, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":141, "targetId":3, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:4:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [WARN:2024-5-29 10:4:36][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:4:36][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 203/203 原来有盾: 0 [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:62/62 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 141/203 剩余盾: 0 [WARN:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_1_10010112][1] 增加了一个 buff [301023] [INFO:2024-5-29 10:4:37][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/lock.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:37]bigbg/bufficon/lock.png instance: @65ms [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:4:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:4:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":63, "targetId":3, "multipleEffectNumReal":0, "additional3":78, "effectNum":78, "multipleEffectNum":0, "effectType":3, "additional2":78 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:4:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [WARN:2024-5-29 10:4:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:4:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 141/203 原来有盾: 0 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:78/78 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 63/203 剩余盾: 0 [WARN:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:4:38][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:4:38][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:5 buffId:301023 持续时间:1 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1042, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":118, "multipleEffectNum":0, "effectType":2, "additional2":118 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:4:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-5-29 10:4:38][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_1_10010112 show commingEffect show_lajiaochoudoufu_skill2 in action 13002908 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:4:38][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:4:38][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 25 [INFO:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1160/1160 原来有盾: 0 [INFO:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.3) -》 多段已飘:35/118 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1125/1160 剩余盾: 0 [INFO:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1125/1160 原来有盾: 0 [INFO:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.3) -》 多段已飘:70/118 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2024-5-29 10:4:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1090/1160 剩余盾: 0 [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 35 [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1090/1160 原来有盾: 0 [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:118/118 本段飘:48 本段扣血:48 本段扣盾:0 [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1042/1160 剩余盾: 0 [WARN:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[Monster_3_1_10010112][1] 使用技能 42122212 ,令到 3[Monster_3_1_10010112][1] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-5-29 10:4:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:40]bigbg/bufficon/poison.png instance: @64ms [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 50 [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:4:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:4:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122092, "actEffect": [ { "additional":164, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":101, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":42122092, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:4:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_2_10010112][2] 用 42122092[13002008] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2024-5-29 10:4:40][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_4_2_10010112 show commingEffect show_bailuoboguai_skill2 in action 13002008 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:4:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:4:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-5-29 10:4:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:339]:{func}blood 来了,美术资源对了 [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 35 [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:330]:{func}3 原来有 63 血 [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 被补了 101 血 [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:335]:{func}3 剩余 164 血 [WARN:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}4[Monster_4_2_10010112][2] 用 42122092 的带来了一个 ,令到 3[Monster_3_1_10010112][1] 移除了一个 buff [301023] [INFO:2024-5-29 10:4:42][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}4[Monster_4_2_10010112][2] 使用技能 42122092 ,令到 4[Monster_4_2_10010112][2] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2024-5-29 10:4:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:4:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2024-5-29 10:4:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":926, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":116, "multipleEffectNum":0, "effectType":2, "additional2":116 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":7, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:4:42][@logic/extensions/battle/handler/BattleUnitCommonder.lua:530]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 1042 原有盾: 0 扣血量: 116 扣盾量: 0 [INFO:2024-5-29 10:4:42][@logic/extensions/battle/handler/BattleUnitCommonder.lua:536]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 926 现有盾: 0 [INFO:2024-5-29 10:4:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:42][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-5-29 10:4:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:6 buffId:301019 持续时间:1 [INFO:2024-5-29 10:4:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:7 buffId:301019 持续时间:1 [INFO:2024-5-29 10:4:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:4:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2024-5-29 10:4:43][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:4:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:4:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:4:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:43]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:4:43]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:43]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:4:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:4:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:4:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066669002175331 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 81 1 [INFO:2024-5-29 10:4:43][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:4:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:4:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:4:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:43]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:4:43]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:43]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:4:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-5-29 10:4:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:4:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066641125828028 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 82 1 [INFO:2024-5-29 10:4:43][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:4:43][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:4:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:4:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:4:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015654c880 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:4:43][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:4:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:44][@logic/extensions/battle/view/BattleSelectHeroView.lua:369]:{func}点击头像 -》 heroId:1, skillId:41201200 cellPos:[-333.79998779297,50.600006103516], targetIds:table: 0x015681c858 [INFO:2024-5-29 10:4:44][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2024-5-29 10:4:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-5-29 10:4:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-5-29 10:4:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014005 [INFO:2024-5-29 10:4:44]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-5-29 10:4:44]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002507.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002508.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002509.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:44]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2024-5-29 10:4:44]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2024-5-29 10:4:44]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-5-29 10:4:44]bigbg/skill_icon/10002507.png instance: @27ms [INFO:2024-5-29 10:4:44]bigbg/skill_icon/10002508.png instance: @27ms [INFO:2024-5-29 10:4:44]bigbg/skill_icon/10002509.png instance: @27ms [INFO:2024-5-29 10:4:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:4:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:4:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 83 1 [INFO:2024-5-29 10:4:44][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:4:44][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:4:44][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:4:44][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:4:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2012 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:4:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:4:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 84 1 [INFO:2024-5-29 10:4:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-5-29 10:4:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.10005666315556 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 85 1 [INFO:2024-5-29 10:4:45][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2024-5-29 10:4:46][@logic/extensions/battle/view/BattleSelectHeroView.lua:369]:{func}点击头像 -》 heroId:2, skillId:41200000 cellPos:[-113,50.600009918213], targetIds:table: 0x0152b36cd0 [INFO:2024-5-29 10:4:46][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2024-5-29 10:4:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-5-29 10:4:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-5-29 10:4:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000005 [INFO:2024-5-29 10:4:46]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-5-29 10:4:46]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000107.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000108.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000109.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:4:46]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-5-29 10:4:46]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2024-5-29 10:4:46]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-5-29 10:4:46]bigbg/skill_icon/10000107.png instance: @30ms [INFO:2024-5-29 10:4:46]bigbg/skill_icon/10000108.png instance: @30ms [INFO:2024-5-29 10:4:46]bigbg/skill_icon/10000109.png instance: @30ms [INFO:2024-5-29 10:4:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:4:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:4:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 86 1 [INFO:2024-5-29 10:4:46][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:4:46][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:4:46][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:4:46][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:4:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2000 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:4:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:4:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 87 1 [INFO:2024-5-29 10:4:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-5-29 10:4:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.099909584969282 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 88 1 [INFO:2024-5-29 10:4:47][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":4, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":4, "targetId2":0 } ] } [INFO:2024-5-29 10:4:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:4:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:4:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 4 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 4 targetId2: 0 } [INFO:2024-5-29 10:4:47]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-5-29 10:4:47]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:47]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=182 [INFO:2024-5-29 10:4:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 70 additional: 18 additional2: 70 additional3: 70 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 59 additional: 0 additional2: 59 additional3: 59 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 1 effectType: 3 effectNum: 117 additional: 809 additional2: 117 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 2 effectNum: 116 additional: 693 additional2: 116 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 6 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 7 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } [INFO:2024-5-29 10:4:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:4:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.09997271001339 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 89 1 [INFO:2024-5-29 10:4:47][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":70, "additional":18, "additional2":70, "additional3":70 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":59, "additional":0, "additional2":59, "additional3":59 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":117, "additional":809, "additional2":117, "additional3":0 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":116, "additional":693, "additional2":116, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":6 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":7, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015654c880 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":70, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":59, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":809, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":117, "multipleEffectNum":0, "effectType":3, "additional2":117 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":693, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":116, "multipleEffectNum":0, "effectType":2, "additional2":116 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":7, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":70, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [WARN:2024-5-29 10:4:47][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:4:47][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 88/88 原来有盾: 0 [INFO:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:70 本段扣血:70 本段扣盾:0 [INFO:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 18/88 剩余盾: 0 [WARN:2024-5-29 10:4:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:4:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:4:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:4:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:4:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:48][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:4:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-5-29 10:4:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-5-29 10:4:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":59, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:4:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:4:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:4:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:4:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [WARN:2024-5-29 10:4:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:4:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 18/88 原来有盾: 0 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:59/59 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/88 剩余盾: 0 [WARN:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:4:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:4:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:4:49][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":809, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":117, "multipleEffectNum":0, "effectType":3, "additional2":117 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下 [WARN:2024-5-29 10:4:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:4:49][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 13 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 926/1160 原来有盾: 0 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:117/117 本段飘:117 本段扣血:117 本段扣盾:0 [INFO:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 809/1160 剩余盾: 0 [WARN:2024-5-29 10:4:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:4:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:4:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:4:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:4:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-5-29 10:4:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-5-29 10:4:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":693, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":116, "multipleEffectNum":0, "effectType":2, "additional2":116 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":7, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:4:50][@logic/extensions/battle/handler/BattleUnitCommonder.lua:530]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 809 原有盾: 0 扣血量: 116 扣盾量: 0 [INFO:2024-5-29 10:4:50][@logic/extensions/battle/handler/BattleUnitCommonder.lua:536]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 693 现有盾: 0 [INFO:2024-5-29 10:4:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_2_10010112 [INFO:2024-5-29 10:4:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:6 buffId:301019 [INFO:2024-5-29 10:4:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:7 buffId:301019 [INFO:2024-5-29 10:4:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:4:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-5-29 10:4:51][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:4:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:4:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:51]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:4:51]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:51]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066656041890383 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 91 1 [INFO:2024-5-29 10:4:51][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:4:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:4:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:4:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:4:51]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:4:51]||||| Sender socketClient version=1 [INFO:2024-5-29 10:4:51]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2024-5-29 10:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16662025079131 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 92 1 [INFO:2024-5-29 10:4:51][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:4:51][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:4:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:4:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:4:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0152c75370 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:4:51][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:6:13][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-5-29 10:6:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:6:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:6:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-5-29 10:6:13]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-5-29 10:6:13]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:13]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=98 [INFO:2024-5-29 10:6:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 58 additional: 106 additional2: 58 additional3: 58 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 52 additional: 54 additional2: 52 additional3: 52 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 1 effectType: 2 effectNum: 79 additional: 614 additional2: 79 additional3: 0 } targetId: 1 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2024-5-29 10:6:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:6:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.09980958327651 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 100 1 [INFO:2024-5-29 10:6:13][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":58, "additional":106, "additional2":58, "additional3":58 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":52, "additional":54, "additional2":52, "additional3":52 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":79, "additional":614, "additional2":79, "additional3":0 } ], "targetId":1 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0152c75370 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":106, "targetId":3, "multipleEffectNumReal":0, "additional3":58, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":54, "targetId":3, "multipleEffectNumReal":0, "additional3":52, "effectNum":52, "multipleEffectNum":0, "effectType":2, "additional2":52 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":614, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":106, "targetId":3, "multipleEffectNumReal":0, "additional3":58, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [WARN:2024-5-29 10:6:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:6:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 164/203 原来有盾: 0 [INFO:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:58/58 本段飘:58 本段扣血:58 本段扣盾:0 [INFO:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 106/203 剩余盾: 0 [WARN:2024-5-29 10:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:6:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:6:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:6:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:6:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2024-5-29 10:6:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2024-5-29 10:6:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":54, "targetId":3, "multipleEffectNumReal":0, "additional3":52, "effectNum":52, "multipleEffectNum":0, "effectType":2, "additional2":52 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:6:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:6:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:6:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:6:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [WARN:2024-5-29 10:6:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:6:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 106/203 原来有盾: 0 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:52/52 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 54/203 剩余盾: 0 [WARN:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:6:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:6:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":614, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下 [WARN:2024-5-29 10:6:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:6:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 13 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 693/1160 原来有盾: 0 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 614/1160 剩余盾: 0 [WARN:2024-5-29 10:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:6:16][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:6:16][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:6:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2024-5-29 10:6:16][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:6:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:6:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:6:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:16]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:6:16]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:16]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:6:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:6:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:6:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066613834351301 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 101 1 [INFO:2024-5-29 10:6:16][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:6:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:6:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:6:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:16]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:6:16]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:16]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:6:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-5-29 10:6:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:6:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066620375961065 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 102 1 [INFO:2024-5-29 10:6:16][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:6:16][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:6:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:6:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:6:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0153e61628 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:6:16][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:6:17][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-5-29 10:6:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-5-29 10:6:17]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-5-29 10:6:17]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:17]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=61 [INFO:2024-5-29 10:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 58 additional: 0 additional2: 58 additional3: 58 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 4 extraRoundTeamType: 0 } [INFO:2024-5-29 10:6:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:6:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.099632579833269 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 104 1 [INFO:2024-5-29 10:6:17][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":58, "additional":0, "additional2":58, "additional3":58 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":4, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:6:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:6:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0153e61628 { _roundId = 4, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":58, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:6:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2024-5-29 10:6:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":58, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:6:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:6:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:6:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:6:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [WARN:2024-5-29 10:6:17][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:6:17][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 54/203 原来有盾: 0 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:58/58 本段飘:58 本段扣血:58 本段扣盾:0 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 0/203 剩余盾: 0 [WARN:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:6:18][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:6:18][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:6:18][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2024-5-29 10:6:18][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:6:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:18]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:6:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:18]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:6:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066663835197687 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 105 1 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-5-29 10:6:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:6:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:18]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:6:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066729668527842 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 106 1 [INFO:2024-5-29 10:6:18][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:6:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:18]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-5-29 10:6:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:18]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-5-29 10:6:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.06657637283206 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 107 1 [INFO:2024-5-29 10:6:18][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-5-29 10:6:20][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_1_10010112 [INFO:2024-5-29 10:6:20][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:6:20][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-5-29 10:6:20][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-5-29 10:6:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] buffChangeSkinId:nil [INFO:2024-5-29 10:6:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] buffChangeSkinId:nil [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010113_4_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的头顶ui [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010113_999_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的头顶ui [INFO:2024-5-29 10:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的模型 [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的模型 [INFO:2024-5-29 10:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_012.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan2_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_boss_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:20][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2024-5-29 10:6:20][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2024-5-29 10:6:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:20][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:20][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010113_999_22203 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:224: in function '_monsterLoadedAndWinActionPlayed' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:200: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/factory/BattleUnitFactory:419: in function '_allUnitLoaded' logic/scene/battle/factory/BattleUnitFactory:374: in function '_oneMonsterLoaded' logic/scene/battle/factory/BattleUnitFactory:394: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:6:20][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0923s [INFO:2024-5-29 10:6:21][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-5-29 10:6:21][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-5-29 10:6:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:21][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-5-29 10:6:27][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 2 1 -50.060291898251 0 -0.3 -51.5 0 0 1.4397081017494 [INFO:2024-5-29 10:6:27][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 2 [INFO:2024-5-29 10:6:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:27][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:27][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:6:27][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:6:27][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010113_4_22203 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-5-29 10:6:28][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:6:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 2 [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:28]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-5-29 10:6:28]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:28]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-5-29 10:6:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066690750420094 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 109 1 [INFO:2024-5-29 10:6:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:6:28]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:28]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:28]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:6:28]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:6:28]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=372 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:6:28][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a155410 { } 0 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:6:28][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a15afe8 { } 0 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:6:28][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 614 thp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1162 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 1503 } defender { units { id: 3 modelId: 22203 skinId: 130014 position: 4 baseAttributes { hp: 383 thp: 383 atk: 98 def: 105 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222031 position: 1 CD: 0 } skillInfo { skillId: 42222032 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 42222134 position: 3 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301026 duration: 1 id: 4 } } targetId: 0 } isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-5-29 10:6:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.068247877061367 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 110 1 [INFO:2024-5-29 10:6:28][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":614, "thp":1160, "atk":122, "def":125, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1162, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "1503" ] }, "defender": { "units": [ { "id":3, "modelId":22203, "skinId":130014, "position":4, "baseAttributes": { "hp":383, "thp":383, "atk":98, "def":105, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222031, "position":1, "CD":0 }, { "skillId":42222032, "position":2, "CD":0, "maxCD":3 }, { "skillId":42222134, "position":3, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-5-29 10:6:28]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10685 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10716 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10719 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10720 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:6:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:6:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10006487742066 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 111 1 [INFO:2024-5-29 10:6:28][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:6:28][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-5-29 10:6:28][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-5-29 10:6:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:6:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:6:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015a2c5fe0 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:6:28][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:6:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:6:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015a2c5fe0 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:6:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2024-5-29 10:6:28][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:6:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:6:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-5-29 10:6:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-5-29 10:6:28][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_4_10010113][4] 增加了一个 buff [301026] [INFO:2024-5-29 10:6:28][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2024-5-29 10:6:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune_pur_0.