[INFO:2024-3-25 17:36:51]PJG Start [INFO:2024-3-25 17:36:51]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0 [INFO:2024-3-25 17:36:52]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0 [INFO:2024-3-25 17:36:52]AoUnityStarter Start [INFO:2024-3-25 17:36:52]Start App [INFO:2024-3-25 17:36:52]ResourceCache.Instance.resLoadMode=Direct [INFO:2024-3-25 17:36:52]ResourceCache.Instance.isLuaBundle=False [INFO:2024-3-25 17:36:52]AoUnityStarter StartLua [INFO:2024-3-25 17:36:52][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse [INFO:2024-3-25 17:36:52][tolua.lua:12]:os: Windows, arch: x64 [INFO:2024-3-25 17:36:52][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2024-3-25 17:36:52][bootstrap/BootstrapHelper.lua:73]:{closure}=======================百田渠道包======================= [WARN:2024-3-25 17:36:53][@bootstrap/BootstrapLauncher.lua:177]:{start}非腾讯渠道 初始化 Bugly [INFO:2024-3-25 17:36:53][bootstrap/BootstrapHelper.lua:412]:{initBugly}bugly 开启监听c#的异常!! [INFO:2024-3-25 17:36:53]GameDevice isFront = False [INFO:2024-3-25 17:36:58]GameDevice isFront = True [INFO:2024-3-25 17:36:58]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{} [INFO:2024-3-25 17:36:58][bootstrap/check/CheckMgr.lua:280]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swy-gpios-en 4 0 0 com.baitian.unity.editor [INFO:2024-3-25 17:36:58]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0 [INFO:2024-3-25 17:36:58]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0 [INFO:2024-3-25 17:36:58]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0 [INFO:2024-3-25 17:36:58]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 0.0.0 [INFO:2024-3-25 17:36:58][bootstrap/check/CheckMgr.lua:292]:{closure}CheckMgr:onRequestRemoteVersionSuccess review zoneId false 0 [INFO:2024-3-25 17:36:58][bootstrap/BootstrapLauncherBase.lua:109]:{start}BootstrapLauncherBase start [INFO:2024-3-25 17:36:58][bootstrap/BootstrapLauncher.lua:393]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2024-3-25 17:36:58][bootstrap/BootstrapLauncherBase.lua:102]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2024-3-25 17:36:59][framework/LogicLauncherBase.lua:59]:{start}LogicLauncherBase start [INFO:2024-3-25 17:36:59][logic/logicLauncher/LogicLauncher.lua:10]:{onStart}is img preload:false [INFO:2024-3-25 17:37:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/10.17.1.98:8998\/"} [INFO:2024-3-25 17:37:0][framework/LogicLauncherBase.lua:53]:{onStart}LogicLauncherBase onStart [INFO:2024-3-25 17:37:1][bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2024-3-25 17:37:1][bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = C:/Users/lijunying/AppData/LocalLow/Unity/baiao_pjg_upg_1 [INFO:2024-3-25 17:37:1][bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2024-3-25 17:37:1][bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2024-3-25 17:37:1][bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2024-3-25 17:37:1][bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2024-3-25 17:37:3][bootstrap/BootstrapHelper.lua:338]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2024-3-25 17:37:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2024-3-25 17:37:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{} [INFO:2024-3-25 17:37:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"} [INFO:2024-3-25 17:37:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1041#1043"} [INFO:2024-3-25 17:37:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018"} [INFO:2024-3-25 17:37:3][logic/common/state/kr/KRGameStateMgr.lua:19]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功! [INFO:2024-3-25 17:37:3]VideoMgr url = Assets/GameAssets/language/en/movie/open.mp4 [INFO:2024-3-25 17:37:3]VideoMgr 没有preload,play之前需要prepare下 [INFO:2024-3-25 17:37:3]VideoMgr play开始 [INFO:2024-3-25 17:37:3]视频已经开始播放啦 [INFO:2024-3-25 17:37:4]VideoMgr play完毕 [INFO:2024-3-25 17:37:4]VideoMgr stop [INFO:2024-3-25 17:37:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:37:4][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = en [INFO:2024-3-25 17:37:4][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json [INFO:2024-3-25 17:37:4][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=en&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1 [INFO:2024-3-25 17:37:4][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}} [INFO:2024-3-25 17:37:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2024-3-25 17:37:4][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found! [INFO:2024-3-25 17:37:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2024-3-25 17:38:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{} [INFO:2024-3-25 17:38:28][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1 [INFO:2024-3-25 17:38:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:29][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-3-25 17:38:30][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=ljy10 [INFO:2024-3-25 17:38:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-3-25 17:38:30][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.156.47.126/login0.jsp?account=ljy10&platformId=0 [INFO:2024-3-25 17:38:30][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"e1084176-31a3-4f6d-8606-4bf52e9ae341"} [INFO:2024-3-25 17:38:30][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 e1084176-31a3-4f6d-8606-4bf52e9ae341 [INFO:2024-3-25 17:38:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-3-25 17:38:30][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.156.47.126/login.jsp?btSessionId=e1084176-31a3-4f6d-8606-4bf52e9ae341&clientVersion=0.0.0&sysType=0&language=en [INFO:2024-3-25 17:38:30][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":3,"isAdmin":false,"resultCode":0,"sessionId":"21d27014-1592-49a1-a270-7347bd8bf26f","userName":"0_ljy10","zoneInfo":{"id":302,"name":"东南亚(月)","prefix":"","state":1}} [INFO:2024-3-25 17:38:31][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2024-3-25 17:38:31][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1711359511 [INFO:2024-3-25 17:38:31][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2024-3-25 17:38:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/month, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-3-25 17:38:31][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.156.47.126/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.156.47.126\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":302,"sessionId":"21d27014-1592-49a1-a270-7347bd8bf26f","openKey":""}} [INFO:2024-3-25 17:38:31][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.156.47.126/startgame.jsp?pfKey=&pf=&zoneId=302&sessionId=21d27014-1592-49a1-a270-7347bd8bf26f&openKey= [INFO:2024-3-25 17:38:31][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.156.47.126","isAdmin":false,"pid":302001,"port":9003,"resultCode":0,"state":1,"tips":"亲爱的少主,本次CBT于3月24日18:00(UTC+8)结束,感谢大家的参与。\r\n正式版游戏已开启双平台事前预约,参与预约需要卸载游戏并采取以下步骤退出Beta版测试计划:开启Play商店,轻触右上方\"个人资料\"图示,找到 [设定]>[常规]>[账号与设备偏好]>[退出Beta版计划]。"} [INFO:2024-3-25 17:38:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:31][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.156.47.126,port=9003 [INFO:2024-3-25 17:38:31][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.156.47.126 9003 [INFO:2024-3-25 17:38:31]==============link network is ipv4============ [INFO:2024-3-25 17:38:31]1 status:Connecting [INFO:2024-3-25 17:38:31]1 Connect,ip=43.156.47.126,port=9003,verson=0 [INFO:2024-3-25 17:38:31][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2024-3-25 17:38:31][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2024-3-25 17:38:31]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2024-3-25 17:38:31]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2024-3-25 17:38:31]1 Same version,socket.Connected=True [INFO:2024-3-25 17:38:31]1 Do EndConnect [INFO:2024-3-25 17:38:31]1 Do EndConnect Done [INFO:2024-3-25 17:38:31]1 status:Connected [INFO:2024-3-25 17:38:31]1 ConnectSucc True [INFO:2024-3-25 17:38:31][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=57 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=16 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 19 } [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2024-3-25 17:38:31][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-3-25 17:38:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.050279999151826 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2024-3-25 17:38:31][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2024-3-25 17:38:31][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=4106 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 720043 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612602461 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1170003 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 2100 baseAttr { hp: 1181 atk: 135 def: 145 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1714097151822 rank: 1 luck: 6 sks { skillId: 41210000 strengthenLevel: 1 } sks { skillId: 41210001 strengthenLevel: 1 } sks { skillId: 41210002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100107 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1170002 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 2099 baseAttr { hp: 1291 atk: 137 def: 116 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1714097145274 rank: 1 luck: 6 sks { skillId: 41209900 strengthenLevel: 1 } sks { skillId: 41209901 strengthenLevel: 1 } sks { skillId: 41209902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100106 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 720046 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612602888 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 720047 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612602974 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 720044 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612602716 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 720045 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612602802 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 720002 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612582119 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 720050 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612603237 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 670002 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705605725875 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } exp: 0 state: 257 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 720051 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612603322 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 670003 isInFormation: true masterPlayerID: 16801 heroTypeIdx: 2096 baseAttr { hp: 9380 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705608510188 rank: 5 luck: 6 sks { skillId: 41209607 strengthenLevel: 3 } sks { skillId: 41209608 strengthenLevel: 3 } sks { skillId: 41209609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100100 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 720048 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612603066 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 720049 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612603151 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 670006 isInFormation: true masterPlayerID: 16801 heroTypeIdx: 2052 baseAttr { hp: 10610 atk: 843 def: 920 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 150 atk: 10 def: 10 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705608695188 rank: 5 luck: 8 sks { skillId: 41205207 strengthenLevel: 3 } sks { skillId: 41205208 strengthenLevel: 3 } sks { skillId: 41205209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 150 atk: 10 def: 10 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 150 atk: 10 def: 10 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 150 atk: 10 def: 10 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 15 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 670007 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 150 atk: 10 def: 10 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705608909879 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 150 atk: 10 def: 10 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 150 atk: 10 def: 10 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 150 atk: 10 def: 10 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 15 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 720052 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612603706 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 670004 isInFormation: true masterPlayerID: 16801 heroTypeIdx: 2014 baseAttr { hp: 7692 atk: 1017 def: 887 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705608522587 rank: 5 luck: 4 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 670005 isInFormation: true masterPlayerID: 16801 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705608532055 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 720053 isInFormation: false masterPlayerID: 16801 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705612603792 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.055657399818301 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1935 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=263 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 16801 name: ljy10 gender: 1 portrait: 11100002 exp: 89614 signature: chefTitle: 0 roleNum: 8 heroRate: 8.8 dungeonCount: 7 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 3 heroCharCover: 2099 frame: 11110001 touchCountLeft: 5 registerTime: 1705604882 lastLogoutTime: 1714105706 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2099 lastUpdateTime: 1714100901 autoChangeDaily: false } isReturn: true mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } currencyInfo { currencyId: 2 count: 98514500 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 2120 lastRecoverTime: 1714366236000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 60 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 1714424400000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 1714424400000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1714331273000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1705604873000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 19 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: 0 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: 0 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 3001 isOpen: true } openInfo { id: 3002 isOpen: true } openInfo { id: 3003 isOpen: true } openInfo { id: 3004 isOpen: true } openInfo { id: 3005 isOpen: true } openInfo { id: 3007 isOpen: true } [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.10908759944141 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1 [INFO:2024-3-25 17:38:31][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-03-25 17:38:42","roleExp":89614,"serverId":"302","registerTime":1705604882,"lastLogoutTime":"2024-04-26 12:28:26","roleId":"16801","roleCTime":1705604882,"type":2,"roleName":"ljy10","serverName":"东南亚(月)","roleLevel":35} [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2024-03-25 17:38:42","roleExp":89614,"serverId":"302","registerTime":1705604882,"lastLogoutTime":"2024-04-26 12:28:26","roleId":"16801","roleCTime":1705604882,"type":2,"roleName":"ljy10","serverName":"东南亚(月)","roleLevel":35} [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"302"} [INFO:2024-3-25 17:38:31][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 302 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=641 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=35 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=1498 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=948 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=16 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2024-3-25 17:38:31]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 670006 } formationHeros { index: 1 typeId: 1 heroUniqueId: 670004 } formationHeros { index: 2 typeId: 1 heroUniqueId: 670003 } formationHeros { index: 3 typeId: 1 heroUniqueId: 670005 } state: 1 name: Team 1 typeId: 1 } formationInfoList { formationId: 20001 state: 1 name: Demon Morph Team typeId: 2 } formationInfoList { formationId: 20002 state: 1 name: Ferocious Team typeId: 2 } formationInfoList { formationId: 2 state: 1 name: Team 2 typeId: 1 } formationInfoList { formationId: 3 state: 1 name: Team 3 typeId: 1 } formationInfoList { formationId: 4 state: 1 name: Team 4 typeId: 1 } formationInfoList { formationId: 5 state: 1 name: Team 5 typeId: 1 } formationInfoList { formationId: 6 state: 2 name: Team 6 typeId: 1 } formationInfoList { formationId: 7 state: 2 name: Team 7 typeId: 1 } formationInfoList { formationId: 8 state: 2 name: Team 8 typeId: 1 } formationInfoList { formationId: 9 state: 2 name: Team 9 typeId: 1 } formationInfoList { formationId: 10 state: 2 name: Team 10 typeId: 1 } [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.10908759944141 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2096 exp: 0 injuredNum: 0 voice: 1092003 voice: 1092004 voice: 1092006 voice: 1092023 voice: 1092009 voice: 1092012 voice: 1092013 voice: 1092014 voice: 1092015 infos: 1000582 unreadInfos: 1000582 usingSkinId: 100100 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000023 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2099 exp: 400 injuredNum: 0 voice: 1099024 voice: 1099013 voice: 1099014 voice: 1099015 voice: 1099016 voice: 1099000 voice: 1099003 voiceHeard: 1099013 voiceHeard: 1099014 voiceHeard: 1099015 voiceHeard: 1099016 voiceHeard: 1099003 infos: 1000600 usingSkinId: 100106 hasShowInjureView: false storyId: 2099001 maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2052 exp: 2600 injuredNum: 0 voice: 1049012 voice: 1049013 voice: 1049014 voice: 1049015 voice: 1049016 voice: 1049017 voice: 1049023 voice: 1049027 voice: 1049028 voice: 1049029 voice: 1049030 voice: 1049031 voice: 1049032 voice: 1049033 voice: 1049003 voice: 1049004 infos: 1000318 infos: 1000319 unreadInfos: 1000318 unreadInfos: 1000319 usingSkinId: 140074 hasShowInjureView: false storyId: 2052001 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 1705611048 contractLevel: 15 contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2004 exp: 0 injuredNum: 0 voice: 1004015 voice: 1004014 voice: 1004013 voice: 1004012 voice: 1004023 voice: 1004004 voice: 1004003 infos: 1000030 unreadInfos: 1000030 usingSkinId: 100007 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2100 exp: 100 injuredNum: 0 voice: 1101013 voice: 1101014 voice: 1101015 voice: 1101003 voiceHeard: 1101013 voiceHeard: 1101014 voiceHeard: 1101015 voiceHeard: 1101003 infos: 1000606 usingSkinId: 100107 hasShowInjureView: false storyId: 2100001 maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2014 exp: 0 injuredNum: 0 voice: 1013023 voice: 1013004 voice: 1013003 voice: 1013015 voice: 1013014 voice: 1013013 voice: 1013012 voice: 1013009 infos: 1000090 unreadInfos: 1000090 usingSkinId: 100020 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 0 injuredNum: 0 voice: 1043003 voice: 1043015 voice: 1043014 voice: 1043013 infos: 1000000 unreadInfos: 1000000 usingSkinId: 100048 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.18829409591854 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1 [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-3-25 17:38:31][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2024-3-25 17:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 420001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1705606341000 loveLevel: 0 } [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.18829409591854 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11090092 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11050016 count: 150 lastUseTime: 1674076546000 composeCount: 0 } dataList { itemId: 10000016 count: 1 lastUseTime: 1682561472694 composeCount: 0 } dataList { itemId: 11090083 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11240096 count: 14 lastUseTime: 1674076543000 composeCount: 0 } dataList { itemId: 11060006 count: 2013 lastUseTime: 1674073549000 composeCount: 0 } dataList { itemId: 11460001 count: 14 lastUseTime: 1682562876276 composeCount: 0 } dataList { itemId: 10000008 count: 3 lastUseTime: 1674071415000 composeCount: 0 } dataList { itemId: 10000009 count: 78 lastUseTime: 1674070343000 composeCount: 0 } dataList { itemId: 11070010 count: 184 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11070011 count: 195 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090097 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11070001 count: 1000 lastUseTime: 1674071415000 composeCount: 0 } dataList { itemId: 11090056 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090059 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11190024 count: 2 lastUseTime: 1674068873000 composeCount: 0 } dataList { itemId: 11090058 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090061 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090049 count: 5 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11190018 count: 3 lastUseTime: 1682563402562 composeCount: 0 } dataList { itemId: 11040002 count: 6 lastUseTime: 1682563402562 composeCount: 0 } dataList { itemId: 11440004 count: 200 lastUseTime: 1674075966000 composeCount: 0 } dataList { itemId: 11040003 count: 9993 lastUseTime: 1674074953000 composeCount: 0 } dataList { itemId: 11440002 count: 125 lastUseTime: 1674075952000 composeCount: 0 } dataList { itemId: 11090053 count: 3 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11440003 count: 200 lastUseTime: 1674075959000 composeCount: 0 } dataList { itemId: 11090052 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11440001 count: 130 lastUseTime: 1674075944000 composeCount: 0 } dataList { itemId: 11090073 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11050008 count: 300 lastUseTime: 1674076558000 composeCount: 0 } dataList { itemId: 11050009 count: 18 lastUseTime: 1674071415000 composeCount: 0 } dataList { itemId: 11050010 count: 30 lastUseTime: 1674076538000 composeCount: 0 } dataList { itemId: 11050011 count: 80 lastUseTime: 1674076540000 composeCount: 0 } dataList { itemId: 11090074 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11050012 count: 450 lastUseTime: 1674076546000 composeCount: 0 } dataList { itemId: 11050013 count: 25 lastUseTime: 1674071415000 composeCount: 0 } dataList { itemId: 11090076 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11050014 count: 120 lastUseTime: 1674076547000 composeCount: 0 } dataList { itemId: 11090079 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090078 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090064 count: 3 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11050001 count: 15 lastUseTime: 1674071415000 composeCount: 0 } dataList { itemId: 11050002 count: 90 lastUseTime: 1674076542000 composeCount: 0 } dataList { itemId: 11090067 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11050003 count: 720 lastUseTime: 1674076549000 composeCount: 0 } dataList { itemId: 11050004 count: 900 lastUseTime: 1674076558000 composeCount: 0 } dataList { itemId: 11050005 count: 15 lastUseTime: 1674071415000 composeCount: 0 } dataList { itemId: 11050006 count: 60 lastUseTime: 1674076541000 composeCount: 0 } dataList { itemId: 11090071 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090070 count: 3 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11050007 count: 320 lastUseTime: 1674076549000 composeCount: 0 } dataList { itemId: 11090025 count: 3 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090027 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090026 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090030 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090017 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090019 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090018 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090020 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090023 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090022 count: 3 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090041 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090040 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090043 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090044 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090033 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 10000067 count: 10 lastUseTime: 1674073826000 composeCount: 0 } dataList { itemId: 11240052 count: 14 lastUseTime: 1674075008000 composeCount: 0 } dataList { itemId: 11090038 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11140552 count: 1 lastUseTime: 1682564692273 composeCount: 0 } dataList { itemId: 11240014 count: 14 lastUseTime: 1674076542000 composeCount: 0 } dataList { itemId: 11240004 count: 14 lastUseTime: 1674076540000 composeCount: 0 } dataList { itemId: 11090009 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090008 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090013 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090140 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090012 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090001 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090000 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090003 count: 2 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090004 count: 1 lastUseTime: 1674073553000 composeCount: 0 } dataList { itemId: 11090007 count: 1 lastUseTime: 1674073553000 composeCount: 0 } [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.18829409591854 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50004 barrierId: 50004011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50005 barrierId: 50005011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 530001 barrierId: 530001011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 530001 barrierId: 530001021 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 530001 barrierId: 530001031 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10001 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.2320130970329 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.2320130970329 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.2320130970329 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 210 totalPayCount: 210 } [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2024-3-25 17:38:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.25277859717607 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2024-3-25 17:38:31][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz [INFO:2024-3-25 17:38:31][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2024-3-25 17:38:31][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=46,cmd=1,size=220 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11 [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2024-3-25 17:38:31]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2024-3-25 17:38:31]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:31][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:240: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-3-25 17:38:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:31][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-3-25 17:38:31][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 1 [INFO:2024-3-25 17:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2024-3-25 17:38:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1 [INFO:2024-3-25 17:38:32][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-3-25 17:38:32][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-3-25 17:38:32][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-3-25 17:38:32]DestroyUnusedResources:17,2,time=,paths: [INFO:2024-3-25 17:38:32]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2024-3-25 17:38:32]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8 [INFO:2024-3-25 17:38:32]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=40 [INFO:2024-3-25 17:38:32]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2024-3-25 17:38:32]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=808 [INFO:2024-3-25 17:38:32]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=1296 [INFO:2024-3-25 17:38:32]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8 [INFO:2024-3-25 17:38:32]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=14 [INFO:2024-3-25 17:38:32]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2024-3-25 17:38:32]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=58 [INFO:2024-3-25 17:38:32]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=32 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2024-3-25 17:38:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.14549009874463 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 15 1 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2024-3-25 17:38:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.14549009874463 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetFoodReply 16 1 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1705607415000 endTime: 1705607415000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2024-3-25 17:38:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.14549009874463 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetKitchenReply 17 1 [INFO:2024-3-25 17:38:32][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-3-25 17:38:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-3-25 17:38:32][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2024-3-25 17:38:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.46758960559964 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 18 1 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705606346 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000065 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608532 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000005 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608532 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000201 state: 0 heroUniqueId: 0 heroId: 2099 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1714097145 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000105 