==================================PREV===================================
[INFO:2024-4-2 0:6:46]PJG Start
[INFO:2024-4-2 0:6:46]VersionMgr::LoadLocalVersionCode() - Load package version code: 4.0.1
[INFO:2024-4-2 0:6:46]VersionMgr::LoadLocalVersionCode() - Client version code: 4.0.1
[INFO:2024-4-2 0:6:46]AoUnityStarter Start
[INFO:2024-4-2 0:6:46]Start App
[INFO:2024-4-2 0:6:46]ResourceCache.Instance.resLoadMode=AssetBundle
[INFO:2024-4-2 0:6:46]ResourceCache.Instance.isLuaBundle=True
[INFO:2024-4-2 0:6:46]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2024-4-2 0:6:46]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True
[INFO:2024-4-2 0:6:46]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2024-4-2 0:6:46]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True
[INFO:2024-4-2 0:6:46]AoUnityStarter StartLua
[INFO:2024-4-2 0:6:47]ver20100 jit: true fold cse dce fwd dse narrow loop abc sink fuse
[INFO:2024-4-2 0:6:47]os: Linux, arch: arm64
[INFO:2024-4-2 0:6:47][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started...
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.main:73]:{closure}=======================百田渠道包=======================
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[WARN:2024-4-2 0:6:47][@bootstrap/BootstrapLauncher.lua:177]:{start}非腾讯渠道 初始化 Bugly
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:412]:{initBugly}bugly 开启监听c#的异常!!
[INFO:2024-4-2 0:6:47]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2024-4-2 0:6:47]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2024-4-2 0:6:47]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraplangsettingtips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2024-4-2 0:6:47]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:47][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6
[INFO:2024-4-2 0:6:56]GameDevice isFront = False
[INFO:2024-4-2 0:8:17]GameDevice isFront = True
[INFO:2024-4-2 0:8:22]GameDevice isFront = False
[INFO:2024-4-2 0:8:47]GameDevice isFront = True
[INFO:2024-4-2 0:9:11]GameDevice isFront = False