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:28]bigbg/bufficon/immune_pur_0.png instance: @62ms [WARN:2024-5-29 10:6:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-5-29 10:6:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:6:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2024-5-29 10:6:29][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:6:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:6:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:6:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:29]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:6:29]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:29]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:6:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:6:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:6:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066676083952188 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 112 1 [INFO:2024-5-29 10:6:29][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:6:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:6:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:6:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:29]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:6:29]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:29]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:6:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2024-5-29 10:6:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:6:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066611457616091 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 113 1 [INFO:2024-5-29 10:6:29][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:6:29][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:6:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:6:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:6:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01531699d0 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:6:29][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:6:29][@logic/extensions/battle/view/BattleSelectHeroView.lua:369]:{func}点击头像 -》 heroId:1, skillId:41201200 cellPos:[-333.79998779297,50.600006103516], targetIds:table: 0x01530666c0 [INFO:2024-5-29 10:6:29][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2024-5-29 10:6:30][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2024-5-29 10:6:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:30][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201202, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-5-29 10:6:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:6:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201202 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-5-29 10:6:30]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-5-29 10:6:30]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:30]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=186 [INFO:2024-5-29 10:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 3 effectType: 2 effectNum: 152 additional: 231 additional2: 152 additional3: 152 } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 3 effectNum: 86 additional: 145 additional2: 86 additional3: 86 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 42222032 actEffect { targetId: 1 effectType: 2 effectNum: 106 additional: 508 additional2: 106 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 5 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 6 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42222032 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 5 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 5 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } [INFO:2024-5-29 10:6:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:6:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10006896033883 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 114 1 [INFO:2024-5-29 10:6:30][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":152, "additional":231, "additional2":152, "additional3":152 }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":86, "additional":145, "additional2":86, "additional3":86 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":42222032, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":106, "additional":508, "additional2":106, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":5 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":6 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42222032 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":5, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":5 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:6:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:6:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01531699d0 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":231, "targetId":3, "multipleEffectNumReal":0, "additional3":152, "effectNum":152, "multipleEffectNum":0, "effectType":2, "additional2":152 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":145, "targetId":3, "multipleEffectNumReal":0, "additional3":86, "effectNum":86, "multipleEffectNum":0, "effectType":3, "additional2":86 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":1, "actorId":42222032, "actEffect": [ { "additional":508, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":106, "multipleEffectNum":0, "effectType":2, "additional2":106 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":6, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":5, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:6:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-5-29 10:6:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-5-29 10:6:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-5-29 10:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014006 [INFO:2024-5-29 10:6:30][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2024-5-29 10:6:30]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-5-29 10:6:30]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:30]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-5-29 10:6:30]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-5-29 10:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:6:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:6:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 115 1 [INFO:2024-5-29 10:6:30][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:6:30][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:6:30][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:6:30][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:6:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-5-29 10:6:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.066857248544693 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 116 1 [INFO:2024-5-29 10:6:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":231, "targetId":3, "multipleEffectNumReal":0, "additional3":152, "effectNum":152, "multipleEffectNum":0, "effectType":2, "additional2":152 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:6:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:6:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:6:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:6:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2024-5-29 10:6:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2024-5-29 10:6:32][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):beginReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-5-29 10:6:32][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill3 in action 10002509 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-5-29 10:6:32][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:6:32][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 205 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 383/383 原来有盾: 0 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:15/152 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 368/383 剩余盾: 0 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 206 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 215 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 368/383 原来有盾: 0 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:30/152 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 353/383 剩余盾: 0 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 216 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 225 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 353/383 原来有盾: 0 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:45/152 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 338/383 剩余盾: 0 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 226 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:6:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 235 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 338/383 原来有盾: 0 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:60/152 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 323/383 剩余盾: 0 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 236 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 243 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 323/383 原来有盾: 0 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:75/152 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 308/383 剩余盾: 0 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 244 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.3 1 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 250 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 308/383 原来有盾: 0 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:90/152 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 293/383 剩余盾: 0 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 251 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.5 0.3 1 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 255 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 293/383 原来有盾: 0 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:152/152 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 231/383 剩余盾: 0 [WARN:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 256 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.8 0.5 1 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 260 [INFO:2024-5-29 10:6:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:6:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 268 [INFO:2024-5-29 10:6:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}【开大】 干完了一个 [INFO:2024-5-29 10:6:39][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:279: in function 'execCurIdleMotion' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:283: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2024-5-29 10:6:39][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):endReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:443: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:293: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [WARN:2024-5-29 10:6:39][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:40][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 152 [INFO:2024-5-29 10:6:40][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-5-29 10:6:40][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-5-29 10:6:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":145, "targetId":3, "multipleEffectNumReal":0, "additional3":86, "effectNum":86, "multipleEffectNum":0, "effectType":3, "additional2":86 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [WARN:2024-5-29 10:6:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:6:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 231/383 原来有盾: 0 [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:86/86 本段飘:86 本段扣血:86 本段扣盾:0 [INFO:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 145/383 剩余盾: 0 [WARN:2024-5-29 10:6:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:42][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:6:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:6:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:6:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-5-29 10:6:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-5-29 10:6:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222032, "actEffect": [ { "additional":508, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":106, "multipleEffectNum":0, "effectType":2, "additional2":106 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":6, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:6:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-5-29 10:6:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:6:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-5-29 10:6:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222032 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:6:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222032[13001408] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-5-29 10:6:42][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_skill2 in action 13001408 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:6:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:6:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 32 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 614/1160 原来有盾: 0 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.5) -》 多段已飘:53/106 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 561/1160 剩余盾: 0 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 35 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 561/1160 原来有盾: 0 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:106/106 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 508/1160 剩余盾: 0 [WARN:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015] [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[Monster_3_4_10010113][4] 使用技能 42222032 ,令到 3[Monster_3_4_10010113][4] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-5-29 10:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_defend.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:6:43]bigbg/bufficon/def_less.png instance: @29ms [INFO:2024-5-29 10:6:43]bigbg/bufficon/critic_defend.png instance: @28ms [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 49 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [INFO:2024-5-29 10:6:43][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:6:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:6:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:5 buffId:301015 持续时间:1 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-5-29 10:6:43][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:6:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:6:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:6:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:43]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:6:43]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:43]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:6:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:6:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:6:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066674832254648 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 118 1 [INFO:2024-5-29 10:6:43][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:6:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:6:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:6:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:6:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:6:43]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:6:43]||||| Sender socketClient version=1 [INFO:2024-5-29 10:6:44]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:6:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 extraRoundTeamType: 0 [INFO:2024-5-29 10:6:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:6:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066725250333548 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 119 1 [INFO:2024-5-29 10:6:44][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:6:44][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:6:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:6:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:6:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x014e7f0998 { _roundId = 6, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:6:44][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:7:12][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-5-29 10:7:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:7:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:7:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-5-29 10:7:12]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-5-29 10:7:12]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:12]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=258 [INFO:2024-5-29 10:7:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 65 additional: 80 additional2: 65 additional3: 65 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 7 } } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 55 additional: 25 additional2: 55 additional3: 55 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 6 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 6 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 7 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 7 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222031 actEffect { targetId: 1 effectType: 2 effectNum: 80 additional: 428 additional2: 80 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 8 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 9 } } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 5 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 5 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 8 actEffect { targetId: 1 effectType: 2 effectNum: 58 additional: 370 additional2: 58 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 8 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } [INFO:2024-5-29 10:7:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:7:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10001320764422 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 123 1 [INFO:2024-5-29 10:7:12][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":65, "additional":80, "additional2":65, "additional3":65 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":7 } } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":55, "additional":25, "additional2":55, "additional3":55 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":6, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":6 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":7, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":7 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222031, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":80, "additional":428, "additional2":80, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":8 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":9 } } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":5, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":5 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":8, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":58, "additional":370, "additional2":58, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":8, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:7:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:7:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x014e7f0998 { _roundId = 6, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":80, "targetId":3, "multipleEffectNumReal":0, "additional3":65, "effectNum":65, "multipleEffectNum":0, "effectType":2, "additional2":65 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":25, "targetId":3, "multipleEffectNumReal":0, "additional3":55, "effectNum":55, "multipleEffectNum":0, "effectType":2, "additional2":55 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":6, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":1, "actorId":42222031, "actEffect": [ { "additional":428, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":80, "multipleEffectNum":0, "effectType":2, "additional2":80 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":5, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":370, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":8, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:7:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-5-29 10:7:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":80, "targetId":3, "multipleEffectNumReal":0, "additional3":65, "effectNum":65, "multipleEffectNum":0, "effectType":2, "additional2":65 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:7:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:7:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:7:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:7:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:7:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [WARN:2024-5-29 10:7:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:7:12][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 145/383 原来有盾: 0 [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:65/65 本段飘:65 本段扣血:65 本段扣盾:0 [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 80/383 剩余盾: 0 [WARN:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301023] [INFO:2024-5-29 10:7:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:7:13][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:7:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:7:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":25, "targetId":3, "multipleEffectNumReal":0, "additional3":55, "effectNum":55, "multipleEffectNum":0, "effectType":2, "additional2":55 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:7:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [WARN:2024-5-29 10:7:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:7:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 80/383 原来有盾: 0 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 25/383 剩余盾: 0 [WARN:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:7:14][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:7:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:7:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":6, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:6 buffId:301004 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:7 buffId:301023 持续时间:1 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222031, "actEffect": [ { "additional":428, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":80, "multipleEffectNum":0, "effectType":2, "additional2":80 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222031 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:7:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222031[13001407] 不是aoe 干了 1[MyRole_1_1][1] 一下 [WARN:2024-5-29 10:7:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:7:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 12 [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 508/1160 原来有盾: 0 [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:80/80 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 428/1160 剩余盾: 0 [WARN:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [WARN:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 17 [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:7:15][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:7:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:7:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":370, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":8, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:7:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:5 buffId:301015 [INFO:2024-5-29 10:7:15][@logic/extensions/battle/handler/BattleUnitCommonder.lua:530]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 428 原有盾: 0 扣血量: 58 扣盾量: 0 [INFO:2024-5-29 10:7:15][@logic/extensions/battle/handler/BattleUnitCommonder.lua:536]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 370 现有盾: 0 [INFO:2024-5-29 10:7:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:8 buffId:301019 持续时间:1 [INFO:2024-5-29 10:7:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:7:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-5-29 10:7:16][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:7:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:7:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:7:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:16]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:7:16]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:16]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:7:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:7:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:7:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066676460206509 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 124 1 [INFO:2024-5-29 10:7:16][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:7:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:7:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:7:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:16]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:7:16]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:16]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:7:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 extraRoundTeamType: 0 [INFO:2024-5-29 10:7:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:7:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066602747887373 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 125 1 [INFO:2024-5-29 10:7:16][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:7:16][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:7:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:7:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:7:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015aaf8e28 { _roundId = 7, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:7:16][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:7:31][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2024-5-29 10:7:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:7:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:7:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2024-5-29 10:7:31]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2024-5-29 10:7:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:31]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=91 [INFO:2024-5-29 10:7:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 62 additional: 0 additional2: 62 additional3: 62 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 4 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 7 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 9 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 7 extraRoundTeamType: 0 } [INFO:2024-5-29 10:7:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:7:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.099982082843781 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 127 1 [INFO:2024-5-29 10:7:31][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":62, "additional":0, "additional2":62, "additional3":62 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":4 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":7 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":9 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":7, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015aaf8e28 { _roundId = 7, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [WARN:2024-5-29 10:7:31][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:7:31][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 25/383 原来有盾: 0 [INFO:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:62/62 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 0/383 剩余盾: 0 [WARN:2024-5-29 10:7:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:7:32][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:7:32][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:7:32][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [WARN:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4 [WARN:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301026],不提示id不需要播放效果 [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301004],不提示id不需要播放效果 [WARN:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [WARN:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4 [WARN:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4 [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:7:32][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:7:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2024-5-29 10:7:32][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:7:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:32]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:7:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:32]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:7:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066683709621429 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1 [INFO:2024-5-29 10:7:32][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-5-29 10:7:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:32]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:7:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:32]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 7 extraRoundTeamType: 0 [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:7:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066661708056927 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1 [INFO:2024-5-29 10:7:32][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:7:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:32]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-5-29 10:7:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:32]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=16 [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 114 } [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-5-29 10:7:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 2 1 [INFO:2024-5-29 10:7:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 2 [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-5-29 10:7:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-5-29 10:7:32][@logic/common/state/notify/NotifyLocalState.lua:378]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2024-5-29 10:7:32]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-5-29 10:7:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=140,cmd=3,status=0,size=23 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=240,cmd=2,status=0,size=21 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=66 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 6 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 3 1 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10767 score: 0 detectInfos { id: 1 progress: 6 finishTime: 0 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act240DetectInfoPush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 240 2 || 0 Act240DetectInfoPush 4 1 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=16 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 623 infos { id: 10770 value: 0 time: 0 } infos { id: 10456 value: 0 time: 0 } infos { id: 10684 value: 0 time: 0 } infos { id: 10717 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10364 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 5 1 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=27 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 1 lastUseTime: 1685412479650 composeCount: 0 isLocked: false } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 6 1 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 20 count: 20 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 7 1 [INFO:2024-5-29 10:7:33][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 1 lastUseTime: 1685412479675 composeCount: 0 isLocked: false } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 8 1 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=10 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=14 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 210 count: 50210 } dataList { currencyId: 27 change: 6 count: 6 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 9 1 [INFO:2024-5-29 10:7:33][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-5-29 10:7:33][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 60 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 10 1 [INFO:2024-5-29 10:7:33][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-05-29 10:03:32","roleExp":60,"serverId":"1001","registerTime":1716891574,"lastLogoutTime":"2024-05-28 19:09:10","roleId":"1503","roleCTime":1716891574,"type":3,"roleName":"Yi","serverName":"month服","roleLevel":2} [INFO:2024-5-29 10:7:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:33]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:7:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:378]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=473 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:7:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015906cb30 { } 0 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:7:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0159749390 { } 0 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:378]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=32 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=207 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:7:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0159bef038 { } 0 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:7:33][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a70eff8 { } 0 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10018 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 11 1 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=160 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 110 isOpen: true } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 12 1 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 134 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 13 1 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 109612506 isInFormation: true masterPlayerID: 1503 heroTypeIdx: 2012 baseAttr { hp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1716892634988 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 109612505 isInFormation: true masterPlayerID: 1503 heroTypeIdx: 2000 baseAttr { hp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1716892428720 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 14 1 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 15 1 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 16 1 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 10 isOpen: true } openInfos { id: 11 isOpen: true } openInfos { id: 40 isOpen: true } openInfos { id: 58 isOpen: true } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 17 1 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 183 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 184 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } infos { id: 5 value: 0 time: 0 } infos { id: 6 value: 0 time: 0 } infos { id: 7 value: 0 time: 0 } infos { id: 8 value: 0 time: 0 } infos { id: 9 value: 0 time: 0 } infos { id: 10 value: 0 time: 0 } infos { id: 11 value: 0 time: 0 } infos { id: 12 value: 0 time: 0 } infos { id: 13 value: 0 time: 0 } infos { id: 14 value: 0 time: 0 } infos { id: 15 value: 0 time: 0 } infos { id: 16 value: 0 time: 0 } infos { id: 17 value: 0 time: 0 } infos { id: 18 value: 0 time: 0 } infos { id: 19 value: 0 time: 0 } infos { id: 20 value: 0 time: 0 } infos { id: 21 value: 0 time: 0 } infos { id: 22 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 18 1 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 159 heroExp: 159 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 2 materilId: 1 change: 20 } dropBonus { materilType: 2 materilId: 2 change: 210 } dropBonus { materilType: 2 materilId: 27 change: 6 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } newBarrier { dungeonId: 10001 barrierId: 10001021 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 318 hasGetBonus: allDamage: 1294 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1294 teamGetDamage: 1336 unitDamages { position: 1 damage: 775 getDamage: 1336 unqiueId: 109612506 } unitDamages { position: 2 damage: 519 getDamage: 0 unqiueId: 109612505 } } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 19 1 [INFO:2024-5-29 10:7:33][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1294", "teamGetDamage":"1336", "unitDamages": [ { "position":1, "damage":"775", "getDamage":"1336", "unqiueId":"109612506" }, { "position":2, "damage":"519", "getDamage":"0", "unqiueId":"109612505" } ] } [INFO:2024-5-29 10:7:33][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-5-29 10:7:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:33][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_23_0 [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 0 [INFO:2024-5-29 10:7:33][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_24_0 [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 0 [INFO:2024-5-29 10:7:33][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_26_0 [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2024-5-29 10:7:33]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:7:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 0 [INFO:2024-5-29 10:7:33]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-5-29 10:7:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:33]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-5-29 10:7:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.3666958771646 移走了序号= 1 的消息,当前队列数量= 5 || 0 BattleResultReply 20 1 [INFO:2024-5-29 10:7:33][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 134 lastRecoverTime: 1716948256835 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.33338370919228 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetCurrencyInfoReply 21 1 [INFO:2024-5-29 10:7:33][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10685 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10716 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10719 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10720 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.20001020655036 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetActivityInfosReply 22 1 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: 0 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 23 1 [INFO:2024-5-29 10:7:33][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_23_0 [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 [INFO:2024-5-29 10:7:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066734123975039 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 24 1 [INFO:2024-5-29 10:7:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:7:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 24 stepId: 0 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 25 1 [INFO:2024-5-29 10:7:33][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_24_0 [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 13201 [INFO:2024-5-29 10:7:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:7:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.10004883259535 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 26 1 [INFO:2024-5-29 10:7:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 26 stepId: 0 } [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 27 1 [INFO:2024-5-29 10:7:33][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_26_0 [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 13401 [INFO:2024-5-29 10:7:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:7:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:7:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.13330433145165 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 28 1 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099945083260536 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 29 1 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:7:33]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099942792207003 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 30 1 [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:7:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099942792207003 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 31 1 [INFO:2024-5-29 10:7:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_4_10010113 [INFO:2024-5-29 10:7:34][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_5_0 [INFO:2024-5-29 10:7:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-5-29 10:7:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:7:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 0 [INFO:2024-5-29 10:7:34]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-5-29 10:7:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:34]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-5-29 10:7:34]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:7:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: 0 } [INFO:2024-5-29 10:7:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:7:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 32 1 [INFO:2024-5-29 10:7:34][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_5_0 [INFO:2024-5-29 10:7:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-5-29 10:7:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:7:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 [INFO:2024-5-29 10:7:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionOpenView [INFO:2024-5-29 10:7:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:7:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066588625311852 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 33 1 [INFO:2024-5-29 10:7:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:7:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:34]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:7:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:7:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.23341445624828 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 35 1 [INFO:2024-5-29 10:7:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-5-29 10:7:35][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-5-29 10:7:35][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000101 [INFO:2024-5-29 10:7:35][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000101 [INFO:2024-5-29 10:7:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-5-29 10:7:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-5-29 10:7:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101 [INFO:2024-5-29 10:7:36]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-5-29 10:7:36]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:36][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2024-5-29 10:7:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2024-5-29 10:7:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-5-29 10:7:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101 barrierId: 10001011 [INFO:2024-5-29 10:7:36]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-5-29 10:7:36][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-5-29 10:7:36]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:36][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-5-29 10:7:36][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-5-29 10:7:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:36]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-5-29 10:7:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-5-29 10:7:36][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.10009012557566 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 36 1 [INFO:2024-5-29 10:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:36]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-5-29 10:7:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-5-29 10:7:36][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.13341258279979 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 37 1 [INFO:2024-5-29 10:7:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-5-29 10:7:38][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-5-29 10:7:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-5-29 10:7:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-5-29 10:7:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014009 [INFO:2024-5-29 10:7:38]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-5-29 10:7:38]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:38]bigbg/headicon_q/100001_head_q.png instance: @21ms [INFO:2024-5-29 10:7:38]bigbg/itemicon/1000001.png instance: @21ms [INFO:2024-5-29 10:7:38]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79 [INFO:2024-5-29 10:7:38]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-5-29 10:7:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:7:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:7:38][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 38 1 [INFO:2024-5-29 10:7:38][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:7:38][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:7:38][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:7:38][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:7:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-5-29 10:7:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.1000468749553 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 39 1 [INFO:2024-5-29 10:7:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-5-29 10:7:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:7:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:42]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:7:42]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:7:42]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:7:42][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0158f4c618 { } 0 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:7:42][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a0e24e0 { } 0 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:7:42][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:7:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10685 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10716 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10719 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10720 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:7:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:7:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.086243003606796 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 40 1 [INFO:2024-5-29 10:7:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:53][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:224: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:224: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:212: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [WARN:2024-5-29 10:7:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:7:53][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/config/FbExitConfig:251: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:201: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-5-29 10:7:53][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-5-29 