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608532 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000073 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608523 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000136 state: 0 heroUniqueId: 0 heroId: 2052 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608695 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000200 state: 0 heroUniqueId: 0 heroId: 2099 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1714097145 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000203 state: 0 heroUniqueId: 0 heroId: 2100 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1714097151 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000202 state: 0 heroUniqueId: 0 heroId: 2099 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1714097145 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000205 state: 0 heroUniqueId: 0 heroId: 2100 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1714097151 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000108 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608523 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000204 state: 0 heroUniqueId: 0 heroId: 2100 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1714097151 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000015 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608523 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000053 state: 0 heroUniqueId: 0 heroId: 2052 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608695 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000187 state: 0 heroUniqueId: 0 heroId: 2096 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608510 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000186 state: 0 heroUniqueId: 0 heroId: 2096 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608510 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000188 state: 0 heroUniqueId: 0 heroId: 2096 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608510 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000095 state: 0 heroUniqueId: 0 heroId: 2052 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705608695 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000063 state: 0 heroUniqueId: 0 heroId: 9999 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705612582 doneCount: 0 lastFinishedTime: 0 } heroCounts { heroId: 2096 isUnLocked: true dailyCount: 0 expireTime: 1714424400 } heroCounts { heroId: 2000 isUnLocked: true dailyCount: 0 expireTime: 1714424400 } heroCounts { heroId: 2099 isUnLocked: true dailyCount: 0 expireTime: 1714424400 } heroCounts { heroId: 2100 isUnLocked: true dailyCount: 0 expireTime: 1714424400 } heroCounts { heroId: 2052 isUnLocked: true dailyCount: 0 expireTime: 1714424400 } heroCounts { heroId: 2004 isUnLocked: true dailyCount: 0 expireTime: 1714424400 } heroCounts { heroId: 2014 isUnLocked: true dailyCount: 0 expireTime: 1714424400 } heroCounts { heroId: 9999 isUnLocked: true dailyCount: 0 expireTime: 1714424400 } [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2024-3-25 17:38:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.46758960559964 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 19 1 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 infos { id: 2052 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2096 value: 1 time: 0 } infos { id: 2000 value: 1 time: 0 } infos { id: 2052 value: 2 time: 0 } infos { id: 2004 value: 1 time: 0 } infos { id: 2014 value: 1 time: 0 } infos { id: 9999 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2052 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 269 infos { id: 10189 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 272 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1714424400 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 33 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 34 replaceAll: false } redDotInfos { defineId: 290 replaceAll: false } redDotInfos { defineId: 552 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 43 replaceAll: false } redDotInfos { defineId: 44 infos { id: 0 value: 1 time: 1714377600 } replaceAll: false } redDotInfos { defineId: 45 replaceAll: false } redDotInfos { defineId: 49 replaceAll: false } redDotInfos { defineId: 50 infos { id: 0 value: 1 time: 1714435200 } replaceAll: false } redDotInfos { defineId: 51 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1714406400 } infos { id: 10035 value: 1 time: 0 } infos { id: 10004 value: 1 time: 0 } infos { id: 10011 value: 1 time: 1714370400 } replaceAll: false } redDotInfos { defineId: 569 replaceAll: false } redDotInfos { defineId: 313 replaceAll: false } redDotInfos { defineId: 570 replaceAll: false } redDotInfos { defineId: 61 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 62 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 81 infos { id: 1 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 338 replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 90 replaceAll: false } redDotInfos { defineId: 93 replaceAll: false } redDotInfos { defineId: 99 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 100 replaceAll: false } redDotInfos { defineId: 101 infos { id: 670003 value: 1 time: 0 } infos { id: 670006 value: 1 time: 0 } infos { id: 670004 value: 1 time: 0 } infos { id: 670005 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 108 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 371 replaceAll: false } redDotInfos { defineId: 372 infos { id: 10186 value: 1 time: 1714406400 } infos { id: 10173 value: 0 time: 1714406400 } replaceAll: false } redDotInfos { defineId: 117 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 121 replaceAll: false } redDotInfos { defineId: 378 infos { id: 10191 value: 0 time: 1714424400 } replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 126 infos { id: 9999 value: 0 time: 1714665600 } infos { id: 26 value: 0 time: 1714665599 } infos { id: 43 value: 0 time: 1715270399 } infos { id: 44 value: 0 time: 1715270399 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 131 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 132 replaceAll: false } redDotInfos { defineId: 133 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 135 replaceAll: false } redDotInfos { defineId: 137 replaceAll: false } redDotInfos { defineId: 138 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 142 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 143 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 144 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 145 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 148 replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 4 time: 1714370400 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1714406400 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 175 infos { id: 0 value: 1 time: 1714424410 } replaceAll: false } redDotInfos { defineId: 176 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 233 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 0 time: 1714795200 } replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1714424401 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2024-3-25 17:38:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.46758960559964 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 20 1 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2024-3-25 17:38:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.60273521021008 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 21 1 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0 leaveTime: 0 leaveReason: 2 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2024-3-25 17:38:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.60273521021008 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetReply 22 1 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2024-3-25 17:38:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.60273521021008 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuildGetJoinOfflineReply 23 1 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140069 expirySeconds: 0 isView: false } skinInfos { skinId: 140074 expirySeconds: 0 isView: true } skinInfos { skinId: 140011 expirySeconds: 0 isView: false } skinInfos { skinId: 140028 expirySeconds: 0 isView: false } skinInfos { skinId: 140029 expirySeconds: 0 isView: false } [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2024-3-25 17:38:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.6333125103265 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 24 1 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 7 usingIds: 10 usingIds: 13 usingIds: 403 usingIds: 404 usingIds: 405 usingIds: 406 [INFO:2024-3-25 17:38:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2024-3-25 17:38:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.6333125103265 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 25 1 [INFO:2024-3-25 17:38:32][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-3-25 17:38:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:32][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-3-25 17:38:32][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-3-25 17:38:32][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2024-3-25 17:38:33][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-3-25 17:38:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-3-25 17:38:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-3-25 17:38:33][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 11 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=52 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.71957361698151 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 27 1 [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.71957361698151 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 28 1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 4 fbInfo { dungeonId: 530001 barrierId: 530001031 formationId: 1 guideIdE: 0 stepIdE: 0 battleId: 530010311 battleId: 530010312 battleId: 530010313 turnNum: 0 allDamage: 0 bossDamage: 0 } [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.71957361698151 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 29 1 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=759 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=18 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3172 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=922 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=390 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=38 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=171 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2052 skinId: 140074 position: 1 baseAttributes { hp: 10760 thp: 10760 atk: 853 def: 930 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205207 position: 1 CD: 0 } skillInfo { skillId: 41205208 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41205209 position: 3 CD: 1 maxCD: 4 } buffState { buffId: 301033 duration: 1 id: 8 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: 15 isCopy: false } units { id: 2 modelId: 2014 skinId: 100020 position: 2 baseAttributes { hp: 7692 thp: 7692 atk: 1017 def: 887 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201407 position: 1 CD: 0 } skillInfo { skillId: 41201408 position: 2 CD: 3 maxCD: 3 } skillInfo { skillId: 41201409 position: 3 CD: 2 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2096 skinId: 100100 position: 3 baseAttributes { hp: 9380 thp: 9380 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41209607 position: 1 CD: 0 } skillInfo { skillId: 41209608 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41209609 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2004 skinId: 100007 position: 4 baseAttributes { hp: 7905 thp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200407 position: 1 CD: 0 } skillInfo { skillId: 41200408 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200409 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 16801 } defender { units { id: 5 modelId: 12215 skinId: 130036 position: 1 baseAttributes { hp: 0 thp: 937 atk: 340 def: 364 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122151 position: 1 CD: 0 } skillInfo { skillId: 42122152 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12215 skinId: 130036 position: 2 baseAttributes { hp: 0 thp: 937 atk: 340 def: 364 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122151 position: 1 CD: 0 } skillInfo { skillId: 42122152 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12224 skinId: 130027 position: 3 baseAttributes { hp: 0 thp: 937 atk: 340 def: 364 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122241 position: 1 CD: 0 } skillInfo { skillId: 42122242 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: true } totalDamage: 4478 bossDamage: 0 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.77611921727657 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 30 1 [INFO:2024-3-25 17:38:33][logic/extensions/battle/controller/BattleReconnectMgr.lua:234]:{_tryReconnect}有可重连的战斗 -------------》玩法类型: 4 [INFO:2024-3-25 17:38:33][logic/extensions/battle/controller/BattleReconnectMgr.lua:236]:{_tryReconnect}dungeonId: 530001 [INFO:2024-3-25 17:38:33][logic/extensions/battle/controller/BattleReconnectMgr.lua:237]:{_tryReconnect}barrierId: 530001031 [INFO:2024-3-25 17:38:33][logic/extensions/battle/controller/BattleReconnectMgr.lua:238]:{_tryReconnect}formationId: 1 [INFO:2024-3-25 17:38:33][logic/extensions/battle/controller/BattleReconnectMgr.lua:239]:{_tryReconnect}battleIds: 530010311,530010312,530010313 [INFO:2024-3-25 17:38:33][logic/extensions/battle/controller/BattleReconnectMgr.lua:240]:{_tryReconnect}已挑战波数:turnNum -> 0 [INFO:2024-3-25 17:38:33][logic/extensions/battle/controller/BattleReconnectMgr.lua:242]:{_tryReconnect}需要重连战斗: true [INFO:2024-3-25 17:38:33][logic/extensions/battle/controller/BattleReconnectMgr.lua:244]:{_tryReconnect}需要救援英雄:0个 -> nil [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}apprenticeInfo { masterUserId: 0 mentorTime: 0 doneTime: 0 useLendHeroEx: false } [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.77611921727657 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 31 1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 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buyCount: 0 expiredTime: 0 } [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.98326182365417 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetGiftBagInfoReply 33 1 [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 9 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10035 startTime: 1714104000000 endTime: 1714536000000 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10040 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10041 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10043 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10173 startTime: 1713492000000 endTime: 1715443199000 } activityInfos { id: 10174 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10185 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10186 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10189 startTime: 1713492000000 endTime: 1715875199000 } activityInfos { id: 10190 startTime: 1713456000000 endTime: 1715270399000 } activityInfos { id: 10191 startTime: 1713492000000 endTime: 1715270399000 } [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.98326182365417 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetActivityInfosReply 34 1 [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 9 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 10 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 11 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 12 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.98326182365417 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 35 1 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2024-3-25 17:38:33][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 12 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 13401 [INFO:2024-3-25 17:38:33][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 13 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 13201 [INFO:2024-3-25 17:38:33][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist [INFO:2024-3-25 17:38:33][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-3-25 17:38:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-3-25 17:38:33]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-3-25 17:38:33]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 6 expiredTime: 0 } infos { id: 7 expiredTime: 0 } infos { id: 8 expiredTime: 0 } infos { id: 9 expiredTime: 0 } infos { id: 10 expiredTime: 0 } [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=1099 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 1.0914187207818 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetCustomizedGiftBagInfoReply 36 1 [INFO:2024-3-25 17:38:33]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 9999 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 16 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 17 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 26 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 43 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 44 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 49 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.0914187207818 移走了序号= 1 的消息,当前队列数量= 12 || 0 SummonPoolReply 37 1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.0914187207818 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetUnReadNewspaperReply 38 1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.1310802213848 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMysteryStoreInfoReply 39 1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 10 count: 3 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 4 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.1310802213848 移走了序号= 1 的消息,当前队列数量= 9 || 0 Get137InfosReply 40 1 [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 2120 lastRecoverTime: 1714366236000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-3-25 17:38:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-3-25 17:38:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.41150660440326 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetCurrencyInfoReply 41 1 [INFO:2024-3-25 17:38:33][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-3-25 17:38:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.17654889822006 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetStoreFreeGiftBagInfoReply 42 1 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2003 recommendHero: 2001 recommendHero: 2006 recommendHero: 2000 recommendHero: 2005 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2012 recommendHero: 2054 recommendHero: 2013 recommendHero: 2019 recommendHero: 2046 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2027 recommendHero: 2030 recommendHero: 2034 recommendHero: 2035 recommendHero: 2021 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2003 recommendHero: 2008 recommendHero: 2010 recommendHero: 2041 recommendHero: 2037 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2026 recommendHero: 2054 recommendHero: 2014 recommendHero: 2031 recommendHero: 2056 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2003 recommendHero: 2004 recommendHero: 2025 recommendHero: 2047 recommendHero: 2017 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2006 recommendHero: 2014 recommendHero: 2035 recommendHero: 2037 recommendHero: 2046 } maxUnlockTeam: 3 exploreTime: 0 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.17654889822006 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetExploreInfosReply 43 1 [INFO:2024-3-25 17:38:34][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-3-25 17:38:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.23 } infos { day: 2 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.24 } infos { day: 3 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.25 } infos { day: 4 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.26 lunarFestival: Pure Brightness } infos { day: 5 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.27 } infos { day: 6 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.28 } infos { day: 7 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.29 } infos { day: 8 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.30 } infos { day: 9 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.1 } infos { day: 10 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.2 } infos { day: 11 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.3 } infos { day: 12 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.4 } infos { day: 13 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.5 } infos { day: 14 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.6 } infos { day: 15 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.7 } infos { day: 16 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.8 } infos { day: 17 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.9 } infos { day: 18 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.10 } infos { day: 19 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.11 lunarFestival: Grain Rain } infos { day: 20 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.12 } infos { day: 21 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.13 } infos { day: 22 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.14 } infos { day: 23 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.15 } infos { day: 24 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.16 } infos { day: 25 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.17 } infos { day: 26 hasSignIn: true luckLevel: 4 drawIds: 82 drawIds: 17 drawIds: 19 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.18 } infos { day: 27 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.19 } infos { day: 28 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.20 } infos { day: 29 hasSignIn: false luckLevel: 5 drawIds: 16 drawIds: 17 drawIds: 18 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 3.21 } serverTime: 1714366421274 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.17654889822006 移走了序号= 1 的消息,当前队列数量= 5 || 0 Get103InfosReply 44 1 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 130 updateTime: 1714366418 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.20485109835863 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get107InfoReply 45 1 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.20485109835863 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get105InfoReply 46 1 [INFO:2024-3-25 17:38:34]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 4 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24506439827383 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 47 1 [INFO:2024-3-25 17:38:34]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2024-3-25 17:38:34]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:34][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-3-25 17:38:34]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-3-25 17:38:34]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-3-25 17:38:34]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-3-25 17:38:34]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=926 [INFO:2024-3-25 17:38:34]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2024-3-25 17:38:34][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-3-25 17:38:34][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.32555969804525 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 48 1 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 49 1 [INFO:2024-3-25 17:38:34][logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-3-25 17:38:34][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-3-25 17:38:34][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-3-25 17:38:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-3-25 17:38:34]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:34][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-3-25 17:38:34][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.32555969804525 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 50 1 [INFO:2024-3-25 17:38:34][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 620009 mailId: 300402 params: ljy10 attachment: 1#11240004#3 state: 1 createTime: 1705612544000 isCollection: false } userMail { incrId: 620008 mailId: 305203 params: ljy10 attachment: 1#11240052#4 state: 1 createTime: 1705612542000 isCollection: false } userMail { incrId: 620011 mailId: 305204 params: ljy10 attachment: 1#11240052#5 state: 1 createTime: 1705612548000 isCollection: false } userMail { incrId: 620010 mailId: 301402 params: ljy10 attachment: 1#11240014#3 state: 1 createTime: 1705612545000 isCollection: false } userMail { incrId: 620013 mailId: 301403 params: ljy10 attachment: 1#11240014#4 state: 1 createTime: 1705612552000 isCollection: false } userMail { incrId: 1570002 mailId: 29 params: attachment: 1#11070002#400|1#11070001#500|2#1#10|2#2#1000|2#4#20|2#6#10 state: 0 createTime: 1714366113557 isCollection: false } userMail { incrId: 620012 mailId: 309602 params: ljy10 attachment: 1#11240096#3 state: 1 createTime: 1705612550000 isCollection: false } userMail { incrId: 620015 mailId: 309603 params: ljy10 attachment: 1#11240096#4 state: 1 createTime: 1705612556000 isCollection: false } userMail { incrId: 620014 mailId: 300403 params: ljy10 attachment: 1#11240004#4 state: 1 createTime: 1705612552000 isCollection: false } userMail { incrId: 620002 mailId: 305201 params: ljy10 attachment: 1#11240052#2 state: 1 createTime: 1705611001000 isCollection: false } userMail { incrId: 620005 mailId: 300401 params: ljy10 attachment: 1#11240004#2 state: 1 createTime: 1705612539000 isCollection: false } userMail { incrId: 620004 mailId: 305202 params: ljy10 attachment: 1#11240052#3 state: 1 createTime: 1705612538000 isCollection: false } userMail { incrId: 620007 mailId: 309601 params: ljy10 attachment: 1#11240096#2 state: 1 createTime: 1705612541000 isCollection: false } userMail { incrId: 620006 mailId: 301401 params: ljy10 attachment: 1#11240014#2 state: 1 createTime: 1705612541000 isCollection: false } userMail { incrId: 1420003 mailId: 20084 params: 8*1*name attachment: 2#2#10000|2#1#50|2#26#100 state: 0 createTime: 1714096708971 isCollection: false } userMail { incrId: 1420002 mailId: 20023 params: attachment: 2#2#30000|1#11060006#5|1#11190018#1|1#11240043#8|1#10000008#2|2#6#10|1#11040002#1 state: 0 createTime: 1714096708874 isCollection: false } userMail { incrId: 620017 mailId: 300404 params: ljy10 attachment: 1#11240004#5 state: 1 createTime: 1705612560000 isCollection: false } userMail { incrId: 620016 mailId: 301404 params: ljy10 attachment: 1#11240014#5 state: 1 createTime: 1705612560000 isCollection: false } userMail { incrId: 620018 mailId: 309604 params: ljy10 attachment: 1#11240096#5 state: 1 createTime: 1705612560000 isCollection: false } [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.11147860065103 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAllMailsReply 51 1 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 52 1 [INFO:2024-3-25 17:38:34]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.15907070040703 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 53 1 [INFO:2024-3-25 17:38:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:34][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-3-25 17:38:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-3-25 17:38:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:34]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-3-25 17:38:34]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:34]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-3-25 17:38:34]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 54 1 [INFO:2024-3-25 17:38:34][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2024-3-25 17:38:34][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-3-25 17:38:34][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-3-25 17:38:34][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.06275450065732 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 55 1 [INFO:2024-3-25 17:38:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-3-25 17:38:34]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:34]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-3-25 17:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1433437988162 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 56 1 [INFO:2024-3-25 17:38:35][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-3-25 17:38:35]DestroyUnusedResources:2,2,time=,paths: [INFO:2024-3-25 17:38:37][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-3-25 17:38:37][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-3-25 17:38:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 1 [INFO:2024-3-25 17:38:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2024-3-25 17:38:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:38]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2024-3-25 17:38:38]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:38]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=52 [INFO:2024-3-25 17:38:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 4 fbInfo { dungeonId: 530001 barrierId: 530001031 formationId: 1 guideIdE: 0 stepIdE: 0 battleId: 530010311 battleId: 530010312 battleId: 530010313 turnNum: 0 allDamage: 0 bossDamage: 0 } [INFO:2024-3-25 17:38:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2024-3-25 17:38:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.071764899417758 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReconnectBattleInfoReply 57 1 [INFO:2024-3-25 17:38:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1 [INFO:2024-3-25 17:38:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-3-25 17:38:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-3-25 17:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:38]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-3-25 17:38:38]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12215 isShaping:false skinId:130036 otherSkillId:nil skills:[42122151,42122152] otherSkills:null allSkillActions:[13003608,13003607] allNormalActions:{} [INFO:2024-3-25 17:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12215 isShaping:false skinId:130036 otherSkillId:nil skills:[42122151,42122152] otherSkills:null allSkillActions:[13003608,13003607] allNormalActions:{} [INFO:2024-3-25 17:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12224 isShaping:false skinId:130027 otherSkillId:nil skills:[42122241,42122242] otherSkills:null allSkillActions:[13002707,13002708] allNormalActions:{} [INFO:2024-3-25 17:38:38][logic/extensions/battle/reconnect/FbReconnector.lua:120]:{onStart}第1波(回战斗) -》坐标:(16.000000,0.800000,0.000000) , 加载英雄数量:4, 加载怪物数量:3 [INFO:2024-3-25 17:38:38][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220040 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/battle/reconnect/FbReconnector:125: in function 'onStart' logic/extensions/battle/reconnect/BattleConnectorBase:23: in function 'start' logic/extensions/battle/controller/BattleReconnectMgr:323: in function '_invokeReconnect' logic/extensions/battle/controller/BattleReconnectMgr:186: in function 'handleReconnectInfo' logic/extensions/playerinfo/agent/PlayerInfoAgent:500: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-3-25 17:38:38][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-3-25 17:38:38][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-3-25 17:38:38][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-3-25 17:38:38]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=64 [INFO:2024-3-25 17:38:38]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2024-3-25 17:38:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 670006 } formationHeros { index: 1 typeId: 1 heroUniqueId: 670004 } formationHeros { index: 2 typeId: 1 heroUniqueId: 670003 } formationHeros { index: 3 typeId: 1 heroUniqueId: 670005 } state: 1 name: Team 1 typeId: 1 } [INFO:2024-3-25 17:38:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-3-25 17:38:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 58 1 [INFO:2024-3-25 17:38:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-3-25 17:38:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-3-25 17:38:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.060109199956059 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 59 1 [INFO:2024-3-25 17:38:39][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-3-25 17:38:39][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-3-25 17:38:39][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-3-25 17:38:39]DestroyUnusedResources:32,2,time=,paths: [INFO:2024-3-25 17:38:39][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220040 [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2052_1,加载的特效[总数=]10,路径=["effect\/prefabs\/atk_jilixia_skill2.prefab","effect\/prefabs\/hit_jilixia_skill1.prefab","effect\/prefabs\/show_jilixia_skill3.prefab","effect\/prefabs\/show_jilixia_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2014_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2096_3,加载的特效[总数=]5,路径=["effect\/prefabs\/show_szysb_skill3.prefab","effect\/prefabs\/show_szysb_skill1.prefab","effect\/prefabs\/show_szysb_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2004_4,加载的特效[总数=]7,路径=["effect\/prefabs\/show_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010311_1_12215,加载的特效[总数=]6,路径=["effect\/prefabs\/hit_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010311_2_12215,加载的特效[总数=]6,路径=["effect\/prefabs\/hit_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010311_3_12224,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_taijiyutou_skill2.