10:7:53][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2024-5-29 10:7:53][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-5-29 10:7:53][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:7:53][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:7:53][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:7:53][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-5-29 10:7:53][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:7:53]DestroyUnusedResources:272,3,time=,paths: [INFO:2024-5-29 10:7:54][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2024-5-29 10:7:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @33ms [INFO:2024-5-29 10:7:54]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @67ms [INFO:2024-5-29 10:7:54]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @168ms [INFO:2024-5-29 10:7:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-5-29 10:7:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:7:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:54]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:7:54]||||| Sender socketClient version=1 [WARN:2024-5-29 10:7:54][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:624: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:7:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:54][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-5-29 10:7:54][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-5-29 10:7:54][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:7:54][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:54]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:7:54]bigbg/itemicon/1000340.png instance: @12ms [INFO:2024-5-29 10:7:54]bigbg/itemicon/1000001.png instance: @12ms [INFO:2024-5-29 10:7:54]bigbg/headicon_small/130014_head_small.png instance: @12ms [INFO:2024-5-29 10:7:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:7:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:7:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.099983416497707 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 42 1 [INFO:2024-5-29 10:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:55][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:7:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2024-5-29 10:7:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionOpenView [INFO:2024-5-29 10:7:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2024-5-29 10:7:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-5-29 10:7:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:7:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 skip: 0 [INFO:2024-5-29 10:7:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-5-29 10:7:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:7:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 [INFO:2024-5-29 10:7:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:7:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2024-5-29 10:7:55]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:7:55]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidemaskview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:55]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:7:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:7:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.083199294283986 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 43 1 [INFO:2024-5-29 10:7:55]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:7:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:7:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.11649162881076 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 44 1 [INFO:2024-5-29 10:7:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:56][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:7:57][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:7:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:7:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:7:57]bigbg/headicon_small/100002_head_small.png instance: @22ms [INFO:2024-5-29 10:7:57]bigbg/headicon_small/100015_head_small.png instance: @22ms [INFO:2024-5-29 10:7:58][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:7:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2024-5-29 10:7:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-5-29 10:7:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:7:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 skip: 0 [INFO:2024-5-29 10:7:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-5-29 10:7:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:7:58]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:7:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 [INFO:2024-5-29 10:7:58]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionFindGO [INFO:2024-5-29 10:7:58]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:7:58]||||| Sender socketClient version=1 [INFO:2024-5-29 10:7:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenMask [INFO:2024-5-29 10:7:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenArrow [INFO:2024-5-29 10:7:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 WaitGuideActionClickMask [INFO:2024-5-29 10:7:58]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:7:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:7:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066510330885649 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 46 1 [INFO:2024-5-29 10:7:58]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:7:58][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:7:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:7:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:7:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099912371486425 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 47 1 [INFO:2024-5-29 10:7:59][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:8:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001021 [INFO:2024-5-29 10:8:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionFindGO [INFO:2024-5-29 10:8:10]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2024-5-29 10:8:10]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenMask [INFO:2024-5-29 10:8:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenArrow [INFO:2024-5-29 10:8:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 WaitGuideActionClickMask [INFO:2024-5-29 10:8:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 skip: 0 [INFO:2024-5-29 10:8:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-5-29 10:8:10]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:8:10]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 [INFO:2024-5-29 10:8:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionFindGO [INFO:2024-5-29 10:8:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:10]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:8:10]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=238 [INFO:2024-5-29 10:8:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 4 [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-5-29 10:8:10]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-5-29 10:8:10]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -2 name: 鹄羹 level: 2 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 2 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 1402 name: 回归1 level: 1 type: 2 logoutTime: 1716868753552 cd: 0 hero { heroId: 109602502 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1502 name: 伊乐乐 level: 4 type: 2 logoutTime: 1716893440093 cd: 0 hero { heroId: 109612502 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2024-5-29 10:8:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.10345883667469 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetAidInfoListReply 49 1 [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]bigbg/itemicon/1000305.png instance: @7ms [INFO:2024-5-29 10:8:10]bigbg/itemicon/10000242.png instance: @7ms [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:10]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:8:10]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:8:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenMask [INFO:2024-5-29 10:8:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenArrow [INFO:2024-5-29 10:8:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 WaitGuideActionClickMask [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:8:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1332675870508 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 50 1 [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:8:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.1332675870508 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 51 1 [INFO:2024-5-29 10:8:10]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=45 [INFO:2024-5-29 10:8:10]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2024-5-29 10:8:10]bigbg/headicon_small/100001_head_small.png instance: @64ms [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 109612506 } formationHeros { index: 1 typeId: 1 heroUniqueId: 109612505 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-5-29 10:8:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 52 1 [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-5-29 10:8:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-5-29 10:8:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.13328362442553 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 53 1 [INFO:2024-5-29 10:8:11][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:8:11][@logic/extensions/guide/controller/GuideController.lua:277]:{func}指引_5_11105, 附加协议_31-2 [INFO:2024-5-29 10:8:11][@logic/extensions/guide/controller/GuideController.lua:278]:{func}目标步骤_11106 [INFO:2024-5-29 10:8:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001021 formationId: 1 guideIdE: 5 stepIdE: 11106 [INFO:2024-5-29 10:8:11]==> Sender Auto Serialize Message,extId=31,cmd=2,size=24 [INFO:2024-5-29 10:8:11]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionFindGO [INFO:2024-5-29 10:8:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenMask [INFO:2024-5-29 10:8:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenArrow [INFO:2024-5-29 10:8:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 WaitGuideActionClickMask [INFO:2024-5-29 10:8:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 skip: 0 [INFO:2024-5-29 10:8:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:8:11]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 [INFO:2024-5-29 10:8:11]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:8:11]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:8:11]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:11]<== Receiver Message, socketClient version=1,extId=20,cmd=24,status=0,size=14 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 2 id: 7 showImmediately: false [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IllustrationsUnlockPush <--- [INFO:2024-5-29 10:8:11][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 24 || 0 IllustrationsUnlockPush 54 1 [INFO:2024-5-29 10:8:11]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=28 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010212 battleId: 10010213 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 triggerId: 76 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-5-29 10:8:11]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:8:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.13334554061294 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 55 1 [INFO:2024-5-29 10:8:11][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2024-5-29 10:8:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:11]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-5-29 10:8:11]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:11]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:8:11]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:11]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:8:11][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2024-5-29 10:8:11][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:11][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:11][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:11][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:11][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:11][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=2,id=220008 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbSelectController:240: in function '_onEnterBarrierScene' logic/extensions/fb/controller/FbSelectController:182: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-5-29 10:8:11][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2024-5-29 10:8:11][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-5-29 10:8:11][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:8:11][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:8:11]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-5-29 10:8:11]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:8:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.14975945651531 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 56 1 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:8:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.14975945651531 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 57 1 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-5-29 10:8:11][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.049696166068316 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 58 1 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:8:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:8:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.066440332680941 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 59 1 [INFO:2024-5-29 10:8:11][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:8:11][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-5-29 10:8:11][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:8:11]DestroyUnusedResources:72,3,time=,paths: [INFO:2024-5-29 10:8:11][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2024-5-29 10:8:11][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil 场景:g-s32_brsl_p 是旧场景 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:113: in function 'onEnter' logic/scene/SceneMgr:278: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010212_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010212_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010212_999_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:8:11][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-5-29 10:8:11][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_plant.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_plant_top.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_ty_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/g-s32_ty_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/s32_ground_rgb.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/sk.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_hugen_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:11]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @33ms [INFO:2024-5-29 10:8:11][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2024-5-29 10:8:11][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-5-29 10:8:11]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @67ms [INFO:2024-5-29 10:8:11][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2024-5-29 10:8:11][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2024-5-29 10:8:11][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2024-5-29 10:8:11][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的模型 [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的模型 [INFO:2024-5-29 10:8:11][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2024-5-29 10:8:11][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的头顶ui [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的头顶ui [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的头顶ui [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的模型 [INFO:2024-5-29 10:8:11][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2024-5-29 10:8:11][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-5-29 10:8:11][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.1459s [INFO:2024-5-29 10:8:11][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-5-29 10:8:12][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:8:12][@logic/extensions/fb/controller/FbSelectController.lua:257]:{func}进入副本系统, barrierId: 10001021 [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 5 zoneId: nil [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 76 找到: true [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2024-5-29 10:8:12][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:12][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:12][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:12][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:12][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2024-5-29 10:8:12][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:49]:{playStory}playStory storyId: 1000102 [INFO:2024-5-29 10:8:12][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:255: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:255: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:259: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:367: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:8:12][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:8:12][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/volume/volume_bloom.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270004.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_jingxiangyu_wupin/zdcj_jingxiangyu_wupin.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_jingxiangyu_wupin/zdcj_jingxiangyu_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 76 go: SceneTrigger_76_4 [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]bigbg/story_bigbg/210006.jpg instance: @44ms [INFO:2024-5-29 10:8:12]bigbg/commonbg/herotasktraceview_bg.jpg instance: @44ms [INFO:2024-5-29 10:8:12][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1100: in function '_playExp' logic/extensions/story/view/StoryDialogView:1075: in function 'playMotion' logic/extensions/story/view/StoryDialogView:268: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-5-29 10:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:12][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-5-29 10:8:12][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 [INFO:2024-5-29 10:8:14]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-5-29 10:8:14]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 2 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:14]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-5-29 10:8:14]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:14][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:64]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 barrierId: 10001021 [INFO:2024-5-29 10:8:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-5-29 10:8:14]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:8:14]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 skip: 0 [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:8:14]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:8:14]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2024-5-29 10:8:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionFindGO [INFO:2024-5-29 10:8:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionPlayAudio [INFO:2024-5-29 10:8:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenMask [INFO:2024-5-29 10:8:14]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:8:14]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenInstruction [INFO:2024-5-29 10:8:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 WaitGuideActionClickMask [INFO:2024-5-29 10:8:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 6 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 skip: 0 [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 [INFO:2024-5-29 10:8:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionForwardWalking [INFO:2024-5-29 10:8:14]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:8:14]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:14]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:8:14]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:8:14]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.083306457847357 移走了序号= 1 的消息,当前队列数量= 6 || 0 SkipStoryLogReply 60 1 [INFO:2024-5-29 10:8:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideinstructionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_forward_walking_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideforwardwalkingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:14]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2024-5-29 10:8:14]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-5-29 10:8:14]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:8:14]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.13345987349749 移走了序号= 1 的消息,当前队列数量= 5 || 0 ManualBattleLogReply 61 1 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.13345987349749 移走了序号= 1 的消息,当前队列数量= 4 || 0 MainStoryPlayEndLogReply 62 1 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.13345987349749 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 63 1 [INFO:2024-5-29 10:8:14]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:8:14]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:8:14]bigbg/guide/guide_instruction2.png instance: @65ms [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.16674341633916 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 64 1 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16674341633916 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 65 1 [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:8:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.16674341633916 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 66 1 [INFO:2024-5-29 10:8:16][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_23_13103 [INFO:2024-5-29 10:8:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-5-29 10:8:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:8:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2024-5-29 10:8:16]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-5-29 10:8:16]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:16]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-5-29 10:8:16]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:8:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: -1 } [INFO:2024-5-29 10:8:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:8:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 67 1 [INFO:2024-5-29 10:8:16][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_23_-1 [INFO:2024-5-29 10:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionFindGO [INFO:2024-5-29 10:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionPlayAudio [INFO:2024-5-29 10:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenMask [INFO:2024-5-29 10:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenInstruction [INFO:2024-5-29 10:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 WaitGuideActionClickMask [INFO:2024-5-29 10:8:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:8:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:8:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 skip: 0 [INFO:2024-5-29 10:8:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:8:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066531542688608 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 68 1 [INFO:2024-5-29 10:8:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:8:16]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:16]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:8:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:8:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066700417548418 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 69 1 [INFO:2024-5-29 10:8:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:17][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 1 0 -14.067512017488 0 -0.3 -15.5 0 0 1.4324879825115 [INFO:2024-5-29 10:8:17][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 1 [INFO:2024-5-29 10:8:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:8:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:17][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:8:17][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:8:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:17][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:17][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:18]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-5-29 10:8:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:18]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.049239164218307 移走了序号= 1 的消息,当前队列数量= 1 || 0 StartBattleReply 70 1 [INFO:2024-5-29 10:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionForwardWalking [INFO:2024-5-29 10:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 skip: 0 [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:8:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 [INFO:2024-5-29 10:8:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:8:18]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:8:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 4 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 5 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:8:18]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-5-29 10:8:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:8:18]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:8:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:8:18][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0154b2e1c0 { } 0 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:8:18][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0155142b78 { } 0 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:8:18]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:8:18][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.084061622619629 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 72 1 [INFO:2024-5-29 10:8:18]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:8:18]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=422 [INFO:2024-5-29 10:8:18]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13341387361288 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 73 1 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1270 thp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1272 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 1503 } defender { units { id: 3 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 139 thp: 139 atk: 75 def: 99 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 147 thp: 147 atk: 71 def: 110 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.13341387361288 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 74 1 [INFO:2024-5-29 10:8:18][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1270, "thp":1270, "atk":134, "def":137, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1272, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "1503" ] }, "defender": { "units": [ { "id":3, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":139, "thp":139, "atk":75, "def":99, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":147, "thp":147, "atk":71, "def":110, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10685 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10716 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10719 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10720 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13341387361288 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 75 1 [INFO:2024-5-29 10:8:18][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:8:18][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-5-29 10:8:18][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-5-29 10:8:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:8:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:8:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0154b08bf8 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:8:18][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:8:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:8:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0154b08bf8 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:8:18][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:8:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:18]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:8:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:18]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066627208143473 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 76 1 [INFO:2024-5-29 10:8:18][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:8:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:8:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:18]bigbg/headicon_battle/100025_head_battle.png instance: @64ms [INFO:2024-5-29 10:8:18]bigbg/headicon_battle/100001_head_battle.png instance: @64ms [INFO:2024-5-29 10:8:18]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2024-5-29 10:8:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:8:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066765334457159 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 77 1 [INFO:2024-5-29 10:8:18][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:8:18][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:8:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:8:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:8:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x014dbac218 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:8:18][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:8:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2024-5-29 10:8:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2024-5-29 10:8:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 2 [INFO:2024-5-29 10:8:19]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2024-5-29 10:8:19]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:19]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21 [INFO:2024-5-29 10:8:19]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=554 [INFO:2024-5-29 10:8:19]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21 [INFO:2024-5-29 10:8:19]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2024-5-29 10:8:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000102 progress: 0 hasFinished: false donCount: 0 } [INFO:2024-5-29 10:8:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-5-29 10:8:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 78 1 [INFO:2024-5-29 10:8:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000415 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000414 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000606 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000413 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000412 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000411 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000410 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000602 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000601 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000408 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000214 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000213 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000401 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000206 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000205 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000204 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000203 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000201 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000515 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000514 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000513 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000512 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000315 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000503 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000502 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000308 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000115 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000114 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000306 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000111 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000109 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000301 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000108 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000106 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000104 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000103 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000614 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000101 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000613 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000612 progress: 1 hasFinished: false donCount: 1 } taskInfos { id: 65000611 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000610 progress: 0 hasFinished: false donCount: 0 } [INFO:2024-5-29 10:8:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-5-29 10:8:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 79 1 [INFO:2024-5-29 10:8:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000102 progress: 1 hasFinished: false donCount: 1 } [INFO:2024-5-29 10:8:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-5-29 10:8:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 80 1 [INFO:2024-5-29 10:8:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2024-5-29 10:8:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.13337958231568 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 81 1 [INFO:2024-5-29 10:8:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2024-5-29 10:8:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2024-5-29 10:8:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 2 [INFO:2024-5-29 10:8:20]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2024-5-29 10:8:20]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:20]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2024-5-29 10:8:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2024-5-29 10:8:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.099996332079172 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 82 1 [INFO:2024-5-29 10:8:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2024-5-29 10:8:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2024-5-29 10:8:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2024-5-29 10:8:21]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2024-5-29 10:8:21]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/autofightconfirmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:21]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21 [INFO:2024-5-29 10:8:21]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2024-5-29 10:8:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } [INFO:2024-5-29 10:8:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-5-29 10:8:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 83 1 [INFO:2024-5-29 10:8:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2024-5-29 10:8:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.10007249936461 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 84 1 [INFO:2024-5-29 10:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/battle/battle_autofight.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:21]language/zh/bigbg/battle/battle_autofight.png instance: @63ms [INFO:2024-5-29 10:8:22][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-5-29 10:8:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-5-29 10:8:22]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:8:22]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:22]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=141 [INFO:2024-5-29 10:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 3 effectType: 3 effectNum: 256 additional: 0 additional2: 256 additional3: 256 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 64 additional: 83 additional2: 64 additional3: 64 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 42122182 actEffect { targetId: 4 effectType: 4 effectNum: 22 additional: 105 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122182 } targetId: 4 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2024-5-29 10:8:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:8:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.06672116741538 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 85 1 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":256, "additional":0, "additional2":256, "additional3":256 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":64, "additional":83, "additional2":64, "additional3":64 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":42122182, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":22, "additional":105 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122182 } ], "targetId":4 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x014dbac218 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":256, "effectNum":256, "multipleEffectNum":0, "effectType":3, "additional2":256 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":83, "targetId":4, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":4, "actorId":42122182, "actEffect": [ { "additional":105, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":256, "effectNum":256, "multipleEffectNum":0, "effectType":3, "additional2":256 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下 [INFO:2024-5-29 10:8:22][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-5-29 10:8:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:22][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 139/139 原来有盾: 0 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.5) -》 多段已飘:128/256 本段飘:128 本段扣血:128 本段扣盾:0 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 11/139 剩余盾: 0 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 11/139 原来有盾: 0 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:256/256 本段飘:128 本段扣血:128 本段扣盾:0 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 0/139 剩余盾: 0 [WARN:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:8:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:8:23][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":83, "targetId":4, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [WARN:2024-5-29 10:8:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 147/147 原来有盾: 0 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:64 本段扣血:64 本段扣盾:0 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 83/147 剩余盾: 0 [WARN:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122182, "actEffect": [ { "additional":105, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_2_10010212][2] 用 42122182[13002608] 是aoe 干了 对面一堆人 [INFO:2024-5-29 10:8:23][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_4_2_10010212 show commingEffect show_donsunji_skill2 in action 13002608 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:8:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:23][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_1_10010212 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 25 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:330]:{func}4 原来有 83 血 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 被补了 22 血 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:335]:{func}4 剩余 105 血 [WARN:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}4[Monster_4_2_10010212][2] 使用技能 42122182 ,令到 4[Monster_4_2_10010212][2] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 36 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:339]:{func}blood 来了,美术资源对了 [WARN:2024-5-29 10:8:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-5-29 10:8:24][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:8:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:24]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:8:24]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:24]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:8:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066503457725048 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 86 1 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:8:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:24]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:8:24]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:24]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:8:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066713586449623 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 87 1 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:8:24][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0159338848 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:8:24][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:8:24][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-5-29 10:8:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-5-29 10:8:24]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:8:24]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:24]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=116 [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 70 additional: 35 additional2: 70 additional3: 70 } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 5 } } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 62 additional: 0 additional2: 62 additional3: 62 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 5 } actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 2 extraRoundTeamType: 0 } [INFO:2024-5-29 10:8:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:8:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066636085510254 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 88 1 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":70, "additional":35, "additional2":70, "additional3":70 }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":5 } } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":62, "additional":0, "additional2":62, "additional3":62 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":1, "additional":5 }, { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":2, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0159338848 { _roundId = 2, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":35, "targetId":4, "multipleEffectNumReal":0, "additional3":70, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":5, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":35, "targetId":4, "multipleEffectNumReal":0, "additional3":70, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [WARN:2024-5-29 10:8:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:24][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 105/147 原来有盾: 0 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:70 本段扣血:70 本段扣盾:0 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 35/147 剩余盾: 0 [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 4[Monster_4_2_10010212][2] 增加了一个 buff [301023] [INFO:2024-5-29 10:8:25][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:8:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/lock.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:25]bigbg/bufficon/lock.png instance: @30ms [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:8:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [WARN:2024-5-29 10:8:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 35/147 原来有盾: 0 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:62/62 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/147 剩余盾: 0 [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:25][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":5, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-5-29 10:8:25][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[Monster_4_2_10010212][2] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [WARN:2024-5-29 10:8:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-5-29 10:8:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-5-29 10:8:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-5-29 10:8:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:8:26][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:8:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2024-5-29 10:8:26][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:8:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:26]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:8:26]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:26]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:8:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066672123968601 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 89 1 [INFO:2024-5-29 10:8:26][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-5-29 10:8:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:26]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:8:26]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:26]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:8:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066674999892712 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 90 1 [INFO:2024-5-29 10:8:26][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:8:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:26]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-5-29 10:8:26]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:26]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-5-29 10:8:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066672038286924 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 91 1 [INFO:2024-5-29 10:8:26][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-5-29 10:8:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_2_10010212 [INFO:2024-5-29 10:8:28][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:8:28][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-5-29 10:8:28][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-5-29 10:8:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:1 isShaping:false skinId:100015 otherSkillId:nil skills:[41202104,40200017,40200018] otherSkills:null allSkillActions:[10001500,10001507,10001509] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:2021 isShaping:false skinId:100015 otherSkillId:nil skills:[41202107,41202108,41202109] otherSkills:null allSkillActions:[10001509,10001507,10001508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010213_4_1,加载的特效[总数=]5,路径=["effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的头顶ui [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010213_999_2021,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的头顶ui [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的模型 [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的模型 [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jironjinsisun_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:28][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_jironjinsisun_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2024-5-29 10:8:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.1151s [INFO:2024-5-29 10:8:29][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-5-29 10:8:29][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-5-29 10:8:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:8:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-5-29 10:8:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:8:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 skip: 0 [INFO:2024-5-29 10:8:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-5-29 10:8:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:8:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:8:29]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 [INFO:2024-5-29 10:8:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionForwardWalking [INFO:2024-5-29 10:8:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:8:29]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:8:29][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:29][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:29][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-5-29 10:8:29]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:8:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:8:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10001158341765 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 92 1 [INFO:2024-5-29 10:8:29]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:8:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:8:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26676787808537 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 93 1 [INFO:2024-5-29 10:8:33][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 2 1 -50.070434492826 0 -0.3 -51.5 0 0 1.4295655071735 [INFO:2024-5-29 10:8:33][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 2 [INFO:2024-5-29 10:8:33][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:33][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:33][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:8:33][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:8:33][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:34]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-5-29 10:8:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:34]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066789958626032 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 95 1 [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionForwardWalking [INFO:2024-5-29 10:8:34]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2024-5-29 10:8:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:8:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 skip: 0 [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2024-5-29 10:8:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:8:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:8:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:8:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 4 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 5 [INFO:2024-5-29 10:8:34]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-5-29 10:8:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:8:34]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:8:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:8:34][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0152af90c8 { } 0 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:8:34][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0152b2e2e0 { } 0 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:8:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:8:34]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.13332054577768 移走了序号= 1 的消息,当前队列数量= 4 || 0 BossBattleManualLogReply 96 1 [INFO:2024-5-29 10:8:34]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16656604595482 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 97 1 [INFO:2024-5-29 10:8:34]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:8:34]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=346 [INFO:2024-5-29 10:8:34]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.19991571269929 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 98 1 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1270 thp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1272 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 1503 } defender { units { id: 3 modelId: 1 skinId: 100015 position: 4 baseAttributes { hp: 722 thp: 722 atk: 110 def: 100 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202104 position: 1 CD: 0 } skillInfo { skillId: 40200017 position: 2 CD: 0 maxCD: 9 } skillInfo { skillId: 40200018 position: 3 CD: 0 maxCD: 6 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.19991571269929 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 99 1 [INFO:2024-5-29 10:8:34][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1270, "thp":1270, "atk":134, "def":137, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1272, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "1503" ] }, "defender": { "units": [ { "id":3, "modelId":1, "skinId":100015, "position":4, "baseAttributes": { "hp":722, "thp":722, "atk":110, "def":100, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202104, "position":1, "CD":0 }, { "skillId":40200017, "position":2, "CD":0, "maxCD":9 }, { "skillId":40200018, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10685 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10716 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10719 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10720 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.19991571269929 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 100 1 [INFO:2024-5-29 10:8:34][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:8:34][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-5-29 10:8:34][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-5-29 10:8:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:8:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:8:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0152d54670 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:8:34][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:8:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:8:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0152d54670 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:8:34][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:8:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:34]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:8:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:35]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:8:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:8:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:8:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23328078910708 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 101 1 [INFO:2024-5-29 10:8:35][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:8:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:8:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:8:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:35]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:8:35]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:35]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:8:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2024-5-29 10:8:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:8:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066716708242893 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 102 1 [INFO:2024-5-29 10:8:35][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:8:35][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x014e9cbca0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:8:35][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:8:35][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-5-29 10:8:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:8:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:8:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-5-29 10:8:35]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:8:35]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:35]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=214 [INFO:2024-5-29 10:8:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 3 actorId: 40200017 actEffect { targetId: 3 effectType: 8 effectNum: 9 additional: 40200017 } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301008 duration: 3 id: 4 } } targetId: 3 } battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 3 effectType: 2 effectNum: 170 additional: 552 additional2: 170 additional3: 170 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 67 additional: 485 additional2: 67 additional3: 67 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 40200018 actEffect { targetId: 2 effectType: 2 effectNum: 267 additional: 1005 additional2: 267 additional3: 0 } actEffect { targetId: 3 effectType: 8 effectNum: 6 additional: 40200018 } targetId: 2 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2024-5-29 10:8:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:8:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066636875271797 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 103 1 [INFO:2024-5-29 10:8:35][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":3, "actorId":40200017, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":9, "additional":40200017 }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301008, "duration":3, "id":4 } } ], "targetId":3 }, { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":170, "additional":552, "additional2":170, "additional3":170 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":67, "additional":485, "additional2":67, "additional3":67 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":40200018, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":267, "additional":1005, "additional2":267, "additional3":0 }, { "targetId":3, "effectType":8, "effectNum":6, "additional":40200018 } ], "targetId":2 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x014e9cbca0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":40200017, "actEffect": [ { "additional":40200017, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":4, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":552, "targetId":3, "multipleEffectNumReal":0, "additional3":170, "effectNum":170, "multipleEffectNum":0, "effectType":2, "additional2":170 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":485, "targetId":3, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":2, "actorId":40200018, "actEffect": [ { "additional":1005, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":267, "multipleEffectNum":0, "effectType":2, "additional2":267 }, { "additional":40200018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":40200017, "actEffect": [ { "additional":40200017, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":4, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200017 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200017[10001500] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-5-29 10:8:35][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:35][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 12 [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[Monster_3_4_10010213][4] 使用技能 40200017 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010213][4] 用 40200017 ,令到 3[Monster_3_4_10010213][4] 增加了一个 buff [301008] [INFO:2024-5-29 10:8:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2024-5-29 10:8:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:35]bigbg/bufficon/immune.png instance: @65ms [WARN:2024-5-29 10:8:35][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:35][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-5-29 10:8:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:35][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2024-5-29 10:8:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":552, "targetId":3, "multipleEffectNumReal":0, "additional3":170, "effectNum":170, "multipleEffectNum":0, "effectType":2, "additional2":170 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:8:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-5-29 10:8:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:8:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-5-29 10:8:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2024-5-29 10:8:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2024-5-29 10:8:37][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):beginReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-5-29 10:8:37][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill3 in action 10002509 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-5-29 10:8:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:37][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 205 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 722/722 原来有盾: 0 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:17/170 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 705/722 剩余盾: 0 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 206 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 215 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 705/722 原来有盾: 0 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:34/170 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 688/722 剩余盾: 0 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 216 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:8:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 225 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 688/722 原来有盾: 0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:51/170 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 671/722 剩余盾: 0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 226 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 235 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 671/722 原来有盾: 0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:67/170 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 655/722 剩余盾: 0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 236 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 243 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 655/722 原来有盾: 0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:83/170 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 639/722 剩余盾: 0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 244 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.3 1 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 250 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 639/722 原来有盾: 0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.1) -》 多段已飘:99/170 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 623/722 剩余盾: 0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 251 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.5 0.3 1 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 255 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 623/722 原来有盾: 0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:170/170 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 552/722 剩余盾: 0 [WARN:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:113]:{func}1[MyRole_1_1][1] 使用技能 41201202 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] 免疫 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 256 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.8 0.5 1 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 260 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 268 [INFO:2024-5-29 10:8:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}【开大】 干完了一个 [INFO:2024-5-29 10:8:40][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):endReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:443: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:293: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [WARN:2024-5-29 10:8:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:41][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 170 [INFO:2024-5-29 10:8:41][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-5-29 10:8:41][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-5-29 10:8:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":485, "targetId":3, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-5-29 10:8:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 552/722 原来有盾: 0 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 485/722 剩余盾: 0 [WARN:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:2 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-5-29 10:8:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-5-29 10:8:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100015_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:8:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200018, "actEffect": [ { "additional":1005, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":267, "multipleEffectNum":0, "effectType":2, "additional2":267 }, { "additional":40200018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:8:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:8:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:8:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:8:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200018 , 大招:true 结束方式:闪光帧 [INFO:2024-5-29 10:8:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200018[10001509] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-5-29 10:8:43][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 鸡茸金丝笋(100015):beginReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-5-29 10:8:43][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010213 show commingEffect show_jironjinsisun_skill3 in action 10001509 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-5-29 10:8:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 165 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1272/1272 原来有盾: 0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:0.2) -》 多段已飘:53/267 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1219/1272 剩余盾: 0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 175 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1219/1272 原来有盾: 0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:0.2) -》 多段已飘:106/267 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1166/1272 剩余盾: 0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 185 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1166/1272 原来有盾: 0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:0.2) -》 多段已飘:159/267 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1113/1272 剩余盾: 0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 195 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1113/1272 原来有盾: 0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:0.2) -》 多段已飘:212/267 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1060/1272 剩余盾: 0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 205 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1060/1272 原来有盾: 0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:267/267 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1005/1272 剩余盾: 0 [WARN:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[Monster_3_4_10010213][4] 使用技能 40200018 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:8:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:8:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 245 [INFO:2024-5-29 10:8:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}【开大】 干完了一个 [INFO:2024-5-29 10:8:48][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 鸡茸金丝笋(100015):endReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:443: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:293: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [WARN:2024-5-29 10:8:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:49][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 267 [INFO:2024-5-29 10:8:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-5-29 10:8:49][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:8:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:8:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:8:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:49]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:8:49]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:49]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:8:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:8:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:8:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066703330725431 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 105 1 [INFO:2024-5-29 10:8:49][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:8:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:8:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:8:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:49]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:8:49]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:50]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:8:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-5-29 10:8:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:8:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066647998988628 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 106 1 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:8:50][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015a9247a8 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:8:50][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:8:50][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-5-29 10:8:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:8:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:8:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-5-29 10:8:50]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:8:50]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:50]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=139 [INFO:2024-5-29 10:8:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 79 additional: 406 additional2: 79 additional3: 79 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 69 additional: 337 additional2: 69 additional3: 69 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 2 effectType: 2 effectNum: 58 additional: 947 additional2: 58 additional3: 0 } targetId: 2 } isFinish: false round: 4 extraRoundTeamType: 0 } [INFO:2024-5-29 10:8:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:8:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066642917692661 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 107 1 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":79, "additional":406, "additional2":79, "additional3":79 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":69, "additional":337, "additional2":69, "additional3":69 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":58, "additional":947, "additional2":58, "additional3":0 } ], "targetId":2 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015a9247a8 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":406, "targetId":3, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":337, "targetId":3, "multipleEffectNumReal":0, "additional3":69, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":2, "actorId":41202104, "actEffect": [ { "additional":947, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":406, "targetId":3, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-5-29 10:8:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 485/722 原来有盾: 0 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 406/722 剩余盾: 0 [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:113]:{func}1[MyRole_1_1][1] 使用技能 41201200 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] 免疫 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:8:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":337, "targetId":3, "multipleEffectNumReal":0, "additional3":69, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-5-29 10:8:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:50][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 406/722 原来有盾: 0 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:69/69 本段飘:69 本段扣血:69 本段扣盾:0 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 337/722 剩余盾: 0 [WARN:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:51][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:51][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:1 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41202104, "actEffect": [ { "additional":947, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-5-29 10:8:51][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010213 show commingEffect show_jironjinsisun_skill1 in action 10001507 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:8:51][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:51][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1005/1272 原来有盾: 0 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:58/58 本段飘:58 本段扣血:58 本段扣盾:0 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 947/1272 剩余盾: 0 [WARN:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 24 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:8:51][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:51][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-5-29 10:8:51][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:8:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:51]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:8:51]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:51]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:8:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066620666533709 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 109 1 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:8:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:51]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:8:51]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:51]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:8:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.06665637716651 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 110 1 [INFO:2024-5-29 10:8:51][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:8:51][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015b183a98 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:8:51][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:8:51][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-5-29 10:8:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-5-29 10:8:51]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:8:51]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:51]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=154 [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 3 effectType: 2 effectNum: 154 additional: 183 additional2: 154 additional3: 154 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 66 additional: 117 additional2: 66 additional3: 66 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 2 effectType: 2 effectNum: 59 additional: 888 additional2: 59 additional3: 0 } targetId: 2 } isFinish: false round: 5 extraRoundTeamType: 0 } [INFO:2024-5-29 10:8:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:8:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066677875816822 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 111 1 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":154, "additional":183, "additional2":154, "additional3":154 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":66, "additional":117, "additional2":66, "additional3":66 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":59, "additional":888, "additional2":59, "additional3":0 } ], "targetId":2 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015b183a98 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":183, "targetId":3, "multipleEffectNumReal":0, "additional3":154, "effectNum":154, "multipleEffectNum":0, "effectType":2, "additional2":154 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":117, "targetId":3, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":2, "actorId":41202104, "actEffect": [ { "additional":888, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":183, "targetId":3, "multipleEffectNumReal":0, "additional3":154, "effectNum":154, "multipleEffectNum":0, "effectType":2, "additional2":154 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2024-5-29 10:8:52][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-5-29 10:8:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 337/722 原来有盾: 0 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:0.5) -》 多段已飘:77/154 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 260/722 剩余盾: 0 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 260/722 原来有盾: 0 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:154/154 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 183/722 剩余盾: 0 [WARN:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:113]:{func}1[MyRole_1_1][1] 使用技能 41201201 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] 免疫 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:8:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":117, "targetId":3, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-5-29 10:8:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:52][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 183/722 原来有盾: 0 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 117/722 剩余盾: 0 [WARN:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:4 buffId:301008 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41202104, "actEffect": [ { "additional":888, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-5-29 10:8:53][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010213 show commingEffect show_jironjinsisun_skill1 in action 10001507 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:8:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 947/1272 原来有盾: 0 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:59/59 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 888/1272 剩余盾: 0 [WARN:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 24 [INFO:2024-5-29 10:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:8:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-5-29 10:8:54][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:8:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:8:54]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:54]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066638793796301 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 112 1 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:8:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:8:54]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:54]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 extraRoundTeamType: 0 [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066706210374832 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 113 1 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:8:54][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0159ac81b0 { _roundId = 6, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:8:54][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:8:54][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-5-29 10:8:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-5-29 10:8:54]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:8:54]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:54]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=116 [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 77 additional: 40 additional2: 77 additional3: 77 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 8 } } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 66 additional: 0 additional2: 66 additional3: 66 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 8 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 6 extraRoundTeamType: 0 } [INFO:2024-5-29 10:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066630288958549 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 114 1 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":77, "additional":40, "additional2":77, "additional3":77 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":8 } } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":66, "additional":0, "additional2":66, "additional3":66 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":8 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":6, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0159ac81b0 { _roundId = 6, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":40, "targetId":3, "multipleEffectNumReal":0, "additional3":77, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":40, "targetId":3, "multipleEffectNumReal":0, "additional3":77, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-5-29 10:8:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 117/722 原来有盾: 0 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:77/77 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 40/722 剩余盾: 0 [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_4_10010213][4] 增加了一个 buff [301023] [INFO:2024-5-29 10:8:54][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:8:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [WARN:2024-5-29 10:8:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:8:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 40/722 原来有盾: 0 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 0/722 剩余盾: 0 [WARN:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:8:55][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:8:55][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010213][4] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [WARN:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:8:55][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2024-5-29 10:8:55][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:8:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:55]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:8:55]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.10001949965954 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 115 1 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-5-29 10:8:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:55]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:8:55]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 6 extraRoundTeamType: 0 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066690210253 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 116 1 [INFO:2024-5-29 10:8:55][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:8:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:55]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-5-29 10:8:55]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 128 } [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 117 1 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=140,cmd=3,status=0,size=23 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=240,cmd=2,status=0,size=21 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=22,cmd=24,status=0,size=11 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=243 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=136 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=53 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 12 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 118 1 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10767 score: 0 detectInfos { id: 1 progress: 12 finishTime: 0 } [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act240DetectInfoPush <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 240 2 || 0 Act240DetectInfoPush 119 1 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 2 lastUseTime: 1685412479650 composeCount: 0 isLocked: false } [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 120 1 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=27 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 121 1 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 109612507 isInFormation: false masterPlayerID: 1503 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1716948562487 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 122 1 