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/hit_taijiyutou_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:38:39][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-3-25 17:38:39][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220040 [INFO:2024-3-25 17:38:39][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-3-25 17:38:39][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22004001个地图区域]加载完毕! [INFO:2024-3-25 17:38:39][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2052_1 ====== MyRole_2052_1 英雄的模型 [INFO:2024-3-25 17:38:39][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_jilixia_skill1.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_jilixia_skill2.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_jilixia_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/atk_jilixia_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2052_1 ====== MyRole_2052_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/hit_jilixia_skill1.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_jilixia_skill2.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_jilixia_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/atk_jilixia_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_heroact.prefab"] [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2052_1 ====== MyRole_2052_1 英雄的头顶ui [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2014_2 ====== MyRole_2014_2 英雄的头顶ui [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2096_3 ====== MyRole_2096_3 英雄的头顶ui [INFO:2024-3-25 17:38:39][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2004_4 ====== MyRole_2004_4 英雄的头顶ui [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2014_2 ====== MyRole_2014_2 英雄的模型 [INFO:2024-3-25 17:38:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2014_2 ====== MyRole_2014_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_heroact.prefab"] [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2096_3 ====== MyRole_2096_3 英雄的模型 [INFO:2024-3-25 17:38:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_szysb_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_szysb_skill2.prefab effect obj pool create effect/prefabs/show_szysb_skill3.prefab effect obj pool [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2096_3 ====== MyRole_2096_3 英雄的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_szysb_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_szysb_skill2.prefab","effect\/prefabs\/show_szysb_skill3.prefab"] [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2004_4 ====== MyRole_2004_4 英雄的模型 [INFO:2024-3-25 17:38:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill2.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill2.prefab effect obj pool [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2004_4 ====== MyRole_2004_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill2.prefab"] [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010311_1_12215 ====== Monster_530010311_1_12215 怪物的模型 [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010311_2_12215 ====== Monster_530010311_2_12215 怪物的模型 [INFO:2024-3-25 17:38:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_bingqilin_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bingqilin_skill2.prefab effect obj pool create effect/prefabs/show_bingqilin_skill2.prefab effect obj pool create effect/prefabs/show_bingqilin_skill1.prefab effect obj pool [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010311_1_12215 ====== Monster_530010311_1_12215 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_bingqilin_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab"] [INFO:2024-3-25 17:38:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_bingqilin_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bingqilin_skill2.prefab effect obj pool create effect/prefabs/show_bingqilin_skill2.prefab effect obj pool create effect/prefabs/show_bingqilin_skill1.prefab effect obj pool [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010311_2_12215 ====== Monster_530010311_2_12215 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_bingqilin_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab"] [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010311_1_12215 ====== Monster_530010311_1_12215 怪物的头顶ui [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010311_2_12215 ====== Monster_530010311_2_12215 怪物的头顶ui [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010311_3_12224 ====== Monster_530010311_3_12224 怪物的头顶ui [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010311_3_12224 ====== Monster_530010311_3_12224 怪物的模型 [INFO:2024-3-25 17:38:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_taijiyutou_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taijiyutou_skill2.prefab effect obj pool create effect/prefabs/hit_taijiyutou_skill1.prefab effect obj pool [INFO:2024-3-25 17:38:40][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010311_3_12224 ====== Monster_530010311_3_12224 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_taijiyutou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/hit_taijiyutou_skill1.prefab"] [INFO:2024-3-25 17:38:40][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-3-25 17:38:40][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-3-25 17:38:40][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220040,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-3-25 17:38:40][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-3-25 17:38:40][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-3-25 17:38:40][logic/extensions/battle/reconnect/FbReconnector.lua:184]:{_enterFb}重连副本系统, barrierId: 530001031 [INFO:2024-3-25 17:38:40][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 0 zoneId: nil [INFO:2024-3-25 17:38:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:40][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 530001031 2001103 [INFO:2024-3-25 17:38:40][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:116]:{startFbEnter}startFbEnter ok(重连)-------> barrierId: 530001031 turnIndex: 1 [INFO:2024-3-25 17:38:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:40][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 53; 530001031 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/battle/reconnect/FbReconnector:224: in function '_enterFb' logic/extensions/battle/reconnect/FbReconnector:162: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/stage/BattleSceneStage:112: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-3-25 17:38:40][logic/extensions/battle/reconnect/FbReconnector.lua:229]:{_enterFb}重连副本战斗 -> 英雄数量:4,怪物数量:3 [INFO:2024-3-25 17:38:40][logic/extensions/battle/reconnect/FbReconnector.lua:232]:{_enterFb}英雄 -》id:1 position:1 heroId:2052 血量:10760/10760 [INFO:2024-3-25 17:38:40][logic/extensions/battle/reconnect/FbReconnector.lua:232]:{_enterFb}英雄 -》id:2 position:2 heroId:2014 血量:7692/7692 [INFO:2024-3-25 17:38:40][logic/extensions/battle/reconnect/FbReconnector.lua:232]:{_enterFb}英雄 -》id:3 position:3 heroId:2096 血量:9380/9380 [INFO:2024-3-25 17:38:40][logic/extensions/battle/reconnect/FbReconnector.lua:232]:{_enterFb}英雄 -》id:4 position:4 heroId:2004 血量:7905/7905 [INFO:2024-3-25 17:38:40][logic/extensions/battle/reconnect/FbReconnector.lua:239]:{_enterFb}怪物 -》id:5 position:1 monsterId:12215 血量:0/937 [INFO:2024-3-25 17:38:40][logic/extensions/battle/reconnect/FbReconnector.lua:239]:{_enterFb}怪物 -》id:6 position:2 monsterId:12215 血量:0/937 [INFO:2024-3-25 17:38:40][logic/extensions/battle/reconnect/FbReconnector.lua:239]:{_enterFb}怪物 -》id:7 position:3 monsterId:12224 血量:0/937 [INFO:2024-3-25 17:38:40][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2024-3-25 17:38:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2024-3-25 17:38:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-3-25 17:38:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:41]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-3-25 17:38:41]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:41][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2024-3-25 17:38:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:41]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2024-3-25 17:38:41][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2024-3-25 17:38:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-3-25 17:38:41][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.13320630043745 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 60 1 [INFO:2024-3-25 17:38:41][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-3-25 17:38:41][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-3-25 17:38:41][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-3-25 17:38:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-3-25 17:38:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-3-25 17:38:41]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-3-25 17:38:41]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-3-25 17:38:41][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2024-3-25 17:38:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2024-3-25 17:38:41][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗(重连)---------------------- { "attacker": { "units": [ { "id":1, "modelId":2052, "skinId":140074, "position":1, "baseAttributes": { "hp":10760, "thp":10760, "atk":853, "def":930, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205207, "position":1, "CD":0 }, { "skillId":41205208, "position":2, "CD":0, "maxCD":3 }, { "skillId":41205209, "position":3, "CD":1, "maxCD":4 } ], "buffState": [ { "buffId":301033, "duration":1, "id":8 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":15, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2014, "skinId":100020, "position":2, "baseAttributes": { "hp":7692, "thp":7692, "atk":1017, "def":887, "critic":80, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201407, "position":1, "CD":0 }, { "skillId":41201408, "position":2, "CD":3, "maxCD":3 }, { "skillId":41201409, "position":3, "CD":2, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2096, "skinId":100100, "position":3, "baseAttributes": { "hp":9380, "thp":9380, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41209607, "position":1, "CD":0 }, { "skillId":41209608, "position":2, "CD":0, "maxCD":4 }, { "skillId":41209609, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2004, "skinId":100007, "position":4, "baseAttributes": { "hp":7905, "thp":7905, "atk":1040, "def":805, "critic":270, "critic_dmg":1200, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200407, "position":1, "CD":0 }, { "skillId":41200408, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200409, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "16801" ] }, "defender": { "units": [ { "id":5, "modelId":12215, "skinId":130036, "position":1, "baseAttributes": { "hp":0, "thp":937, "atk":340, "def":364, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122151, "position":1, "CD":0 }, { "skillId":42122152, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12215, "skinId":130036, "position":2, "baseAttributes": { "hp":0, "thp":937, "atk":340, "def":364, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122151, "position":1, "CD":0 }, { "skillId":42122152, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12224, "skinId":130027, "position":3, "baseAttributes": { "hp":0, "thp":937, "atk":340, "def":364, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122241, "position":1, "CD":0 }, { "skillId":42122242, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":true } [INFO:2024-3-25 17:38:41]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=390 [INFO:2024-3-25 17:38:41][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-3-25 17:38:41]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10035 startTime: 1714104000000 endTime: 1714536000000 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10040 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10041 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10043 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10173 startTime: 1713492000000 endTime: 1715443199000 } activityInfos { id: 10174 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10185 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10186 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10189 startTime: 1713492000000 endTime: 1715875199000 } activityInfos { id: 10190 startTime: 1713456000000 endTime: 1715270399000 } activityInfos { id: 10191 startTime: 1713492000000 endTime: 1715270399000 } [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-3-25 17:38:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.071323700249195 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 61 1 [INFO:2024-3-25 17:38:42][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-3-25 17:38:42][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-3-25 17:38:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-3-25 17:38:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-3-25 17:38:42][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-3-25 17:38:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:42]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-3-25 17:38:42]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:42]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-3-25 17:38:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.064229199662805 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 62 1 [INFO:2024-3-25 17:38:42][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-3-25 17:38:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:42]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-3-25 17:38:42]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:42]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 1 [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-3-25 17:38:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.089534398168325 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 64 1 [INFO:2024-3-25 17:38:42][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-3-25 17:38:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:42]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-3-25 17:38:42]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:42]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-3-25 17:38:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.072926498949528 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 65 1 [INFO:2024-3-25 17:38:42][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-3-25 17:38:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:38:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:38:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2024-3-25 17:38:44][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12215 isShaping:false skinId:130036 otherSkillId:nil skills:[42122151,42122152,0] otherSkills:null allSkillActions:[13003608,13003607] allNormalActions:{} [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12224 isShaping:false skinId:130027 otherSkillId:nil skills:[42122241,42122242,0] otherSkills:null allSkillActions:[13002707,13002708] allNormalActions:{} [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{} [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12215 isShaping:false skinId:130036 otherSkillId:nil skills:[42122151,42122152,0] otherSkills:null allSkillActions:[13003608,13003607] allNormalActions:{} [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010312_1_12215 ====== Monster_530010312_1_12215 怪物的模型 [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010312_1_12215,加载的特效[总数=]6,路径=["effect\/prefabs\/hit_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:38:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_bingqilin_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bingqilin_skill1.prefab effect obj pool create effect/prefabs/show_bingqilin_skill2.prefab effect obj pool create effect/prefabs/hit_bingqilin_skill1.prefab effect obj pool [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010312_1_12215 ====== Monster_530010312_1_12215 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/hit_bingqilin_skill1.prefab"] [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010312_1_12215 ====== Monster_530010312_1_12215 怪物的头顶ui [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010312_2_12224 ====== Monster_530010312_2_12224 怪物的模型 [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010312_2_12224,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_taijiyutou_skill2.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/hit_taijiyutou_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:38:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_taijiyutou_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taijiyutou_skill2.prefab effect obj pool create effect/prefabs/atk_taijiyutou_skill2.prefab effect obj pool [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010312_2_12224 ====== Monster_530010312_2_12224 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_taijiyutou_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/atk_taijiyutou_skill2.prefab"] [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010312_2_12224 ====== Monster_530010312_2_12224 怪物的头顶ui [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010312_3_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010312_3_12226 ====== Monster_530010312_3_12226 怪物的头顶ui [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010312_999_12215 ====== Monster_530010312_999_12215 怪物的模型 [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010312_999_12215,加载的特效[总数=]6,路径=["effect\/prefabs\/hit_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:38:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_bingqilin_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bingqilin_skill1.prefab effect obj pool create effect/prefabs/show_bingqilin_skill2.prefab effect obj pool create effect/prefabs/hit_bingqilin_skill1.prefab effect obj pool [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010312_999_12215 ====== Monster_530010312_999_12215 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/hit_bingqilin_skill1.prefab"] [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010312_999_12215 ====== Monster_530010312_999_12215 怪物的头顶ui [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010312_3_12226 ====== Monster_530010312_3_12226 怪物的模型 [INFO:2024-3-25 17:38:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-3-25 17:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010312_3_12226 ====== Monster_530010312_3_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:45][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2024-3-25 17:38:45][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2024-3-25 17:38:45][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2024-3-25 17:38:45][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-3-25 17:38:45][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-3-25 17:38:45][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:45][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:45][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:45][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:45][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-3-25 17:38:45][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2024-3-25 17:38:49][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 530001031 2 1 -37.530158996582 2.1696710586548 -0.30000001192093 -39 2 0 1.469841003418 [INFO:2024-3-25 17:38:49][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 530001031 turnIndex: 2 [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-3-25 17:38:49][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-3-25 17:38:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:38:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:50]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-3-25 17:38:50]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:50]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-3-25 17:38:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.056376999244094 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 66 1 [INFO:2024-3-25 17:38:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-3-25 17:38:50]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-3-25 17:38:50]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-3-25 17:38:50]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-3-25 17:38:50]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-3-25 17:38:50][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2024-3-25 17:38:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000} [INFO:2024-3-25 17:38:50]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=761 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2052 skinId: 140074 position: 1 baseAttributes { hp: 10760 thp: 10760 atk: 853 def: 930 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205207 position: 1 CD: 0 } skillInfo { skillId: 41205208 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41205209 position: 3 CD: 0 maxCD: 4 } buffState { buffId: 301033 duration: 1 id: 8 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: 15 isCopy: false } units { id: 2 modelId: 2014 skinId: 100020 position: 2 baseAttributes { hp: 7692 thp: 7692 atk: 1017 def: 887 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201407 position: 1 CD: 0 } skillInfo { skillId: 41201408 position: 2 CD: 2 maxCD: 3 } skillInfo { skillId: 41201409 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2096 skinId: 100100 position: 3 baseAttributes { hp: 9380 thp: 9380 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41209607 position: 1 CD: 0 } skillInfo { skillId: 41209608 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41209609 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2004 skinId: 100007 position: 4 baseAttributes { hp: 7905 thp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200407 position: 1 CD: 0 } skillInfo { skillId: 41200408 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200409 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 16801 } defender { units { id: 5 modelId: 12215 skinId: 130036 position: 1 baseAttributes { hp: 937 thp: 937 atk: 340 def: 364 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122151 position: 1 CD: 0 } skillInfo { skillId: 42122152 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12224 skinId: 130027 position: 2 baseAttributes { hp: 937 thp: 937 atk: 340 def: 364 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122241 position: 1 CD: 0 } skillInfo { skillId: 42122242 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12226 skinId: 130034 position: 3 baseAttributes { hp: 702 thp: 702 atk: 272 def: 455 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122261 position: 1 CD: 0 } skillInfo { skillId: 42122262 position: 2 CD: 2 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 2 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-3-25 17:38:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.070652700960636 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 67 1 [INFO:2024-3-25 17:38:50][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2052, "skinId":140074, "position":1, "baseAttributes": { "hp":10760, "thp":10760, "atk":853, "def":930, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205207, "position":1, "CD":0 }, { "skillId":41205208, "position":2, "CD":0, "maxCD":3 }, { "skillId":41205209, "position":3, "CD":0, "maxCD":4 } ], "buffState": [ { "buffId":301033, "duration":1, "id":8 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":15, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2014, "skinId":100020, "position":2, "baseAttributes": { "hp":7692, "thp":7692, "atk":1017, "def":887, "critic":80, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201407, "position":1, "CD":0 }, { "skillId":41201408, "position":2, "CD":2, "maxCD":3 }, { "skillId":41201409, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2096, "skinId":100100, "position":3, "baseAttributes": { "hp":9380, "thp":9380, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41209607, "position":1, "CD":0 }, { "skillId":41209608, "position":2, "CD":0, "maxCD":4 }, { "skillId":41209609, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2004, "skinId":100007, "position":4, "baseAttributes": { "hp":7905, "thp":7905, "atk":1040, "def":805, "critic":270, "critic_dmg":1200, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200407, "position":1, "CD":0 }, { "skillId":41200408, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200409, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "16801" ] }, "defender": { "units": [ { "id":5, "modelId":12215, "skinId":130036, "position":1, "baseAttributes": { "hp":937, "thp":937, "atk":340, "def":364, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122151, "position":1, "CD":0 }, { "skillId":42122152, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12224, "skinId":130027, "position":2, "baseAttributes": { "hp":937, "thp":937, "atk":340, "def":364, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122241, "position":1, "CD":0 }, { "skillId":42122242, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12226, "skinId":130034, "position":3, "baseAttributes": { "hp":702, "thp":702, "atk":272, "def":455, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122261, "position":1, "CD":0 }, { "skillId":42122262, "position":2, "CD":2, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":2, "maxRound":30, "isFinish":false } [INFO:2024-3-25 17:38:50]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=390 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10035 startTime: 1714104000000 endTime: 1714536000000 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10040 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10041 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10043 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10173 startTime: 1713492000000 endTime: 1715443199000 } activityInfos { id: 10174 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10185 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10186 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10189 startTime: 1713492000000 endTime: 1715875199000 } activityInfos { id: 10190 startTime: 1713456000000 endTime: 1715270399000 } activityInfos { id: 10191 startTime: 1713492000000 endTime: 1715270399000 } [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-3-25 17:38:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.11009090021253 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 68 1 [INFO:2024-3-25 17:38:50][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-3-25 17:38:50][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-3-25 17:38:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-3-25 17:38:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-3-25 17:38:50][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-3-25 17:38:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:50]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-3-25 17:38:50]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:50]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-3-25 17:38:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.054895499721169 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 69 1 [INFO:2024-3-25 17:38:50][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-3-25 17:38:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:38:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:38:50]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-3-25 17:38:50]||||| Sender socketClient version=1 [INFO:2024-3-25 17:38:50]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2024-3-25 17:38:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-3-25 17:38:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.055900901556015 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 70 1 [INFO:2024-3-25 17:38:50][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-3-25 17:38:50][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-3-25 17:38:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-3-25 17:38:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-3-25 17:41:23][logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41205207 cellPos:(-333.799988,50.600006), targetIds:table: 0x01a8fbae5a48 [INFO:2024-3-25 17:41:23][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:5, isTargetAttacker:false [INFO:2024-3-25 17:41:24][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41205207, "castorId":1, "targetId":5, "targetId2":0 }, { "skillId":41201407, "castorId":2, "targetId":5, "targetId2":0 }, { "skillId":41209607, "castorId":3, "targetId":5, "targetId2":0 }, { "skillId":41200407, "castorId":4, "targetId":5, "targetId2":0 } ] } [INFO:2024-3-25 17:41:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:41:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-3-25 17:41:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-3-25 17:41:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41205207 castorId: 1 targetId: 5 targetId2: 0 } target { skillId: 41201407 castorId: 2 targetId: 5 targetId2: 0 } target { skillId: 41209607 castorId: 3 targetId: 5 targetId2: 0 } target { skillId: 41200407 castorId: 4 targetId: 5 targetId2: 0 } [INFO:2024-3-25 17:41:24]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2024-3-25 17:41:24]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:24]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=303 [INFO:2024-3-25 17:41:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41205207 actEffect { targetId: 5 effectType: 3 effectNum: 1039 additional: 0 additional2: 1039 additional3: 1039 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301007 duration: 1 id: 12 } } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41201407 actEffect { targetId: 6 effectType: 3 effectNum: 1711 additional: 0 additional2: 1711 additional3: 1711 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41209607 actEffect { targetId: 13 effectType: 13 effectNum: 1 additional: 1 summon { id: 13 modelId: 12247 skinId: 130091 position: 5 baseAttributes { hp: 938 thp: 938 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122471 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301127 duration: 1 id: 14 } } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41200407 actEffect { targetId: 7 effectType: 3 effectNum: 1502 additional: 0 additional2: 1502 additional3: 1502 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 14 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2024-3-25 17:41:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-3-25 17:41:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.09238520078361 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 85 1 [INFO:2024-3-25 17:41:24][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41205207, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":1039, "additional":0, "additional2":1039, "additional3":1039 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301007, "duration":1, "id":12 } } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41201407, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":1711, "additional":0, "additional2":1711, "additional3":1711 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41209607, "actEffect": [ { "targetId":13, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":13, "modelId":12247, "skinId":130091, "position":5, "baseAttributes": { "hp":938, "thp":938, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122471, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301127, "duration":1, "id":14 } } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41200407, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":1502, "additional":0, "additional2":1502, "additional3":1502 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":14 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2024-3-25 17:41:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2024-3-25 17:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41205207, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":1039, "effectNum":1039, "multipleEffectNum":0, "effectType":3, "additional2":1039 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-3-25 17:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-3-25 17:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-3-25 17:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41205207[10005507] 不是aoe 干了 5[Monster_5_1_530010312][1] 一下 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 937/937 原来有盾: 0 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1039/1039 本段飘:1039 本段扣血:1039 本段扣盾:0 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/937 剩余盾: 0 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41205207 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301007] [INFO:2024-3-25 17:41:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-3-25 17:41:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201407, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":1711, "effectNum":1711, "multipleEffectNum":0, "effectType":3, "additional2":1711 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 6[Monster_6_2_530010312][2] 一下 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 937/937 原来有盾: 0 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1711/1711 本段飘:1711 本段扣血:1711 本段扣盾:0 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/937 剩余盾: 0 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-3-25 17:41:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41209607, "actEffect": [ { "additional":1, "targetId":13, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":13, "modelId":12247, "skinId":130091, "position":5, "baseAttributes": { "hp":938, "thp":938, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122471, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301127, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 1 ~ 1 [WARN:2024-3-25 17:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209607 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41209607[10010407] 不是aoe 干了 13[nil][nil] 一下 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-3-25 17:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_530010312 [WARN:2024-3-25 17:41:26][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 6 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 37 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:41:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 1 1 [INFO:2024-3-25 17:41:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12247 isShaping:false skinId:130091 otherSkillId:nil skills:[42122471] otherSkills:null allSkillActions:[16000607] allNormalActions:{} [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2024-3-25 17:41:26][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-3-25 17:41:26][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=5,已经加载过了的数量=4,检查后真正要加载的总数=1 [INFO:2024-3-25 17:41:26][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=530010312_5_12247,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_zhyl_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:41:26][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 530010312_5_12247 ====== MyRole_530010312_5_12247 英雄的头顶ui [INFO:2024-3-25 17:41:26][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-3-25 17:41:26][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 530010312_5_12247 ====== MyRole_530010312_5_12247 英雄的模型 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_530010312 [INFO:2024-3-25 17:41:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_zhyl_skill1.prefab effect obj pool [INFO:2024-3-25 17:41:26][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 530010312_5_12247 ====== MyRole_530010312_5_12247 英雄的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_zhyl_skill1.prefab"] [WARN:2024-3-25 17:41:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 1 1 [WARN:2024-3-25 17:41:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41209607 ,令到 7[Monster_7_3_530010312][3] 增加了一个 buff [301127] [INFO:2024-3-25 17:41:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-3-25 17:41:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200407, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":1502, "effectNum":1502, "multipleEffectNum":0, "effectType":3, "additional2":1502 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-3-25 17:41:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:41:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 7[Monster_7_3_530010312][3] 一下 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 702/702 原来有盾: 0 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1502/1502 本段飘:1502 本段扣血:1502 本段扣盾:0 [INFO:2024-3-25 17:41:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/702 剩余盾: 0 [WARN:2024-3-25 17:41:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2024-3-25 17:41:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2024-3-25 17:41:27][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-3-25 17:41:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:41:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-3-25 17:41:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-3-25 17:41:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:41:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_3_530010312][3] 覆盖移除了一个 buff[301127],不提示id不需要播放效果 [WARN:2024-3-25 17:41:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-3-25 17:41:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-3-25 17:41:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-3-25 17:41:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-3-25 17:41:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-3-25 17:41:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2024-3-25 17:41:27][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-3-25 17:41:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:41:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-3-25 17:41:27]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:27]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-3-25 17:41:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.05686810053885 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 87 1 [INFO:2024-3-25 17:41:27][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-3-25 17:41:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:41:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-3-25 17:41:27]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:27]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-3-25 17:41:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.056076798588037 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 88 1 [INFO:2024-3-25 17:41:27][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-3-25 17:41:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:41:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:27]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-3-25 17:41:27]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:27]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-3-25 17:41:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.056905200704932 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 89 1 [INFO:2024-3-25 17:41:27][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-3-25 17:41:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_530010312 [INFO:2024-3-25 17:41:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:41:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:41:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2024-3-25 17:41:29][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-3-25 17:41:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2013 isShaping:false skinId:100018 otherSkillId:nil skills:[41201307,41201308,41201309] otherSkills:null allSkillActions:[10002008,10002007,10002009] allNormalActions:{} [INFO:2024-3-25 17:41:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-3-25 17:41:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2099 isShaping:false skinId:100106 otherSkillId:nil skills:[41209907,41209908,41209909] otherSkills:null allSkillActions:[10010808,10010809,10010807] allNormalActions:{} [INFO:2024-3-25 17:41:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2100 isShaping:false skinId:100107 otherSkillId:nil skills:[41210007,41210008,41210009] otherSkills:[41210010,41210011,41210012] allSkillActions:[10010909,10010907,10010908] allNormalActions:{} [INFO:2024-3-25 17:41:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2100 isShaping:false skinId:100107 otherSkillId:nil skills:[41210007,41210008,41210009] otherSkills:[41210010,41210011,41210012] allSkillActions:[10010909,10010907,10010908] allNormalActions:{} [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010313_1_2013,加载的特效[总数=]8,路径=["effect\/prefabs\/show_songshuguiyu_skill3_boneskill.prefab","effect\/prefabs\/show_songshuguiyu_skill1.prefab","effect\/prefabs\/atk_songshuguiyu_skill3.prefab","effect\/prefabs\/hit_songshuguiyu_skill2.prefab","effect\/prefabs\/hit_songshuguiyu_skill1.prefab","effect\/prefabs\/atk_songshuguiyu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010313_1_2013 ====== Monster_530010313_1_2013 怪物的头顶ui [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010313_2_2028,加载的特效[总数=]8,路径=["effect\/prefabs\/show_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010313_2_2028 ====== Monster_530010313_2_2028 怪物的头顶ui [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010313_3_2099,加载的特效[总数=]6,路径=["effect\/prefabs\/show_txbj_skill1.prefab","effect\/prefabs\/hit_txbj_skill1.prefab","effect\/prefabs\/show_txbj_skill2.prefab","effect\/prefabs\/show_txbj_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010313_3_2099 ====== Monster_530010313_3_2099 怪物的头顶ui [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010313_4_2100,加载的特效[总数=]7,路径=["effect\/prefabs\/show_xjg_skill2.prefab","effect\/prefabs\/show_xjg_skill3.prefab","effect\/prefabs\/atk_xjg_skill1.prefab","effect\/prefabs\/atk_xjg_skill2.prefab","effect\/prefabs\/show_xjg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010313_4_2100 ====== Monster_530010313_4_2100 怪物的头顶ui [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=530010313_999_2100,加载的特效[总数=]7,路径=["effect\/prefabs\/show_xjg_skill2.prefab","effect\/prefabs\/show_xjg_skill3.prefab","effect\/prefabs\/atk_xjg_skill1.prefab","effect\/prefabs\/atk_xjg_skill2.prefab","effect\/prefabs\/show_xjg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 530010313_999_2100 ====== Monster_530010313_999_2100 怪物的头顶ui [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010313_1_2013 ====== Monster_530010313_1_2013 怪物的模型 [INFO:2024-3-25 17:41:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_songshuguiyu_skill3_boneskill.prefab effect obj pool create effect/prefabs/atk_songshuguiyu_skill2.prefab effect obj pool create effect/prefabs/show_songshuguiyu_skill1.prefab effect obj pool create effect/prefabs/hit_songshuguiyu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_songshuguiyu_skill2.prefab effect obj pool create effect/prefabs/atk_songshuguiyu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010313_1_2013 ====== Monster_530010313_1_2013 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/show_songshuguiyu_skill3_boneskill.prefab","effect\/prefabs\/atk_songshuguiyu_skill2.prefab","effect\/prefabs\/show_songshuguiyu_skill1.prefab","effect\/prefabs\/hit_songshuguiyu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_songshuguiyu_skill2.prefab","effect\/prefabs\/atk_songshuguiyu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2024-3-25 17:41:29][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010313_2_2028 ====== Monster_530010313_2_2028 怪物的模型 [INFO:2024-3-25 17:41:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_baxianguihainaoluohan_skill1.prefab effect obj pool create effect/prefabs/atk_baxianguihainaoluohan_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill1.prefab effect obj pool create effect/prefabs/atk_baxianguihainaoluohan_skill2.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill2.prefab effect obj pool [INFO:2024-3-25 17:41:30][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010313_2_2028 ====== Monster_530010313_2_2028 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/atk_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill2.prefab"] [INFO:2024-3-25 17:41:30][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010313_3_2099 ====== Monster_530010313_3_2099 怪物的模型 [INFO:2024-3-25 17:41:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_txbj_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_txbj_skill1.prefab effect obj pool create effect/prefabs/show_txbj_skill2.prefab effect obj pool create effect/prefabs/show_txbj_skill1.prefab effect obj pool [INFO:2024-3-25 17:41:30][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010313_3_2099 ====== Monster_530010313_3_2099 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_txbj_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_txbj_skill1.prefab","effect\/prefabs\/show_txbj_skill2.prefab","effect\/prefabs\/show_txbj_skill1.prefab"] [INFO:2024-3-25 17:41:30][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010313_4_2100 ====== Monster_530010313_4_2100 怪物的模型 [INFO:2024-3-25 17:41:30][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 530010313_999_2100 ====== Monster_530010313_999_2100 怪物的模型 [INFO:2024-3-25 17:41:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_xjg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_xjg_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xjg_skill2.prefab effect obj pool create effect/prefabs/atk_xjg_skill1.prefab effect obj pool create effect/prefabs/show_xjg_skill3.prefab effect obj pool [INFO:2024-3-25 17:41:30][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010313_4_2100 ====== Monster_530010313_4_2100 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_xjg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_xjg_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xjg_skill2.prefab","effect\/prefabs\/atk_xjg_skill1.prefab","effect\/prefabs\/show_xjg_skill3.prefab"] [INFO:2024-3-25 17:41:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_xjg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_xjg_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xjg_skill2.prefab effect obj pool create effect/prefabs/atk_xjg_skill1.prefab effect obj pool create effect/prefabs/show_xjg_skill3.prefab effect obj pool [INFO:2024-3-25 17:41:30][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 530010313_999_2100 ====== Monster_530010313_999_2100 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_xjg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_xjg_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xjg_skill2.prefab","effect\/prefabs\/atk_xjg_skill1.prefab","effect\/prefabs\/show_xjg_skill3.prefab"] [INFO:2024-3-25 17:41:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:30][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-3-25 17:41:30][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-3-25 17:41:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:30][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-3-25 17:41:36][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 530001031 3 2 -74.548583984375 2.1975808143616 -0.30000001192093 -76 2.6 0 1.451416015625 [INFO:2024-3-25 17:41:36][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 530001031 turnIndex: 3 [INFO:2024-3-25 17:41:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:36][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-3-25 17:41:36][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-3-25 17:41:36][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140074 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2096 isShaping:false skinId:100100 otherSkillId:nil skills:[41209607,41209608,41209609] otherSkills:null allSkillActions:[10010407,10010408,10010409] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{} [INFO:2024-3-25 17:41:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:37]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-3-25 17:41:37]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:37]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-3-25 17:41:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.058779498562217 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 90 1 [INFO:2024-3-25 17:41:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:41:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:41:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-3-25 17:41:37]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-3-25 17:41:37]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-3-25 17:41:37]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-3-25 17:41:37]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-3-25 17:41:37][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2024-3-25 17:41:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2024-3-25 17:41:37]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=901 [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2052 skinId: 140074 position: 1 baseAttributes { hp: 10760 thp: 10760 atk: 853 def: 930 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205207 position: 1 CD: 0 } skillInfo { skillId: 41205208 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41205209 position: 3 CD: 0 maxCD: 4 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: 15 isCopy: false } units { id: 2 modelId: 2014 skinId: 100020 position: 2 baseAttributes { hp: 7692 thp: 7692 atk: 1017 def: 887 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201407 position: 1 CD: 0 } skillInfo { skillId: 41201408 position: 2 CD: 1 maxCD: 3 } skillInfo { skillId: 41201409 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2096 skinId: 100100 position: 3 baseAttributes { hp: 9380 thp: 9380 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41209607 position: 1 CD: 0 } skillInfo { skillId: 41209608 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41209609 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2004 skinId: 100007 position: 4 baseAttributes { hp: 7905 thp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200407 position: 1 CD: 0 } skillInfo { skillId: 41200408 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200409 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 12 } battleUnitType: 1 userId: 16801 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 16801 } defender { units { id: 5 modelId: 2013 skinId: 100018 position: 1 baseAttributes { hp: 3441 thp: 3441 atk: 367 def: 305 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201307 position: 1 CD: 0 } skillInfo { skillId: 41201308 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41201309 position: 3 CD: 1 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 2028 skinId: 100030 position: 2 baseAttributes { hp: 4011 thp: 4011 atk: 313 def: 364 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202807 position: 1 CD: 0 } skillInfo { skillId: 41202808 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41202809 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2099 skinId: 100106 position: 3 baseAttributes { hp: 3689 thp: 3689 atk: 344 def: 323 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41209907 position: 1 CD: 0 } skillInfo { skillId: 41209908 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41209909 position: 3 CD: 0 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2100 skinId: 100107 position: 4 baseAttributes { hp: 3374 thp: 3374 atk: 339 def: 404 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210007 position: 1 CD: 0 } skillInfo { skillId: 41210008 position: 2 CD: 0 } skillInfo { skillId: 41210009 position: 3 CD: 1 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-3-25 17:41:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.074066400527954 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 91 1 [INFO:2024-3-25 17:41:37][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2052, "skinId":140074, "position":1, "baseAttributes": { "hp":10760, "thp":10760, "atk":853, "def":930, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205207, "position":1, "CD":0 }, { "skillId":41205208, "position":2, "CD":0, "maxCD":3 }, { "skillId":41205209, "position":3, "CD":0, "maxCD":4 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":15, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2014, "skinId":100020, "position":2, "baseAttributes": { "hp":7692, "thp":7692, "atk":1017, "def":887, "critic":80, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201407, "position":1, "CD":0 }, { "skillId":41201408, "position":2, "CD":1, "maxCD":3 }, { "skillId":41201409, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2096, "skinId":100100, "position":3, "baseAttributes": { "hp":9380, "thp":9380, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41209607, "position":1, "CD":0 }, { "skillId":41209608, "position":2, "CD":0, "maxCD":4 }, { "skillId":41209609, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2004, "skinId":100007, "position":4, "baseAttributes": { "hp":7905, "thp":7905, "atk":1040, "def":805, "critic":270, "critic_dmg":1200, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200407, "position":1, "CD":0 }, { "skillId":41200408, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200409, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":12 } ], "battleUnitType":1, "userId":"16801", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "16801" ] }, "defender": { "units": [ { "id":5, "modelId":2013, "skinId":100018, "position":1, "baseAttributes": { "hp":3441, "thp":3441, "atk":367, "def":305, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201307, "position":1, "CD":0 }, { "skillId":41201308, "position":2, "CD":0, "maxCD":3 }, { "skillId":41201309, "position":3, "CD":1, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":2028, "skinId":100030, "position":2, "baseAttributes": { "hp":4011, "thp":4011, "atk":313, "def":364, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202807, "position":1, "CD":0 }, { "skillId":41202808, "position":2, "CD":0, "maxCD":4 }, { "skillId":41202809, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2099, "skinId":100106, "position":3, "baseAttributes": { "hp":3689, "thp":3689, "atk":344, "def":323, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41209907, "position":1, "CD":0 }, { "skillId":41209908, "position":2, "CD":0, "maxCD":5 }, { "skillId":41209909, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2100, "skinId":100107, "position":4, "baseAttributes": { "hp":3374, "thp":3374, "atk":339, "def":404, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210007, "position":1, "CD":0 }, { "skillId":41210008, "position":2, "CD":0 }, { "skillId":41210009, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false } [INFO:2024-3-25 17:41:37]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=390 [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10035 startTime: 1714104000000 endTime: 1714536000000 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10040 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10041 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10043 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10173 startTime: 1713492000000 endTime: 1715443199000 } activityInfos { id: 10174 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10185 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10186 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10189 startTime: 1713492000000 endTime: 1715875199000 } activityInfos { id: 10190 startTime: 1713456000000 endTime: 1715270399000 } activityInfos { id: 10191 startTime: 1713492000000 endTime: 1715270399000 } [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-3-25 17:41:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.11847360059619 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 92 1 [INFO:2024-3-25 17:41:37][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-3-25 17:41:37][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-3-25 17:41:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-3-25 17:41:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-3-25 17:41:37][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-3-25 17:41:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:41:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-3-25 17:41:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:37]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-3-25 17:41:37]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:38]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-3-25 17:41:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-3-25 17:41:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-3-25 17:41:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.057871300727129 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 93 1 [INFO:2024-3-25 17:41:38][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-3-25 