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 123 1 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=10 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:8:55]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 1503 name: Yi gender: 1 portrait: 11100002 exp: 60 signature: chefTitle: 0 roleNum: 3 heroRate: 1.9 dungeonCount: 3 longWarCount: 0 serialLoginDays: 2 totalLoginDays: 2 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1716891574 lastLogoutTime: 1716894550 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1716892428 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 124 1 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:8:55][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a124710 { } 0 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:8:55][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a11d080 { } 0 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2002 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2002 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2002 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 125 1 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 126 1 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:8:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 127 1 [INFO:2024-5-29 10:8:55][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 2 lastUseTime: 1685412479675 composeCount: 0 isLocked: false } [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 0 1 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 220 count: 50430 } dataList { currencyId: 27 change: 6 count: 12 } [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 1 1 [INFO:2024-5-29 10:8:56][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-5-29 10:8:56][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 120 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 2 1 [INFO:2024-5-29 10:8:56][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-05-29 10:03:32","roleExp":120,"serverId":"1001","registerTime":1716891574,"lastLogoutTime":"2024-05-28 19:09:10","roleId":"1503","roleCTime":1716891574,"type":3,"roleName":"Yi","serverName":"month服","roleLevel":3} [INFO:2024-5-29 10:8:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:8:56]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:8:56]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:8:56][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0152c0e928 { } 0 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:8:56][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015963fda8 { } 0 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:8:56][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a26eb70 { } 0 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:8:56][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a25dd38 { } 0 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 148 } [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 3 1 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:8:56]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=474 [INFO:2024-5-29 10:8:56]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79 [INFO:2024-5-29 10:8:56]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 109612506 isInFormation: true masterPlayerID: 1503 heroTypeIdx: 2012 baseAttr { hp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1716892634988 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 109612505 isInFormation: true masterPlayerID: 1503 heroTypeIdx: 2000 baseAttr { hp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1716892428720 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 4 1 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 5 1 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 6 1 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:8:56][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:8:56]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=169 [INFO:2024-5-29 10:8:56]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-5-29 10:8:56]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 160 heroExp: 160 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 4 materilId: 2002 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 220 } dropBonus { materilType: 2 materilId: 27 change: 6 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } newBarrier { dungeonId: 10001 barrierId: 10001031 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 320 hasGetBonus: 4#2002#1 allDamage: 1652 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1652 teamGetDamage: 384 unitDamages { position: 1 damage: 1132 getDamage: 0 unqiueId: 109612506 } unitDamages { position: 2 damage: 520 getDamage: 384 unqiueId: 109612505 } } [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 7 1 [INFO:2024-5-29 10:8:56][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1652", "teamGetDamage":"384", "unitDamages": [ { "position":1, "damage":"1132", "getDamage":"0", "unqiueId":"109612506" }, { "position":2, "damage":"520", "getDamage":"384", "unqiueId":"109612505" } ] } [INFO:2024-5-29 10:8:56][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-5-29 10:8:56][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_5_11110 [INFO:2024-5-29 10:8:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2024-5-29 10:8:56]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-5-29 10:8:56]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.43338150158525 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 8 1 [INFO:2024-5-29 10:8:56][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10685 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10716 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10719 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10720 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.16646770760417 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 9 1 [INFO:2024-5-29 10:8:56]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-5-29 10:8:56]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: -1 } [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 10 1 [INFO:2024-5-29 10:8:56][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_5_-1 [INFO:2024-5-29 10:8:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 skip: 0 [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 [INFO:2024-5-29 10:8:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066680792719126 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 11 1 [INFO:2024-5-29 10:8:56]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:8:56]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:56]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:8:56]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:56]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066708374768496 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 12 1 [INFO:2024-5-29 10:8:56]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:8:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10008837655187 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 13 1 [INFO:2024-5-29 10:8:57][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_25_0 [INFO:2024-5-29 10:8:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-5-29 10:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:8:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 0 [INFO:2024-5-29 10:8:57]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-5-29 10:8:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:8:57]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-5-29 10:8:57]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:8:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: 0 } [INFO:2024-5-29 10:8:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:8:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 14 1 [INFO:2024-5-29 10:8:57][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_25_0 [INFO:2024-5-29 10:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:8:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:8:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066684413701296 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 15 1 [INFO:2024-5-29 10:8:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_4_10010213 [INFO:2024-5-29 10:8:58][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-5-29 10:8:58][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-5-29 10:8:58][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000103 [INFO:2024-5-29 10:8:58][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000103 [INFO:2024-5-29 10:8:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-5-29 10:9:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-5-29 10:9:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103 [INFO:2024-5-29 10:9:3]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-5-29 10:9:3]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:3][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2024-5-29 10:9:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2024-5-29 10:9:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-5-29 10:9:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103 barrierId: 10001021 [INFO:2024-5-29 10:9:3][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-5-29 10:9:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:3]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-5-29 10:9:3]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:3]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-5-29 10:9:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:3][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-5-29 10:9:3][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-5-29 10:9:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-5-29 10:9:3][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.099944790825248 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 17 1 [INFO:2024-5-29 10:9:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:3]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-5-29 10:9:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-5-29 10:9:3][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.13328604213893 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 18 1 [INFO:2024-5-29 10:9:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:5][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-5-29 10:9:5][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:5]bigbg/headicon_q/100001_head_q.png instance: @8ms [INFO:2024-5-29 10:9:5]bigbg/itemicon/1000001.png instance: @8ms [INFO:2024-5-29 10:9:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-5-29 10:9:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:9:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:9:9]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:9:9]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:9:9][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015b0a7ca0 { } 0 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:9:9][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a8dfb18 { } 0 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:9:9]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:9:9][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:9:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10685 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10716 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10719 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10720 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:9:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:9:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.090611711144447 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 19 1 [INFO:2024-5-29 10:9:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:13][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:224: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:224: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:212: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [WARN:2024-5-29 10:9:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:13][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/config/FbExitConfig:251: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:201: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-5-29 10:9:13][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-5-29 10:9:13][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2024-5-29 10:9:13][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-5-29 10:9:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2024-5-29 10:9:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:9:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:9:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:13][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-5-29 10:9:13][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:9:13]DestroyUnusedResources:270,3,time=,paths: [INFO:2024-5-29 10:9:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2024-5-29 10:9:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2024-5-29 10:9:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 skip: 0 [INFO:2024-5-29 10:9:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 [INFO:2024-5-29 10:9:13][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:9:13]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:13]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:13]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:13]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:13]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:13][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2024-5-29 10:9:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.20006804168224 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 21 1 [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:13]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @32ms [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26663824915886 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 22 1 [INFO:2024-5-29 10:9:13]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @67ms [INFO:2024-5-29 10:9:13]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @168ms [INFO:2024-5-29 10:9:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:13]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:9:13]||||| Sender socketClient version=1 [WARN:2024-5-29 10:9:13][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:624: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:9:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:13][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:9:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:9:13]bigbg/headicon_small/100002_head_small.png instance: @13ms [INFO:2024-5-29 10:9:13]bigbg/itemicon/1000340.png instance: @13ms [INFO:2024-5-29 10:9:13]bigbg/itemicon/1000001.png instance: @13ms [INFO:2024-5-29 10:9:13]bigbg/headicon_small/100015_head_small.png instance: @13ms [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:9:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:9:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.099874958395958 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 23 1 [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:14][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:9:16][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2024-5-29 10:9:16][@logic/extensions/callhero/view/CallHeroGetView.lua:444]:{closure}CallHeroGetView:AddListener [INFO:2024-5-29 10:9:16][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2024-5-29 10:9:16][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2024-5-29 10:9:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/xiehuangtangbao_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/100002_xiehuangtangbao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:17][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):suohui.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-5-29 10:9:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/suohui.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:17][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: suohui.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-5-29 10:9:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/expression/xianqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:17][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:xianqi.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-5-29 10:9:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2024-5-29 10:9:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-5-29 10:9:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 skip: 0 [INFO:2024-5-29 10:9:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-5-29 10:9:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 [INFO:2024-5-29 10:9:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionPlayAudio [INFO:2024-5-29 10:9:18]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:18]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionOpenInstruction [INFO:2024-5-29 10:9:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 WaitGuideActionClickInstruction [INFO:2024-5-29 10:9:18][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2024-5-29 10:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:18]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.083177790045738 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 24 1 [INFO:2024-5-29 10:9:18]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:18]bigbg/guide/guide_instruction1.png instance: @80ms [INFO:2024-5-29 10:9:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13379025086761 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 25 1 [INFO:2024-5-29 10:9:19][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2024-5-29 10:9:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:20][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:20][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:20]bigbg/itemicon/1000100.png instance: @60ms [INFO:2024-5-29 10:9:21][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionPlayAudio [INFO:2024-5-29 10:9:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionOpenInstruction [INFO:2024-5-29 10:9:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 WaitGuideActionClickInstruction [INFO:2024-5-29 10:9:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-5-29 10:9:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 skip: 0 [INFO:2024-5-29 10:9:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-5-29 10:9:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 [INFO:2024-5-29 10:9:22]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11202 GuideActionTriggerNextGuide [INFO:2024-5-29 10:9:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11202 GuideActionTriggerNextGuide [INFO:2024-5-29 10:9:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:22]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-5-29 10:9:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 [INFO:2024-5-29 10:9:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2024-5-29 10:9:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:22]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-5-29 10:9:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 skip: 0 [INFO:2024-5-29 10:9:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:22]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:23]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066288582980633 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 26 1 [INFO:2024-5-29 10:9:23]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:23]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:23]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.16625691577792 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 27 1 [INFO:2024-5-29 10:9:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.16625691577792 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 28 1 [INFO:2024-5-29 10:9:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16625691577792 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 29 1 [INFO:2024-5-29 10:9:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2024-5-29 10:9:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 skip: 0 [INFO:2024-5-29 10:9:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 [INFO:2024-5-29 10:9:24]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionFindGO [INFO:2024-5-29 10:9:24]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenMask [INFO:2024-5-29 10:9:24]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:24]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenArrow [INFO:2024-5-29 10:9:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 WaitGuideActionClickMask [INFO:2024-5-29 10:9:24]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066531792283058 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 30 1 [INFO:2024-5-29 10:9:24]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13355945795774 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 31 1 [INFO:2024-5-29 10:9:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001031 formationId: 0 [INFO:2024-5-29 10:9:24]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2024-5-29 10:9:24]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionFindGO [INFO:2024-5-29 10:9:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenMask [INFO:2024-5-29 10:9:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenArrow [INFO:2024-5-29 10:9:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 WaitGuideActionClickMask [INFO:2024-5-29 10:9:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 skip: 0 [INFO:2024-5-29 10:9:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2024-5-29 10:9:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2024-5-29 10:9:24]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:24]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:24]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:24]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:25]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=10 [INFO:2024-5-29 10:9:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 25 [INFO:2024-5-29 10:9:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-5-29 10:9:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.33337983116508 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 33 1 [INFO:2024-5-29 10:9:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:25]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.49932296201587 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 34 1 [INFO:2024-5-29 10:9:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.49932296201587 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 35 1 [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]bigbg/commonbg/herotasktraceview_bg.jpg instance: @62ms [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210008.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]bigbg/story_bigbg/210008.jpg instance: @66ms [INFO:2024-5-29 10:9:25][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:25][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1100: in function '_playExp' logic/extensions/story/view/StoryDialogView:1075: in function 'playMotion' logic/extensions/story/view/StoryDialogView:268: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/jironjinsisun_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/100015_jironjinsisun_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:25][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-5-29 10:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:26][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-5-29 10:9:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:26][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104 [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_25_11304 [INFO:2024-5-29 10:9:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 4 [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104 barrierId: 10001031 [INFO:2024-5-29 10:9:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 3 当前队列数量= 5 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndStoryBarrierRequest [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=31,cmd=3,size=9 [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.099820751696825 移走了序号= 1 的消息,当前队列数量= 4 || 0 SkipStoryLogReply 36 1 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13318983465433 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 37 1 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: -1 } [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 38 1 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_25_-1 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 skip: 0 [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11305 GuideActionTriggerNextGuide [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=31,cmd=3,status=0,size=35 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11305 GuideActionTriggerNextGuide [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 skip: 0 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.13318983465433 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 39 1 [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.16644525155425 移走了序号= 1 的消息,当前队列数量= 5 || 0 MainStoryPlayEndLogReply 40 1 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0 newBarrier { dungeonId: 10001 barrierId: 10001032 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndStoryBarrierReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 3 所需时间单位秒 = 0.16644525155425 移走了序号= 1 的消息,当前队列数量= 4 || 0 EndStoryBarrierReply 41 1 [INFO:2024-5-29 10:9:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.067492499947548 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 42 1 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_6_0 [INFO:2024-5-29 10:9:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 0 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.1332610398531 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 43 1 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 44 1 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_0 [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.1332610398531 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 45 1 [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.26677949726582 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 46 1 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: 0 } [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 47 1 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_6_0 [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionFindGO [INFO:2024-5-29 10:9:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:27]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionPlayAudio [INFO:2024-5-29 10:9:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenMask [INFO:2024-5-29 10:9:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenInstruction [INFO:2024-5-29 10:9:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 WaitGuideActionClickMask [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.13351845741272 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 48 1 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.16669270768762 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 49 1 [INFO:2024-5-29 10:9:27]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066586375236511 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 50 1 [INFO:2024-5-29 10:9:28][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:28]bigbg/headicon_small/130006_head_small.png instance: @31ms [INFO:2024-5-29 10:9:28]bigbg/headicon_small/130029_head_small.png instance: @31ms [INFO:2024-5-29 10:9:28]bigbg/headicon_small/130020_head_small.png instance: @31ms [INFO:2024-5-29 10:9:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionFindGO [INFO:2024-5-29 10:9:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionPlayAudio [INFO:2024-5-29 10:9:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenMask [INFO:2024-5-29 10:9:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenInstruction [INFO:2024-5-29 10:9:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 WaitGuideActionClickMask [INFO:2024-5-29 10:9:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-5-29 10:9:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 skip: 0 [INFO:2024-5-29 10:9:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-5-29 10:9:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:29]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 [INFO:2024-5-29 10:9:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionFindGO [INFO:2024-5-29 10:9:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionPlayAudio [INFO:2024-5-29 10:9:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:29]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenMask [INFO:2024-5-29 10:9:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenArrow [INFO:2024-5-29 10:9:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenInstruction [INFO:2024-5-29 10:9:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 WaitGuideActionClickMask [INFO:2024-5-29 10:9:30]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:30]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23289525136352 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 51 1 [INFO:2024-5-29 10:9:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26608721166849 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 52 1 [INFO:2024-5-29 10:9:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001032 [INFO:2024-5-29 10:9:31]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2024-5-29 10:9:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionFindGO [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionPlayAudio [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenMask [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenArrow [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenInstruction [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 WaitGuideActionClickMask [INFO:2024-5-29 10:9:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 skip: 0 [INFO:2024-5-29 10:9:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionFindGO [INFO:2024-5-29 10:9:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=238 [INFO:2024-5-29 10:9:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 4 [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-5-29 10:9:31]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-5-29 10:9:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -3 name: 鹄羹 level: 3 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 1502 name: 伊乐乐 level: 4 type: 2 logoutTime: 1716893440093 cd: 0 hero { heroId: 109612502 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 1402 name: 回归1 level: 1 type: 2 logoutTime: 1716868753552 cd: 0 hero { heroId: 109602502 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2024-5-29 10:9:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.10308342054486 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetAidInfoListReply 53 1 [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]bigbg/itemicon/1000305.png instance: @7ms [INFO:2024-5-29 10:9:31]bigbg/itemicon/10000242.png instance: @7ms [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:31]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:31]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionPlayAudio [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenMask [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenArrow [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenInstruction [INFO:2024-5-29 10:9:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 WaitGuideActionClickMask [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.13205317035317 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 54 1 [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13205317035317 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 55 1 [INFO:2024-5-29 10:9:31]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=45 [INFO:2024-5-29 10:9:31]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2024-5-29 10:9:31]bigbg/headicon_small/100001_head_small.png instance: @64ms [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 109612506 } formationHeros { index: 1 typeId: 1 heroUniqueId: 109612505 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-5-29 10:9:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 56 1 [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-5-29 10:9:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-5-29 10:9:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.13330345973372 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 57 1 [INFO:2024-5-29 10:9:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionFindGO [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionPlayAudio [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenMask [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenArrow [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenInstruction [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 WaitGuideActionClickMask [INFO:2024-5-29 10:9:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 skip: 0 [INFO:2024-5-29 10:9:32]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionFindGO [INFO:2024-5-29 10:9:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:32]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:32][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3 [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:32]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-5-29 10:9:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2024-5-29 10:9:32]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-5-29 10:9:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:32]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099820502102375 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 58 1 [INFO:2024-5-29 10:9:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100002_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:32]bigbg/headicon_square/100002_head_square.png instance: @32ms [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionPlayAudio [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenMask [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenArrow [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenInstruction [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 WaitGuideActionClickMask [INFO:2024-5-29 10:9:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:32]bigbg/guide/guide_instruction2.png instance: @66ms [INFO:2024-5-29 10:9:32]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:32]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=201 [INFO:2024-5-29 10:9:32]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26663617044687 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 59 1 [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-5-29 10:9:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.23346737772226 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 60 1 [INFO:2024-5-29 10:9:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:9:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:9:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:9:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-5-29 10:9:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.23346737772226 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 61 1 [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionFindGO [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionPlayAudio [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenMask [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenArrow [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenInstruction [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 WaitGuideActionClickMask [INFO:2024-5-29 10:9:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 skip: 0 [INFO:2024-5-29 10:9:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionFindGO [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenMask [INFO:2024-5-29 10:9:32]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenArrow [INFO:2024-5-29 10:9:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 WaitGuideActionClickMask [INFO:2024-5-29 10:9:32]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:32]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:32]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.065670751035213 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 62 1 [INFO:2024-5-29 10:9:33]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13233695924282 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 63 1 [INFO:2024-5-29 10:9:33][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-5-29 10:9:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-5-29 10:9:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 2000 [INFO:2024-5-29 10:9:33]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-5-29 10:9:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:33][@logic/extensions/guide/controller/GuideController.lua:277]:{func}指引_6_11405, 附加协议_8-2 [INFO:2024-5-29 10:9:33][@logic/extensions/guide/controller/GuideController.lua:278]:{func}目标步骤_11405 [INFO:2024-5-29 10:9:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2024-5-29 10:9:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2024-5-29 10:9:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 109612507 formationId: 1 index: 2 guideId: 6 stepId: 11405 typeId: 1 [INFO:2024-5-29 10:9:33]==> Sender Auto Serialize Message,extId=8,cmd=2,size=25 [INFO:2024-5-29 10:9:33]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:33]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.09992129355669 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 64 1 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=56 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=244 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=26 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=8,cmd=2,status=0,size=8 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 109612506 } formationHeros { index: 1 typeId: 1 heroUniqueId: 109612505 } formationHeros { index: 2 typeId: 1 heroUniqueId: 109612507 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 65 1 [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 voiceId: 1002004 [INFO:2024-5-29 10:9:34]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-5-29 10:9:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 109612507 isInFormation: true masterPlayerID: 1503 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1716948562487 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 66 1 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 744 infos { id: 109612507 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 67 1 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: -1 } [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 68 1 [INFO:2024-5-29 10:9:34][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_6_-1 [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionFindGO [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenMask [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenArrow [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 WaitGuideActionClickMask [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 skip: 0 [INFO:2024-5-29 10:9:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionFindGO [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionPlayAudio [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenMask [INFO:2024-5-29 10:9:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenArrow [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenInstruction [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 WaitGuideActionClickMask [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.16648342087865 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 69 1 [WARN:2024-5-29 10:9:34][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=67 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 70 1 [INFO:2024-5-29 10:9:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:9:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:9:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:9:34][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.066547960042953 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 71 1 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066714085638523 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 72 1 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10008795931935 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 73 1 [INFO:2024-5-29 10:9:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001032 formationId: 1 [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionFindGO [INFO:2024-5-29 10:9:34]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionPlayAudio [INFO:2024-5-29 10:9:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenMask [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenArrow [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenInstruction [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 WaitGuideActionClickMask [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 skip: 0 [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11506 GuideActionTriggerNextGuide [INFO:2024-5-29 10:9:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11506 GuideActionTriggerNextGuide [INFO:2024-5-29 10:9:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:9:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 skip: 0 [INFO:2024-5-29 10:9:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:9:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:34][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=25 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010321 battleId: 10010322 battleId: 10010323 triggerId: 37 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.13307416811585 移走了序号= 1 的消息,当前队列数量= 3 || 0 StartBarrierReply 74 1 [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2024-5-29 10:9:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:34]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-5-29 10:9:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 5 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:34]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:9:34]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:34][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2024-5-29 10:9:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:34][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:34][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=2,id=220003 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/controller/FbSelectController:240: in function '_onEnterBarrierScene' logic/extensions/fb/controller/FbSelectController:182: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-5-29 10:9:34][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2024-5-29 10:9:34][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-5-29 10:9:34][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:34][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.14367158710957 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 75 1 [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:9:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.14367158710957 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 76 1 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-5-29 10:9:34]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:9:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:9:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16628871299326 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 77 1 [INFO:2024-5-29 10:9:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-5-29 10:9:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.066538626328111 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 78 1 [INFO:2024-5-29 10:9:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:9:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:9:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.066538626328111 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 79 1 [INFO:2024-5-29 10:9:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:35][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-5-29 10:9:35][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:9:35]DestroyUnusedResources:131,3,time=,paths: [INFO:2024-5-29 10:9:35][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=2,id=220003 [INFO:2024-5-29 10:9:35][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil 场景:g-s27_hthy_p 是旧场景 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:113: in function 'onEnter' logic/scene/SceneMgr:278: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010321_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010321_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010321_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:9:35][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-5-29 10:9:35][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_scenehight.