17:41:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:41:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-3-25 17:41:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-3-25 17:41:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:38]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-3-25 17:41:38]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:38]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2024-3-25 17:41:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2024-3-25 17:41:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-3-25 17:41:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.063043197616935 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 94 1 [INFO:2024-3-25 17:41:38][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-3-25 17:41:38][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-3-25 17:41:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-3-25 17:41:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-3-25 17:41:39][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 8 [INFO:2024-3-25 17:41:42][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:6, isTargetAttacker:false [WARN:2024-3-25 17:41:43][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 6 [INFO:2024-3-25 17:41:45][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:5, isTargetAttacker:false [WARN:2024-3-25 17:41:46][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 7 [INFO:2024-3-25 17:41:48][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41205207, "castorId":1, "targetId":5, "targetId2":0 }, { "skillId":41201407, "castorId":2, "targetId":5, "targetId2":0 }, { "skillId":41209607, "castorId":3, "targetId":5, "targetId2":0 }, { "skillId":41200407, "castorId":4, "targetId":5, "targetId2":0 } ] } [INFO:2024-3-25 17:41:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:41:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-3-25 17:41:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-3-25 17:41:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41205207 castorId: 1 targetId: 5 targetId2: 0 } target { skillId: 41201407 castorId: 2 targetId: 5 targetId2: 0 } target { skillId: 41209607 castorId: 3 targetId: 5 targetId2: 0 } target { skillId: 41200407 castorId: 4 targetId: 5 targetId2: 0 } [INFO:2024-3-25 17:41:48]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2024-3-25 17:41:48]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:48]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=844 [INFO:2024-3-25 17:41:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41205207 actEffect { targetId: 5 effectType: 3 effectNum: 1005 additional: 2436 additional2: 1005 additional3: 1005 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301007 duration: 1 id: 13 } } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41201407 actEffect { targetId: 5 effectType: 2 effectNum: 746 additional: 1690 additional2: 746 additional3: 746 } actEffect { targetId: 5 effectType: 5 effectNum: 1 buff { buffId: 301016 duration: 1 id: 14 } } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41209607 actEffect { targetId: 15 effectType: 13 effectNum: 1 additional: 1 summon { id: 15 modelId: 12247 skinId: 130091 position: 5 baseAttributes { hp: 938 thp: 938 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122471 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 5 effectType: 5 effectNum: 1 buff { buffId: 301127 duration: 1 id: 16 } } targetId: 5 } battleStep { actorType: 1 castorId: 4 actorId: 41200407 actEffect { targetId: 5 effectType: 2 effectNum: 905 additional: 785 additional2: 905 additional3: 905 } targetId: 5 } battleStep { actorType: 1 castorId: 15 actorId: 42122471 actEffect { targetId: 5 effectType: 2 effectNum: 1129 additional: 0 additional2: 1129 additional3: 1129 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 14 } actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 16 } actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41209908 actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41209908 } actEffect { targetId: 5 effectType: 19 effectNum: 0 unit { id: 5 modelId: 2013 skinId: 100018 position: 1 baseAttributes { hp: 1 thp: 3441 atk: 367 def: 305 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201307 position: 1 CD: 0 } skillInfo { skillId: 41201308 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41201309 position: 3 CD: 1 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 5 effectType: 4 effectNum: 368 additional: 369 } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 41202808 actEffect { targetId: 1 effectType: 3 effectNum: 47 additional: 10713 additional2: 47 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 30 additional: 7662 additional2: 30 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 28 additional: 9352 additional2: 28 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 55 additional: 7850 additional2: 55 additional3: 0 } actEffect { targetId: 15 effectType: 2 effectNum: 146 additional: 792 additional2: 146 additional3: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 1 additional: 41205208 additional2: 1 } actEffect { targetId: 1 effectType: 8 effectNum: 1 additional: 41205209 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 2 additional: 41201408 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41201409 additional2: 1 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41200408 additional2: 1 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41200409 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41202808 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41209909 actEffect { targetId: 1 effectType: 2 effectNum: 51 additional: 10662 additional2: 51 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 53 additional: 7609 additional2: 53 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 48 additional: 9304 additional2: 48 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 92 additional: 7758 additional2: 92 additional3: 0 } actEffect { targetId: 15 effectType: 3 effectNum: 418 additional: 374 additional2: 418 additional3: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41209909 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41210007 actEffect { targetId: 3 effectType: 2 effectNum: 19 additional: 9285 additional2: 19 additional3: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 1 actorId: 13 actEffect { targetId: 1 effectType: 4 effectNum: 1614 additional: 10760 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 13 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 13 } targetId: 0 } isFinish: false } [INFO:2024-3-25 17:41:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-3-25 17:41:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.090552698820829 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 96 1 [INFO:2024-3-25 17:41:48][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41205207, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":1005, "additional":2436, "additional2":1005, "additional3":1005 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301007, "duration":1, "id":13 } } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41201407, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":746, "additional":1690, "additional2":746, "additional3":746 }, { "targetId":5, "effectType":5, "effectNum":1, "buff": { "buffId":301016, "duration":1, "id":14 } } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41209607, "actEffect": [ { "targetId":15, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":15, "modelId":12247, "skinId":130091, "position":5, "baseAttributes": { "hp":938, "thp":938, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122471, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":5, "effectType":5, "effectNum":1, "buff": { "buffId":301127, "duration":1, "id":16 } } ], "targetId":5 }, { "actorType":1, "castorId":4, "actorId":41200407, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":905, "additional":785, "additional2":905, "additional3":905 } ], "targetId":5 }, { "actorType":1, "castorId":15, "actorId":42122471, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1129, "additional":0, "additional2":1129, "additional3":1129 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":1, "additional":14 }, { "targetId":5, "effectType":6, "effectNum":1, "additional":16 }, { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41209908, "actEffect": [ { "targetId":7, "effectType":8, "effectNum":5, "additional":41209908 }, { "targetId":5, "effectType":19, "effectNum":0, "unit": { "id":5, "modelId":2013, "skinId":100018, "position":1, "baseAttributes": { "hp":1, "thp":3441, "atk":367, "def":305, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201307, "position":1, "CD":0 }, { "skillId":41201308, "position":2, "CD":0, "maxCD":3 }, { "skillId":41201309, "position":3, "CD":1, "maxCD":3 } ], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":5, "effectType":4, "effectNum":368, "additional":369 } ], "targetId":6 }, { "actorType":1, "castorId":6, "actorId":41202808, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":47, "additional":10713, "additional2":47, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":30, "additional":7662, "additional2":30, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":28, "additional":9352, "additional2":28, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":55, "additional":7850, "additional2":55, "additional3":0 }, { "targetId":15, "effectType":2, "effectNum":146, "additional":792, "additional2":146, "additional3":0 }, { "targetId":1, "effectType":8, "effectNum":1, "additional":41205208, "additional2":1 }, { "targetId":1, "effectType":8, "effectNum":1, "additional":41205209, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":2, "additional":41201408, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":1, "additional":41201409, "additional2":1 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41200408, "additional2":1 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41200409, "additional2":1 }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41202808 } ], "targetId":1 }, { "actorType":1, "castorId":7, "actorId":41209909, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":51, "additional":10662, "additional2":51, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":53, "additional":7609, "additional2":53, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":48, "additional":9304, "additional2":48, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":92, "additional":7758, "additional2":92, "additional3":0 }, { "targetId":15, "effectType":3, "effectNum":418, "additional":374, "additional2":418, "additional3":0 }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41209909 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41210007, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":19, "additional":9285, "additional2":19, "additional3":0 } ], "targetId":3 }, { "actorType":2, "castorId":1, "actorId":13, "actEffect": [ { "targetId":1, "effectType":4, "effectNum":1614, "additional":10760 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":13, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":13 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/11 [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41205207, "actEffect": [ { "additional":2436, "targetId":5, "multipleEffectNumReal":0, "additional3":1005, "effectNum":1005, "multipleEffectNum":0, "effectType":3, "additional2":1005 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-3-25 17:41:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:41:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-3-25 17:41:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41205207[10005507] 不是aoe 干了 5[Monster_5_1_530010313][1] 一下 [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 3441/3441 原来有盾: 0 [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1005/1005 本段飘:1005 本段扣血:1005 本段扣盾:0 [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 2436/3441 剩余盾: 0 [WARN:2024-3-25 17:41:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-3-25 17:41:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41205207 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301007] [WARN:2024-3-25 17:41:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-3-25 17:41:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/11, next step [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/11 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201407, "actEffect": [ { "additional":1690, "targetId":5, "multipleEffectNumReal":0, "additional3":746, "effectNum":746, "multipleEffectNum":0, "effectType":2, "additional2":746 }, { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-3-25 17:41:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:41:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-3-25 17:41:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 5[Monster_5_1_530010313][1] 一下 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 2436/3441 原来有盾: 0 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:746/746 本段飘:746 本段扣血:746 本段扣盾:0 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1690/3441 剩余盾: 0 [WARN:2024-3-25 17:41:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-3-25 17:41:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201407 ,令到 5[Monster_5_1_530010313][1] 增加了一个 buff [301016] [INFO:2024-3-25 17:41:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-3-25 17:41:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/11, next step [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/11 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41209607, "actEffect": [ { "additional":1, "targetId":15, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":15, "modelId":12247, "skinId":130091, "position":5, "baseAttributes": { "hp":938, "thp":938, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122471, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301127, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-3-25 17:41:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:41:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 1 ~ 1 [WARN:2024-3-25 17:41:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209607 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41209607[10010407] 不是aoe 干了 15[nil][nil] 一下 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-3-25 17:41:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 37 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:41:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 1 1 [INFO:2024-3-25 17:41:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12247 isShaping:false skinId:130091 otherSkillId:nil skills:[42122471] otherSkills:null allSkillActions:[16000607] allNormalActions:{} [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2024-3-25 17:41:50][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-3-25 17:41:50][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=5,已经加载过了的数量=4,检查后真正要加载的总数=1 [INFO:2024-3-25 17:41:50][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 530010313_5_12247 ====== MyRole_530010313_5_12247 英雄的模型 [INFO:2024-3-25 17:41:50][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=530010313_5_12247,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_zhyl_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:41:50][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_zhyl_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-3-25 17:41:50][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 530010313_5_12247 ====== MyRole_530010313_5_12247 英雄的特效总数[3],全部加载好的路径["effect\/prefabs\/hit_zhyl_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:41:50][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 530010313_5_12247 ====== MyRole_530010313_5_12247 英雄的头顶ui [INFO:2024-3-25 17:41:50][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-3-25 17:41:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 1 1 [WARN:2024-3-25 17:41:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41209607 ,令到 5[Monster_5_1_530010313][1] 增加了一个 buff [301127] [INFO:2024-3-25 17:41:50][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-3-25 17:41:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/11, next step [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/11 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200407, "actEffect": [ { "additional":785, "targetId":5, "multipleEffectNumReal":0, "additional3":905, "effectNum":905, "multipleEffectNum":0, "effectType":2, "additional2":905 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-3-25 17:41:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:41:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 5[Monster_5_1_530010313][1] 一下 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1690/3441 原来有盾: 0 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:905/905 本段飘:905 本段扣血:905 本段扣盾:0 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 785/3441 剩余盾: 0 [WARN:2024-3-25 17:41:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/11, next step [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/11 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":42122471, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":1129, "effectNum":1129, "multipleEffectNum":0, "effectType":2, "additional2":1129 } ], "castorId":15, "originalTargetId":0 } [WARN:2024-3-25 17:41:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:41:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122471 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}15[MyRole_15_5][5] 用 42122471[16000607] 不是aoe 干了 5[Monster_5_1_530010313][1] 一下 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 785/3441 原来有盾: 0 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1129/1129 本段飘:1129 本段扣血:1129 本段扣盾:0 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/3441 剩余盾: 0 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/11, next step [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/11 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 5[Monster_5_1_530010313][1] 覆盖移除了一个 buff[301016],不提示id不需要播放效果 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 5[Monster_5_1_530010313][1] 覆盖移除了一个 buff[301127],不提示id不需要播放效果 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-3-25 17:41:51][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/11, next step [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/11 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41209908, "actEffect": [ { "additional":41209908, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":5, "effectNum":0, "effectType":19, "additional2":0, "unitData": { "id":5, "modelId":2013, "skinId":100018, "position":1, "baseAttributes": { "hp":1, "thp":3441, "atk":367, "def":305, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201307, "position":1, "CD":0 }, { "skillId":41201308, "position":2, "CD":0, "maxCD":3 }, { "skillId":41201309, "position":3, "CD":1, "maxCD":3 } ], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":369, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":368, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_530010313][3] 用 41209908[10010808] 不是aoe 干了 7[Monster_7_3_530010313][3] 一下 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 36 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}7[Monster_7_3_530010313][3] 使用技能 41209908 ,令到 7[Monster_7_3_530010313][3] 此技能进入 技能CD 等待 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-3-25 17:41:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2024-3-25 17:41:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_530010313 [WARN:2024-3-25 17:41:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [WARN:2024-3-25 17:41:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2024-3-25 17:41:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}5 原来有 1 血 [INFO:2024-3-25 17:41:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 被补了 368 血 [INFO:2024-3-25 17:41:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}5 剩余 369 血 [WARN:2024-3-25 17:41:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [INFO:2024-3-25 17:41:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/11, next step [INFO:2024-3-25 17:41:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/11 [INFO:2024-3-25 17:41:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202808, "actEffect": [ { "additional":10713, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":47, "multipleEffectNum":0, "effectType":3, "additional2":47 }, { "additional":7662, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":30, "multipleEffectNum":0, "effectType":2, "additional2":30 }, { "additional":9352, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":28, "multipleEffectNum":0, "effectType":2, "additional2":28 }, { "additional":7850, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":55, "multipleEffectNum":0, "effectType":3, "additional2":55 }, { "additional":792, "targetId":15, "multipleEffectNumReal":0, "additional3":0, "effectNum":146, "multipleEffectNum":0, "effectType":2, "additional2":146 }, { "additional":41205208, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205209, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201408, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201409, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41200408, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41200409, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202808, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-3-25 17:41:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 12 [WARN:2024-3-25 17:41:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [WARN:2024-3-25 17:41:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 12 [INFO:2024-3-25 17:41:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202808 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_530010313][2] 用 41202808[10002808] 是aoe 干了 对面一堆人 [WARN:2024-3-25 17:41:52][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 7 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10760/10760 原来有盾: 0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:47/47 本段飘:47 本段扣血:47 本段扣盾:0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10713/10760 剩余盾: 0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7692/7692 原来有盾: 0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:30/30 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7662/7692 剩余盾: 0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9380/9380 原来有盾: 0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:28/28 本段飘:28 本段扣血:28 本段扣盾:0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9352/9380 剩余盾: 0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7905/7905 原来有盾: 0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7850/7905 剩余盾: 0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 938/938 原来有盾: 0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:1) -》 多段已飘:146/146 本段飘:146 本段扣血:146 本段扣盾:0 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 792/938 剩余盾: 0 [WARN:2024-3-25 17:41:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [WARN:2024-3-25 17:41:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 12 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_530010313][2] 使用技能 41202808 ,令到 1[MyRole_1_1][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_530010313][2] 使用技能 41202808 ,令到 1[MyRole_1_1][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_530010313][2] 使用技能 41202808 ,令到 2[MyRole_2_2][2] 增加 技能CD,具体哪个技能没有说 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_530010313][2] 使用技能 41202808 ,令到 2[MyRole_2_2][2] 增加 技能CD,具体哪个技能没有说 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_530010313][2] 使用技能 41202808 ,令到 4[MyRole_4_4][4] 增加 技能CD,具体哪个技能没有说 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_530010313][2] 使用技能 41202808 ,令到 4[MyRole_4_4][4] 增加 技能CD,具体哪个技能没有说 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_530010313][2] 使用技能 41202808 ,令到 6[Monster_6_2_530010313][2] 此技能进入 技能CD 等待 [WARN:2024-3-25 17:41:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 12 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 69 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/11, next step [INFO:2024-3-25 17:41:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/11 [INFO:2024-3-25 17:41:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41209909, "actEffect": [ { "additional":10662, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":51, "multipleEffectNum":0, "effectType":2, "additional2":51 }, { "additional":7609, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":53, "multipleEffectNum":0, "effectType":2, "additional2":53 }, { "additional":9304, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":48, "multipleEffectNum":0, "effectType":2, "additional2":48 }, { "additional":7758, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":92, "multipleEffectNum":0, "effectType":3, "additional2":92 }, { "additional":374, "targetId":15, "multipleEffectNumReal":0, "additional3":0, "effectNum":418, "multipleEffectNum":0, "effectType":3, "additional2":418 }, { "additional":41209909, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-3-25 17:41:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2024-3-25 17:41:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [WARN:2024-3-25 17:41:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [INFO:2024-3-25 17:41:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209909 , 大招:true 结束方式:闪光帧 [INFO:2024-3-25 17:41:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}7[Monster_7_3_530010313][3] 用 41209909[10010809] 是aoe 干了 对面一堆人 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 49 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 1.5 1 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10713/10760 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.05) -》 多段已飘:2/51 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10711/10760 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7662/7692 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.05) -》 多段已飘:2/53 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7660/7692 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9352/9380 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.05) -》 多段已飘:2/48 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9350/9380 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7850/7905 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.05) -》 多段已飘:4/92 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7846/7905 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 792/938 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.05) -》 多段已飘:20/418 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 772/938 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10711/10760 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.05) -》 多段已飘:4/51 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10709/10760 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7660/7692 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.05) -》 多段已飘:4/53 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7658/7692 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9350/9380 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.05) -》 多段已飘:4/48 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9348/9380 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7846/7905 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.05) -》 多段已飘:8/92 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7842/7905 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 772/938 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.05) -》 多段已飘:40/418 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 752/938 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10709/10760 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.05) -》 多段已飘:6/51 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10707/10760 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7658/7692 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.05) -》 多段已飘:6/53 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7656/7692 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9348/9380 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.05) -》 多段已飘:6/48 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9346/9380 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7842/7905 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.05) -》 多段已飘:12/92 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7838/7905 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 752/938 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.05) -》 多段已飘:60/418 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 732/938 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10707/10760 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.05) -》 多段已飘:8/51 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10705/10760 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7656/7692 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.05) -》 多段已飘:8/53 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7654/7692 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9346/9380 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.05) -》 多段已飘:8/48 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9344/9380 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7838/7905 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.05) -》 多段已飘:16/92 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7834/7905 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 732/938 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.05) -》 多段已飘:80/418 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 712/938 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10705/10760 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.05) -》 多段已飘:10/51 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10703/10760 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7654/7692 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.05) -》 多段已飘:10/53 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7652/7692 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9344/9380 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.05) -》 多段已飘:10/48 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9342/9380 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7834/7905 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.05) -》 多段已飘:20/92 