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_gradient-day.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_s-front.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:18 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/sk.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_hugen_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_near.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_terrain.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab instance: @33ms [INFO:2024-5-29 10:9:35][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003 [INFO:2024-5-29 10:9:35][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab instance: @136ms [INFO:2024-5-29 10:9:35][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕! [INFO:2024-5-29 10:9:35][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2024-5-29 10:9:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2002_3 ====== MyRole_2002_3 英雄的头顶ui [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2024-5-29 10:9:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2002_3 ====== MyRole_2002_3 英雄的模型 [INFO:2024-5-29 10:9:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2002_3 ====== MyRole_2002_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"] [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的模型 [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的模型 [INFO:2024-5-29 10:9:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-5-29 10:9:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的头顶ui [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的头顶ui [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的头顶ui [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的模型 [INFO:2024-5-29 10:9:35][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2024-5-29 10:9:35][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-5-29 10:9:35][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.4556s [INFO:2024-5-29 10:9:35][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-5-29 10:9:35][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:9:35][@logic/extensions/fb/controller/FbSelectController.lua:257]:{func}进入副本系统, barrierId: 10001032 [INFO:2024-5-29 10:9:35][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil [INFO:2024-5-29 10:9:35][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 37 找到: true [INFO:2024-5-29 10:9:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:35][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:35][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2024-5-29 10:9:35][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:255: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:255: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:259: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:367: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:9:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:9:35][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270011.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_beibi_wupin/zdcj_beibi_wupin.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_beibi_wupin/zdcj_beibi_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 37 go: SceneTrigger_37_4 [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:36][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:9:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2024-5-29 10:9:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2024-5-29 10:9:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 37 [INFO:2024-5-29 10:9:37]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11 [INFO:2024-5-29 10:9:37]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_beibi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:37]<== Receiver Message, socketClient version=1,extId=31,cmd=12,status=0,size=10 [INFO:2024-5-29 10:9:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 37 [INFO:2024-5-29 10:9:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2024-5-29 10:9:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.29999754577875 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 81 1 [INFO:2024-5-29 10:9:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:38][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 1 0 -28.666131973267 0.019732968881726 -2.2999999523163 -30 0 -2 1.3338680267334 [INFO:2024-5-29 10:9:38][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 1 [INFO:2024-5-29 10:9:38][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:38][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:38][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:38][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:9:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:38][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:9:38][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:9:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:39]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-5-29 10:9:39]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:39]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-5-29 10:9:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.06663379073143 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 82 1 [INFO:2024-5-29 10:9:39][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:39]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-5-29 10:9:39]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:39]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-5-29 10:9:39]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:9:39]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:9:39]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:9:39]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:9:39][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014d6ec7f0 { } 0 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:9:39][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014e4daab0 { } 0 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:9:39][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-5-29 10:9:39][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.069377958774567 移走了序号= 1 的消息,当前队列数量= 2 || 0 ManualBattleLogReply 83 1 [INFO:2024-5-29 10:9:39]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=524 [INFO:2024-5-29 10:9:39]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1381 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 1503 } defender { units { id: 4 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-5-29 10:9:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.099951166659594 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 84 1 [INFO:2024-5-29 10:9:39][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1381, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "1503" ] }, "defender": { "units": [ { "id":4, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10685 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10716 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10719 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10720 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:9:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:9:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.099951166659594 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 85 1 [INFO:2024-5-29 10:9:39][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:9:39][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-5-29 10:9:40][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x014dce2c88 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:9:40][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x014dce2c88 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:9:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:9:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:40]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:9:40]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100002_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:40]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:9:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066665127873421 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 86 1 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:9:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:40]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:9:40]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:40]bigbg/headicon_battle/100025_head_battle.png instance: @64ms [INFO:2024-5-29 10:9:40]bigbg/headicon_battle/100001_head_battle.png instance: @64ms [INFO:2024-5-29 10:9:40]bigbg/headicon_battle/100002_head_battle.png instance: @63ms [INFO:2024-5-29 10:9:40]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:9:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066639170050621 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 87 1 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:9:40][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01546318a0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:9:40][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:9:40][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-5-29 10:9:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-5-29 10:9:40]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:9:40]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:40]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=249 [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 5 effectType: 2 effectNum: 175 additional: 0 additional2: 175 additional3: 175 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 68 additional: 90 additional2: 68 additional3: 68 } targetId: 4 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 4 effectType: 2 effectNum: 85 additional: 5 additional2: 85 additional3: 85 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 42122212 actEffect { targetId: 1 effectType: 2 effectNum: 80 additional: 1301 additional2: 80 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 6 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 2 effectNum: 69 additional: 1232 additional2: 69 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2024-5-29 10:9:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:9:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066766832023859 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 88 1 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":175, "additional":0, "additional2":175, "additional3":175 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":68, "additional":90, "additional2":68, "additional3":68 } ], "targetId":4 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":85, "additional":5, "additional2":85, "additional3":85 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":42122212, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":80, "additional":1301, "additional2":80, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":6 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":69, "additional":1232, "additional2":69, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01546318a0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":175, "effectNum":175, "multipleEffectNum":0, "effectType":2, "additional2":175 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":90, "targetId":4, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":4, "actorId":41200201, "actEffect": [ { "additional":5, "targetId":4, "multipleEffectNumReal":0, "additional3":85, "effectNum":85, "multipleEffectNum":0, "effectType":2, "additional2":85 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1301, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":80, "multipleEffectNum":0, "effectType":2, "additional2":80 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":1232, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":175, "effectNum":175, "multipleEffectNum":0, "effectType":2, "additional2":175 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下 [INFO:2024-5-29 10:9:40][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-5-29 10:9:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:40][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 150/150 原来有盾: 0 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.5) -》 多段已飘:87/175 本段飘:87 本段扣血:87 本段扣盾:0 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 63/150 剩余盾: 0 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 63/150 原来有盾: 0 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:175/175 本段飘:88 本段扣血:88 本段扣盾:0 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/150 剩余盾: 0 [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:9:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:9:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:9:41][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":90, "targetId":4, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [WARN:2024-5-29 10:9:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 158/158 原来有盾: 0 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 90/158 剩余盾: 0 [WARN:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:9:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200201, "actEffect": [ { "additional":5, "targetId":4, "multipleEffectNumReal":0, "additional3":85, "effectNum":85, "multipleEffectNum":0, "effectType":2, "additional2":85 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2024-5-29 10:9:41][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill2 in action 10000208 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:9:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:41][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010321 [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 90/158 原来有盾: 0 [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:85/85 本段飘:85 本段扣血:85 本段扣盾:0 [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 5/158 剩余盾: 0 [WARN:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2024-5-29 10:9:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1301, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":80, "multipleEffectNum":0, "effectType":2, "additional2":80 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_1_10010321][1] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-5-29 10:9:42][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_4_1_10010321 show commingEffect show_lajiaochoudoufu_skill2 in action 13002908 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:9:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:42][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 25 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1381/1381 原来有盾: 0 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.3) -》 多段已飘:24/80 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1357/1381 剩余盾: 0 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1357/1381 原来有盾: 0 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.3) -》 多段已飘:48/80 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1333/1381 剩余盾: 0 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 35 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1333/1381 原来有盾: 0 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:80/80 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1301/1381 剩余盾: 0 [WARN:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_10010321][1] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}4[Monster_4_1_10010321][1] 使用技能 42122212 ,令到 4[Monster_4_1_10010321][1] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-5-29 10:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:43]bigbg/bufficon/poison.png instance: @32ms [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 50 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:9:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:43][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":1232, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:9:43][@logic/extensions/battle/handler/BattleUnitCommonder.lua:530]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 1301 原有盾: 0 扣血量: 69 扣盾量: 0 [INFO:2024-5-29 10:9:43][@logic/extensions/battle/handler/BattleUnitCommonder.lua:536]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 1232 现有盾: 0 [INFO:2024-5-29 10:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:43][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:6 buffId:301019 持续时间:1 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2024-5-29 10:9:44][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:9:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:44]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:9:44]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:44]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066714830696583 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 89 1 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:9:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:44]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:9:44]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:44]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066666916012764 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 90 1 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:9:44][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x014f583d78 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:9:44][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:9:44][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-5-29 10:9:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-5-29 10:9:44]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:9:44]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:9:44]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=61 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 83 additional: 0 additional2: 83 additional3: 83 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 2 extraRoundTeamType: 0 } [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066579956561327 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 91 1 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":83, "additional":0, "additional2":83, "additional3":83 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":2, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x014f583d78 { _roundId = 2, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":83, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":83, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [WARN:2024-5-29 10:9:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 5/158 原来有盾: 0 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:83/83 本段飘:83 本段扣血:83 本段扣盾:0 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/158 剩余盾: 0 [WARN:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:9:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:44][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:9:44][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2024-5-29 10:9:44][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:9:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:44]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:9:44]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:44]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066694583743811 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 92 1 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-5-29 10:9:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:44]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:9:44]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:44]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 extraRoundTeamType: 0 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066678125411272 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 93 1 [INFO:2024-5-29 10:9:44][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:9:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:44]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-5-29 10:9:44]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:44]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-5-29 10:9:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066679123789072 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 94 1 [INFO:2024-5-29 10:9:44][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-5-29 10:9:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010321 [INFO:2024-5-29 10:9:46][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:9:46][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-5-29 10:9:46][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-5-29 10:9:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的模型 [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010322_1_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:9:46][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的头顶ui [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的模型 [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010322_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:9:46][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的头顶ui [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的模型 [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010322_999_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:9:46][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的头顶ui [INFO:2024-5-29 10:9:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:46][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:46][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0241s [INFO:2024-5-29 10:9:47][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-5-29 10:9:47][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-5-29 10:9:47][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:47][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:47][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:47][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-5-29 10:9:51][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 2 1 -60.13508605957 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.3649139404297 [INFO:2024-5-29 10:9:51][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 2 [INFO:2024-5-29 10:9:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:51][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:51][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:9:51][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:9:51][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:9:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:52]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-5-29 10:9:52]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:52]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-5-29 10:9:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066371288150549 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 96 1 [INFO:2024-5-29 10:9:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-5-29 10:9:52]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:9:52]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:52]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:9:52]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:9:52]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=524 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:9:52][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0152d57a40 { } 0 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:9:52][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0153777040 { } 0 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:9:52][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1232 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 1503 } defender { units { id: 4 modelId: 12218 skinId: 130026 position: 1 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-5-29 10:9:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.071712955832481 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 97 1 [INFO:2024-5-29 10:9:52][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1232, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "1503" ] }, "defender": { "units": [ { "id":4, "modelId":12218, "skinId":130026, "position":1, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-5-29 10:9:52]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10685 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10716 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10719 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10720 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:9:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10005462169647 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 98 1 [INFO:2024-5-29 10:9:52][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:9:52][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-5-29 10:9:52][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-5-29 10:9:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:9:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:9:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01560752e0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:9:52][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:9:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:9:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01560752e0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:9:52][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:9:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:52]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:9:52]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:52]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:9:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066601999104023 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 99 1 [INFO:2024-5-29 10:9:52][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:9:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:52]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:9:52]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:52]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:9:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066633831709623 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 100 1 [INFO:2024-5-29 10:9:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:9:52][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:9:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:9:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:9:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01437b8bc0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:9:52][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:9:52][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-5-29 10:9:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:9:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-5-29 10:9:52]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:9:52]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:53]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=316 [INFO:2024-5-29 10:9:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 5 effectType: 2 effectNum: 79 additional: 79 additional2: 79 additional3: 79 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 68 additional: 82 additional2: 68 additional3: 68 } targetId: 4 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 5 effectType: 2 effectNum: 58 additional: 21 additional2: 58 additional3: 58 } actEffect { targetId: 5 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 6 } } targetId: 5 } battleStep { actorType: 1 castorId: 4 actorId: 42122182 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 6 } actEffect { targetId: 4 effectType: 4 effectNum: 22 additional: 104 } actEffect { targetId: 5 effectType: 4 effectNum: 23 additional: 44 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122182 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 42122212 actEffect { targetId: 2 effectType: 2 effectNum: 90 additional: 1293 additional2: 90 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 7 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 8 } } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 7 actEffect { targetId: 2 effectType: 2 effectNum: 138 additional: 1155 additional2: 138 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 7 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 7 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 8 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2024-5-29 10:9:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:9:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10010962560773 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 101 1 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":79, "additional":79, "additional2":79, "additional3":79 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":68, "additional":82, "additional2":68, "additional3":68 } ], "targetId":4 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":58, "additional":21, "additional2":58, "additional3":58 }, { "targetId":5, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":6 } } ], "targetId":5 }, { "actorType":1, "castorId":4, "actorId":42122182, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":0, "additional":6 }, { "targetId":4, "effectType":4, "effectNum":22, "additional":104 }, { "targetId":5, "effectType":4, "effectNum":23, "additional":44 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122182 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":42122212, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":90, "additional":1293, "additional2":90, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":7 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":8 } }, { "targetId":5, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":7, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":138, "additional":1155, "additional2":138, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":7, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":7 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":8, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01437b8bc0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":79, "targetId":5, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":82, "targetId":4, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":21, "targetId":5, "multipleEffectNumReal":0, "additional3":58, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":5, "actorId":42122182, "actEffect": [ { "additional":6, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":104, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":44, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":23, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":2, "actorId":42122212, "actEffect": [ { "additional":1293, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":90, "multipleEffectNum":0, "effectType":2, "additional2":90 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":1155, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":138, "multipleEffectNum":0, "effectType":2, "additional2":138 }, { "additional":7, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":8, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":79, "targetId":5, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [WARN:2024-5-29 10:9:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 79/158 剩余盾: 0 [WARN:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:9:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":82, "targetId":4, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [WARN:2024-5-29 10:9:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:53][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 150/150 原来有盾: 0 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 82/150 剩余盾: 0 [WARN:2024-5-29 10:9:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:9:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":21, "targetId":5, "multipleEffectNumReal":0, "additional3":58, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2024-5-29 10:9:54][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill1 in action 10000207 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:9:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 16 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 79/158 原来有盾: 0 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.5) -》 多段已飘:29/58 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 50/158 剩余盾: 0 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 50/158 原来有盾: 0 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:58/58 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 21/158 剩余盾: 0 [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200200 ,令到 5[Monster_5_2_10010322][2] 增加了一个 buff [301019] [INFO:2024-5-29 10:9:54][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 36 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:9:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":42122182, "actEffect": [ { "additional":6, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":104, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":44, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":23, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 3 [WARN:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_1_10010322][1] 用 42122182[13002608] 是aoe 干了 对面一堆人 [INFO:2024-5-29 10:9:54][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_4_1_10010322 show commingEffect show_donsunji_skill2 in action 13002608 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:9:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:54][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 25 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}4[Monster_4_1_10010322][1] 用 42122182 的带来了一个 ,令到 5[Monster_5_2_10010322][2] 移除了一个 buff [301019] [INFO:2024-5-29 10:9:55][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 3 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:330]:{func}4 原来有 82 血 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 被补了 22 血 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:335]:{func}4 剩余 104 血 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:330]:{func}5 原来有 21 血 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}5 被补了 23 血 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:335]:{func}5 剩余 44 血 [WARN:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 3 [WARN:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}4[Monster_4_1_10010322][1] 使用技能 42122182 ,令到 4[Monster_4_1_10010322][1] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 36 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:339]:{func}blood 来了,美术资源对了 [WARN:2024-5-29 10:9:55][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:55][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122212, "actEffect": [ { "additional":1293, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":90, "multipleEffectNum":0, "effectType":2, "additional2":90 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}5[Monster_5_2_10010322][2] 用 42122212[13002908] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-5-29 10:9:55][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_5_2_10010322 show commingEffect show_lajiaochoudoufu_skill2 in action 13002908 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:9:55][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:55][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 25 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1383/1383 原来有盾: 0 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:0.3) -》 多段已飘:27/90 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1356/1383 剩余盾: 0 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1356/1383 原来有盾: 0 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:0.3) -》 多段已飘:54/90 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1329/1383 剩余盾: 0 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 35 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1329/1383 原来有盾: 0 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:90/90 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 1293/1383 剩余盾: 0 [WARN:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010322][2] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2024-5-29 10:9:56][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010322][2] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_2_10010322][2] 使用技能 42122212 ,令到 5[Monster_5_2_10010322][2] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 50 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:9:56][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:56][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":1155, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":138, "multipleEffectNum":0, "effectType":2, "additional2":138 }, { "additional":7, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":8, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:9:56][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-5-29 10:9:56][@logic/extensions/battle/handler/BattleUnitCommonder.lua:530]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 1293 原有盾: 0 扣血量: 138 扣盾量: 0 [INFO:2024-5-29 10:9:56][@logic/extensions/battle/handler/BattleUnitCommonder.lua:536]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 1155 现有盾: 0 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:7 buffId:301019 持续时间:1 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:8 buffId:301019 持续时间:1 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2024-5-29 10:9:57][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:9:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:9:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:57]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:9:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066654000431299 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 102 1 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:9:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:57]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:9:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:57]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:9:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.10015641525388 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 104 1 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:9:57][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015b0a3548 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:9:57][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:9:57][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-5-29 10:9:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-5-29 10:9:57]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:9:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:57]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=133 [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 5 effectType: 2 effectNum: 84 additional: 0 additional2: 84 additional3: 84 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 68 additional: 36 additional2: 68 additional3: 68 } targetId: 4 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 4 effectType: 2 effectNum: 57 additional: 0 additional2: 57 additional3: 57 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 4 extraRoundTeamType: 0 } [INFO:2024-5-29 10:9:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:9:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066511336714029 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 105 1 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":84, "additional":0, "additional2":84, "additional3":84 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":68, "additional":36, "additional2":68, "additional3":68 } ], "targetId":4 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":57, "additional":0, "additional2":57, "additional3":57 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":4, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015b0a3548 { _roundId = 4, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":84, "effectNum":84, "multipleEffectNum":0, "effectType":2, "additional2":84 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":36, "targetId":4, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":4, "actorId":41200200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":57, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":84, "effectNum":84, "multipleEffectNum":0, "effectType":2, "additional2":84 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [WARN:2024-5-29 10:9:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 11 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 44/158 原来有盾: 0 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:84/84 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:9:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:9:57][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":36, "targetId":4, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [WARN:2024-5-29 10:9:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:57][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 104/150 原来有盾: 0 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 36/150 剩余盾: 0 [WARN:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:9:58][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:58][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":57, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [INFO:2024-5-29 10:9:58][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill1 in action 10000207 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:9:58][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:9:58][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 16 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 36/150 原来有盾: 0 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.5) -》 多段已飘:28/57 本段飘:28 本段扣血:28 本段扣盾:0 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 8/150 剩余盾: 0 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010322 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 8/150 原来有盾: 0 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:57/57 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/150 剩余盾: 0 [WARN:2024-5-29 10:9:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 36 [INFO:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [WARN:2024-5-29 10:9:59][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:9:59][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:9:59][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:9:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2024-5-29 10:9:59][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:9:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:59]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:9:59]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:59]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:9:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066642872989178 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 106 1 [INFO:2024-5-29 10:9:59][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-5-29 10:9:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:9:59]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:59]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 extraRoundTeamType: 0 [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:9:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066691040992737 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 107 1 [INFO:2024-5-29 10:9:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:9:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:9:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:59]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-5-29 10:9:59]||||| Sender socketClient version=1 [INFO:2024-5-29 10:9:59]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:9:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-5-29 10:9:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066804457455873 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 108 1 [INFO:2024-5-29 10:9:59][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-5-29 10:10:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010322 [INFO:2024-5-29 10:10:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:10:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-5-29 10:10:1][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-5-29 10:10:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2024-5-29 10:10:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010323_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的头顶ui [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的模型 [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010323_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:10:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的头顶ui [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010323_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的头顶ui [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10010323_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的头顶ui [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的模型 [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的模型 [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的模型 [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-5-29 10:10:1][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-5-29 10:10:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:1][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010323_999_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:224: in function '_monsterLoadedAndWinActionPlayed' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:200: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/factory/BattleUnitFactory:419: in function '_allUnitLoaded' logic/scene/battle/factory/BattleUnitFactory:374: in function '_oneMonsterLoaded' logic/scene/battle/factory/BattleUnitFactory:394: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:10:1][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0663s [INFO:2024-5-29 10:10:2][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-5-29 10:10:2][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-5-29 10:10:2][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:2][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:2][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:2][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-5-29 10:10:4][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 3 2 -83.601829528809 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.2981704711914 [INFO:2024-5-29 10:10:4][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 3 [INFO:2024-5-29 10:10:4][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:4][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:4][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:4][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:10:4][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-5-29 10:10:4][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_10010323_4_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:83: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-5-29 10:10:5][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} buffChangeSkinId:nil [INFO:2024-5-29 10:10:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-5-29 10:10:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-5-29 10:10:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:5]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-5-29 10:10:5]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:6]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.20002325251698 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 109 1 [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:6]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2024-5-29 10:10:6]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:6]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-5-29 10:10:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:6]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:10:6]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:10:6]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:10:6]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 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10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 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10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:10:6][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015b0ebcb8 { } 0 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:10:6][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01568d6568 { } 0 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 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[INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:10:6][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.070817336440086 移走了序号= 1 的消息,当前队列数量= 2 || 0 BossBattleManualLogReply 110 1 [INFO:2024-5-29 10:10:6]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=612 [INFO:2024-5-29 10:10:6]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=737 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1232 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1155 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 1503 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 1503 } defender { units { id: 4 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 142 thp: 142 atk: 94 def: 103 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 695 thp: 695 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.099996253848076 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 111 1 [INFO:2024-5-29 10:10:6][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1232, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1155, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"1503", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "1503" ] }, "defender": { "units": [ { "id":4, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":142, "thp":142, "atk":94, "def":103, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":695, "thp":695, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } 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10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.099996253848076 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 112 1 [INFO:2024-5-29 10:10:6][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-5-29 10:10:6][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-5-29 10:10:6][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015a302bc0 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:10:6][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015a302bc0 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:10:6][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:10:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:6]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:10:6]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:6]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.099949918687344 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 113 1 [INFO:2024-5-29 10:10:6][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:10:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:6]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:10:6]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:6]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066733624786139 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 114 1 [INFO:2024-5-29 10:10:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:10:6][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01567e5a68 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:10:6][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:10:6][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-5-29 10:10:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-5-29 10:10:6]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:10:6]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:6]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=332 [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 4 effectType: 3 effectNum: 308 additional: 0 additional2: 308 additional3: 308 } actEffect { targetId: 5 effectType: 2 effectNum: 173 additional: 0 additional2: 173 additional3: 173 } actEffect { targetId: 6 effectType: 2 effectNum: 189 additional: 506 additional2: 189 additional3: 189 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 7 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 6 effectType: 3 effectNum: 163 additional: 343 additional2: 163 additional3: 163 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 6 effectType: 2 effectNum: 125 additional: 218 additional2: 125 additional3: 125 } actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 7 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 7 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 7 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42222042 actEffect { targetId: 3 effectType: 2 effectNum: 176 additional: 897 additional2: 176 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 8 } } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 8 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } [INFO:2024-5-29 10:10:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:10:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066655959933996 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 115 1 [INFO:2024-5-29 10:10:6][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":308, "additional":0, "additional2":308, "additional3":308 }, { "targetId":5, "effectType":2, "effectNum":173, "additional":0, "additional2":173, "additional3":173 }, { "targetId":6, "effectType":2, "effectNum":189, "additional":506, "additional2":189, "additional3":189 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":7 } }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":163, "additional":343, "additional2":163, "additional3":163 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":125, "additional":218, "additional2":125, "additional3":125 }, { "targetId":6, "effectType":7, "effectNum":2, "additional":7 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":7, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":7 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42222042, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":176, "additional":897, "additional2":176, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":8 } }, { "targetId":6, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":8, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01567e5a68 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":308, "effectNum":308, "multipleEffectNum":0, "effectType":3, "additional2":308 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":173, "effectNum":173, "multipleEffectNum":0, "effectType":2, "additional2":173 }, { "additional":506, "targetId":6, "multipleEffectNumReal":0, "additional3":189, "effectNum":189, "multipleEffectNum":0, "effectType":2, "additional2":189 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":343, "targetId":6, "multipleEffectNumReal":0, "additional3":163, "effectNum":163, "multipleEffectNum":0, "effectType":3, "additional2":163 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41200201, "actEffect": [ { "additional":218, "targetId":6, "multipleEffectNumReal":0, "additional3":125, "effectNum":125, "multipleEffectNum":0, "effectType":2, "additional2":125 }, { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 7 = { "actorType":1, "targetId":3, "actorId":42222042, "actEffect": [ { "additional":897, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":176, "multipleEffectNum":0, "effectType":2, "additional2":176 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2024-5-29 10:10:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:6][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2024-5-29 10:10:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":308, "effectNum":308, "multipleEffectNum":0, "effectType":3, "additional2":308 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":173, "effectNum":173, "multipleEffectNum":0, "effectType":2, "additional2":173 }, { "additional":506, "targetId":6, "multipleEffectNumReal":0, "additional3":189, "effectNum":189, "multipleEffectNum":0, "effectType":2, "additional2":189 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:10:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-5-29 10:10:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2024-5-29 10:10:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5 [INFO:2024-5-29 10:10:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2024-5-29 10:10:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2024-5-29 10:10:7][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):beginReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-5-29 10:10:7][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill3 in action 10002509 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2024-5-29 10:10:7][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:10:7][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 205 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 142/142 原来有盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:30/308 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 112/142 剩余盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:17/173 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 141/158 剩余盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 695/695 原来有盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:18/189 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 677/695 剩余盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 206 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 215 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 112/142 原来有盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:60/308 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 82/142 剩余盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 141/158 原来有盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:34/173 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 124/158 剩余盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 677/695 原来有盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:36/189 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 659/695 剩余盾: 0 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 216 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:10:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.2 0.1 1 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 225 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 82/142 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:90/308 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 52/142 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 124/158 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:51/173 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 107/158 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 659/695 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:54/189 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 641/695 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 226 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 235 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 52/142 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:120/308 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 22/142 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 107/158 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:68/173 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 90/158 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 641/695 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:72/189 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 623/695 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 236 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.2 1 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 243 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 22/142 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:150/308 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/142 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 90/158 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:85/173 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 73/158 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 623/695 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:90/189 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 605/695 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 244 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.3 0.3 1 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 250 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 0/142 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:0.1) -》 多段已飘:180/308 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/142 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 73/158 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:0.1) -》 多段已飘:102/173 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 56/158 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 605/695 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.1) -》 多段已飘:108/189 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 587/695 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 251 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.5 0.3 1 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 255 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}4 -> 原来有血: 0/142 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 受到攻击(比率:1) -》 多段已飘:308/308 本段飘:128 本段扣血:128 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 -> 剩余血: 0/142 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}5 -> 原来有血: 56/158 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 受到攻击(比率:1) -》 多段已飘:173/173 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 587/695 原来有盾: 0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:189/189 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 506/695 剩余盾: 0 [WARN:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301015] [INFO:2024-5-29 10:10:11][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 256 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:348]:{func}震屏 来了,美术资源对了 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:354]:{func}震屏参数 0.8 0.5 1 [INFO:2024-5-29 10:10:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:11]bigbg/bufficon/def_less.png instance: @63ms [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 260 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 268 [INFO:2024-5-29 10:10:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}【开大】 干完了一个 [INFO:2024-5-29 10:10:11][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:279: in function 'execCurIdleMotion' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:283: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2024-5-29 10:10:11][@logic/common/GameUtils.lua:1772]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):endReleaseSkill stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:443: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:293: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [WARN:2024-5-29 10:10:11][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:12][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 670 [INFO:2024-5-29 10:10:12][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-5-29 10:10:12][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-5-29 10:10:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:10:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:10:13][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":343, "targetId":6, "multipleEffectNumReal":0, "additional3":163, "effectNum":163, "multipleEffectNum":0, "effectType":3, "additional2":163 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [WARN:2024-5-29 10:10:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:10:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 20 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 10 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 506/695 原来有盾: 0 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:163/163 本段飘:163 本段扣血:163 本段扣盾:0 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 343/695 剩余盾: 0 [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:10:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:10:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:13][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200201, "actEffect": [ { "additional":218, "targetId":6, "multipleEffectNumReal":0, "additional3":125, "effectNum":125, "multipleEffectNum":0, "effectType":2, "additional2":125 }, { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2024-5-29 10:10:13][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill2 in action 10000208 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:10:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:10:13][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010323 [INFO:2024-5-29 10:10:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010323 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 30 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 343/695 原来有盾: 0 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:125/125 本段飘:125 本段扣血:125 本段扣盾:0 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 218/695 剩余盾: 0 [WARN:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}3[MyRole_3_3][3] 使用技能 41200201 令到 6[Monster_6_4_10010323][4] 的buff [301015] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2024-5-29 10:10:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:10:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:14][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:7 buffId:301015 持续时间:1 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42222042, "actEffect": [ { "additional":897, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":176, "multipleEffectNum":0, "effectType":2, "additional2":176 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:10:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222042[13000608] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-5-29 10:10:14][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_skill2 in action 13000608 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:263: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:10:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:10:14][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 32 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}3 -> 原来有血: 1073/1073 原来有盾: 0 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 受到攻击(比率:1) -》 多段已飘:176/176 本段飘:176 本段扣血:176 本段扣盾:0 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 -> 剩余血: 897/1073 剩余盾: 0 [WARN:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222042 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301015] [INFO:2024-5-29 10:10:15][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}6[Monster_6_4_10010323][4] 使用技能 42222042 ,令到 6[Monster_6_4_10010323][4] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 37 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:10:15][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:10:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:10:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:8 buffId:301015 持续时间:1 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2024-5-29 10:10:15][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:10:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:15]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:10:15]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:15]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066645167768002 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 117 1 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-5-29 10:10:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:15]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:10:15]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:15]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 extraRoundTeamType: 0 [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066676750779152 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 118 1 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:10:15][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015a26c220 { _roundId = 6, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [WARN:2024-5-29 10:10:15][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2024-5-29 10:10:15][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-5-29 10:10:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-5-29 10:10:15]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-5-29 10:10:15]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:15]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=107 [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 6 effectType: 2 effectNum: 232 additional: 0 additional2: 232 additional3: 232 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 7 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 8 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 8 } targetId: 0 } isFinish: true round: 6 extraRoundTeamType: 0 } [INFO:2024-5-29 10:10:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-5-29 10:10:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066681373864412 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 119 1 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":232, "additional":0, "additional2":232, "additional3":232 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":7 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":8, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":8 } ], "targetId":0 } ], "isFinish":true, "round":6, "extraRoundTeamType":0 } } [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015a26c220 { _roundId = 6, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":232, "effectNum":232, "multipleEffectNum":0, "effectType":2, "additional2":232 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = { setExtraRoundType = function: 0x0154900c48, addStepMO = function: 0x0154905ec8, New = function: 0x01548fdf48, getUnitPickedSkillId = function: 0x0154907008, copyFromPlaybackNO = function: 0x0154906048, onNotifyUserRoundPick = function: 0x0154906dc8, getStepMO = function: 0x0154905d48, getRoundId = function: 0x0154901848, copyFromNO = function: 0x0154905e08, hasUnitPickedSkill = function: 0x0154906ac8, getIsUserReady = function: 0x0154906e88, setIsFinish = function: 0x0154902e08, __index = 循环引用: table: 0x01548ff748, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, __newindex = function: 0x0154900a08, }, setEndData = function: 0x0154906b88, getStartTime = function: 0x0154901d88, getStepCount = function: 0x0154905748, setData = function: 0x0154906a08, ctor = function: 0x0154900ac8, isDataDone = function: 0x0154901f08, onComplete = function: 0x0154904788, setIsReconnect = function: 0x0154902208, __newindex = function: 0x01548ffa48, setRoundId = function: 0x0154901608, hasUnitReliveInfo = function: 0x0154905b08, isReadyToPick = function: 0x0154901fc8, isFinish = function: 0x0154904cc8, getReliveReplyNO = function: 0x0154904a88, isReconnect = function: 0x0154902ec8, onDataInit = function: 0x0154901a88, } [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":232, "effectNum":232, "multipleEffectNum":0, "effectType":2, "additional2":232 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2024-5-29 10:10:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2024-5-29 10:10:15][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x0102b48504 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2024-5-29 10:10:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [WARN:2024-5-29 10:10:15][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 19 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 218/695 原来有盾: 0 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:0.5) -》 多段已飘:116/232 本段飘:116 本段扣血:116 本段扣盾:0 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 102/695 剩余盾: 0 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 27 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}攻击帧来了,美术资源对了 [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}6 -> 原来有血: 102/695 原来有盾: 0 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}6 受到攻击(比率:1) -》 多段已飘:232/232 本段飘:116 本段扣血:116 本段扣盾:0 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 -> 剩余血: 0/695 剩余盾: 0 [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}====第几帧==== 45 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}buff 来了,美术资源对了 [INFO:2024-5-29 10:10:16][@logic/common/GameUtils.lua:1772]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [WARN:2024-5-29 10:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:260]:{func}【普通技能】 干完了一个 [WARN:2024-5-29 10:10:16][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-5-29 10:10:16][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:8 buffId:301015 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2024-5-29 10:10:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2024-5-29 10:10:16][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-5-29 10:10:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-5-29 10:10:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-5-29 10:10:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:16]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-5-29 10:10:16]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23335816711187 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 120 1 [INFO:2024-5-29 10:10:17][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-5-29 10:10:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:17]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-5-29 10:10:17]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 6 extraRoundTeamType: 0 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066618084907532 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 121 1 [INFO:2024-5-29 10:10:17][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-5-29 10:10:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:17]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-5-29 10:10:17]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 142 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 122 1 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=140,cmd=3,status=0,size=23 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=240,cmd=2,status=0,size=21 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=48 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 18 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 123 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10767 score: 0 detectInfos { id: 1 progress: 18 finishTime: 0 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act240DetectInfoPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 240 2 || 0 Act240DetectInfoPush 124 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 3 lastUseTime: 1685412479650 composeCount: 0 isLocked: false } dataList { itemId: 11190024 count: 1 lastUseTime: 1685355556848 composeCount: 0 isLocked: false } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 125 1 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=27 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 3 lastUseTime: 1685412479675 composeCount: 0 isLocked: false } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 126 1 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=11 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 530 count: 50960 } dataList { currencyId: 27 change: 6 count: 18 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 127 1 [INFO:2024-5-29 10:10:17][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-5-29 10:10:17][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 180 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=22 [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 0 1 [INFO:2024-5-29 10:10:17][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-05-29 10:03:32","roleExp":180,"serverId":"1001","registerTime":1716891574,"lastLogoutTime":"2024-05-28 19:09:10","roleId":"1503","roleCTime":1716891574,"type":3,"roleName":"Yi","serverName":"month服","roleLevel":4} [INFO:2024-5-29 10:10:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:17]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2024-5-29 10:10:17]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=22 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=50,cmd=2,status=0,size=27 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=27 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:10:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0158d16478 { } 0 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:10:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015b765670 { } 0 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=712 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 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[INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=75 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2024-5-29 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10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:10:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01597289d8 { } 0 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:10:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a90cc90 { } 0 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1223 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1224 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1225 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1226 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1227 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1228 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1229 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1230 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1231 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1232 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1233 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1234 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10007 startTime: 1546376400000 endTime: 0 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 1 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10007 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 2 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10014 startTime: 1556053200000 endTime: 0 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 3 1 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=67 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=20 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=46 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=46 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10014 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 4 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10035 startTime: 1716523200000 endTime: 1716955200000 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 5 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10035 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 6 1 [INFO:2024-5-29 10:10:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_4_10010323 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=8826 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=182 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-5-29 10:10:17]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=784 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 60 isOpen: true } openInfos { id: 107 isOpen: true } openInfos { id: 140 isOpen: true } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 7 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 162 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 8 1 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 109612506 isInFormation: true masterPlayerID: 1503 heroTypeIdx: 2012 baseAttr { hp: 1491 atk: 157 def: 161 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1716892634988 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 109612505 isInFormation: true masterPlayerID: 1503 heroTypeIdx: 2000 baseAttr { hp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1716892428720 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 109612507 isInFormation: true masterPlayerID: 1503 heroTypeIdx: 2002 baseAttr { hp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1716948562487 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 161 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 9 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 10 1 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 11 1 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 12 1 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:10:17][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 33 isOpen: true } openInfos { id: 62 isOpen: true } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 13 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: false } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 14 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: true } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 15 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62000050 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000051 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000048 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000049 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000054 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000055 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000052 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000053 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000058 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000059 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000056 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000057 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000062 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000063 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000060 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000061 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000034 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000035 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000032 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000033 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000038 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000039 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000036 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000037 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000042 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000043 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000040 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000041 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000046 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000047 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000044 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000045 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000018 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62042002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000019 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62042003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000016 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000017 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62042001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000022 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000023 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000020 progress: 0 reachTime: 0 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reachTime: 0 isGainBonus: false } achievementInfos { id: 62034002 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034003 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034001 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034004 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034005 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009411 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009412 progress: 0 reachTime: 0 isGainBonus: false } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 16 1 [INFO:2024-5-29 10:10:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 4 value: 1 time: 0 } replaceAll: false } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 17 1 [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 161 heroExp: 161 heroExp: 161 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 1 materilId: 11190024 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 530 } dropBonus { materilType: 2 materilId: 27 change: 6 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } newBarrier { dungeonId: 10001 barrierId: 10001041 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 483 hasGetBonus: allDamage: 3251 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 3251 teamGetDamage: 1079 unitDamages { position: 1 damage: 2002 getDamage: 447 unqiueId: 109612506 } unitDamages { position: 2 damage: 639 getDamage: 456 unqiueId: 109612505 } unitDamages { position: 3 damage: 610 getDamage: 176 unqiueId: 109612507 } } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 18 1 [INFO:2024-5-29 10:10:17][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"3251", "teamGetDamage":"1079", "unitDamages": [ { "position":1, "damage":"2002", "getDamage":"447", "unqiueId":"109612506" }, { "position":2, "damage":"639", "getDamage":"456", "unqiueId":"109612505" }, { "position":3, "damage":"610", "getDamage":"176", "unqiueId":"109612507" } ] } [INFO:2024-5-29 10:10:17][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.50017607957125 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 19 1 [INFO:2024-5-29 10:10:17][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10552 startTime: 1681938000000 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10685 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10712 startTime: 1695226200000 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10716 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10719 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10720 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10732 startTime: 1700669400000 endTime: 1921593599000 } activityInfos { id: 10733 startTime: 0 endTime: 0 } activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10035 startTime: 1716523200000 endTime: 1716955200000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:10:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:10:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.33341141045094 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 20 1 [INFO:2024-5-29 10:10:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:19][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:10:19][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:10:19][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2024-5-29 10:10:19][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-5-29 10:10:19][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 10001032 0 [INFO:2024-5-29 10:10:19][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-5-29 10:10:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:19][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-5-29 10:10:19][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-5-29 10:10:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-5-29 10:10:21][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-5-29 10:10:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-5-29 10:10:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-5-29 10:10:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000009 [INFO:2024-5-29 10:10:21]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-5-29 10:10:21]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:21]bigbg/headicon_q/100001_head_q.png instance: @14ms [INFO:2024-5-29 10:10:21]bigbg/itemicon/1000001.png instance: @15ms [INFO:2024-5-29 10:10:21]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79 [INFO:2024-5-29 10:10:21]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-5-29 10:10:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-5-29 10:10:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-5-29 10:10:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 22 1 [INFO:2024-5-29 10:10:21][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 10:10:21][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-5-29 10:10:21][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-5-29 10:10:21][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-5-29 10:10:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-5-29 10:10:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.10002791509032 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 23 1 [INFO:2024-5-29 10:10:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-5-29 10:10:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-5-29 10:10:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:10:31]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-5-29 10:10:31]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2024-5-29 10:10:31]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=784 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2024-5-29 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10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2024-5-29 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10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2024-5-29 10:10:31][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a4361d8 { } 0 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2024-5-29 10:10:31][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015a1c39e0 { } 0 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2024-5-29 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10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1235 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1236 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1237 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1238 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1239 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1240 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1241 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1242 [INFO:2024-5-29 10:10:31][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-5-29 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} activityInfos { id: 10738 startTime: 0 endTime: 0 } activityInfos { id: 10739 startTime: 0 endTime: 0 } activityInfos { id: 10749 startTime: 0 endTime: 0 } activityInfos { id: 10756 startTime: 0 endTime: 0 } activityInfos { id: 10764 startTime: 0 endTime: 0 } activityInfos { id: 10767 startTime: 1713370200000 endTime: 1718679599000 } activityInfos { id: 10769 startTime: 0 endTime: 0 } activityInfos { id: 10772 startTime: 0 endTime: 0 } activityInfos { id: 10773 startTime: 0 endTime: 0 } activityInfos { id: 10774 startTime: 0 endTime: 0 } activityInfos { id: 10775 startTime: 0 endTime: 0 } activityInfos { id: 10776 startTime: 0 endTime: 0 } activityInfos { id: 10777 startTime: 0 endTime: 0 } activityInfos { id: 10778 startTime: 0 endTime: 0 } activityInfos { id: 10779 startTime: 0 endTime: 0 } activityInfos { id: 10780 startTime: 1546376400000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1713370200000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10035 startTime: 1716523200000 endTime: 1716955200000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2024-5-29 10:10:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-5-29 10:10:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.083196833729744 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 25 1 [INFO:2024-5-29 10:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:48][@logic/common/GameUtils.lua:1317]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:224: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1316: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:224: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:212: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [WARN:2024-5-29 10:10:48][@logic/scene/battle/factory/BattleUnitFactory.lua:497]:{func}🚀【*】 ~ isOpen: false [INFO:2024-5-29 10:10:48][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/fb/config/FbExitConfig:251: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:201: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:206: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-5-29 10:10:48][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-5-29 10:10:48][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=2,id=220003 [INFO:2024-5-29 10:10:48][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-5-29 10:10:48][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:10:48][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:10:48][@logic/common/GameUtils.lua:1322]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2024-5-29 10:10:48][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:10:48][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-5-29 10:10:48][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:10:48]DestroyUnusedResources:283,3,time=,paths: [INFO:2024-5-29 10:10:48][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2024-5-29 10:10:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:48]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @33ms [INFO:2024-5-29 10:10:49]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @67ms [INFO:2024-5-29 10:10:49]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @168ms [INFO:2024-5-29 10:10:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2024-5-29 10:10:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:10:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:49]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:10:49]||||| Sender socketClient version=1 [WARN:2024-5-29 10:10:49][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:624: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:10:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:49][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-5-29 10:10:49][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-5-29 10:10:49][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-5-29 10:10:49][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270013.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:49]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:10:49]bigbg/itemicon/1000340.png instance: @13ms [INFO:2024-5-29 10:10:49]bigbg/itemicon/1000100.png instance: @13ms [INFO:2024-5-29 10:10:49]bigbg/itemicon/1000001.png instance: @13ms [INFO:2024-5-29 10:10:49]bigbg/headicon_small/130006_head_small.png instance: @13ms [INFO:2024-5-29 10:10:49]bigbg/headicon_small/130029_head_small.png instance: @13ms [INFO:2024-5-29 10:10:49]bigbg/headicon_small/130020_head_small.png instance: @13ms [INFO:2024-5-29 10:10:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:10:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:10:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.099964210763574 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 27 1 [INFO:2024-5-29 10:10:50][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:10:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:51][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:10:51][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:10:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:52][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:10:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:53][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:10:54][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [WARN:2024-5-29 10:10:54][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/interaction/FbSelectInteraction:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2024-5-29 10:10:54][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:10:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-5-29 10:10:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-5-29 10:10:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 5 time: 394000 [INFO:2024-5-29 10:10:55]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2024-5-29 10:10:55]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:55]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-5-29 10:10:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-5-29 10:10:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.066640332341194 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 29 1 [WARN:2024-5-29 10:10:57][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/interaction/FbSelectInteraction:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2024-5-29 10:10:57][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/scene/fbselect/animator/FbSelectSceneAnimator:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2024-5-29 10:10:57][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2024-5-29 10:10:57][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-5-29 10:10:57][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:10:57][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:10:57][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-5-29 10:10:57][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:10:57]DestroyUnusedResources:59,3,time=,paths: [INFO:2024-5-29 10:10:57][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @33ms [INFO:2024-5-29 10:10:57]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms [INFO:2024-5-29 10:10:57][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-5-29 10:10:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:57][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-5-29 10:10:57][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-5-29 10:10:57][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-5-29 10:10:57][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [WARN:2024-5-29 10:10:57][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [WARN:2024-5-29 10:10:57][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [WARN:2024-5-29 10:10:57][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:10:57][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-5-29 10:10:57][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:10:57][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:10:57][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-5-29 10:10:57][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:10:57][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2024-5-29 10:10:57][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-5-29 10:10:57][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 3 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6 [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 4 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 5 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2024-5-29 10:10:57][@logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 8 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 9 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-5-29 10:10:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100002_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_189.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_189.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_173.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_173.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_31.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_32.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]language/zh/bigbg/fb_icon/huodong.png instance: @26ms [INFO:2024-5-29 10:10:57][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2024-5-29 10:10:57]bigbg/headicon_q/11100002_head_q.png instance: @58ms [INFO:2024-5-29 10:10:57]bigbg/user_headoutline/11110001_user_headoutline.png instance: @58ms [INFO:2024-5-29 10:10:57]bigbg/headicon_q/100051_head_q.png instance: @58ms [INFO:2024-5-29 10:10:57]bigbg/main_icon/icon_189.png instance: @58ms [INFO:2024-5-29 10:10:57]language/zh/bigbg/main_icon/wordicon_189.png instance: @58ms [INFO:2024-5-29 10:10:57]bigbg/main_icon/icon_173.png instance: @58ms [INFO:2024-5-29 10:10:57]language/zh/bigbg/main_icon/wordicon_173.png instance: @58ms [INFO:2024-5-29 10:10:57]bigbg/main_icon/icon_31.png instance: @58ms [INFO:2024-5-29 10:10:57]language/zh/bigbg/main_icon/wordicon_32.png instance: @58ms [INFO:2024-5-29 10:10:57]bigbg/main_icon/yiweishixin.png instance: @58ms [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.15583454072475 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetMonthCardInfoReply 30 1 [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 12 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=45,cmd=1,status=0,size=152 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=45,cmd=12,status=0,size=44 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=16 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=5125 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=283 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.18916353955865 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetWeeklyCardInfoReply 31 1 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000115 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000114 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000111 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000109 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000108 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000106 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000104 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000103 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000102 progress: 1 hasFinished: false donCount: 1 } taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } activityInfos { typeId: 6 defineId: 4 value: 0 expiryTime: 575581388 } [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <--- [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.18916353955865 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetTaskInfosReply 32 1 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}types { typeId: 1 isGained: false } types { typeId: 2 isGained: false } types { typeId: 3 isGained: false } types { typeId: 4 isGained: false } types { typeId: 5 isGained: false } types { typeId: 6 isGained: false } [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GrowTaskTypeReply <--- [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 12 所需时间单位秒 = 0.18916353955865 移走了序号= 1 的消息,当前队列数量= 9 || 0 GrowTaskTypeReply 33 1 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=216 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 40 updateTime: 1716948644 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.22253016382456 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get107InfoReply 34 1 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 10410 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10417 buyCount: 0 } infos { topupId: 10418 buyCount: 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10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.22253016382456 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 36 1 [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-5-29 10:10:57]||||| Sender socketClient version=1 [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqujiangli.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.25587070733309 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 37 1 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 15 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 10000 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 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extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 164 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.25587070733309 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 38 1 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.25587070733309 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 39 1 [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:57]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.289181958884 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 40 1 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.289181958884 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 41 1 [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1716948556835 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-5-29 10:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-5-29 10:10:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.13334741815925 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 42 1 [INFO:2024-5-29 10:10:57][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:10:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-5-29 10:10:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-5-29 10:10:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.10004437714815 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 43 1 [INFO:2024-5-29 10:10:58][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-5-29 10:10:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:10:58]language/zh/bigbg/banner/banner1054.png instance: @65ms [WARN:2024-5-29 10:10:58][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2024-5-29 10:10:58][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:11:0][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=10,id=280001 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/illustrated/facade/IllustratedFacade:15: in function 'enterIllustratedScene' logic/extensions/main/view/MainView:254: in function [INFO:2024-5-29 10:11:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 3 [INFO:2024-5-29 10:11:0]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2024-5-29 10:11:0]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:0]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2024-5-29 10:11:0][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-5-29 10:11:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:11:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:0]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-5-29 10:11:0]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-5-29 10:11:0][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10005162656307 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 44 1 [INFO:2024-5-29 10:11:0]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-5-29 10:11:0]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:11:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 45 1 [INFO:2024-5-29 10:11:0][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_-1 [INFO:2024-5-29 10:11:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-5-29 10:11:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-5-29 10:11:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-5-29 10:11:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:11:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.06679804250598 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 46 1 [INFO:2024-5-29 10:11:0]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:11:0]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:0]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:11:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066628124564886 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 47 1 [INFO:2024-5-29 10:11:0][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-5-29 10:11:0][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-5-29 10:11:0][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:11:0][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:11:0][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-5-29 10:11:0][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:11:0]DestroyUnusedResources:58,3,time=,paths: [INFO:2024-5-29 10:11:0][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=10,id=280001 [INFO:2024-5-29 10:11:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:11:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s11_tjjm/texture/g-s11_smoke.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_illustrated_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_illustrated_2 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/illustratedmainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:1]scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab instance: @67ms [INFO:2024-5-29 10:11:1][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=10,id=280001 [INFO:2024-5-29 10:11:1][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2024-5-29 10:11:1][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 97 找到: true [INFO:2024-5-29 10:11:1][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 98 找到: true [INFO:2024-5-29 10:11:1][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 97 挂点: npc_02 zoneId: nil zoneName: nil [INFO:2024-5-29 10:11:1][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 98 挂点: npc_01 zoneId: nil zoneName: nil [INFO:2024-5-29 10:11:1][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=10,id=280001,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/illustrated/stage/IllustratedStage:94: in function '_onAllResLoaded' logic/scene/illustrated/stage/IllustratedStage:113: in function [INFO:2024-5-29 10:11:1][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:11:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/character/shu_ui_npc/shu_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/character/shu_ui_npc/shu_ui_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:1][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 97 go: SceneTrigger_97_4 [INFO:2024-5-29 10:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:1][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 98 go: SceneTrigger_98_4 [INFO:2024-5-29 10:11:2][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:11:3][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:196: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:196: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/illustrated/view/IllustratedMainView:150: in function [INFO:2024-5-29 10:11:4][@logic/scene/SceneMgr.lua:242]:{_realEnter}成功退出了上一个场景,类型=10,id=280001 [INFO:2024-5-29 10:11:4][@logic/scene/SceneMgr.lua:246]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-5-29 10:11:4][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:11:4][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:11:4][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2024-5-29 10:11:4][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:11:4]DestroyUnusedResources:11,3,time=,paths: [INFO:2024-5-29 10:11:4][@logic/scene/SceneMgr.lua:275]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @33ms [INFO:2024-5-29 10:11:4]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms [INFO:2024-5-29 10:11:4][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-5-29 10:11:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:11:4][@logic/scene/SceneMgr.lua:380]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-5-29 10:11:4][@logic/common/GameUtils.lua:1331]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:366: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1330: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:366: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-5-29 10:11:4][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-5-29 10:11:4][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [WARN:2024-5-29 10:11:4][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-5-29 10:11:4][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:11:4][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:11:4][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-5-29 10:11:4][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:11:4][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2024-5-29 10:11:4][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2024-5-29 10:11:4][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2024-5-29 10:11:4][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 9 time: 4000 [INFO:2024-5-29 10:11:4][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-5-29 10:11:4][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:4][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2024-5-29 10:11:4][@logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100002_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqujiangli.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_189.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_189.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_173.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_173.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_31.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_32.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2024-5-29 10:11:4]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2024-5-29 10:11:4]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2024-5-29 10:11:4]language/zh/bigbg/fb_icon/huodong.png instance: @55ms [INFO:2024-5-29 10:11:4]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=5125 [INFO:2024-5-29 10:11:4]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=283 [INFO:2024-5-29 10:11:4]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2024-5-29 10:11:4]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=216 [INFO:2024-5-29 10:11:4]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2024-5-29 10:11:4][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.13327199965715 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 49 1 [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.13327199965715 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 50 1 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13327199965715 移走了序号= 1 的消息,当前队列数量= 8 || 0 SystemEnterLogReply 51 1 [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:4]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-5-29 10:11:4]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2024-5-29 10:11:4]bigbg/headicon_q/11100002_head_q.png instance: @88ms [INFO:2024-5-29 10:11:4]bigbg/user_headoutline/11110001_user_headoutline.png instance: @88ms [INFO:2024-5-29 10:11:4]bigbg/headicon_q/100051_head_q.png instance: @88ms [INFO:2024-5-29 10:11:4]bigbg/main_icon/icon_189.png instance: @88ms [INFO:2024-5-29 10:11:4]language/zh/bigbg/main_icon/wordicon_189.png instance: @88ms [INFO:2024-5-29 10:11:4]bigbg/main_icon/icon_173.png instance: @88ms [INFO:2024-5-29 10:11:4]language/zh/bigbg/main_icon/wordicon_173.png instance: @88ms [INFO:2024-5-29 10:11:4]bigbg/main_icon/icon_31.png instance: @88ms [INFO:2024-5-29 10:11:4]language/zh/bigbg/main_icon/wordicon_32.png instance: @88ms [INFO:2024-5-29 10:11:4]bigbg/main_icon/yiweishixin.png instance: @88ms [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 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} infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11601 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.16667479276657 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 53 1 [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-5-29 10:11:4]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.16667479276657 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 54 1 [INFO:2024-5-29 10:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:4][@logic/common/GameUtils.lua:1772]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1771: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 15 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 10000 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 157 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 158 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 159 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 160 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 161 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 162 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 163 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 164 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.20002037659287 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 55 1 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.20002037659287 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 56 1 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.20002037659287 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 57 1 [INFO:2024-5-29 10:11:4]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.23332137614489 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 58 1 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1716948556835 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.10004937648773 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 59 1 [INFO:2024-5-29 10:11:4][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-5-29 10:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-5-29 10:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066646583378315 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 60 1 [INFO:2024-5-29 10:11:5][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-5-29 10:11:5][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-5-29 10:11:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-5-29 10:11:5]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-5-29 10:11:5]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-5-29 10:11:5]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 61 1 [INFO:2024-5-29 10:11:5][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-5-29 10:11:5][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_0 [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-5-29 10:11:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-5-29 10:11:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-5-29 10:11:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-5-29 10:11:5]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-5-29 10:11:5]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.06660333275795 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 62 1 [INFO:2024-5-29 10:11:5]language/zh/bigbg/banner/banner1054.png instance: @65ms [WARN:2024-5-29 10:11:5][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2024-5-29 10:11:5]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066726502031088 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 63 1 [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36 [INFO:2024-5-29 10:11:5]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2024-5-29 10:11:5]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:11:5][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-5-29 10:11:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-5-29 10:11:5]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-5-29 10:11:5]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playersetting.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersetting.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingaudio.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingassist.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingexchange.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/bindphone.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingvideo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/playersettingsubscribe.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/safelock/playersettingsafelock.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/btnswitchitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:5]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-5-29 10:11:5]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-5-29 10:11:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.12587995827198 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 64 1 [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 65 1 [INFO:2024-5-29 10:11:5][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_-1 [INFO:2024-5-29 10:11:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-5-29 10:11:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-5-29 10:11:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.059117581695318 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 66 1 [INFO:2024-5-29 10:11:5]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-5-29 10:11:5]||||| Sender socketClient version=1 [INFO:2024-5-29 10:11:5]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-5-29 10:11:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-5-29 10:11:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.074175873305649 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 67 1 [INFO:2024-5-29 10:11:5][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2024-5-29 10:11:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-5-29 10:11:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/audiodownloadview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/audiodownloaditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:7][@logic/extensions/audioout/controller/AudiooutController.lua:87]:{requestDownloadManifest}当前语音包数据列表长度,这个就是manifest版本号====== 60 [INFO:2024-5-29 10:11:7][@bootstrap/BootstrapHelper.lua:40]:{getSDKType}获取包sdk类型 getSDKType = 1 [INFO:2024-5-29 10:11:7][@logic/extensions/audioout/controller/AudiooutController.lua:94]:{requestDownloadManifest}当前版本文件url====== http://111.231.13.210/pjg/audioout/ios_zh_version_60_fmod.manifest [ERROR:2024-5-29 10:11:7]InGameUpdateMgr::_RequestDownloadManifest() - error:403 Forbidden Framework.InGameUpdate.<_RequestDownloadManifest>d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2024-5-29 10:11:7]InGameUpdateMgr::_RequestDownloadManifest() - error:403 Forbidden Framework.InGameUpdate.<_RequestDownloadManifest>d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2024-5-29 10:11:7][@logic/extensions/audioout/controller/AudiooutController.lua:107]:{closure}_onManifestFailed====================== [INFO:2024-5-29 10:11:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1000.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2024-5-29 10:11:8]language/zh/bigbg/banner/banner1000.png instance: @63ms [INFO:2024-5-29 10:11:11]BreakpointTransferMgr::SaveTransferProgress() msg====SaveOnAbort: StopAllDownload [INFO:2024-5-29 10:11:11]BreakpointTransferMgr::SaveTransferProgress() - Save Transfer Progress file path: /var/mobile/Containers/Data/Application/6F1932CF-7B46-4ABA-B214-997061487073/Documents/StreamingAssets/IOS/Temp2/70732ec665f132290534d92da60884c1 [INFO:2024-5-29 10:11:11]DownloadThread::Stop() - Stop Download Thread, Status:True#thread:null [INFO:2024-5-29 10:11:12][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2024-5-29 10:11:13][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================