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7830/7905 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 712/938 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.05) -》 多段已飘:100/418 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 692/938 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10703/10760 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.05) -》 多段已飘:12/51 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10701/10760 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7652/7692 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.05) -》 多段已飘:12/53 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7650/7692 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9342/9380 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.05) -》 多段已飘:12/48 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9340/9380 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7830/7905 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.05) -》 多段已飘:24/92 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7826/7905 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 692/938 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.05) -》 多段已飘:120/418 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 672/938 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10701/10760 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.05) -》 多段已飘:14/51 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10699/10760 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7650/7692 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.05) -》 多段已飘:14/53 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7648/7692 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9340/9380 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.05) -》 多段已飘:14/48 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9338/9380 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7826/7905 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.05) -》 多段已飘:28/92 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7822/7905 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 672/938 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.05) -》 多段已飘:140/418 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 652/938 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10699/10760 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.05) -》 多段已飘:16/51 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10697/10760 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7648/7692 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.05) -》 多段已飘:16/53 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7646/7692 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9338/9380 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.05) -》 多段已飘:16/48 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9336/9380 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7822/7905 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.05) -》 多段已飘:32/92 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7818/7905 剩余盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 652/938 原来有盾: 0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.05) -》 多段已飘:160/418 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-3-25 17:41:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 632/938 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10697/10760 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.05) -》 多段已飘:18/51 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10695/10760 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7646/7692 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.05) -》 多段已飘:18/53 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7644/7692 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9336/9380 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.05) -》 多段已飘:18/48 本段飘:2 本段扣血:2 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9334/9380 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7818/7905 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.05) -》 多段已飘:36/92 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7814/7905 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 632/938 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.05) -》 多段已飘:180/418 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 612/938 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 1 1 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10695/10760 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.15) -》 多段已飘:25/51 本段飘:7 本段扣血:7 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10688/10760 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7644/7692 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.15) -》 多段已飘:25/53 本段飘:7 本段扣血:7 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7637/7692 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9334/9380 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.15) -》 多段已飘:25/48 本段飘:7 本段扣血:7 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9327/9380 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7814/7905 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.15) -》 多段已飘:49/92 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7801/7905 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 612/938 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.15) -》 多段已飘:242/418 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 550/938 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 107 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10688/10760 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:35/51 本段飘:10 本段扣血:10 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10678/10760 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7637/7692 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:35/53 本段飘:10 本段扣血:10 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7627/7692 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9327/9380 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:34/48 本段飘:9 本段扣血:9 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9318/9380 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7801/7905 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:67/92 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7783/7905 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 550/938 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.2) -》 多段已飘:325/418 本段飘:83 本段扣血:83 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 467/938 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 112 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10678/10760 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:51/51 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10662/10760 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7627/7692 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:53/53 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7609/7692 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9318/9380 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:48/48 本段飘:14 本段扣血:14 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9304/9380 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7783/7905 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:92/92 本段飘:25 本段扣血:25 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7758/7905 剩余盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 467/938 原来有盾: 0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:1) -》 多段已飘:418/418 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 374/938 剩余盾: 0 [WARN:2024-3-25 17:41:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [WARN:2024-3-25 17:41:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}7[Monster_7_3_530010313][3] 使用技能 41209909 ,令到 7[Monster_7_3_530010313][3] 此技能进入 技能CD 等待 [WARN:2024-3-25 17:41:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 150 [INFO:2024-3-25 17:41:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-3-25 17:41:57][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 662 [INFO:2024-3-25 17:41:57][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-3-25 17:41:57][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/11, next step [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/11 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41210007, "actEffect": [ { "additional":9285, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":19, "multipleEffectNum":0, "effectType":2, "additional2":19 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-3-25 17:41:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:41:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210007 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_530010313][4] 用 41210007[10010907] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:41:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9304/9380 原来有盾: 0 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:19/19 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9285/9380 剩余盾: 0 [WARN:2024-3-25 17:41:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/11, next step [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/11 [INFO:2024-3-25 17:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10760, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1614, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-3-25 17:41:58][logic/extensions/battle/handler/BattleUnitCommonder.lua:436]:{updateUnitBloodByBuff}治疗buff -> targetId: 1 原有血: 10662 原有盾: 0 补血量: 1614 [INFO:2024-3-25 17:41:58][logic/extensions/battle/handler/BattleUnitCommonder.lua:446]:{updateUnitBloodByBuff}治疗buff -> targetId: 1 现有血: 10760 现有盾: 0 [INFO:2024-3-25 17:41:58][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_healing.prefab effect obj pool [INFO:2024-3-25 17:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:13 buffId:301007 [INFO:2024-3-25 17:41:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:41:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:11/11, round done [INFO:2024-3-25 17:41:59][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-3-25 17:41:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:41:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-3-25 17:41:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-3-25 17:41:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:59]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-3-25 17:41:59]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:59]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-3-25 17:41:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-3-25 17:41:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-3-25 17:41:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.058885900303721 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 98 1 [INFO:2024-3-25 17:41:59][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-3-25 17:41:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:41:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-3-25 17:41:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-3-25 17:41:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:41:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-3-25 17:41:59]||||| Sender socketClient version=1 [INFO:2024-3-25 17:41:59]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2024-3-25 17:41:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2024-3-25 17:41:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-3-25 17:41:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.064166098833084 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 99 1 [INFO:2024-3-25 17:41:59][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-3-25 17:41:59][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-3-25 17:41:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-3-25 17:41:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-3-25 17:41:59][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:8, isTargetAttacker:false [WARN:2024-3-25 17:42:0][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 8 [INFO:2024-3-25 17:42:1][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:8, isTargetAttacker:false [INFO:2024-3-25 17:42:1][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41205207, "castorId":1, "targetId":8, "targetId2":0 }, { "skillId":41201407, "castorId":2, "targetId":5, "targetId2":0 }, { "skillId":41209607, "castorId":3, "targetId":5, "targetId2":0 }, { "skillId":41200407, "castorId":4, "targetId":5, "targetId2":0 } ] } [INFO:2024-3-25 17:42:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-3-25 17:42:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-3-25 17:42:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41205207 castorId: 1 targetId: 8 targetId2: 0 } target { skillId: 41201407 castorId: 2 targetId: 5 targetId2: 0 } target { skillId: 41209607 castorId: 3 targetId: 5 targetId2: 0 } target { skillId: 41200407 castorId: 4 targetId: 5 targetId2: 0 } [INFO:2024-3-25 17:42:1]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2024-3-25 17:42:1]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:2]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=480 [INFO:2024-3-25 17:42:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41205207 actEffect { targetId: 8 effectType: 2 effectNum: 670 additional: 2704 additional2: 670 additional3: 670 } targetId: 8 } battleStep { actorType: 1 castorId: 8 actorId: 41210012 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301153 duration: 2 id: 17 } } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41201407 actEffect { targetId: 5 effectType: 2 effectNum: 790 additional: 0 additional2: 790 additional3: 790 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41209607 actEffect { targetId: 18 effectType: 13 effectNum: 1 additional: 1 summon { id: 18 modelId: 12247 skinId: 130091 position: 6 baseAttributes { hp: 938 thp: 938 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122471 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301127 duration: 1 id: 19 } } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41200407 actEffect { targetId: 6 effectType: 2 effectNum: 916 additional: 3095 additional2: 916 additional3: 916 } targetId: 6 } battleStep { actorType: 1 castorId: 15 actorId: 42122471 actEffect { targetId: 6 effectType: 2 effectNum: 1046 additional: 2049 additional2: 1046 additional3: 1046 } targetId: 6 } battleStep { actorType: 1 castorId: 18 actorId: 42122471 actEffect { targetId: 6 effectType: 2 effectNum: 1047 additional: 1002 additional2: 1047 additional3: 1047 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 20 } } targetId: 6 } battleStep { actorType: 2 castorId: 1 actorId: 17 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 17 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41209907 actEffect { targetId: 1 effectType: 3 effectNum: 36 additional: 10724 additional2: 36 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41210009 actEffect { targetId: 15 effectType: 5 effectNum: 7 buff { buffId: 301153 duration: 7 id: 21 } } actEffect { targetId: 15 effectType: 2 effectNum: 304 additional: 70 additional2: 304 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 5 additional: 41210009 } targetId: 15 } battleStep { actorType: 2 castorId: 6 actorId: 20 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 20 } targetId: 0 } isFinish: false } [INFO:2024-3-25 17:42:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-3-25 17:42:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.07478079944849 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 101 1 [INFO:2024-3-25 17:42:2][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41205207, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":670, "additional":2704, "additional2":670, "additional3":670 } ], "targetId":8 }, { "actorType":1, "castorId":8, "actorId":41210012, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301153, "duration":2, "id":17 } } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41201407, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":790, "additional":0, "additional2":790, "additional3":790 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41209607, "actEffect": [ { "targetId":18, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":18, "modelId":12247, "skinId":130091, "position":6, "baseAttributes": { "hp":938, "thp":938, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122471, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301127, "duration":1, "id":19 } } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41200407, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":916, "additional":3095, "additional2":916, "additional3":916 } ], "targetId":6 }, { "actorType":1, "castorId":15, "actorId":42122471, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1046, "additional":2049, "additional2":1046, "additional3":1046 } ], "targetId":6 }, { "actorType":1, "castorId":18, "actorId":42122471, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1047, "additional":1002, "additional2":1047, "additional3":1047 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301020, "duration":1, "id":20 } } ], "targetId":6 }, { "actorType":2, "castorId":1, "actorId":17, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":17 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41209907, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":36, "additional":10724, "additional2":36, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41210009, "actEffect": [ { "targetId":15, "effectType":5, "effectNum":7, "buff": { "buffId":301153, "duration":7, "id":21 } }, { "targetId":15, "effectType":2, "effectNum":304, "additional":70, "additional2":304, "additional3":0 }, { "targetId":8, "effectType":8, "effectNum":5, "additional":41210009 } ], "targetId":15 }, { "actorType":2, "castorId":6, "actorId":20, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":20 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/12 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41205207, "actEffect": [ { "additional":2704, "targetId":8, "multipleEffectNumReal":0, "additional3":670, "effectNum":670, "multipleEffectNum":0, "effectType":2, "additional2":670 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-3-25 17:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41205207[10005507] 不是aoe 干了 8[Monster_8_4_530010313][4] 一下 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3374/3374 原来有盾: 0 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:670/670 本段飘:670 本段扣血:670 本段扣盾:0 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2704/3374 剩余盾: 0 [WARN:2024-3-25 17:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/12, next step [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/12 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41210012, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":17, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-3-25 17:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210012 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_530010313][4] 用 41210012[10010908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 23 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_530010313][4] 用 41210012 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301153] [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301153 effect/prefabs/buff_death_forbid.prefab [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/buff_death_forbid.prefab effect obj pool [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/12, next step [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/12 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201407, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":790, "effectNum":790, "multipleEffectNum":0, "effectType":2, "additional2":790 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 5[Monster_5_1_530010313][1] 一下 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 369/3441 原来有盾: 0 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:790/790 本段飘:790 本段扣血:790 本段扣盾:0 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/3441 剩余盾: 0 [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/12, next step [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/12 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/12, next step [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/12 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41209607, "actEffect": [ { "additional":1, "targetId":18, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":18, "modelId":12247, "skinId":130091, "position":6, "baseAttributes": { "hp":938, "thp":938, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122471, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301127, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 1 ~ 1 [WARN:2024-3-25 17:42:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209607 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41209607[10010407] 不是aoe 干了 18[nil][nil] 一下 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-3-25 17:42:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 37 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:42:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 1 1 [INFO:2024-3-25 17:42:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12247 isShaping:false skinId:130091 otherSkillId:nil skills:[42122471] otherSkills:null allSkillActions:[16000607] allNormalActions:{} [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2024-3-25 17:42:4][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-3-25 17:42:4][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2024-3-25 17:42:4][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 530010313_6_12247 ====== MyRole_530010313_6_12247 英雄的模型 [INFO:2024-3-25 17:42:4][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=530010313_6_12247,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_zhyl_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:42:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_zhyl_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-3-25 17:42:4][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 530010313_6_12247 ====== MyRole_530010313_6_12247 英雄的特效总数[3],全部加载好的路径["effect\/prefabs\/hit_zhyl_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:42:4][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 530010313_6_12247 ====== MyRole_530010313_6_12247 英雄的头顶ui [INFO:2024-3-25 17:42:4][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-3-25 17:42:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 1 1 [WARN:2024-3-25 17:42:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41209607 ,令到 6[Monster_6_2_530010313][2] 增加了一个 buff [301127] [INFO:2024-3-25 17:42:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-3-25 17:42:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/12, next step [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/12 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200407, "actEffect": [ { "additional":3095, "targetId":6, "multipleEffectNumReal":0, "additional3":916, "effectNum":916, "multipleEffectNum":0, "effectType":2, "additional2":916 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-3-25 17:42:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 6[Monster_6_2_530010313][2] 一下 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 4011/4011 原来有盾: 0 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:916/916 本段飘:916 本段扣血:916 本段扣盾:0 [INFO:2024-3-25 17:42:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3095/4011 剩余盾: 0 [WARN:2024-3-25 17:42:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/12, next step [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/12 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":42122471, "actEffect": [ { "additional":2049, "targetId":6, "multipleEffectNumReal":0, "additional3":1046, "effectNum":1046, "multipleEffectNum":0, "effectType":2, "additional2":1046 } ], "castorId":15, "originalTargetId":0 } [WARN:2024-3-25 17:42:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122471 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}15[MyRole_15_5][5] 用 42122471[16000607] 不是aoe 干了 6[Monster_6_2_530010313][2] 一下 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3095/4011 原来有盾: 0 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1046/1046 本段飘:1046 本段扣血:1046 本段扣盾:0 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2049/4011 剩余盾: 0 [WARN:2024-3-25 17:42:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_530010313 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/12, next step [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/12 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":42122471, "actEffect": [ { "additional":1002, "targetId":6, "multipleEffectNumReal":0, "additional3":1047, "effectNum":1047, "multipleEffectNum":0, "effectType":2, "additional2":1047 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":18, "originalTargetId":0 } [WARN:2024-3-25 17:42:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:42:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-3-25 17:42:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122471 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}18[MyRole_18_6][6] 用 42122471[16000607] 不是aoe 干了 6[Monster_6_2_530010313][2] 一下 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2049/4011 原来有盾: 0 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1047/1047 本段飘:1047 本段扣血:1047 本段扣盾:0 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1002/4011 剩余盾: 0 [WARN:2024-3-25 17:42:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-3-25 17:42:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}18[MyRole_18_6][6] 用 42122471 ,令到 6[Monster_6_2_530010313][2] 增加了一个 buff [301020] [INFO:2024-3-25 17:42:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-3-25 17:42:5][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 6 301020 effect/prefabs/battle_sleep.prefab [WARN:2024-3-25 17:42:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:42:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_sleep.prefab effect obj pool [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/12, next step [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/12 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":17, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:17 buffId:301153 持续时间:1 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/12, next step [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/12 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41209907, "actEffect": [ { "additional":10724, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":36, "multipleEffectNum":0, "effectType":3, "additional2":36 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-3-25 17:42:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209907 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_530010313][3] 用 41209907[10010807] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10760/10760 原来有盾: 0 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:36/36 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10724/10760 剩余盾: 0 [WARN:2024-3-25 17:42:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/12, next step [INFO:2024-3-25 17:42:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/12 [INFO:2024-3-25 17:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":15, "actorId":41210009, "actEffect": [ { "additional":0, "targetId":15, "effectNum":7, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":7, "id":21, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":70, "targetId":15, "multipleEffectNumReal":0, "additional3":0, "effectNum":304, "multipleEffectNum":0, "effectType":2, "additional2":304 }, { "additional":41210009, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-3-25 17:42:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-3-25 17:42:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-3-25 17:42:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [WARN:2024-3-25 17:42:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2024-3-25 17:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210009 , 大招:true 结束方式:闪光帧 [INFO:2024-3-25 17:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_530010313][4] 用 41210009[10010909] 不是aoe 干了 15[MyRole_15_5][5] 一下 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_530010313][4] 用 41210009 ,令到 15[MyRole_15_5][5] 增加了一个 buff [301153] [INFO:2024-3-25 17:42:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 15 301153 effect/prefabs/buff_death_forbid.prefab [INFO:2024-3-25 17:42:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/buff_death_forbid.prefab effect obj pool [WARN:2024-3-25 17:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-3-25 17:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 374/938 原来有盾: 0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.1) -》 多段已飘:30/304 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 344/938 剩余盾: 0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 344/938 原来有盾: 0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.1) -》 多段已飘:60/304 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 314/938 剩余盾: 0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 314/938 原来有盾: 0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.1) -》 多段已飘:90/304 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 284/938 剩余盾: 0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 284/938 原来有盾: 0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.1) -》 多段已飘:120/304 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 254/938 剩余盾: 0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 150 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 254/938 原来有盾: 0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.1) -》 多段已飘:150/304 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-3-25 17:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 224/938 剩余盾: 0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 224/938 原来有盾: 0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.1) -》 多段已飘:180/304 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 194/938 剩余盾: 0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 165 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 194/938 原来有盾: 0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.1) -》 多段已飘:210/304 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 164/938 剩余盾: 0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 164/938 原来有盾: 0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.1) -》 多段已飘:240/304 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 134/938 剩余盾: 0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 175 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 134/938 原来有盾: 0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:0.1) -》 多段已飘:270/304 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 104/938 剩余盾: 0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}15 -> 原来有血: 104/938 原来有盾: 0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}15 受到攻击(比率:1) -》 多段已飘:304/304 本段飘:34 本段扣血:34 本段扣盾:0 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}15 -> 剩余血: 70/938 剩余盾: 0 [WARN:2024-3-25 17:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [WARN:2024-3-25 17:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_530010313][4] 使用技能 41210009 ,令到 8[Monster_8_4_530010313][4] 此技能进入 技能CD 等待 [WARN:2024-3-25 17:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 187 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 198 [INFO:2024-3-25 17:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-3-25 17:42:11][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 304 [INFO:2024-3-25 17:42:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/12, next step [INFO:2024-3-25 17:42:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/12 [INFO:2024-3-25 17:42:11][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":20, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-3-25 17:42:11][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:20 buffId:301020 [INFO:2024-3-25 17:42:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:12/12, round done [INFO:2024-3-25 17:42:11][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-3-25 17:42:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-3-25 17:42:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-3-25 17:42:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:42:11]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-3-25 17:42:11]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:11]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-3-25 17:42:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-3-25 17:42:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-3-25 17:42:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.070938298478723 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 103 1 [INFO:2024-3-25 17:42:11][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-3-25 17:42:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-3-25 17:42:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-3-25 17:42:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:42:11]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-3-25 17:42:11]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:11]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2024-3-25 17:42:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2024-3-25 17:42:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-3-25 17:42:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.069400100037456 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 104 1 [INFO:2024-3-25 17:42:11][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-3-25 17:42:11][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-3-25 17:42:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-3-25 17:42:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-3-25 17:42:17][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41205207, "castorId":1, "targetId":8, "targetId2":0 }, { "skillId":41201407, "castorId":2, "targetId":6, "targetId2":0 }, { "skillId":41209607, "castorId":3, "targetId":6, "targetId2":0 }, { "skillId":41200407, "castorId":4, "targetId":6, "targetId2":0 } ] } [INFO:2024-3-25 17:42:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-3-25 17:42:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-3-25 17:42:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41205207 castorId: 1 targetId: 8 targetId2: 0 } target { skillId: 41201407 castorId: 2 targetId: 6 targetId2: 0 } target { skillId: 41209607 castorId: 3 targetId: 6 targetId2: 0 } target { skillId: 41200407 castorId: 4 targetId: 6 targetId2: 0 } [INFO:2024-3-25 17:42:17]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2024-3-25 17:42:17]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:17]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=554 [INFO:2024-3-25 17:42:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41205207 actEffect { targetId: 8 effectType: 3 effectNum: 979 additional: 1725 additional2: 979 additional3: 979 } targetId: 8 } battleStep { actorType: 1 castorId: 8 actorId: 41210012 actEffect { targetId: 1 effectType: 7 effectNum: 3 additional: 17 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41201407 actEffect { targetId: 6 effectType: 2 effectNum: 731 additional: 271 additional2: 731 additional3: 731 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41209607 actEffect { targetId: 23 effectType: 13 effectNum: 1 additional: 1 summon { id: 23 modelId: 12247 skinId: 130091 position: 7 baseAttributes { hp: 938 thp: 938 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122471 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 19 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301127 duration: 1 id: 24 } } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41200407 actEffect { targetId: 6 effectType: 3 effectNum: 1715 additional: 0 additional2: 1715 additional3: 1715 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 24 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 15 actorId: 42122471 actEffect { targetId: 8 effectType: 2 effectNum: 690 additional: 1035 additional2: 690 additional3: 690 } targetId: 8 } battleStep { actorType: 1 castorId: 8 actorId: 41210012 actEffect { targetId: 15 effectType: 7 effectNum: 9 additional: 21 } targetId: 15 } battleStep { actorType: 1 castorId: 18 actorId: 42122471 actEffect { targetId: 8 effectType: 2 effectNum: 707 additional: 328 additional2: 707 additional3: 707 } targetId: 8 } battleStep { actorType: 1 castorId: 8 actorId: 41210012 actEffect { targetId: 18 effectType: 5 effectNum: 2 buff { buffId: 301153 duration: 2 id: 26 } } targetId: 18 } battleStep { actorType: 1 castorId: 23 actorId: 42122471 actEffect { targetId: 8 effectType: 3 effectNum: 1081 additional: 0 additional2: 1081 additional3: 1081 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 17 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 17 } targetId: 0 } battleStep { actorType: 2 castorId: 15 actorId: 21 actEffect { targetId: 15 effectType: 7 effectNum: 8 additional: 21 } targetId: 0 } battleStep { actorType: 2 castorId: 18 actorId: 26 actEffect { targetId: 18 effectType: 7 effectNum: 1 additional: 26 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41209907 actEffect { targetId: 2 effectType: 2 effectNum: 22 additional: 7587 additional2: 22 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 27 } } targetId: 2 } isFinish: false } [INFO:2024-3-25 17:42:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-3-25 17:42:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.077049402520061 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 105 1 [INFO:2024-3-25 17:42:17][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41205207, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":979, "additional":1725, "additional2":979, "additional3":979 } ], "targetId":8 }, { "actorType":1, "castorId":8, "actorId":41210012, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":3, "additional":17 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41201407, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":731, "additional":271, "additional2":731, "additional3":731 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41209607, "actEffect": [ { "targetId":23, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":23, "modelId":12247, "skinId":130091, "position":7, "baseAttributes": { "hp":938, "thp":938, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122471, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":6, "effectType":6, "effectNum":1, "additional":19 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301127, "duration":1, "id":24 } } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41200407, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":1715, "additional":0, "additional2":1715, "additional3":1715 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":24 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":15, "actorId":42122471, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":690, "additional":1035, "additional2":690, "additional3":690 } ], "targetId":8 }, { "actorType":1, "castorId":8, "actorId":41210012, "actEffect": [ { "targetId":15, "effectType":7, "effectNum":9, "additional":21 } ], "targetId":15 }, { "actorType":1, "castorId":18, "actorId":42122471, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":707, "additional":328, "additional2":707, "additional3":707 } ], "targetId":8 }, { "actorType":1, "castorId":8, "actorId":41210012, "actEffect": [ { "targetId":18, "effectType":5, "effectNum":2, "buff": { "buffId":301153, "duration":2, "id":26 } } ], "targetId":18 }, { "actorType":1, "castorId":23, "actorId":42122471, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":1081, "additional":0, "additional2":1081, "additional3":1081 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":17, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":17 } ], "targetId":0 }, { "actorType":2, "castorId":15, "actorId":21, "actEffect": [ { "targetId":15, "effectType":7, "effectNum":8, "additional":21 } ], "targetId":0 }, { "actorType":2, "castorId":18, "actorId":26, "actEffect": [ { "targetId":18, "effectType":7, "effectNum":1, "additional":26 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41209907, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":22, "additional":7587, "additional2":22, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":27 } } ], "targetId":2 } ], "isFinish":false } } [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/14 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41205207, "actEffect": [ { "additional":1725, "targetId":8, "multipleEffectNumReal":0, "additional3":979, "effectNum":979, "multipleEffectNum":0, "effectType":3, "additional2":979 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-3-25 17:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41205207[10005507] 不是aoe 干了 8[Monster_8_4_530010313][4] 一下 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2704/3374 原来有盾: 0 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:979/979 本段飘:979 本段扣血:979 本段扣盾:0 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1725/3374 剩余盾: 0 [WARN:2024-3-25 17:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/14, next step [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/14 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41210012, "actEffect": [ { "additional":17, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-3-25 17:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210012 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_530010313][4] 用 41210012[10010908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 23 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}8[Monster_8_4_530010313][4] 使用技能 41210012 令到 1[MyRole_1_1][1] 的buff [301153] 持续时间变更为 [3],没效果看的是刷新数据和ui [WARN:2024-3-25 17:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/14, next step [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/14 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201407, "actEffect": [ { "additional":271, "targetId":6, "multipleEffectNumReal":0, "additional3":731, "effectNum":731, "multipleEffectNum":0, "effectType":2, "additional2":731 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-3-25 17:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 6[Monster_6_2_530010313][2] 一下 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1002/4011 原来有盾: 0 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:731/731 本段飘:731 本段扣血:731 本段扣盾:0 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 271/4011 剩余盾: 0 [WARN:2024-3-25 17:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/14, next step [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/14 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41209607, "actEffect": [ { "additional":1, "targetId":23, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":23, "modelId":12247, "skinId":130091, "position":7, "baseAttributes": { "hp":938, "thp":938, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122471, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":19, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301127, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-3-25 17:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-3-25 17:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 1 ~ 1 [WARN:2024-3-25 17:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209607 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41209607[10010407] 不是aoe 干了 23[nil][nil] 一下 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-3-25 17:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 37 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 1 1 [INFO:2024-3-25 17:42:19][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12247 isShaping:false skinId:130091 otherSkillId:nil skills:[42122471] otherSkills:null allSkillActions:[16000607] allNormalActions:{} [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2024-3-25 17:42:19][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-3-25 17:42:19][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2024-3-25 17:42:19][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 530010313_7_12247 ====== MyRole_530010313_7_12247 英雄的模型 [INFO:2024-3-25 17:42:19][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=530010313_7_12247,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_zhyl_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:42:19][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_zhyl_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-3-25 17:42:19][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 530010313_7_12247 ====== MyRole_530010313_7_12247 英雄的特效总数[3],全部加载好的路径["effect\/prefabs\/hit_zhyl_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:42:19][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 530010313_7_12247 ====== MyRole_530010313_7_12247 英雄的头顶ui [INFO:2024-3-25 17:42:19][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-3-25 17:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 1 1 [WARN:2024-3-25 17:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41209607 的带来了一个 ,令到 6[Monster_6_2_530010313][2] 覆盖移除了一个 buff[301127],不提示id不需要播放效果 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41209607 ,令到 6[Monster_6_2_530010313][2] 增加了一个 buff [301127] [WARN:2024-3-25 17:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/14, next step [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/14 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200407, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":1715, "effectNum":1715, "multipleEffectNum":0, "effectType":3, "additional2":1715 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-3-25 17:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 6[Monster_6_2_530010313][2] 一下 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 271/4011 原来有盾: 0 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1715/1715 本段飘:1715 本段扣血:1715 本段扣盾:0 [INFO:2024-3-25 17:42:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/4011 剩余盾: 0 [WARN:2024-3-25 17:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/14, next step [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/14 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":24, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_2_530010313][2] 覆盖移除了一个 buff[301127],不提示id不需要播放效果 [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-3-25 17:42:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/14, next step [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/14 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":42122471, "actEffect": [ { "additional":1035, "targetId":8, "multipleEffectNumReal":0, "additional3":690, "effectNum":690, "multipleEffectNum":0, "effectType":2, "additional2":690 } ], "castorId":15, "originalTargetId":0 } [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122471 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}15[MyRole_15_5][5] 用 42122471[16000607] 不是aoe 干了 8[Monster_8_4_530010313][4] 一下 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1725/3374 原来有盾: 0 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:690/690 本段飘:690 本段扣血:690 本段扣盾:0 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1035/3374 剩余盾: 0 [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/14, next step [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/14 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":15, "actorId":41210012, "actEffect": [ { "additional":21, "targetId":15, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210012 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_530010313][4] 用 41210012[10010908] 不是aoe 干了 15[MyRole_15_5][5] 一下 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_530010313 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 23 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:42:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}8[Monster_8_4_530010313][4] 使用技能 41210012 令到 15[MyRole_15_5][5] 的buff [301153] 持续时间变更为 [9],没效果看的是刷新数据和ui [WARN:2024-3-25 17:42:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/14, next step [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/14 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":42122471, "actEffect": [ { "additional":328, "targetId":8, "multipleEffectNumReal":0, "additional3":707, "effectNum":707, "multipleEffectNum":0, "effectType":2, "additional2":707 } ], "castorId":18, "originalTargetId":0 } [WARN:2024-3-25 17:42:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122471 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}18[MyRole_18_6][6] 用 42122471[16000607] 不是aoe 干了 8[Monster_8_4_530010313][4] 一下 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1035/3374 原来有盾: 0 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:707/707 本段飘:707 本段扣血:707 本段扣盾:0 [INFO:2024-3-25 17:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 328/3374 剩余盾: 0 [WARN:2024-3-25 17:42:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/14, next step [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/14 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":18, "actorId":41210012, "actEffect": [ { "additional":0, "targetId":18, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":26, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-3-25 17:42:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210012 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_530010313][4] 用 41210012[10010908] 不是aoe 干了 18[MyRole_18_6][6] 一下 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 23 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:42:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_530010313][4] 用 41210012 ,令到 18[MyRole_18_6][6] 增加了一个 buff [301153] [INFO:2024-3-25 17:42:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 18 301153 effect/prefabs/buff_death_forbid.prefab [INFO:2024-3-25 17:42:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/buff_death_forbid.prefab effect obj pool [WARN:2024-3-25 17:42:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/14, next step [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/14 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":42122471, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":1081, "effectNum":1081, "multipleEffectNum":0, "effectType":3, "additional2":1081 } ], "castorId":23, "originalTargetId":0 } [WARN:2024-3-25 17:42:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122471 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}23[MyRole_23_7][7] 用 42122471[16000607] 不是aoe 干了 8[Monster_8_4_530010313][4] 一下 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 328/3374 原来有盾: 0 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1081/1081 本段飘:1081 本段扣血:1081 本段扣盾:0 [INFO:2024-3-25 17:42:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3374 剩余盾: 0 [WARN:2024-3-25 17:42:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/14, next step [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/14 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-3-25 17:42:23][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/14, next step [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/14 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":17, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":21, "targetId":15, "multipleEffectNumReal":0, "additional3":0, "effectNum":8, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":26, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:17 buffId:301153 持续时间:2 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:15 buffServerId:21 buffId:301153 持续时间:8 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:18 buffServerId:26 buffId:301153 持续时间:1 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/14, next step [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/14 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41209907, "actEffect": [ { "additional":7587, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":2, "additional2":22 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":27, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209907 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_530010313][3] 用 41209907[10010807] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7609/7692 原来有盾: 0 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:22/22 本段飘:22 本段扣血:22 本段扣盾:0 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7587/7692 剩余盾: 0 [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_530010313][3] 用 41209907 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301021] [INFO:2024-3-25 17:42:23][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:14/14, round done [INFO:2024-3-25 17:42:23][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-3-25 17:42:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-3-25 17:42:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-3-25 17:42:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:42:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-3-25 17:42:23]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:23]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-3-25 17:42:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-3-25 17:42:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-3-25 17:42:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.069168698042631 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 107 1 [INFO:2024-3-25 17:42:23][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-3-25 17:42:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-3-25 17:42:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-3-25 17:42:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:42:23]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-3-25 17:42:23]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:23]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2024-3-25 17:42:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2024-3-25 17:42:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-3-25 17:42:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.068457499146461 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 108 1 [INFO:2024-3-25 17:42:23][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-3-25 17:42:23][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-3-25 17:42:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-3-25 17:42:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_530010313 [INFO:2024-3-25 17:42:32][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41205207, "castorId":1, "targetId":7, "targetId2":0 }, { "skillId":41201407, "castorId":2, "targetId":7, "targetId2":0 }, { "skillId":41209607, "castorId":3, "targetId":7, "targetId2":0 }, { "skillId":41200407, "castorId":4, "targetId":7, "targetId2":0 } ] } [INFO:2024-3-25 17:42:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-3-25 17:42:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-3-25 17:42:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41205207 castorId: 1 targetId: 7 targetId2: 0 } target { skillId: 41201407 castorId: 2 targetId: 7 targetId2: 0 } target { skillId: 41209607 castorId: 3 targetId: 7 targetId2: 0 } target { skillId: 41200407 castorId: 4 targetId: 7 targetId2: 0 } [INFO:2024-3-25 17:42:32]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2024-3-25 17:42:32]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:32]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=477 [INFO:2024-3-25 17:42:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41205207 actEffect { targetId: 7 effectType: 2 effectNum: 705 additional: 2984 additional2: 705 additional3: 705 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301007 duration: 1 id: 28 } } targetId: 7 } battleStep { actorType: 1 castorId: 7 actorId: 41209908 actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301159 duration: 1 id: 29 } } targetId: 7 } battleStep { actorType: 4 castorId: 2 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41209607 actEffect { targetId: 30 effectType: 13 effectNum: 1 additional: 1 summon { id: 30 modelId: 12247 skinId: 130091 position: 8 baseAttributes { hp: 938 thp: 938 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122471 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301127 duration: 1 id: 31 } } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41200407 actEffect { targetId: 7 effectType: 2 effectNum: 863 additional: 2121 additional2: 863 additional3: 863 } targetId: 7 } battleStep { actorType: 1 castorId: 7 actorId: 41209908 actEffect { targetId: 7 effectType: 7 effectNum: 2 additional: 29 } targetId: 7 } battleStep { actorType: 1 castorId: 15 actorId: 42122471 actEffect { targetId: 7 effectType: 2 effectNum: 1124 additional: 997 additional2: 1124 additional3: 1124 } targetId: 7 } battleStep { actorType: 1 castorId: 7 actorId: 41209908 actEffect { targetId: 7 effectType: 7 effectNum: 3 additional: 29 } targetId: 7 } battleStep { actorType: 1 castorId: 18 actorId: 42122471 actEffect { targetId: 7 effectType: 2 effectNum: 1189 additional: 0 additional2: 1189 additional3: 1189 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 29 } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 31 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 17 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 17 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 27 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 27 } targetId: 0 } battleStep { actorType: 2 castorId: 15 actorId: 21 actEffect { targetId: 15 effectType: 7 effectNum: 7 additional: 21 } targetId: 0 } battleStep { actorType: 2 castorId: 18 actorId: 26 actEffect { targetId: 18 effectType: 6 effectNum: 0 additional: 26 } targetId: 0 } isFinish: true } [INFO:2024-3-25 17:42:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-3-25 17:42:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.078812999650836 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 109 1 [INFO:2024-3-25 17:42:32][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41205207, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":705, "additional":2984, "additional2":705, "additional3":705 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301007, "duration":1, "id":28 } } ], "targetId":7 }, { "actorType":1, "castorId":7, "actorId":41209908, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301159, "duration":1, "id":29 } } ], "targetId":7 }, { "actorType":4, "castorId":2, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41209607, "actEffect": [ { "targetId":30, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":30, "modelId":12247, "skinId":130091, "position":8, "baseAttributes": { "hp":938, "thp":938, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122471, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301127, "duration":1, "id":31 } } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41200407, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":863, "additional":2121, "additional2":863, "additional3":863 } ], "targetId":7 }, { "actorType":1, "castorId":7, "actorId":41209908, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":2, "additional":29 } ], "targetId":7 }, { "actorType":1, "castorId":15, "actorId":42122471, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1124, "additional":997, "additional2":1124, "additional3":1124 } ], "targetId":7 }, { "actorType":1, "castorId":7, "actorId":41209908, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":3, "additional":29 } ], "targetId":7 }, { "actorType":1, "castorId":18, "actorId":42122471, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1189, "additional":0, "additional2":1189, "additional3":1189 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":29 }, { "targetId":7, "effectType":6, "effectNum":1, "additional":31 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":17, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":17 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":27, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":27 } ], "targetId":0 }, { "actorType":2, "castorId":15, "actorId":21, "actEffect": [ { "targetId":15, "effectType":7, "effectNum":7, "additional":21 } ], "targetId":0 }, { "actorType":2, "castorId":18, "actorId":26, "actEffect": [ { "targetId":18, "effectType":6, "effectNum":0, "additional":26 } ], "targetId":0 } ], "isFinish":true } } [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/11 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41205207, "actEffect": [ { "additional":2984, "targetId":7, "multipleEffectNumReal":0, "additional3":705, "effectNum":705, "multipleEffectNum":0, "effectType":2, "additional2":705 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":28, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-3-25 17:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-3-25 17:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41205207[10005507] 不是aoe 干了 7[Monster_7_3_530010313][3] 一下 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3689/3689 原来有盾: 0 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:705/705 本段飘:705 本段扣血:705 本段扣盾:0 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2984/3689 剩余盾: 0 [WARN:2024-3-25 17:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-3-25 17:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41205207 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301007] [WARN:2024-3-25 17:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/11, next step [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/11 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41209908, "actEffect": [ { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":29, "buffId":301159, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-3-25 17:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_530010313][3] 用 41209908[10010808] 不是aoe 干了 7[Monster_7_3_530010313][3] 一下 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-3-25 17:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 36 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:42:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_530010313][3] 用 41209908 ,令到 7[Monster_7_3_530010313][3] 增加了一个 buff [301159] [INFO:2024-3-25 17:42:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-3-25 17:42:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/11, next step [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/11 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 2[MyRole_2_2][2] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":2, "originalTargetId":0 } [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/11, next step [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/11 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41209607, "actEffect": [ { "additional":1, "targetId":30, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":30, "modelId":12247, "skinId":130091, "position":8, "baseAttributes": { "hp":938, "thp":938, "atk":1001, "def":960, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122471, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":31, "buffId":301127, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-3-25 17:42:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-3-25 17:42:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 1 ~ 1 [WARN:2024-3-25 17:42:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209607 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41209607[10010407] 不是aoe 干了 30[nil][nil] 一下 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-3-25 17:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 37 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 1 1 [INFO:2024-3-25 17:42:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12247 isShaping:false skinId:130091 otherSkillId:nil skills:[42122471] otherSkills:null allSkillActions:[16000607] allNormalActions:{} [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2024-3-25 17:42:34][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-3-25 17:42:34][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2024-3-25 17:42:34][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 530010313_8_12247 ====== MyRole_530010313_8_12247 英雄的模型 [INFO:2024-3-25 17:42:34][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=530010313_8_12247,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_zhyl_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:42:34][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_zhyl_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-3-25 17:42:34][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 530010313_8_12247 ====== MyRole_530010313_8_12247 英雄的特效总数[3],全部加载好的路径["effect\/prefabs\/hit_zhyl_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-3-25 17:42:34][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 530010313_8_12247 ====== MyRole_530010313_8_12247 英雄的头顶ui [INFO:2024-3-25 17:42:34][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-3-25 17:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 1 1 [WARN:2024-3-25 17:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41209607 ,令到 7[Monster_7_3_530010313][3] 增加了一个 buff [301127] [WARN:2024-3-25 17:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/11, next step [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/11 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200407, "actEffect": [ { "additional":2121, "targetId":7, "multipleEffectNumReal":0, "additional3":863, "effectNum":863, "multipleEffectNum":0, "effectType":2, "additional2":863 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-3-25 17:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 7[Monster_7_3_530010313][3] 一下 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2984/3689 原来有盾: 0 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:863/863 本段飘:863 本段扣血:863 本段扣盾:0 [INFO:2024-3-25 17:42:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2121/3689 剩余盾: 0 [WARN:2024-3-25 17:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/11, next step [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/11 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41209908, "actEffect": [ { "additional":29, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-3-25 17:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_530010313][3] 用 41209908[10010808] 不是aoe 干了 7[Monster_7_3_530010313][3] 一下 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 36 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}7[Monster_7_3_530010313][3] 使用技能 41209908 令到 7[Monster_7_3_530010313][3] 的buff [301159] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2024-3-25 17:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/11, next step [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/11 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":42122471, "actEffect": [ { "additional":997, "targetId":7, "multipleEffectNumReal":0, "additional3":1124, "effectNum":1124, "multipleEffectNum":0, "effectType":2, "additional2":1124 } ], "castorId":15, "originalTargetId":0 } [WARN:2024-3-25 17:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122471 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}15[MyRole_15_5][5] 用 42122471[16000607] 不是aoe 干了 7[Monster_7_3_530010313][3] 一下 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2121/3689 原来有盾: 0 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1124/1124 本段飘:1124 本段扣血:1124 本段扣盾:0 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 997/3689 剩余盾: 0 [WARN:2024-3-25 17:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/11, next step [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/11 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41209908, "actEffect": [ { "additional":29, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-3-25 17:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_530010313][3] 用 41209908[10010808] 不是aoe 干了 7[Monster_7_3_530010313][3] 一下 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 36 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-3-25 17:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}7[Monster_7_3_530010313][3] 使用技能 41209908 令到 7[Monster_7_3_530010313][3] 的buff [301159] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2024-3-25 17:42:36][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 7 301159 effect/prefabs/buff_txbj_weapon_skill2_01.prefab [WARN:2024-3-25 17:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-3-25 17:42:36][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/buff_txbj_weapon_skill2_01.prefab effect obj pool [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/11, next step [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/11 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":42122471, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":1189, "effectNum":1189, "multipleEffectNum":0, "effectType":2, "additional2":1189 } ], "castorId":18, "originalTargetId":0 } [WARN:2024-3-25 17:42:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-3-25 17:42:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122471 , 大招:false 结束方式:攻击动作完成 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}18[MyRole_18_6][6] 用 42122471[16000607] 不是aoe 干了 7[Monster_7_3_530010313][3] 一下 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-3-25 17:42:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 997/3689 原来有盾: 0 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1189/1189 本段飘:1189 本段扣血:1189 本段扣盾:0 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/3689 剩余盾: 0 [WARN:2024-3-25 17:42:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/11, next step [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/11 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":29, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":31, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-3-25 17:42:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-3-25 17:42:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2024-3-25 17:42:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2024-3-25 17:42:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_3_530010313][3] 覆盖移除了一个 buff[301159],不提示id不需要播放效果 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_3_530010313][3] 覆盖移除了一个 buff[301127],不提示id不需要播放效果 [WARN:2024-3-25 17:42:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2024-3-25 17:42:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2024-3-25 17:42:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-3-25 17:42:37][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/11, next step [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/11 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":17, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":27, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":21, "targetId":15, "multipleEffectNumReal":0, "additional3":0, "effectNum":7, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":26, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:17 buffId:301153 持续时间:1 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:27 buffId:301021 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:15 buffServerId:21 buffId:301153 持续时间:7 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:18 buffServerId:26 buffId:301153 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-3-25 17:42:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:11/11, round done [INFO:2024-3-25 17:42:37][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-3-25 17:42:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:42:37]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-3-25 17:42:37]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:37]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-3-25 17:42:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.071300199255347 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 111 1 [INFO:2024-3-25 17:42:37][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-3-25 17:42:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:42:37]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-3-25 17:42:37]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:37]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 6 [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-3-25 17:42:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.070066999644041 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 112 1 [INFO:2024-3-25 17:42:37][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-3-25 17:42:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:42:37]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-3-25 17:42:37]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:37]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 2114 } [INFO:2024-3-25 17:42:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-3-25 17:42:37][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 113 1 [INFO:2024-3-25 17:42:37][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-3-25 17:42:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-3-25 17:42:38]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=47 [INFO:2024-3-25 17:42:38]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=24 [INFO:2024-3-25 17:42:38]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=39 [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 61000007 progress: 6 hasFinished: false donCount: 0 } taskInfos { id: 60000010 progress: 6 hasFinished: false donCount: 0 } taskInfos { id: 60000009 progress: 6 hasFinished: false donCount: 0 } [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-3-25 17:42:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 114 1 [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 378 infos { id: 10377 value: 0 time: 0 } replaceAll: false } [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-3-25 17:42:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 115 1 [INFO:2024-3-25 17:42:38]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26 [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 623 infos { id: 10456 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10161 value: 0 time: 0 } replaceAll: false } [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-3-25 17:42:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 116 1 [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11460001 count: 20 lastUseTime: 1682562876276 composeCount: 0 } [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-3-25 17:42:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 117 1 [INFO:2024-3-25 17:42:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_530010313 [INFO:2024-3-25 17:42:38]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2024-3-25 17:42:38]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=175 [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 510 count: 98515010 } [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-3-25 17:42:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 118 1 [INFO:2024-3-25 17:42:38][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 720043 value: 0 time: 0 } infos { id: 1170003 value: 0 time: 0 } infos { id: 1170002 value: 0 time: 0 } infos { id: 720046 value: 0 time: 0 } infos { id: 720047 value: 0 time: 0 } infos { id: 720044 value: 0 time: 0 } infos { id: 720045 value: 0 time: 0 } infos { id: 720002 value: 0 time: 0 } infos { id: 670002 value: 0 time: 0 } infos { id: 720050 value: 0 time: 0 } infos { id: 720051 value: 0 time: 0 } infos { id: 720048 value: 0 time: 0 } infos { id: 720049 value: 0 time: 0 } infos { id: 670007 value: 0 time: 0 } infos { id: 720052 value: 0 time: 0 } infos { id: 720053 value: 0 time: 0 } replaceAll: false } [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-3-25 17:42:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 119 1 [INFO:2024-3-25 17:42:38]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=12 [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 89704 [INFO:2024-3-25 17:42:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2024-3-25 17:42:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 120 1 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-3-25 17:42:38][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2024-3-25 17:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2024-3-25 17:42:38]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=185 [INFO:2024-3-25 17:42:38]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2024-3-25 17:42:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 90 heroExp: 0 heroExp: 0 heroExp: 0 heroExp: 0 firstBonus { materilType: 1 materilId: 11460001 change: 6 } dropBonus { materilType: 2 materilId: 2 change: 510 } newBarrier { dungeonId: 530001 barrierId: 530001041 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 1084 hasGetBonus: allDamage: 39976 itemAdditionShow { eachItemAddition { materilType: 3 materilId: 0 change: 30 } itemAdditionShowGroup { groupId: 4 source { isFromHero: false id: 7 heroId: 0 num: 0 isRate: false } } itemAdditionShowGroup { groupId: 7 source { isFromHero: false id: 6 heroId: 0 num: 0 isRate: false } } } teamDamage { teamTypeId: 1 teamDamage: 39976 teamGetDamage: 1349 unitDamages { position: 1 damage: 7393 getDamage: 134 unqiueId: 670006 } unitDamages { position: 2 damage: 17167 getDamage: 105 unqiueId: 670004 } unitDamages { position: 3 damage: 8013 getDamage: 95 unqiueId: 670003 } unitDamages { position: 4 damage: 7403 getDamage: 147 unqiueId: 670005 } } [INFO:2024-3-25 17:42:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-3-25 17:42:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 121 1 [INFO:2024-3-25 17:42:39][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"39976", "teamGetDamage":"1349", "unitDamages": [ { "position":1, "damage":"7393", "getDamage":"134", "unqiueId":"670006" }, { "position":2, "damage":"17167", "getDamage":"105", "unqiueId":"670004" }, { "position":3, "damage":"8013", "getDamage":"95", "unqiueId":"670003" }, { "position":4, "damage":"7403", "getDamage":"147", "unqiueId":"670005" } ] } [INFO:2024-3-25 17:42:39][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-3-25 17:42:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:42:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-3-25 17:42:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 1.1047005001456 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 122 1 [INFO:2024-3-25 17:42:39][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-3-25 17:42:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:42:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:42:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:42:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2024-3-25 17:42:43][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-3-25 17:42:43][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 530001031 0 [INFO:2024-3-25 17:42:43][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-3-25 17:42:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:43][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-3-25 17:42:43][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-3-25 17:42:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:45][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-3-25 17:42:45][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-3-25 17:42:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2004 voiceId: 1004009 [INFO:2024-3-25 17:42:45]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-3-25 17:42:45]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 200 1 当前队列数量= 2 [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act200InfoRequest [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10173 [INFO:2024-3-25 17:42:45]==> Sender Auto Serialize Message,extId=200,cmd=1,size=12 [INFO:2024-3-25 17:42:45]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:45]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=93 [INFO:2024-3-25 17:42:45]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2024-3-25 17:42:45]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2004 exp: 0 injuredNum: 0 voice: 1004015 voice: 1004014 voice: 1004013 voice: 1004012 voice: 1004009 voice: 1004023 voice: 1004004 voice: 1004003 infos: 1000030 unreadInfos: 1000030 usingSkinId: 100007 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-3-25 17:42:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 124 1 [INFO:2024-3-25 17:42:45][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-3-25 17:42:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-3-25 17:42:45][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-3-25 17:42:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-3-25 17:42:45][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-3-25 17:42:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-3-25 17:42:45][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-3-25 17:42:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-3-25 17:42:45][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2024-3-25 17:42:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2004 value: 0 time: 0 } replaceAll: false } [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-3-25 17:42:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 125 1 [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-3-25 17:42:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.14723869971931 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterVoiceUnlockReply 126 1 [ERROR:2024-3-25 17:42:45]SpriteAsset中找不到目标Sprite,目标name为:The spiritual power of Yingzhou is burgeoning. I didn't expect that these discarded ashes would give birth to an evil spirit.。 UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.UISpriteAsset:Get (string) (at Assets/aounity-framework/Scripts/CSharp/FrameworkExt/UGUI/Image/UISpriteAsset.cs:44) Framework_UISpriteAssetWrap:Get (intptr) (at Assets/Scripts/ToLua/Source/Generate/Framework_UISpriteAssetWrap.cs:86) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [ERROR:2024-3-25 17:42:45]SpriteAsset中找不到目标Sprite,目标name为:The spiritual power of Yingzhou is burgeoning. I didn't expect that these discarded ashes would give birth to an evil spirit.。 UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.UISpriteAsset:Get (string) (at Assets/aounity-framework/Scripts/CSharp/FrameworkExt/UGUI/Image/UISpriteAsset.cs:44) Framework_UISpriteAssetWrap:Get (intptr) (at Assets/Scripts/ToLua/Source/Generate/Framework_UISpriteAssetWrap.cs:86) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [INFO:2024-3-25 17:42:45]<== Receiver Message, socketClient version=1,extId=200,cmd=1,status=0,size=292 [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10173 tabs { id: 1 exchanges { id: 1 exchangedCount: 0 isMarked: false } exchanges { id: 2 exchangedCount: 0 isMarked: false } exchanges { id: 3 exchangedCount: 0 isMarked: false } exchanges { id: 4 exchangedCount: 0 isMarked: false } exchanges { id: 5 exchangedCount: 0 isMarked: false } exchanges { id: 6 exchangedCount: 0 isMarked: false } exchanges { id: 7 exchangedCount: 0 isMarked: false } exchanges { id: 8 exchangedCount: 0 isMarked: false } exchanges { id: 9 exchangedCount: 0 isMarked: false } exchanges { id: 10 exchangedCount: 0 isMarked: false } exchanges { id: 11 exchangedCount: 0 isMarked: false } exchanges { id: 12 exchangedCount: 0 isMarked: false } exchanges { id: 13 exchangedCount: 0 isMarked: false } exchanges { id: 14 exchangedCount: 0 isMarked: false } exchanges { id: 15 exchangedCount: 0 isMarked: false } exchanges { id: 16 exchangedCount: 0 isMarked: false } exchanges { id: 17 exchangedCount: 0 isMarked: false } exchanges { id: 18 exchangedCount: 0 isMarked: false } exchanges { id: 19 exchangedCount: 0 isMarked: false } } tabs { id: 2 exchanges { id: 20 exchangedCount: 0 isMarked: false } exchanges { id: 21 exchangedCount: 0 isMarked: false } exchanges { id: 22 exchangedCount: 0 isMarked: false } exchanges { id: 23 exchangedCount: 0 isMarked: false } exchanges { id: 24 exchangedCount: 0 isMarked: false } exchanges { id: 25 exchangedCount: 0 isMarked: false } exchanges { id: 26 exchangedCount: 0 isMarked: false } exchanges { id: 27 exchangedCount: 0 isMarked: false } exchanges { id: 28 exchangedCount: 0 isMarked: false } exchanges { id: 29 exchangedCount: 0 isMarked: false } exchanges { id: 30 exchangedCount: 0 isMarked: false } exchanges { id: 31 exchangedCount: 0 isMarked: false } exchanges { id: 32 exchangedCount: 0 isMarked: false } exchanges { id: 33 exchangedCount: 0 isMarked: false } exchanges { id: 34 exchangedCount: 0 isMarked: false } } [INFO:2024-3-25 17:42:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act200InfoReply <--- [INFO:2024-3-25 17:42:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 200 1 所需时间单位秒 = 0.19011829979718 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act200InfoReply 127 1 [INFO:2024-3-25 17:42:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:42:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-3-25 17:42:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-3-25 17:42:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-3-25 17:42:55]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-3-25 17:42:55]||||| Sender socketClient version=1 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-3-25 17:42:55]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=390 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-3-25 17:42:55][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2024-3-25 17:42:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000} [INFO:2024-3-25 17:42:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10035 startTime: 1714104000000 endTime: 1714536000000 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10040 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10041 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10043 startTime: 1714096708476 endTime: 1715288400000 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10173 startTime: 1713492000000 endTime: 1715443199000 } activityInfos { id: 10174 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10185 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10186 startTime: 1713492000000 endTime: 1715270399000 } activityInfos { id: 10189 startTime: 1713492000000 endTime: 1715875199000 } activityInfos { id: 10190 startTime: 1713456000000 endTime: 1715270399000 } activityInfos { id: 10191 startTime: 1713492000000 endTime: 1715270399000 } [INFO:2024-3-25 17:42:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-3-25 17:42:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.091148503124714 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 0 1 [INFO:2024-3-25 17:42:59][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 53; 530001031 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-3-25 17:42:59][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=34,id=107 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fbactivity/controller/FbActivityController:113: in function '_onEnterCommomScene' logic/extensions/fbactivity/controller/FbActivityController:145: in function 'backToActivityFbScene' logic/extensions/fb/config/FbExitConfig:177: in function logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-3-25 17:42:59][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-3-25 17:42:59][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220040 [INFO:2024-3-25 17:42:59][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-3-25 17:42:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:42:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:42:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:42:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:42:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:42:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:42:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:42:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:42:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-3-25 17:43:0][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-3-25 17:43:0][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-3-25 17:43:0][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-3-25 17:43:0]DestroyUnusedResources:142,2,time=,paths: [INFO:2024-3-25 17:43:0][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=34,id=107 [INFO:2024-3-25 17:43:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:43:0][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}540001 =============不在开启时间 [INFO:2024-3-25 17:43:0][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}560001 =============不在开启时间 [INFO:2024-3-25 17:43:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:43:0][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=34,id=107,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/FbActivitySceneStage:43: in function 'onBackViewsLoaded' logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:238: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-3-25 17:43:1][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-3-25 17:43:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [ERROR:2024-3-25 17:43:1]SpriteAsset中找不到目标Sprite,目标name为:The spiritual power of Yingzhou is burgeoning. I didn't expect that these discarded ashes would give birth to an evil spirit.。 UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.UISpriteAsset:Get (string) (at Assets/aounity-framework/Scripts/CSharp/FrameworkExt/UGUI/Image/UISpriteAsset.cs:44) Framework_UISpriteAssetWrap:Get (intptr) (at Assets/Scripts/ToLua/Source/Generate/Framework_UISpriteAssetWrap.cs:86) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.RectTransform,int,int) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:172) Framework.ScrollRectLoop:DelegateUpdate (Framework.ScrollCell) (at Assets/aounity-framework/Scripts/CSharp/FrameworkExt/UGUI/Scroll/ScrollRectLoop.cs:582) Framework.ScrollRectLoop:Update () (at Assets/aounity-framework/Scripts/CSharp/FrameworkExt/UGUI/Scroll/ScrollRectLoop.cs:218) [ERROR:2024-3-25 17:43:1]SpriteAsset中找不到目标Sprite,目标name为:The spiritual power of Yingzhou is burgeoning. I didn't expect that these discarded ashes would give birth to an evil spirit.。 UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.UISpriteAsset:Get (string) (at Assets/aounity-framework/Scripts/CSharp/FrameworkExt/UGUI/Image/UISpriteAsset.cs:44) Framework_UISpriteAssetWrap:Get (intptr) (at Assets/Scripts/ToLua/Source/Generate/Framework_UISpriteAssetWrap.cs:86) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.RectTransform,int,int) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:172) Framework.ScrollRectLoop:DelegateUpdate (Framework.ScrollCell) (at Assets/aounity-framework/Scripts/CSharp/FrameworkExt/UGUI/Scroll/ScrollRectLoop.cs:582) Framework.ScrollRectLoop:Update () (at Assets/aounity-framework/Scripts/CSharp/FrameworkExt/UGUI/Scroll/ScrollRectLoop.cs:218) [INFO:2024-3-25 17:43:1][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-3-25 17:43:1][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-3-25 17:43:2][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-3-25 17:43:2]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-3-25 17:43:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:43:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-3-25 17:43:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask